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European Gaming Congress 2024

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Evoplay Entertainment launches industry’s first RPG slot

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Developer further cements its reputation for trailblazing innovation

Evoplay Entertainment, the innovative game development studio, has announced the launch of the industry’s first ever role-playing game (RPG) slot, Dungeon: Immortal Evil.

The result of over a year’s research and development, Dungeon: Immortal Evil harnesses the latest in 3D gaming technology to offer players the first ever slot-based third-person hack and slash adventure.

Designed to be truly HTML5 mobile-perfect for handheld gaming, it is unique in its slot-based gameplay. Rather than facing regular pay symbols and pay patterns, the game’s mechanics will be familiar to players of RPGs – following the player’s avatar throughout as he battles with the game’s monsters and accumulates loot when victorious.

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European Gaming Congress 2024 (Warsaw, Poland)

Tracked by a third-person 3D camera that follows the hero’s adventure throughout the game’s many different levels, every spin is a new journey through a different level with a random number of enemies and a mystery loot-based outcome for each win. Each victory awards players with loot divided by rarity: common, magic, rare, epic or legendary: convertible into an instant money outcome.

Despite the RPG elements and immersive gameplay, Dungeon: Immortal Evil stays true to its slots-based origins – all wins and losses are RNG-based, no skills or knowledge can help – it all comes down to the luck of the spin and the RNG algorithm.

In place of free spins, and to unlock bonus achievements, players must battle their way through a number of Dungeon spaces, fighting with enemies who protect the final level’s boss. After entering the portal into the Dungeon players must bravely vanquish a series of opponents culminating in a showdown with the final Boss, where a bet multiplier of up to 5000x can be won.

Every bonus level has an RNG determined reward, equal to money. Once a player is victorious, a chest appears which contains a random selection of a weapon, armour upgrade or health potion.

Commenting on the launch of the industry’s first ever RPG slot, Ivan Kravchuk, CEO of Evoplay Entertainment, said: 

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European Gaming Congress 2024 (Warsaw, Poland)

“At Evoplay Entertainment we’re always looking to push the boundaries of what’s possible when it comes to gaming. The result of over a year’s dedication from our fantastic team, Dungeon: Immortal Evil is designed for the next generation of player who values an immersive experience beyond the typical ‘spin and win’. 

“As the industry’s first RPG (think first-person adventure) slot, we’ve had to start from scratch when it comes to building it from the ground up. Everything from design to the game’s mechanics – it has literally been a labour of love for us to create something that can be called truly new in the industry, and we can’t wait to see what our players make of it.”

The hugely popular studio first shot to fame in 2018 with the industry’s first mass-market 3D / VR slot, Necromancer.

Having gone from strength-to-strength since, Evoplay Entertainment now boasts a 70+ strong portfolio of slots, table, and instant games. The developer plans to cement its innovative reputation further by continuing to unveil some of the industry’s most advanced slots at headline events throughout the year.

 

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Eduard Blonk Chief Commercial Officer Sportradar

MAJOR LEAGUE BASEBALL SELECTS SPORTRADAR TO TRANSFORM PLAYER TALENT SCOUTING FOR ALL 30 CLUBS

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Sportradar today announced a multiyear agreement with Major League Baseball (MLB) to offer unparalleled sports performance analysis of amateur baseball prospects, through its Synergy Coaching and Scouting solution, to the league and its 30 Clubs.  This new partnership will revolutionize player talent scouting through Sportradar’s advanced, proprietary technology and highlights Sportradar’s commitment to delivering innovative and game-changing solutions to the league.

Under the agreement, MLB and its 30 Clubs will gain access to an unprecedented depth of player analysis and insights with event coverage expanding significantly, from 3,300 to more than 20,000 games – an over 600% increase. This includes college, international, professional partner leagues and leading amateur leagues, such as the MLB Draft League, the Appalachian League and MLB Develops events, and, for the first time, top high school events.

The Synergy Coaching and Scouting solution is uniquely positioned to address the player evaluation needs of MLB as it leverages Sportradar’s expertise ingesting and transforming millions of data points from video into detailed metrics, actionable insights and dynamic visualizations. This, combined with Sportradar’s AI-powered sports performance technology, enables Synergy to provide unparalleled, in-depth analysis of every player, play and game situation, and equips MLB and Club scouts with the information and insights they need to streamline the evaluation process, guide draft decisions and support the development of future MLB players.

“Sportradar’s cutting-edge technology, alongside our reputation as a trusted partner to leading US sports leagues, is driving the transformation of sports performance analysis,” said Eduard Blonk, Chief Commercial Officer, Sportradar. “Through Synergy we are pleased that we are expanding our relationship with MLB, equipping them with the deep data and insights they need to identify the next generation of players. We are eager to continue bringing innovative solutions to MLB.”

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“We are excited to expand our relationship with Sportradar and ensure equal access to the Synergy video and data services for all 30 MLB Clubs. This platform has become a key resource for Clubs in the domestic and international scouting process and we look forward to continuing our work with Sportradar in the coming years,” said John D’Angelo, MLB’s Sr. Vice President of Amateur and Medical Operations.

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AGA

Commercial Gaming Revenue Growth Continues in Q3 2024, Driving Industry’s 15th Consecutive Quarter of Growth

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U.S. commercial gaming revenue reached $17.71 billion in Q3 2024, the industry’s highest-grossing Q3 on record, according to the American Gaming Association’s (AGA) Commercial Gaming Revenue Tracker. This makes Q3 2024 the industry’s 15th consecutive quarter of annual revenue growth, with September marking the 43rd straight month of rising year-over-year commercial gaming revenue.

Through the first nine months of the year, nationwide commercial gaming revenue stands at $53.24 billion, pacing 8.0 percent ahead of 2023 and putting the industry on track for a fourth straight record revenue year.

In Q3 2024, 29 of the 35 commercial gaming jurisdictions operational last year saw increased year-over-year revenue. This growth resulted in an 8.9 percent year-over-year increase in state and local taxes tied directly to gaming revenue, with commercial gaming operators contributing $3.79 billion in taxes across the quarter.

Quarterly revenue from land-based gaming – encompassing casino slots, table games and retail sports betting – totaled $12.56 billion, 0.62 percent lower than Q3 2023. Meanwhile, combined revenue from online sports betting and iGaming totaled $5.14 billion in Q3 2024 as online gaming made up 29.0 percent of commercial gaming revenue, a significantly higher share than in Q3 2023.

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European Gaming Congress 2024 (Warsaw, Poland)

Looking at each sector in Q3 2024:

  • Traditional Gaming: Traditional brick-and-mortar casino gaming generated quarterly revenue of $12.38 billion, a contraction of 0.9 percent year-over-year.
  • Legal Sports Betting: Americans legally wagered $30.3 billion on sports, generating $3.24 billion in quarterly revenue (+42.4% YoY). Recent market launches in Kentucky, Maine, North Carolina and Vermont contributed to this growth.
  • iGaming: iGaming generated $2.08 billion in revenue, marking a 30.3 percent year-over-year increase.

“Q3 2024 continued gaming’s momentum from the first half of the year, with online casino and sports betting driving strong growth. At the same time, new brick-and-mortar casino openings bolstered traditional gaming, which still accounts for the bulk of industry revenue,” said AGA Vice President of Research David Forman. “More than a quarter of commercial revenue now regularly comes from online sources, raising the importance of continued sustainable growth with consumers in those states.”

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FullCircl Hits Milestone 1 Million Vulnerability Checks During Safer Gambling Week

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FullCircl, the single identity verification platform helping gambling operators grow faster with compliance solved, has announced that its Financial Vulnerability Solution – launched in August in alignment with the UK Gambling Commission’s new regulatory requirements – has delivered more than 1 million light-touch vulnerability checks on behalf of the some of the UK’s leading gambling operators. This milestone achievement importantly coincides with Safer Gambling Week in the UK, and heightened awareness for gambling operators to do more to protect customers from harm.

Keeping players safe from harm whilst balancing a frictionless experience is of paramount importance to the gambling industry. The UKCG estimates a current problem gambling rate of 2.5%, representing a dramatic rise compared to previous figures. Operators investing in FullCircl’s single platform for identity verification and financial vulnerability are demonstrating their commitment to creating a safe and enjoyable betting experience for all customers.
Delivered seamlessly via API integration, the solution provides access to 60+ sources of financial, lifestyle, and vulnerability data points, to build a real-time single customer view and clear picture of risk, with minimal impact on player experience. A strategic approach to player vulnerability, FullCircl combines checks – including CCJs, IVA, bankruptcy, debt and credit data, income and affordability verification, and a range of vulnerability indicators – in one customised workflow, to save time and reduce technical overheads whilst delivering the accurate and trustworthy data needed for informed player safety decision-making.
Speaking about the milestone and Safer Gambling Week, Andrew Yates, CEO at FullCircl commented: “We’re delighted to be partnering with leading gambling operators to assist them in setting the industry benchmark for advanced player protection. Reaching 1 million checks in just 3 months demonstrates that we are the player protection partner of choice, combining a deep understanding of the needs of operators with the most comprehensive and accurate view of vulnerability and affordability currently available in the market.”
He continued: “During Safer Gambling Week we’re doing our part to protect the most vulnerable in society from gambling-related harm, whilst delivering frictionless and compliant solutions for operators. Finally, we’re excited to announce our attendance at ICE Barcelona on 20-22 January 2025 ahead of the next regulatory deadline for UK operators.”

The post FullCircl Hits Milestone 1 Million Vulnerability Checks During Safer Gambling Week appeared first on European Gaming Industry News.

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