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Fnatic Looks to Future of Fandom with Launch of Official Membership Programme

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  • Fnatic’s first ever membership programme offers fans an array of rewards & features; from annual pro kit, access to digital & physical events, exclusive content, meet and greets and limited edition collaborations

  • The membership programme is available in three tiers: Citizen (free), Core (US $250) and Pioneer (US $600)

  • The digital membership is built on blockchain technology, allowing for full ownership of the digital asset by the holders, whilst granting access to an array of benefits and features

  • The programme, released with the support of Fnatic’s partnership with Crypto .com, will give fans access to upcoming rewards

 

Fnatic, the world’s leading esports performance brand, has today unveiled details of its first ever membership programme to offer fans an array of money-can’t-buy rewards and features across content, digital and physical products, exclusive events and more. The programme, released with the support of Crypto .com, follows the launch of Fnatic ID, the home of Fnatic fans, and is designed to enable the Fnatic community to connect and engage in completely new ways.

The digital membership programme will be available in three tiers, each with its own set of benefits, and features, being:

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  • Citizen (free)    –   Core ($250) –   Pioneer ($600)

Depending on the tier acquired, rewards include chances to attend private digital and physical events, meet and greets with the Fnatic pro-player and creator rosters, Fnatic shop discounts, an annual mystery loot-box worth at least $100 and a pro-jersey annually.

The Fnatic community will be able to access discounts and early access to the keys. For the first release of Fnatic’s membership programme, Citizen keys will be unlimited until 7th April, whilst Core and Pioneer keys will be limited to 2500 each.

Fnatic’s global partner Crypto.com is supporting the progression of Fnatic into the Web3 space with technologies including Crypto.com Pay, Crypto.com DeFi wallet integrations and future member exclusive content drops. Members will also get early access to exclusive physical and digital events and Fnatic drops (previous drops included Nike, Champion, and Hello Kitty).

Sam Mathews, CEO at Fnatic, said: “It’s no secret that for any brand, especially in esports, community is everything. Fans empower us, and we couldn’t exist without them. Our membership programme is designed to bring our community closer to us, as well as our players and creators. This means having their voices heard, influencing where we go next, and providing rewards and features they care about.

After collecting feedback, we worked tirelessly to create a future-facing programme of ongoing benefits that are integrated directly into our product, and built for the long term. We want our fans to feel a deep sense of belonging to Fnatic, whilst having direct ownership over their keys. It’s truly theirs to hold onto forever, pass on to a friend or even sell.’’

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Fnatic’s membership programme has been developed around the idea of providing enduring value for fans, with the owners able to access real world benefits. Unlike a traditional subscription model where fans “rent” their membership, Fnatic’s membership programme is built on blockchain technology through NFT keys that allow fans to own their membership. The membership keys are run on a ‘proof-of-stake’ blockchain, drastically reducing energy usage vs ‘proof-of-work’ blockchains. More details can be found in the Frequently Asked Questions section.

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PandaScore and Playbook Engineering join forces

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Pioneering esports odds, data and betting products provider now available to operators powered by leading platform supplier with the integration facilitated by Sporting Solutions

PandaScore, the award-winning provider of esports odds, data and betting products, has integrated its suite of solutions with Playbook Engineering, the global sportsbook platform provider.

The partnership has been facilitated by Sporting Solutions, which has strategic partnerships with both PandaScore and Playbook Engineering.

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Playbook Engineering has established itself as a leading sportsbook platform provider, supporting brands such as Star Sports, AK Bets, Priced Up, Bet Wright, Gentleman Jim, and Dragon Bet.

Following the integration, online sportsbooks powered by Playbook Engineering can access PandaScore’s Odds feed allowing them to offer comprehensive and competitive esports odds for some of the most popular disciplines.

The scope of markets and the value of odds are unrivalled with PandaScore using sophisticated models backed by a team of experienced traders including specialist traders for disciplines like CS2, Dota 2 and LoL.

A growing number of platform providers and operators are making a move into the lucrative esports betting space, with PandaScore recently surpassing €1bn of bets through its platform off the back of a sharp rise in demand among players and operators.

Joseph Noone, Senior Sales Manager at PandaScore, said: “Playbook Engineering powers some renowned sportsbooks as well as up and coming brands that are really making an impact.

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“It’s great that these sportsbooks can access our esports odds, data and betting products, allowing them to engage new and existing player cohorts with a compelling esports offering that stands out when it comes to the range and value of odds.

“The integration wouldn’t have been possible without our shared partner Sporting Solutions, and stands as an example of what can be achieved when providers work together.”

Luke Cousins, Commercial Director at Playbook Engineering, added: “Sportsbook operators simply can’t ignore the demand for esports betting and in PandaScore, we have a premium odds, data and betting product provider that lives and breathes esports.

“This partnership, done through our mutual friends, Sporting Solutions, further positions Playbook Engineering as a tier-one platform provider to some of the most exciting sportsbook brands around the world. This makes it a win for us, our partners and their players.”

The post PandaScore and Playbook Engineering join forces appeared first on European Gaming Industry News.

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eSports

Four Countries Shortlisted to Host GOTF 2027

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Phygital International (PI), the exclusive rights holders and custodians of The Games of the Future (GOTF), announced that Brazil, Serbia, South Africa, and Uzbekistan are the shortlisted applicants to host GOTF 2027. The Games of the Future is the world’s leading phygital sports tournament, bringing together sports and esports athletes from around the world.

With the UAE set to host GOTF 2025 and Kazakhstan in 2026, the competition for the 2027 edition has drawn significant interest from nations eager to position themselves as leaders in the world of phygital sports.

Nis Hatt, CEO of Phygital International, said: “We received bids from right around the world which highlights the growing awareness and passion for phygital sports globally. We would like to thank all the nations who bid to host The Games of the Future 2027 and are pleased to announce that Brazil, Serbia, South Africa, and Uzbekistan have been selected as the nations shortlisted as potential hosts.”

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Following further evaluations and detailed assessments of each finalist’s proposal, the final decision on the host country for GOTF 2027 will be announced in the summer of 2025.

The post Four Countries Shortlisted to Host GOTF 2027 appeared first on European Gaming Industry News.

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Valorant Added to Hero Esports Asian Champions League

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The HERO ESPORTS Asian Champions League (ACL), Asia’s premier multi-title esports tournament hosted by Hero Esports, has officially announced the addition of VALORANT to its inaugural lineup.

Previously, ACL unveiled six game titles: Dota 2, Counter-Strike 2 (CS2), Honor of Kings, Teamfight Tactics, Delta Force, and Crossfire. With VALORANT joining the roster, the total number of games now stands at seven, with more titles expected to be announced soon.

Through continued collaboration with the Esports World Cup, ACL has revealed that the champions of the ACL CS2 and Honor of Kings Tournaments will secure direct entry to the Esports World Cup. Further collaborations on the remaining titles of the ACL are anticipated.

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The ACL VALORANT Tournament will be the only international-level VALORANT tournament held in China during the first half of 2025, attracting top teams from overseas. The Final of the event will take place offline in Shanghai. The event will use world-class production and cutting-edge live broadcasting technology to enhance audience experience.

The ACL is set to take place in the first half of 2025, with the Finals of the ACL CS2 Tournament and Honor of Kings Tournament scheduled for May. The ACL will have a total prize pool of $2 million.

Jonny Wang, CEO of the Asian Champions League, said: “We are excited to announce the addition of VALORANT to the ACL. Our ambition is to make ACL into a truly comprehensive tournament, providing a larger stage for players and teams across various competitions while delivering more exciting content for our audience.”

Danny Tang, Co-Founder and CEO of Hero Esports, said: “We are pleased by the progress of the ACL and its ability to attract top teams and titles to compete across Asia. We look forward to the continued collaboration between Hero Esports, ACL and the Esports World Cup Foundation, which is testament to our shared ambition to shape and empower esports globally.”

The post Valorant Added to Hero Esports Asian Champions League appeared first on European Gaming Industry News.

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