Latest News
LeanBackPlayer Releases UK Casino Revenue Report: A Look At The Industry In Uncharted Times
Following detailed research and expert industry knowledge, LeanBackPlayer has published a report on the health of the gambling industry; giving readers an invaluable insight into current trends and what the future may hold.
LeanBackPlayer has collected the whole spectrum of the critical data to bring readers a complete picture of the current situation in the gaming industry.
The world wide crisis of COVID has turned the entire economy on its head, leaving huge swathes of it in absolute turmoil; but how has the gambling industry fared in these troubled times?
This fascinating article breaks down the various angles on the COVID situation and leaves the reader with a much deeper understanding of the issues that will impact millions of gamblers, industry insiders and the economy as a whole for years to come.
Could The Future Of Online Gambling Be Recession Proof?
It has long been said that gambling is not a recession proof sector of the economy but the unusual circumstances of the current COVID crisis has brought even this long held adage into question.
People have been spending far longer at home due to lockdowns; spending a large proportion of their time online. This has meant that the negative impacts on the online gaming industry, while still significant, have been mitigated to some degree compared to other comparable sectors of the economy.
However, other factors that need to be taken into account include the restrictions on sporting events which has spelt disaster for bookies around the globe, the tax revenues that gambling generates and the prospects for the brick and mortar gambling sector.
Online casinos have been able to keep their doors open, and even though the largest generator of revenue remains the Slot machines, there is a gradual increase in the diversity of player’s preferences as their brick and mortar options remain limited.
Is The Trend Moving Towards Online Gaming?
Ever since the introduction of online gaming, the virtual casino has been slowly capturing more and more of the market share, taking players from brick and mortar institutions and bringing them to online platforms instead.
There are concerns among experts who have pointed out that the ability to gamble from the comfort of one’s own home may be leading to more problematic gambling behaviours. The impact of the COVID crisis in 2020 has not yet been fully analyzed in the context of problematic gambling by experts, however in their recently published article, LeanBackPlayer breaks down some of the key observations on this societal issue, and many others, in a clear and concise way.
View the full report here: https://www.leanbackplayer.com/uk-casino-revenue/
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Compliance Updates
Finland’s Gambling Reform Is Official – What Happens Next?
The wait is over: The Finnish Parliament has officially approved the new gambling legislation. In a decisive plenary session, MPs voted 158 in favor to 9 opposed, with 32 abstaining. The text remained unchanged from the version presented in previous weeks, solidifying the framework for Finland’s transition from a monopoly to a licensed market.
With the political uncertainty resolved, the focus now shifts to implementation. For operators, this means the race to compliance—and market entry—has effectively begun.
The Confirmed Timeline

With the legislation passed, the roadmap to the market opening is now set. Operators must use the coming months to prepare for a rigorous licensing process.
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Early 2026: The application window is expected to open. The regulator will begin accepting and reviewing license applications.
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2026 (Throughout): The “preparatory year.” This period is dedicated to vetting applicants, ensuring technical compliance, and establishing the new supervisory authority.
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January 1, 2027: The regulated Finnish market officially opens. Licensed operators can go live with betting and online casino services.
Entering the Finnish Market with Nordic Legal
Navigating a new jurisdiction is complex, but it doesn’t have to be inefficient. With extensive experience advising on gaming licences across the Nordic markets, Nordic Legal brings a proven, practical approach to the Finnish process.
Efficiency Through Synergy If you already work with us in Denmark or Sweden, we ensure your Finnish licence application isn’t a “start from scratch” project. We build directly on our existing knowledge of your organisation and systems.
Your usual Nordic Legal contact will coordinate directly with our Helsinki team at no extra cost. This integrated approach saves you time and avoids the frustration of duplicating work you’ve already done for other Nordic licenses.
Our Approach We focus on smart compliance:
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Reusing documentation where regulations overlap.
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Anticipating regulatory questions before they are asked.
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Aligning requirements for technical standards and responsible gambling.
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Engaging constructively with the Finnish authority to ensure a smooth process.
The Finnish Licence Application Package
To support your entry, we offer a comprehensive package designed to handle the heavy lifting:
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Translation of all required documents.
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Guidance and completion of complex application forms.
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Full project management from start to submission.
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Direct communication with the Finnish regulator on your behalf.
Next Steps
The window for preparation is narrowing. Contact your usual Nordic Legal advisor today to discuss the new legislation or our Licence Application Package. Alternatively, reach out to us directly to secure your place in Finland’s upcoming regulated market.
The post Finland’s Gambling Reform Is Official – What Happens Next? appeared first on Gaming and Gambling Industry Newsroom.
Gamepop
GAMEPOP: The Culture of Play by Red Bull Media House – the first bookazine devoted entirely to video game culture
Introducing GAMEPOP: The Culture of Play, a new premium bookazine by Red Bull Media House and the world’s first magazine dedicated entirely to video-game culture. Designed as a rich, book-like publication, GAMEPOP rethinks what a magazine can be, capturing the creativity, personalities and ideas shaping modern gaming. GAMEPOP will debut at the Red Bull Tetris World Final in Dubai from December 11 to 13, followed by The Game Awards on December 11. The issue will then be available through select international retailers in the weeks that follow.
Across 180 pages, the issue brings together a wide range of cultural voices, including Japanese game designer Hideo Kojima, leading DC Comics creators, the Oscar-nominated team behind Grand Theft Hamlet and contributors with bylines in Vogue. The bookazine also spotlights standout Red Bull talent, including YouTube star Ludwig, Twitch creators Emiru and Caedrel, and Red Bull athlete MenaRD.
Rather than treating gaming as a standalone medium, GAMEPOP looks at how games influence, and are influenced by, wider culture. Through original photography, long-form features, illustration and visual essays, the publication explores how gaming connects to global trends in style, music, movement, storytelling and performance, and the creative communities driving that conversation.
The issue also includes interactive elements, including a bespoke Choose Your Own Adventure story created exclusively for the launch. A limited collector edition of 150 copies takes the concept a step further, featuring a fully functioning Tetris® device embedded directly into the cover – an industry first that turns the magazine into an object of play.
The post GAMEPOP: The Culture of Play by Red Bull Media House – the first bookazine devoted entirely to video game culture appeared first on Gaming and Gambling Industry Newsroom.
Latest News
Red Rake Gaming Expands Global Presence Through Partnership with QTech Games
Red Rake Gaming is pleased to announce a partnership with QTech Games, a leading aggregator and platform renowned for its strong presence in emerging markets on a global level. This collaboration brings Red Rake’s diverse and visually engaging portfolio of slots to QTech Games’ extensive aggregation platform, giving players across multiple continents access to high-quality, entertainment-focused casino content.
Founded in 2015, QTech Games is celebrating its 10-year anniversary in 2025. Over the past decade, the company has grown from rapid early-stage expansion to become a dominant force into emerging markets worldwide. With a global presence —including a new tech hub in Spain and offices in Malta—and Latin America, QTech Games has established itself as a fully-fledged international powerhouse.
Players can now enjoy titles from the Million Series, the Super Stars Series, and seasonal slots such as Halloween Wins and Christmas Wins, alongside new adventures including Azteca Gold Collect, Sherlock and the Stolen Gems, Beating Alcatraz, Big Size Fishin’, and Midas Wins.
QTech Games CEO, Philip Doftvik, said: “It’s another notch on our belt to have integrated more premium content from Red Rake. Theirs is a growing and constantly innovating library, delivering impressive support to the depth of our broad igaming-vertical spread.”
Nick Barr, Managing Director for Red Rake Gaming Malta, commented: “We are thrilled to partner with QTech Games and bring our portfolio of games to their growing network. Their leadership in emerging markets and innovative approach to aggregation allow us to reach new players and provide them with high-quality gaming experiences featuring unique features and visually engaging content. This collaboration marks an important step in strengthening our presence in key markets and further establishing Red Rake Gaming’s international presence.”
The post Red Rake Gaming Expands Global Presence Through Partnership with QTech Games appeared first on Gaming and Gambling Industry Newsroom.
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Latest News6 days agoBoomerang Partners has been included in 3 prestigious industry Awards, which will be presented in January 2026
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Latest News5 days agoKazakhstan Authorities Dismantle Large-Scale Illegal Payment Scheme Linked to Online Casinos
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Fernando Di Carlo CEO of Yellow Elephant Studios6 days agoSCCG Announces Strategic Partnership with Yellow Elephant Studios to Expand Multi-Channel Gaming Content Worldwide
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Alyona Suvorova5 days ago
Law enforcement officers from Kazakhstan eliminated the organized financial criminal group organized by Vadim Gordievsky, Larisa Ivchenko, and Alyona Suvorova from Ukraine
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Latest News5 days agoLoopMe research: Increasing GenAI adoption paves the way for an explosion in mobile gaming ad potential
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Boomerang Partners6 days agoBoomerang Partners has been included in 3 prestigious industry Awards, which will be presented in January 2026
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Balkan Entertainment and Gaming Exhibition7 days agoSYNOT Group Successfully Participated in BEGE 2025
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Danish Gambling Authority7 days agoSpillemyndigheden: Large decrease in betting consumption in October



