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The Premier League and EA SPORTS launch the 2020/21 ePremier League

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The Premier League and Electronic Arts are launching the third season of ePremier League. The EA SPORTS FIFA 21 Global Series competition gives UK-based players the chance to win the ePremier League title for their favourite club.

Registration for this year’s competition opens at 5pm GMT on Thursday 3 December at e.premierleague.com, with online qualification beginning in January. Representatives for all 20 clubs will compete to see who reaches the online playoffs, before the live finals take place next spring (dates TBC). The finals will once again be broadcast live on Sky Sports, Premier League channels and EA SPORTS FIFA Twitch channel. Over the last two seasons, the finals reached more than 22 million fans.

Premier League Commercial Director Will Brass said: “The EA SPORTS FIFA video game series is one of the key channels through which fans all over the world can engage with Premier League clubs and players. We are looking forward to another edition of ePremier League after the first two seasons delivered some thrilling entertainment while giving UK-based fans the chance to represent their teams in high-profile competition.

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“ePremier League is a great platform for players of all abilities and a real mix of competitors have progressed to the final stages of both tournaments so far. This includes some of the highest-ranked professional FIFA-gamers in the world and relatively inexperienced players who have proved they can take on the very best.

“We have been able to deliver the live finals to a wide audience in the UK and around the world, thanks to EA Sports and our broadcast partners, and we hope fans enjoy watching and having the chance to participate in another exciting season of ePL action.”

The 2020/21 instalment of ePL was won by Watford FC’s Thomas ‘Hashtag Tom’ Leese after the inaugural ePL tournament was won by World No1 Xbox One player Donovan ‘Fnatic Tekkz’ Hunt on behalf of Liverpool FC.

Hashtag Tom said: “It meant a lot for me to be crowned the 2019/20 ePremier League champion as it is one of the most prestigious tournaments on the professional FIFA circuit and it was the first major trophy of my career.

“I can’t explain the number of times I had walked away from a tournament in FIFA 19 and 20 and felt like I should have won, so to win ePL after a lot of tough losses felt extra satisfying.

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“I would recommend the competition to FIFA players as ePL is a massive tournament with a lot of people watching. It also gives you the unique chance to try and represent your favourite Premier League team. And if you’re looking to break into professional FIFA then this is the perfect opportunity for UK gamers to showcase their talent.”

The competition is open to UK residents aged 16 and over and will once again take place on PlayStation®4 and Xbox One. The winner will take home the trophy and a share of the £40,000 prize pot, and there will also be seats on offer for top-ranking players at the EA SPORTS FIFA 21 Global Series (FGS) rules here.

FIFA Deputy Commissioner Sam Turkbas said: “EA SPORTS FIFA esports popularity has the strongest momentum of all time and a key accelerator in its growth is through the power of its accessibility and authenticity. ePremier League gives competitors the opportunity to fulfil their dreams by representing one of their favourite clubs on the virtual pitch.”

During this season’s online qualifiers, all players will be required to play in 90-rated Online Friendlies mode as their chosen Premier League club. Those who progress to the playoffs and beyond will play on FIFA Ultimate Team (using Premier League players only).

ePremier League evolved during the 2019/20 season, with the introduction of the ePL Invitational tournament while football was suspended during the COVID-19 pandemic. This saw first-team players and other famous faces compete on behalf of all 20 Premier League clubs in an online EA SPORTS FIFA 20 tournament. Two instalments of the competition were broadcast across five continents as then-Wolverhampton Wanderers player Diogo Jota and Leicester City’s James Maddison were crowned champions.

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Highlights from the first two ePL seasons are available here.

ePremier League is operated by esports tournament organisers Gfinity. For more information visit e.premierleague.com.

 

ePremier League 2020/21 key dates

Thursday 3 December – Friday 15 January:                 Registration open

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Monday 4 – Sunday 31 January:                                  Online qualification

Monday 15 February – Wednesday 3 March:               Club Playoffs

March/April                                                                  Live Finals (final dates TBC)

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From Street Fighter Glory to a Global Tetris Path: Inside the First-Ever Red Bull AFK Party

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Mumbai turned into a gamer’s paradise as Red Bull hosted the first-ever Red Bull AFK Party – a one-of-a-kind celebration that brought together gaming, music, and culture in a way India has never seen before. Described by many as the coolest party for gamers, the night united the country’s top gaming creators, esports stars, and fans for an immersive, high-energy experience done the Red Bull way.

The party welcomed people the Red Bull way, with a real static Formula 1 car right at the entrance. Inside, the venue transformed into a playground for gamers: an adrenaline-pumping RC Racing Track hosted by Ocean Sharma, Red Bull Athlete V3nom’s Reflex Challenge to test reaction speeds, Retro Arcade Section with a life-sized PAC-MAN and Tetris arcade, while the Console Gaming Zone buzzed with intense matches in EA FC 25 and Street Fighter.

As the night wore on, the gaming gave way to a packed dance floor with sets from OG Shez and DJ Kaartl.

V3nom on Red Bull’s Push for Gaming in India

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The Red Bull AFK put Red Bull’s gaming athletes at the heart of the experience, showing the brand’s commitment to growing the ecosystem. As V3nom summed it up:

“Red Bull is getting into gaming full-on, hosting a lot of events and bringing together top creators and gaming athletes at gatherings like Red Bull AFK. It’s a huge and positive step for the community. I’m really happy to see it, and I hope events like this continue because we have so much more to do for gaming in India, ensuring future generations can make the most of the opportunities ahead.”

When asked about his favorite part of the party, V3nom added: “I think my V3nom Reaction Challenge, because it combines a bit of fitness with reaction time, and tests your reflexes — which are essential for gaming.”

From Mumbai to Dubai – The Tetris Challenge

One activation that had everyone talking was the Tetris challenge, inspired by Red Bull Tetris. Here, players could stack their way up the leaderboard for a chance to represent India at the Red Bull Tetris World Finals in Dubai later this year — bringing a global competitive pathway right to the AFK floor.

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Jonathan’s Championship Moment

Another highlight was the Street Fighter x BC One Dance-Off, a crossover where gaming skill met dancing. Four creators — Jonathan, Ocean, Sharkshe, and V3nom — each teamed up with a professional dancer for a two-part battle.

After Sharkshe edged past Ocean and Jonathan toppled V3nom in the semis, the grand finale saw Jonathan dominate in Street Fighter before his dance partner delivered a flawless routine to seal the win.

The post From Street Fighter Glory to a Global Tetris Path: Inside the First-Ever Red Bull AFK Party appeared first on European Gaming Industry News.

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Fighting Game GOAT Justin Wong Joins BASILISK, Science’s Esports Team

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BASILISK, the global esports organization built to champion science, announced the signing of legendary fighting game competitor Justin ‘Jwong’ Wong as captain of its newly formed Fighting Game Community (FGC) Division. Wong will lead BASILISK’s entry into the FGC by recruiting players, developing community events, and creating FGC – science crossover content.

“Justin isn’t just a competitive genius – he is a cultural icon and humble leader within the FGC. We are incredibly proud to have him leading our FGC division and support the amazing work he already does for the community,” said BASILISK co-founder Christopher Bothur.

A nine-time Evolution Championship Series (Evo) Champion and Guinness World Record holder, Wong brings unparalleled FGC credibility and expertise to BASILISK. His reach extends across the entire FGC fandom of millions, and he was immortalized in Evo Moment #37 which has over 100 million views.

As Captain of BASILISK FGC, Wong will leverage BASILISK’s data analytics to scout and train the next generation of FGC pros.

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“Math is super important to fighting games. I’m excited to join science’s esports team. I’m passionate about finding promising players with a positive mentality and shaping them into the next big thing. I want to see somebody else in the spotlight after me and help them reach their potential. If we can discover the next world champion, that would be fantastic,” said Wong upon joining BASILISK.

The signing comes on the heels of BASILISK’s new partnerships with The Planetary Society and Caltech’s Institute for Quantum Information and Matter (IQIM), announced in July. These collaborations create a powerful bridge between renowned scientific institutions and gamers, which Wong will amplify to his millions of followers and fans.

“Justin is a dream addition to our organization. He exemplifies the dedication and analytical capacity required to be an esports champion or great scientist,” added BASILISK co-founder Hans Kassier.

Wong becomes the second “GOAT” (Greatest of All Time) to join BASILISK, alongside Finnish StarCraft 2 legend Joona “Serral” Sotala, who just captured the SC2 Esports World Cup Championship in July 2025. The signing also creates opportunities for cross-over content with BASILISK’s diverse roster, including chess Grandmaster Vincent Keymer and award-winning science communicator Kyle Hill, who brings over 2.5 million followers and a vast network of science enthusiasts to the organization.

The post Fighting Game GOAT Justin Wong Joins BASILISK, Science’s Esports Team appeared first on Gaming and Gambling Industry in the Americas.

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S8UL Esports crowned champions of Legends Ascend South Asia 2025

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Riot Games, in association with Aftermath Ventures, has officially concluded the inaugural Legends Ascend South Asia, with S8UL Esports emerging victorious after four months of intense competition. The win secures them the coveted spot at the League of Legends Championship Pacific (LCP) Wild Card Playoffs, set to take place between August 28 to August 31, where they will face top teams from across the region for a chance at LCP 2026 promotion.

Legends Ascend South Asia, announced in April 2025, set out to provide a structured, competitive platform for the region’s League of Legends talent. With a total prize pool of INR 10,00,000, the tournament brought together 95 teams from India, Bangladesh, Sri Lanka, Nepal, Maldives, and Bhutan, competing across three open qualifiers, a round robin league stage, and double-elimination playoffs.

The tournament kicked off with three open-registration qualifiers held from April to May, producing nine standout teams: S8UL Esports, Kakao Gaming, PnX ASCENSION, Revenants, SUVO HATERS, Jetfire’s Dojo, Syndicate, Poro Patrol, and Report Precog Gaming. These teams advanced to the Round Robin Stage in June and July, where S8UL Esports, Kakao Gaming, Revenants, and Syndicate emerged as the top four to enter the playoffs.

The Double Elimination Playoffs in July and August delivered high-stakes best-of-three and best-of-five clashes, with S8UL Esports displaying consistency, adaptability, and fearless drafting en route to the championship title. The final standings were:

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  1. S8UL Esports – Champions (Advance to LCP Wild Card Playoffs)

  2. Kakao Gaming

  3. Revenants

Spanning over 29 broadcast days, Legends Ascend South Asia generated more than 1.3 lakh YouTube views and attained a reach of over 7 lakh through the Aftermath Ventures’ FragNation channel. The event also saw 12 community watch parties across the region, amassing an additional 1.25 lakh views from grassroots fan hubs.

Speaking on the conclusion of the tournament, Arun Rajappa, Country Manager, India & South Asia, Riot Games, said: “Legends Ascend was about discovery, growth, and empowering the South Asian League esports landscape by providing them with a structured pathway to compete alongside global talents. Seeing S8UL lift the trophy after such a grueling journey is a testament to the depth of talent here, and we couldn’t be more excited for them as they head to the LCP Wild Card Playoffs.”

Mansoor ‘Nabu’ Ahmed, Founder & CEO, Aftermath Ventures, added: “From the first qualifier to the final game, Legends Ascend showcased what South Asia’s League of Legends community is capable of. The passion from players, fans, and watch-party hosts has been incredible. Congratulations to S8UL Esports for not just winning, but setting an example for the next generation of players in the region.”

As S8UL Esports prepares to represent South Asia at the LCP Wild Card Playoffs, the success of Legends Ascend South Asia underscores Riot Games’ long-term vision of building sustainable competitive pathways for amateur players in the region.

Fans can relive all the action from Legends Ascend South Asia on the FragNation YouTube channel, and follow Riot Games India & South Asia for updates on the region’s next big competitive milestones.

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The post S8UL Esports crowned champions of Legends Ascend South Asia 2025 appeared first on European Gaming Industry News.

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