Gambling in the USA
MGM Resorts International And GVC Holdings Commit To Second Round Of Investment In US Sports Betting And Online Gaming Platform BetMGM

ROAR Digital, LLC – the US sports betting and online gaming company operating as BetMGM and owned jointly by MGM Resorts International and GVC Holdings – announced that its shareholders have committed to a second round of investment, bringing the total to $450 million. This increase follows MGM Resorts’ and GVC’s total initial commitment of $200 million and underpins their commitment to BetMGM becoming a leading player in the rapidly growing US sports betting and iGaming markets. These two rounds of investment provide the Company with over $370 million of investable capital at present.
Since its launch in 2018, the Company has made significant progress and is on track to operate in 11 states by the end of 2020. In addition to the financial strength of both its shareholders, the Company benefits from MGM Resorts’ leading brand, iconic physical properties, and loyal customer base, along with GVC’s proprietary, globally-proven technology.
“We launched this business to combine the best of MGM Resorts and GVC, and establish BetMGM as a leading brand in the US sports betting and iGaming markets,” said Adam Greenblatt, CEO of ROAR Digital, LLC. “With broad market access secured, our long-term technology foundations now firmly established, and a high performing team in place, this further unequivocal support from our two shareholders will ensure we can achieve leading market positions in this exciting industry that is growing even faster than our initial expectations.”
Greenblatt concluded, “BetMGM is on track to generate over $130 million of net revenues this year predominantly from iGaming in New Jersey given the impact of COVID-19. With the return of sports and our growing operations across the US, we anticipate rapid growth in the coming year.”
The Company’s success will be built on its four core strategic tenets, each of which provide distinct competitive advantages:
1. Market access:
The Company has already secured market access to 19 states1 which together reach approximately 50% of the US population. It has active operations in seven states with four more expected to launch by year end 2020.
With a best-in-class web, mobile, and desktop sportsbook platform as well as supporting MGM Resorts’ brick and mortar sportsbook destinations, BetMGM’s exclusive betting engine allows sports fans to place bets quickly, safely and easily in every channel. This superior experience, together with the Company’s demonstrated strength in player onboarding and management as well as GVC’s global sportsbook expertise, places BetMGM in a very strong position to achieve a leading share in the US sports betting market, estimated to achieve revenues of approximately $8.5 billion2 by 2025.
In iGaming, the Company has already achieved a leading market position in New Jersey with approximately 18% market share3 and gross gaming revenue growth of 210% in the second quarter of 2020 compared to the prior year quarter. The US iGaming market is estimated to achieve revenues of approximately $6.9 billion2 by 2025, and the Company believes that it can replicate this leading market position in other jurisdictions, as additional states legalize iGaming in the future.
2. Customer reach:
The Company is uniquely positioned to access a wide range of customers through its partners, affiliates and its omni-channel approach.
MGM Resorts has an established portfolio of market-leading properties across the US, giving BetMGM access to market to millions of engaged and brand loyal customers. M life Rewards, MGM Resorts’ loyalty program, has over 34 million members, of which approximately 18% are located in states planned to be live on the BetMGM platform by the end of 2020.
The Company is integrating M life Rewards in support of an omni-channel strategy such that BetMGM customers will become M life Members to earn and enjoy Tier status, recognition and rewards based on their sports and iGaming wagers. Likewise, existing M life Rewards members will now have a new way to earn Tier Credits and status based on sports and iGaming wagers placed with BetMGM. This integration is expected to drive new customer acquisition, omni-channel activity, as well as ongoing customer loyalty and engagement for BetMGM.
In addition, the Company has exclusive partnerships with Yahoo Sports and Buffalo Wild Wings. Upon the imminent return of sports, the Company is looking forward to launching BetMGM to Yahoo’s 64 million monthly active users, including one of the largest fantasy sports player bases in the US.
3. Product and technology:
BetMGM has exclusive access to GVC’s proven, highly flexible, and highly scalable in-house technology platform, which gives it world-class infrastructure, tools and content in both iGaming and sports betting.
Access to proprietary and vertically integrated technology is a key strategic advantage in delivering a leading sports and gaming proposition to customers. Core benefits include speed of development, reducing time to market on innovative new features, platform stability and flexibility, and ease of use. The technology platform has been fully optimized ahead of the return of US sports, with the Company enjoying support from a team of over 2,000 IT specialists, including a dedicated team servicing the BetMGM product.
The Company also benefits from the maturity and rich features of GVC’s sports product, including an immersive in-play betting experience across an exhaustive range of sports as well as a range of industry leading bet management features such as Bet Rewards, Odds Boosts, Build-A-Bet, Edit-My-Bet and Auto Cash Out features. Combined with state-of-the-art engagement capabilities, best-in-class frictionless customer experience, as well as powerful omni-channel journeys and cross sell capabilities this gives BetMGM significant technological and experiential advantages. Internally developed, exclusive iGaming content has been key to BetMGM’s success in New Jersey. The current strength of product and technology, combined with the pace of improvement and innovation, strongly supports the Company’s leadership ambitions.
4. People:
In addition to being able to draw on the outstanding talent within both MGM Resorts and GVC, the Company has built an industry-leading team across a range of functions, including marketing, technology, product development, and customer engagement and retention.
The team has been hand-picked and combines deep industry experience from around the globe with US specialists in areas where local expertise is vital such as VIP, product UI/UX and customer research.
The US-based trading leadership team has a track-record of building trading operations and winning market share from incumbent players in the sports betting market. The approach and techniques further support the Company’s growth agenda.
“Sports betting and iGaming are fundamental to what MGM Resorts does best,” said Bill Hornbuckle, Acting CEO & President of MGM Resorts. “Our investment in ROAR is a demonstration of our continued excitement about the unique benefit of offering unforgettable, premier entertainment experiences to millions of our loyal guests directly through BetMGM. We believe this competitive advantage places BetMGM at the forefront of the most dynamic growth opportunity in all of US gaming and will ultimately deliver meaningful long-term value for our shareholders.”
“These are exciting times for BetMGM, as it continues to expand its iGaming business while also offering customers an outstanding sports betting experience as live sports returns to the US,” said Kenny Alexander, CEO of GVC. “We see enormous potential for the US market and are delighted to have such a strong foothold in it through our partnership with MGM Resorts. Our stake in BetMGM is, by some distance, the most important and exciting investment that GVC has ever made. We are absolutely committed to ensuring that the Company has the funding and technical resources needed to achieve long-term market leadership, whilst delivering significant value for shareholders.”
SOURCE MGM Resorts International
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Aristocrat
Aristocrat Interactive wins iLottery Contract with the Massachusetts State Lottery Commission

The post Aristocrat Interactive wins iLottery Contract with the Massachusetts State Lottery Commission appeared first on Gaming and Gambling Industry in the Americas.
gambling companies
How Alberta’s Insider Lobbyists Delivered for Gambling Companies

Private gambling companies and industry groups have waged a years-long lobbying campaign to shape Alberta’s regulated internet gaming and sports betting strategy, including hiring several consultants with ties to the United Conservative Party government, the Investigative Journalism Foundation has found.
Alberta is expected to launch its iGaming market early next year, making it the second province where residents can legally gamble online and place bets with private operators. Provincial records show that since 2020, at least 21 different gambling companies and industry associations registered to guide, inform, and educate various government ministries on online betting regulation and market frameworks.
Global gaming platforms like BetMGM, Caesars Entertainment, and Bally’s Corp. have all sought meetings with Alberta government officials, as have a swath of major Canadian companies including the Stars Group, Score Media and Gaming, and its parent company, Rogers.
Along with their own in-house advocates, gaming companies and groups have also enlisted the help of professional influencers from more than a dozen public relations firms.
The IJF’s analysis of public lobbying records found 11 of the lobbyists registered to represent the gaming and sports betting industry previously held positions within the United Conservative Party or the Alberta government.
Representing the Canadian Online Gaming Association, Endgame Strategies’ lobbyist Pierçon Knezic worked as the UCP’s deputy campaign manager during the 2023 election. In between her time as a ministerial press secretary and a senior communications adviser for Alberta’s government, Eliza Snider was part of the team managing the Score Media and Gaming account for public relations giant Hill & Knowlton.
Wellington Advocacy employed a stable of former government staff for clients such as Pure Canadian Gaming and Caesars Digital, including Clancy Bouwman, assistant to Premier Jason Kenney; Brad Tennant, former UCP executive director; Ashley Wilde, former UCP director of operations; Nick Koolsbergen, Kenney’s chief of staff and campaign director; Peter Csillag, UCP caucus director of issues management from 2017 to 2019; Lucas Robertson, who served with the UCP caucus, the minister of health’s office and the UCP caucus whip’s office; and Ethan Lecavalier-Kidney, former policy adviser to Alberta’s finance minister.
Brandon Aboultaif, press secretary to Minister of Service Alberta and Red Tape Reduction Dale Nally, who is responsible for iGaming legislation, would not say which companies Nally has met with but told the IJF in an email that the minister and his department “continue to meet with all interested industry stakeholders to engage on issues related to the launch of a private, regulated iGaming market in Alberta.”
“We are taking the next step toward establishing a private, regulated online gaming market in Alberta by further engaging with Indigenous partners and stakeholders on Alberta’s iGaming strategy, including the development of regulations related to social responsibility and consumer protection,” he said.
Regulated online gambling has grown rapidly in North America following the decriminalization of single-game sports betting in the United States in 2018 and in Canada in 2021. Single-game betting allows people to bet on various aspects of individual sports events.
While the expansion of legal markets has corresponded with a surge in lobbying activity, industry efforts to push for privately owned online gambling go back much further, said Renze Nauta, program director for work and economics at Cardus, a non-partisan Christian think tank.
Nauta pointed to a 2011 report on single-event sports wagering and related press releases from the Canadian Gaming Association as examples of the long-standing push for open markets, as well as the source of industry statistics on black-market gambling activity that have been widely circulated and used to make the case for legalization.
“I can’t speak to the intensity of the lobbying effort; it’s clearly a long-standing one. Because from 2011 to 2021, that’s a 10-year period where there was clearly an attempt to bring this to Canada,” Nauta said.
In its publications, the Canadian Gaming Association estimated that Canadians were spending at least $10 billion annually on illegal single-event sports betting, and an additional $4 billion gambling on grey-market websites based in jurisdictions where these bets are legal. The estimate that $14 billion in illegal sports betting was taking place in Canada was subsequently cited by members of Parliament and continues to be referenced by government and media.
The potential taxable income that would come from capturing a share of black-market activity has been a primary justification for iGaming legalization cited by legislators from Alberta to Ontario to the federal government and various U.S. states.
The potential tax revenue has also been a consistent theme in lobbying communications recorded in the Alberta lobbyist registry. Notices filed by Pure Canadian Gaming note the “economic contributions of gaming to the Alberta economy.” The Stars Group declared its intention to educate the government and to establish “safe, regulated environments that benefit jurisdictions,” including “incremental government revenue opportunities.” And Century Mile Racetrack and Casino had discussions with the government on how “gaming can drive tourism and economic prosperity.”
A similar emphasis on corporate and economic benefits has also dominated Canadian media coverage of the legalization of sports betting, according to a study from researchers at the University of British Columbia.
About 85% of newspaper articles on sports betting between 2020 and 2022 featured themes of legality and industry change, while the issues of gambling harm and reform were present in less than a quarter of articles surveyed.
“The newspaper coverage through that three-year window is really emphasizing and framing the economic, business and financial considerations. Particularly this idea of capturing the illegal market through legalization and regulation, at the cost of much discussion around harms and the risks of excessive gambling and the health of the public,” said Luke Clark, director of the Centre for Gambling Research at UBC.
The study also found that industry representatives were by far the most frequent sources interviewed in media coverage. Seventy per cent of articles included voices from the gaming industry, while few academics, addiction and public health advocates or people with lived experience with gambling made the news.
Clark said this imbalance in perspective stems from the disparity in size and resources between the groups representing these different viewpoints.
While academics might offer a more complicated and nuanced take, they have less time to dedicate to media, and people with lived experience aren’t connected, co-ordinated and issuing press releases.
The gaming providers now operating in Canada, on the other hand, are big global gambling corporations with resources dedicated to influencing government and public opinion.
“These are huge companies with a footprint in many different parts of the world. They have large public relations teams and huge marketing and advertising budgets. And they’re very well positioned when media reach out. They’re right on it with clear messages that frame things from their perspective,” Clark said.
Source: thetyee.ca
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Caesars Entertainment
The 2025 “Low-Wage 100” Report Reveals Significant Employee Pay Disparities in the Gambling Industry

Leading gambling companies Caesar’s Entertainment, MGM Resorts International, and Las Vegas Sands have recently been spotlighted in the 2025 “Low-Wage 100” report. This annual publication by the Institute for Policy Studies and Inequality.org identifies S&P 500 companies that show the smallest median wages for their employees compared to the large earnings of their top executives.
The financial figures reveal significant disparities in compensation. In 2024, Caesar’s CEO Tom Reeg earned $18.4 million, while the average U.S. employee at the company received just $43,880, resulting in a salary gap of 419 to 1. MGM’s CEO Bill Hornbuckle earned $15.8 million, sharply contrasting the company’s median employee salary of $47,607, creating a 332 to 1 ratio. Meanwhile, Las Vegas Sands’ Robert Goldstein took home $21.9 million, dwarfing the $42,426 earned by the typical worker and leading to a 516 to 1 pay disparity.
These pay gaps have sparked ongoing criticism of the casino industry. Since 2019, the top executive pay at Caesar’s has more than doubled, surpassing the 40% wage increase seen among its workforce. Though MGM and Las Vegas Sands have also raised executive salaries at a faster rate than employee wages, their growth was less dramatic compared to Caesar’s.
Experts argue that this imbalance extends beyond optics. The report examines billions spent on stock buybacks which inflate share prices and executive compensation, while funding for employee wages and training remains insufficient. For instance, MGM invested over $9.5 billion in buybacks last year—more than twice what was spent on upgrading its properties.
This uneven pay structure is not limited to major companies in the S&P 500. Smaller gaming firms reveal similar trends. Penn Entertainment reported a striking 734 to 1 gap, with its CEO earning $26.6 million and the average employee making $36,322. Boyd Gaming followed with a 304 to 1 ratio, and Golden Entertainment showed a 155 to 1 difference.
Industry critics suggest these pronounced salary gaps damage employee morale and complicate talent retention, ultimately hindering long-term growth. Calls for reform include proposals to increase taxes on companies with large pay disparities and to levy higher taxes on stock buybacks.
Despite these controversies, these companies remain among Nevada’s top employers and hold substantial influence within the global gambling market. Nevertheless, the study concludes that the industry’s focus on rewarding shareholders and executives over workers will likely persist without regulatory intervention.
The post The 2025 “Low-Wage 100” Report Reveals Significant Employee Pay Disparities in the Gambling Industry appeared first on Gaming and Gambling Industry in the Americas.
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