Canada
In the United States, a New Championship Esports Qualifying Series Will Debut
The crypto, esports, and gambling industry has been growing at an equal pace over the past few years. Naturally, states try to invest as much as possible in these sectors. Especially in the Esports sector, almost all countries compete with each other.
The most important of these countries is undoubtedly the United States of America. The USA is preparing for a significant Esports initiative in the year 2022. In the statement made by the USEF, the United States Esports Federation, they stated that they have a plan to cover the whole country. They also announced at the USEF Esports industry conference that they are starting to develop national championship tournaments that could be the first of their kind.
In addition, USEF will run an incentive campaign to attract Esports players and fans from all over the country. Then, the USEF announced that it would launch national qualifiers to form the US National Esports team. It seems that the rise of Esports will continue in 2022.
We decided to evaluate the relationship between USEF and Esports in today’s article. We will also briefly touch on the reflections of the rise of Esports on the crypto and gambling industry. If you’re ready, let’s start.
Esports is Growing Rapidly Globally
As we mentioned at the beginning of our article, the esports, crypto and gambling industry continues to grow at an equal pace. Because these three sectors continue to create a different ecosystem by influencing each other. For example, different platforms that allow you to bet on esports using crypto, such as Thunderpick have started to emerge. No matter where you live, you can place bets on online Esports tournaments around the world. This also helps the Esports ecosystem flourish. Sponsorships, partnerships and many other agreements are making the sectors come alive.
Naturally, governments want to get their share from a sector where cash flow is very high. We can see the first example of this with the United States. They want to identify the best players by starting a national Esports qualifying process.
However, they also want to create a forensic and standard elimination system for National team selection. It is also within the scope of organizing many tournaments to discover the best of USA’s digital world. Especially the fact that these tournaments are on a national scale is of great interest to municipalities and venues in that region. Because we think that the economic activity in the regions belonging to the cities where major Esports tournaments are held will be positively affected.
There are also Esports related initiatives in some schools at the moment. Perhaps in the future there will even be lessons like how and why to start Esports in all schools. Regardless, the future of Esports seems to cover the entire system.
USEF’s Goals
USEF’s newly elected president, David Geddes, made a series of statements about the process at the Esports travel summit. Florida has called to attend the conference with the leading names of the industry to be held in Daytona Beach. While the conference was organized by the Esports Travel Summit, the company’s vice president, Jason Gewirtz, made the following statement:
“The Esports Travel Summit was designed to bring together stakeholders in the esports industry to help support the growth of in-person esports events,”
When he came to the partnership with the USEF, he continued his words as follows;
“the perfect example of the kinds of connections we are looking to foster with our event, since their approach to uniting stakeholders and growing a national team is the best of what we see in the future of esports events. We’re excited to offer attendees in Daytona the chance to meet them and hear more about their vision for the future.”
Comments by General Manager David Geddes
Given the partnership, Mr. Geddes from USEF is very optimistic about the new plans. He started his speech by referring to covid and then the Esports industry and continued his words as follows;
“We are very excited by the post-covid wave of interest to host in-person competitions, the esports industry is unifying just like other NGBs, such as USA Soccer or USA Climbing.”
He also added the following to his speech on establishing a national team for Esports;
“He went on to add, “I am so delighted when I think about how our nation’s esports competitors will face off to qualify for the national team – celebrity esports athletes will be made during our championship series of events.”
USEF has now stepped up the work for the Esports team that will form the entire USA national team. They are considering sending a team to the IESF Panama cup in Buenos Aires. Likewise, it appears that they have long-term plans to participate in the 2022 IESF World championship in Indonesia.
Final Words
We greatly appreciate initiatives such as the USEF and IESF that will accelerate the development of Esports. In addition, the growth of Esports enables the development of sectors such as crypto and gambling. The Esports industry is expected to grow up to US$1.62 billion in the coming years. Currently, according to current figures, this value was equivalent to US$ 1.084 billion by 2021.
In fact, let’s take a look at the biggest Esports tournaments of 2022. Then you can understand exactly what we mean.
It seems that in the future, investments in Esports teams and players will increase considerably. We may start seeing Esports internationally, even at the Olympic games. This sounds extremely exciting.
If you want to access up-to-date information about the Esports world, don’t forget to follow us. Goodbye!
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Canada
CasinoCanada Partners with IntellectBet
CasinoCanada.com, an online casino information portal operated by SEOBROTHERS, has partnered with the IntellectBet online casino. The collaboration focuses on content development, traffic acquisition, and informational coverage of the IntellectBet platform for users in Canada.
Eugene Ravdin, Head of PR at SEOBROTHERS, said: “The partnership with IntellectBet implies the creation of content describing the platform’s offering, its game portfolio, provider network, and payment systems. The collaboration includes traffic acquisition focused on directing users from Canada to the platform.”
The platform provides access to a library of 16,000 games aggregated from more than 85 studios. The portfolio includes slots, live dealer games, and RNG table games, as well as additional categories such as crash and penny games from the likes of Booming Games, InOut, Playson, and BGaming.
The platform supports more than 15 payment methods, including Interac, Bitcoin, and MiFinity. IntellectBet Casino operates in Canada under the Curacao licence and reports around 94,000 active players monthly.
IntellectBet is operated by Casiworx, which also unites other casino brands such as RockstarWin, StakeBro, FreakyBillion, PokerbetCasino, VipCasino, SlotyStake, Slotobit, StakeMania, SlotoRush, Norsewin.
The post CasinoCanada Partners with IntellectBet appeared first on Americas iGaming & Sports Betting News.
Adam Pentecost Chief Revenue Officer at Gaming Corps
Gaming Corps Taps Betty to Boost Content Options for Ontario Players
Gaming Corps, a publicly traded game development firm located in Sweden, has entered into a new distribution deal with Betty, one of the rapidly expanding iGaming operators in Ontario. The agreement enhances Betty’s platform with Gaming Corps’ growing collection of content, increasing options for players in a market where the brand currently provides over 2,800 slot titles.
Thanks to the collaboration, Betty customers will soon enjoy the latest slot releases from Gaming Corps, featuring 3 Easter Pigs, the latest chapter in the well-known 3 Pigs series, which adds a new seasonal element to one of the studio’s most iconic franchises. Players will also gain access to the latest release, Vendetta Fury, from DEGEN Studios, Gaming Corps’ newest RGS partner.
This launch leverages the solid success of the broader 3 Pigs franchise, featuring games like 3 Pigs of Olympus and 3 Pigs of the Caribbean that are already part of Gaming Corps’ collection. These are included with the studio’s wider range of Slots, Plinko, Mine, Crash, and Table games.
Adam Pentecost, Chief Revenue Officer at Gaming Corps, said: “Ontario has become one of the most exciting regulated markets in North America, and Betty has built an impressive reputation by offering players both quality and variety. We’re delighted to partner with such a progressive operator and look forward to showcasing how our latest content can bring something genuinely different to their already rich portfolio.”
Paraskeva Smirnova, Senior Casino Operations Manager at Betty, added: “Betty has built its identity on being a homegrown Ontario brand with a clear focus on what local players want. Working with Gaming Corps allows us to continue that mission, adding content that stands out and gives our players something new to discover alongside the thousands of titles we already host.”
The post Gaming Corps Taps Betty to Boost Content Options for Ontario Players appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Adam Pentecost Chief Revenue Officer at Gaming Corps
Gaming Corps partners with Betty to expand content choice in Ontario
Gaming Corps has signed a new distribution agreement with Betty, one of Ontario’s fastest-growing iGaming operators. The deal adds Gaming Corps’ expanding suite of content to Betty’s platform, strengthening the choice for players in a market where the brand already offers more than 2,800 slot titles.
Through the partnership, Betty customers will soon have access to the latest Gaming Corps slot releases, including 3 Easter Pigs, the newest instalment in the popular 3 Pigs series, which introduces a fresh seasonal twist on one of the studio’s most recognisable franchises. Players will also have access to Gaming Corps’ newest RGS partner, DEGEN Studios’, latest release, Vendetta Fury.
This launch builds on the strong performance of the wider 3 Pigs franchise, with titles such as 3 Pigs of Olympus and 3 Pigs of the Caribbean already established within Gaming Corps’ portfolio. These sit alongside the studio’s broader offering of Slots, Plinko, Mine, Crash and Table games.
Adam Pentecost, Chief Revenue Officer at Gaming Corps, said: “Ontario has become one of the most exciting regulated markets in North America, and Betty has built an impressive reputation by offering players both quality and variety. We’re delighted to partner with such a progressive operator and look forward to showcasing how our latest content can bring something genuinely different to their already rich portfolio.”
Paraskeva Smirnova, Senior Casino Operations Manager at Betty, added: “Betty has built its identity on being a homegrown Ontario brand with a clear focus on what local players want. Working with Gaming Corps allows us to continue that mission, adding content that stands out and gives our players something new to discover alongside the thousands of titles we already host.”
The post Gaming Corps partners with Betty to expand content choice in Ontario appeared first on Americas iGaming & Sports Betting News.
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