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Vanta Announces $2.5MM Oversubscribed Seed Round to Create a Safer, More Development Focused Scholastic Esports Environment

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Vanta, the premiere K-12 esports organization in the US, raised over $2.5 million in an oversubscribed funding round, bringing their total amount raised to over $3.3 million. The funds will be used to expand access to Vanta’s free K-12 leagues in the US, further develop their COPPA compliant esports platform, and expand their esports coaching offerings.

Led by Scout Ventures, the seed round saw participation from J Ventures, Veteran Ventures Capital, and Trajectory Capital, with additional contributions from Blue Ventures, GTM Fund, Paul Lasiuk, the Hart Family, the Rifkin Family, and several angels.

Vanta launched in 2020 with four co-founders; Patrick Cronin, James Roche, Zack Fabi, and Ed Lallier. The founders set out to eliminate the rampant cyberbullying problem in gaming. They identified this issue as a symptom of larger systemic issues in the gaming space. Since then, Vanta has evolved its offerings to providing scholastic esports teams with the infrastructure and tools they need to start, grow, and develop their programs into successful and transformational experiences for K-12 esports student-athletes. Vanta’s business took off in 2022 after launching free-to-compete leagues, securing several deals with state and national associations, including becoming the official esports sponsor of the University Interscholastic League of Texas (UIL), as well as partnerships with the Georgia Association of Private and Parochial Schools (GAPPS), Miami-Dade County Public Schools, and the Association of Middle Level Educators (AMLE), among others.

Vanta continues to set itself apart from other organizations in the way it has built its business, products, and customer base through its principles-first, mission based approach.

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“We see gaming and esports as one of the main digital battlegrounds for youth mental health, cyberbullying, and behavior normalization in kids. As an industry and as a society, we have reached an important crossroads; either esports will become the largest contributor to these problems if current industry practices continue, or we can get the esports train back on track and turn it into one of the most important and powerful tools for positive social-emotional development in kids,” says Patrick Cronin, CEO and co-founder of Vanta, “The reality is, venture backed companies have made a bad name for themselves in this space, and we are here to show schools that it’s not the source of your funding that matters, but rather, the presence of a greater purpose beyond profit.”

Vanta offers one of the safest platforms in the market that allows schools to compete in free leagues and access coaching services from their scores of professionally trained esports coaches.

Coaching services offered include team-based coaching and a new private coaching offering for one-on-one sessions.

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Alberta Gaming

Edmonton Elks, Play Alberta Connect on New Partnership

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Home field advantage has a new name, as the Edmonton Elks announced that Play Alberta Field at Commonwealth Stadium is now the home of the Elks.

The field naming rights are part of a broader multi-year agreement between Play Alberta and the EE, making Play Alberta the official sports betting partner of the Club.

“We couldn’t be more excited to expand our partnership with Play Alberta. This partnership is about more than just putting a name on the field – it’s about building something meaningful for our fans and our community. Play Alberta is an Alberta-based organization that shares our values and our commitment to giving back. Together, we’re creating new ways for fans to connect with our team and experience the game day atmosphere in a whole new way,” said Elks President and CEO Chris Morris.

The expanded relationship between the Elks and Play Alberta will allow the game day experience to continue to grow. Fans can look forward to unique activations and promotions around the stadium, including the chance to win game tickets and memorabilia.

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“Since Play Alberta’s launch five years ago, our team has made it a priority to connect with the communities where our players live and work. We are very excited to join the Edmonton Elks on the field on game days during upcoming CFL seasons. Play Alberta Field at Commonwealth Stadium allows us to partner with the Elks and showcase two brands built for Albertans in a historic Edmonton location,” said Alberta Gaming, Liquor and Cannabis Chief Executive Officer Kandice Machado.

The Elks open their 76th season on Saturday, June 7 in Vancouver when they take on the B.C. Lions. Edmonton’s home opener at Play Alberta Field at Commonwealth Stadium is slated for Thursday, June 19 against the Montreal Alouettes.

The post Edmonton Elks, Play Alberta Connect on New Partnership appeared first on Gaming and Gambling Industry in the Americas.

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BCLC

BCLC Celebrates its 40th Anniversary With New Scratch & Win that Lets Winners Give Back

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BCLC has launched a Scratch & Win ticket that is a win-win for both the Top Prize winner and their registered B.C. charity of choice.

The Greater Good Giveaway ticket offers a Top Prize of $10,000 for the winner and $10,000 for their registered charity of choice, selected from a list of British Columbia charities on CanadaHelps.

Thomas D’Cruz from Richmond is the first Top Prize winner for Greater Good Giveaway. D’Cruz selected the B.C. Children’s Hospital Foundation to receive the $10,000 charity prize, sharing that he “wanted to help children.” The winning ticket was purchased at Walmart on Alderbridge Way in Richmond.

There are over 12,000 registered B.C. charities on CanadaHelps for Top Prize winners to select from that support a variety of different causes, including arts and culture, education, social services and more.

“At BCLC, we believe that when we share the wins, we feel more connected to each other, our communities and our province,” says Natasha Questel, BCLC Chief Social Purpose Officer and Vice President of Marketing. “Our players have shared that they are interested in different types of prizing that go beyond a dollar amount, so as we celebrate our 40th anniversary we’re thrilled to launch the Greater Good Giveaway – a ticket that allows our players the chance to support causes that resonate deeply with them, and aligns strongly with our social purpose – to generate win-wins for the greater good.”

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Greater Good Giveaway tickets are $2 each and are available for purchase at lottery retailers across the province. For full details on the Greater Good Giveaway ticket, including how to play, please visit our website.

In 2024, B.C. lottery players have redeemed more than $137 million in winnings from Scratch & Win.

Since 1985, BCLC has delivered more than $29 billion to the provincial government to support communities, provincial programs and services, charities and major events that have helped shape B.C.

The post BCLC Celebrates its 40th Anniversary With New Scratch & Win that Lets Winners Give Back appeared first on Gaming and Gambling Industry in the Americas.

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Adam Fonsica Co‑Founder & COO at Random State

Random State obtains Ontario iGaming licence

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Random State (“RS”), the Swedish studio behind next‑generation iLottery and multiplayer bingo content, has been granted a Gaming‑Related Supplier – Manufacturer licence by the Alcohol and Gaming Commission of Ontario (AGCO). The approval, effective 14 May 2025, authorises RS to offer its games and platform services to licensed operators across Ontario.

“Securing the Ontario licence is a milestone our entire team has worked tirelessly toward,” said Adam Fonsica, Co‑Founder & COO at Random State. “Ontario not only validates the quality and integrity of our technology; it provides a launchpad for our broader North‑American expansion. We can’t wait to introduce our eInstant titles and multiplayer bingo hub to Ontario players later this year, together with a soon‑to‑be‑announced operator.”

The licence clears the way for RS to roll out its full product portfolio in Ontario:

Interactive eInstants – instant‑win games that re‑imagine traditional lottery mechanics with modern gameplay and rich visuals.

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Multiplayer bingo – a complete suite of 90-, 75-, 80/60/40‑ and 30‑ball variants, featuring progressive jackpots, Pot Booster and real‑time chat hosting.

Turn‑key iGaming platform – advanced Player Account Management (PAM), certified RNG, gamification engine and a WYSIWYG game‑configuration tool that lets operators launch new games in minutes.

Random State expects its first Ontario go‑live in Q3 2025, delivering both eInstants and multiplayer bingo on day one.

The post Random State obtains Ontario iGaming licence appeared first on Gaming and Gambling Industry in the Americas.

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