eSports
Prodigy Agency kick-offs a new season of its academy program “The Prodigies” to enlighten CS:GO rising talents
The leading esports players agency, Prodigy Agency, announced to be back on track for a new season with its innovative academy program named “The Prodigies”, with the support of Razer as the main partner of the project.
Prodigy Agency, founded and directed by Jérôme Coupez, represent some of the best players around the world , including some of the biggest stars in esports like Mathieu « ZywOo » Herbaut and Dan “apEX” Madesclaire on CS:GO, Adil « ScreaM » Benrlitom, Tyson « TenZ » Ngo on Valorant, Carl-Antoni « Carl Jr. » Cloutier on Trackmania, Alexandre « Kaydop » Courant on Rocket League, or Kacper « Inspired » Słoma on League of Legends.
Groundbreaking concept
Officially launching its own CSGO academy program called “The Prodigies” Prodigy Agency is paving the way for a new approach to players’ scouting. The purpose of Prodigy’s brand new concept is to support young promising CSGO players from the very beginning to provide them a once-in-a-lifetime opportunity to get visible in front of top tiers organizations.
Each and every player taking part in “The Prodigies” will get their first salary, massive exposure as well as complete support to sustain their growth and teach them how to evolve in a competitive sphere: coaching staff, experienced players feedback (apEX, NBK, etc), boot camps in the Prodigy Agency facilities, guidance from Prodigy Agency, and much more!
Everything is set up with the goal to find a professional structure for each of them, either on a top-tier academy roster or as a starting lineup of a professional well-established team.
4 seasons will be held each year, based on the ESEA Seasons calendar, giving the chance to all players to be candidates for each season, via public applications.
Massive adoption and interest by the community
After a public call for applications via twitter, Prodigy Agency and Jerome Coupez received more than 200 viable applications from players who wanted to prove themselves.
After a proper selection process, 50 players participated in trials until the final draft of the 6 players who will have the chance to compete under “The Prodigies” project for the ESEA Season 42 and other competitions!
The application process for all season will always remain public to give a chance to everyone to be selected.
Ambitious roadmap sustained by premium partners
After the first “The Prodigies” test seasons, 7 players have been already signed to academies or professional teams like OG Academy or K1CK. Starting this summer, “The Prodigies” is reaching a new level with proper trials, and providing everything needed to the selected players with the support of its main partner Razer (peripherals), and CS.MONEY (skins), Refrag.gg (training and preparation), Scope.gg (data analytics).
During this season, players part of the academy program will be mainly competing in the ESEA Season 42 circuit but will also participate in punctual events and qualifiers, opening in August 2022. All ESEA matches will have a high quality stream, with PewPew as the main production partner and professional casters, to maximize the exposure of the players.
Total commitment from Prodigy Agency
The players will be contracted with Prodigy Agency and will benefit from the same support as their star players part of the agency. Added to this, no buyout/transfer fee will be put into place: the players will be able to join a professional team at any time with the guidance and full support of Prodigy Agency.
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Asia
Insurgence Gaming Company Introduces La Imperia, a Community-First All-Female VALORANT Tournament
La Imperia, a new all-female esports IP by The Insurgence Gaming Company, will make its competitive debut this month with an online VALORANT invitational tournament running from December 19 to 21, 2025. Designed as a visibility-first platform for women competitors, the event brings together four invited Indian teams for a three-day broadcast competition.
La Imperia marks the inaugural tournament by the Insurgence Gaming Company, a newly founded esports company led by Jasper Shabin, who previously served as a poject manager at Skyesports. Positioning itself as a community-first tournament operator, the Insurgence Gaming Company aims to refocus attention on grassroots competition and long-term ecosystem building at a time when entry-level and women-led esports pathways remain limited.
The tournament will be played in VALORANT and feature a round-robin group stage followed by single-elimination playoffs, culminating in a BO5 Grand Final. All matches across the three days will be broadcast live on YouTube, along with additional watch-parties.
The four invited teams competing at La Imperia include Huntrix, Sin Sisters, Plushie Gang and MyKil. All teams feature all-female rosters, aligning with La Imperia’s positioning as a dedicated women’s esports IP.
Broadcast production for the event will be handled by Momentum Gaming, serving as the official Broadcast Partner. The on-air talent lineup includes Star Tania, Nekroz, Odawg, and Hikari Jane, who will guide viewers through the tournament across all three days.
Beyond competition, La Imperia is also placing emphasis on player well-being. Sattva by Pallavi joins the tournament as the Mental Health Partner, integrating conversations around mental health and holistic wellness into the event’s broadcast and content output. The partnership reflects a growing recognition of sustainability and mental resilience within competitive gaming environments.
Speaking on the launch, Jasper Shabin, Founder of The Insurgence Gaming Company, said: “La Imperia is built to be a visibility platform first. There is no shortage of talent in the women’s VALORANT scene, but there are very few consistent stages where that talent can be seen, supported, and taken seriously. With the Insurgence Gaming Company, we want to return focus to grassroots competition and create formats that players can grow with, not just compete in once.”
The tournament carries an INR 15,000 prize pool, with the primary focus placed on competitive exposure, broadcast quality, and long-term ecosystem value rather than one-off incentives.
With its inaugural edition, La Imperia sets the foundation for a new women-led esports property in India—one that combines structured competition, professional broadcast standards, and a community-first philosophy.
The post Insurgence Gaming Company Introduces La Imperia, a Community-First All-Female VALORANT Tournament appeared first on Gaming and Gambling Industry Newsroom.
eSports
Vlad Marinescu Re-Elected as 10th IESF President
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The International Esports Federation (IESF) concluded its 17th Ordinary General Meeting (OGM) in Kuala Lumpur, Malaysia, alongside the 17th World Esports Championship Mobile Legends: Bang Bang (MLBB) Finals. Member federations from around the world gathered to review the federation’s annual progress, adopt key motions, and participate in the 10th IESF Elections, marking a milestone moment in the federation’s governance history.
During the election session, Vlad Marinescu was re-elected as the 10th President of the IESF, securing his second term. His re-election reflects the continued confidence of the membership in his leadership and vision for the future of the World of Esports.
“I am truly grateful for the trust placed in me to continue leading the International Esports Federation,” Marinescu said. “As we mark our 10th election cycle, we remain steadfast in our commitment to unity, transparency, and the sustained growth of the World of Esports.”
Delegates reviewed strategic priorities for the year ahead, including enhanced governance standards, expanded athlete development initiatives, and strengthened international cooperation. Voting on member-submitted motions underscored the federation’s collective commitment to advancing integrity, professionalism, and institutional maturity across the esports ecosystem.
The assembly also elected the IESF Board for 2026, comprising:
Board Members:
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HRH Prince Omar Bin Faisal – Jordan
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Afiq Fadhli Bin Narawi – Malaysia
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Elin Yoojung Moen – Norway
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Clint Kennedy – United States
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Flip De Bruyn – Namibia
The OGM concluded as the 17th World Esports Championship MLBB Finals continued, highlighting IESF’s ongoing mission to unite nations through Esports and support athletes, federations, and fans worldwide.
The post Vlad Marinescu Re-Elected as 10th IESF President appeared first on European Gaming Industry News.
Bet builder
GG.BET launches Bet Builder for a new way to bet
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Customers can now use Bet Builder, a format that lets them build their own set of markets on one match into a single bet with higher odds. Bet Builder is available for both esports and sports events. You can try out the new feature with a deposit bonus of up to 150% and a free bet worth up to $50.
Customers can now place a combined bet on a single match by picking various options for how events in the match will play out. For example, in CS2, customers can choose which team will win on a specific map, how many kills a specific player will rack up, how many rounds will be played on a single map, and so on.
To place a Bet Builder bet, pick an event that hasn’t started yet, press the ‘Bet Builder’ button, put together your selection of markets from those available, get higher combo odds, and finish placing the bet in one click. At this initial stage, GG.BET is offering Bet Builder on football, basketball, hockey, CS2, Dota 2, LoL, and VALORANT, with more sports and disciplines to be added down the line.
“GG.BET has always been known for embracing unconventional markets and elaborate betting options. Bet Builder is there to meet customer demand for more interesting formats in a single match. The ability to make predictions right down to a specific round and any other tiny detail of a match is what gives users variety and improves their skills,” the GG.BET press office explained.
GG.BET is offering customers the opportunity to test out the Bet Builder format with a deposit bonus of up to 150% and a free bet of up to $50.
The post GG.BET launches Bet Builder for a new way to bet appeared first on European Gaming Industry News.
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