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NGCB: 2022-01R: NOTICE AND AGENDA OF A PUBLIC REGULATION WORKSHOP OF THE NEVADA GAMING CONTROL BOARD TO SOLICIT COMMENTS FOR AMENDMENTS TO NEVADA GAMING COMMISSION REGULATIONS REGARDING, WITHOUT LIMITATION

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NOTICE OF WORKSHOP

The Nevada Gaming Control Board (Board) will hold a workshop to receive public input on proposed amendments to Nevada Gaming Commission (NGC) Regulations regarding, without limitation, gaming devices, associated equipment, inter-casino linked systems, operators of inter-casino linked systems, mobile gaming systems, new game approval, and revocation of gaming device and associated equipment approvals.

The public workshop is scheduled as follows:

February 24, 2022

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1:00 PM

Gaming Control Board Offices

Grant Sawyer Building

Hearing Room 2450

555 East Washington Avenue

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Las Vegas, Nevada 89101

*And via video conference at

Gaming Control Board Offices

1919 College Parkway

Carson City, Nevada 89706

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Interested persons may present statements, arguments or contentions in writing. Written comments should be submitted prior to 5:00 p.m., Tuesday, February 22, 2022. Comments should be submitted to the Executive

Secretary via e-mail at [email protected]. The public may attend in person or view the workshop at the time noticed herein by live stream link located at: https://gaming.nv.gov/index.aspx?page=145. Public comment may be made in person as set forth below in the public comment section.

  1. PUBLIC COMMENT

This public comment agenda item is provided in accordance with NRS 241.020(2)(c)(3) which requires an agenda provide for periods devoted to comments by the general public, if any, and discussion of those comments. No action may be taken upon a matter raised under this item of the agenda until the matter itself has been specifically included on an agenda as an item upon which action will be taken.

  1. WORKSHOP AGENDA

For Possible Action

2022-01R: CONSIDERATION AND POSSIBLE RECOMMENDATION TO NEVADA GAMING COMMISSION OF PROPOSED AMENDMENTS TO NEVADA GAMING COMMISSION REGULATIONS 3, 4, 5, 6, and 14

REGARDING, WITHOUT LIMITATION, GAMING DEVICES, ASSOCIATED EQUIPMENT, INTER-CASINO LINKED SYSTEMS, OPERATORS OF INTER-CASINO LINKED SYSTEMS, MOBILE GAMING SYSTEMS, NEW GAME APPROVAL, AND REVOCATION OF GAMING DEVICE AND ASSOCIATED EQUIPMENT APPROVALS AS SET FORTH BELOW:

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PROPOSED AMENDMENTS TO REGULATION 3.070

PURPOSE: To reflect the statutory change that an operator of an inter-casino linked system is now approved pursuant to regulation rather than licensed; and to take such additional action as may be necessary and proper to effectuate this stated purpose.

PROPOSED AMENDMENTS TO REGULATION 4.030

PURPOSE: To clarify that a non-restricted license refers to gaming licenses; to reflect that operators of inter-casino linked systems are no longer considered gaming licensees due to statutory change; and to take such additional action as may be necessary and proper to effectuate these stated purposes.

PROPOSED AMENDMENTS TO REGULATION 5.112 and 5.180

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PURPOSE: To reflect the statutory change that an operator of an inter-casino linked system is now approved pursuant to regulation rather than licensed; to reflect the statutory change to game approvals; to modify the connection and record keeping requirements of an inter-casino linked system; to delete statutory cross-references which are no longer in effect; and to take such additional action as may be necessary and proper to effectuate these stated purposes.

PROPOSED AMENDMENTS TO REGULATION 6.010, 6.110, and 6.150

PURPOSE: To reflect the statutory change that an operator of an inter-casino linked system is now approved pursuant to regulation rather than licensed; to delete statutory cross-references which are no longer in effect; and to take such additional action as may be necessary and proper to effectuate these stated purposes.

PROPOSED NEW REGULATION SECTIONS TO REGULATION 14

PROPOSED AMENDMENTS TO REGULATION 14.010, 14.020, 14.030, 14.040, 14.050, 14.060, 14.080,

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14.100, 14.110, 14.120, 14.130, 14.140, 14.220, 14.230, 14.260, 14.300, 14.350, 14.360, 14.370, 14.390, 14.395, AND 14.420

PURPOSE: To reflect the statutory change that inter-casino linked systems are now associated equipment; to reflect the statutory change classifying mobile gaming systems as gaming devices; to clarify that an on-line slot metering system is associated equipment; to reflect the statutory change that an operator of an inter-casino linked system is now approved pursuant to regulation rather than licensed; to delete statutory cross-references which

are no longer in effect; to create an operator of an inter-casino linked system approval and the process to obtain such approval; to reflect the statutory change for approval of a new game; to modify the waiver provisions regarding gaming devices and associated equipment; to modify the requirements concerning individuals employed to respond to the Gaming Control Board; to move and update the requirements concerning a multi-jurisdictional prize system reflecting inter-casino linked systems classification as associated equipment; to modify gaming device approval revocation requirements; to modify the application requirements for new games; to allow waiver of Board Chair approval of variations of Bingo; to modify the approval requirements for associated equipment modifications; to create associated equipment approval revocation requirements; and to take such additional action as may be necessary and proper to effectuate these stated purposes.

All documents and material regarding this item are available at: http://gaming.nv.gov/index.aspx?page=52.

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IV. PUBLIC COMMENT

This public comment agenda item is provided in accordance with NRS 241.020(2)(c)(3) which requires an agenda provide for periods devoted to comments by the general public, if any, and discussion of those comments. No action may be taken upon a matter raised under this item of the agenda until the matter itself has been specifically included on an agenda as an item upon which action will be taken.

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Blanka Homor

Playson Signs Agreement with Light & Wonder in Global Distribution Deal

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Playson, the accomplished digital entertainment supplier, has forged a major global content deal with Light & Wonder to significantly enhance the reach of its extensive games portfolio.

This landmark agreement will enable Light & Wonder’s expansive operator network across the UK, Canada, and Latin America to gain access to Playson’s engaging offering.

UK-based operator Dazzletag Entertainment Ltd was the first to go live with the studio’s creative releases last month, with SUPERCHARGED CLOVERS: HOLD AND WIN and 3 POTS RICHES: HOLD AND WIN launched across its online casino brands.

Light & Wonder’s content marketplace is utilised by some of the biggest operator brands from across the globe, providing them with access to more than 3500 games from a host of third-party studios to allow them to build personalised, mobile-ready player experiences and stay ahead of regulatory changes.

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The partnership signifies the strength of Playson’s reputation as a respected and highly sought-after provider to operators globally, as the rising demand for its games looks set to take the studio to new heights for 2025.

Blanka Homor, Sales Director at Playson, said: “Our deal with Light & Wonder is a major milestone in our strategic roadmap, as we embark on the next chapter of our global growth. This agreement expands our reach and allows us to deliver our appealing titles to new operators and players.

“The launch of our titles across Dazzletag’s two brands is a great start, and we are confident this relationship will further elevate our presence in the ever-evolving online casino space.”

Steve Mayes, Senior Director of Partnerships at Light & Wonder, said: “We are delighted to be working with such a highly respected digital entertainment provider and deliver their portfolio to our network. This strengthens our commitment to offering operators the best game releases available.

“We look forward to other successful launches in 2025, as we continue to support our operators with diverse content.”

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The post Playson Signs Agreement with Light & Wonder in Global Distribution Deal appeared first on Gaming and Gambling Industry in the Americas.

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Bragg Gaming Group

Bragg Gaming Announces Preliminary Unaudited Results for the Year Ended December 31, 2024 and 2025 Strategic Initiatives and Guidance

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Bragg Gaming Group announced its preliminary unaudited results for the year ended December 31, 2024 based on information currently available to management and certain strategic initiatives and issued financial guidance for 2025, highlighting anticipated double-digit growth in Revenue and Adjusted EBITDA driven by a strategic focus on proprietary and exclusive content.

Anticipated Full Year 2024 Results Highlights

The Company expects the financial results for full year 2024 to include the following highlights: Revenue not less than EUR 102 million, an increase of 9% from EUR 93.5 million for 2023, Adjusted EBITDA of not less than EUR 15.4 million, an increase of 1% from EUR 15.2 million for 2023.

Anticipated Financial Highlights for 2025

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Revenue Guidance: Revenue for the year ended December 31, 2025, is expected to reach between EUR 117.5 million and EUR 123.0 million, representing double digit growth compared to the Company’s anticipated 2024 revenue.

Adjusted EBITDA Guidance: Adjusted EBITDA is forecasted to range between EUR 19.0 million and EUR 21.5 million, supported by a shift toward higher-margin product offerings.

Strategic Business Drivers

The Company is expecting to realize its anticipated 2025 results in part, as a result of certain strategic initiatives, including:

• Shift in Revenue Concentration: The percentage of revenue from the Company’s proprietary and exclusive content business is expected to increase providing a more margin-accretive mix and improving profitability with reduced reliance on third party content revenue by year end.

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• Growth in Key Markets: Content-focused products, including proprietary, exclusive and aggregated content are projected to drive significant revenue growth in North America and Brazil, which are expected to contribute up to 10% and 15% of revenue, respectively by year-end.

• Brazil’s Growth Potential: The Company believes that its proprietary and exclusive content and aggregation businesses are strategically positioned to capture a significant share of Brazil’s $1.5 billion iGaming market, projected to more than double to over $3.3 billion by 2029, according to H2 Gambling Capital.

• US Market Penetration: The Company believes that it is strategically positioned for significant growth in the US market by leveraging its proprietary and exclusive content portfolio. Through integration with top-tier operators such as DraftKings, FanDuel, Rush Street, Caesars and BetMGM, and licenses in all key iGaming states, the Company’s content is accessible to over 90% of the US iGaming market, valued at over $9.5 billion, according to H2 Gambling Capital. Under the leadership of Neill Whyte, Chief Commercial Officer, and Garrick Morris, SVP (Commercial, US & Canada), veterans of the iGaming industry with multi-decade successful market penetration experience under their belt, the Company has strong leadership to garner enhanced market share. It is expected that proprietary and exclusive content growth in the US will be further driven by the recently announced technology and content partnership with Caesars Entertainment Inc. This partnership, which leverages the Company’s cutting-edge technology and innovative development strengthens the Company’s profile in a competitive and dynamic market.

• Stronger Penetration in Major European Markets: Bragg aims to expand content distribution in key Western European markets, including Italy, UK, Spain, and Sweden, by leveraging existing integrations with top operators and implementing targeted sales strategies.

• Expand Exclusive Partnerships: The Company plans to increase its roster of partner studios to enhance the release cadence of titles in North America. Additionally, Bragg aims to grow exclusive content distribution in Central European markets, including the Czech Republic and Germany, through strategic partnerships with studios such as Gamomat and King Show Games.

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• Stability in PAM Business: The Company’s PAM business is expected to remain flat year-over-year, an overall positive, despite the anticipated contraction of the Netherlands market in 2025 due to regulatory changes made in the fourth quarter of 2024.

• Enhanced Technology Profile: The Company continues to innovate with technologies such as FUZE, which provides bonuses, free rounds, tournaments, jackpots, recommendation engine and other engagement and promotional tools seamlessly across all iGaming, Sportbetting and iLottery products, requiring no additional integration. These advanced features enhance player experience and contribute to the growth of the Company’s product portfolio revenue.

• Data and AI Enhancements: By leveraging extensive gaming data, the Company generates actionable insights and employs AI-driven optimizations to elevate player experiences and enhance operator profitability, thereby accelerating profitable growth in proprietary and exclusive content verticals. Opportunities to leverage AI to reduce costs and enhance product margins are also being actively explored.

• Pipeline Opportunities: A robust pipeline of opportunities is under development, which, if realized, could further enhance 2025 performance but are not yet reflected in the current guidance.

• Stock Appreciation Rights Plan: Bragg has also introduced a new Stock Appreciation Rights (SAR) plan for its executive management team, further aligning management interests with those of shareholders. The SAR plan has been implemented under the Company’s Amended and Restated Omnibus Equity Incentive Plan and pays out only if the Company’s share price increases over a three-year period, with a full payout contingent on achieving a four-fold increase from a base price of $5 CAD. This structure ensures that executive compensation is firmly tied to delivering significant shareholder value. Additionally, the plan includes accelerated vesting provisions in the event of a change of control, preserving alignment with shareholder interests in all value-creation scenarios. SAR award payouts may be settled through the payment of cash, the issuance of shares, or through a combination of both, subject to the discretion of the Company’s Board and availability of shares under the Company’s equity incentive plan at the time.

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“I am pleased with where we believe 2024 results will land and very excited about the strong growth trajectory outlined in our 2025 guidance. Our strategic investments in proprietary and exclusive content as well as various Data, Player journey and AI enhanced engagement features, are expected to drive our growth in 2025. By focusing on margin-accretive products, we are well-positioned to boost both revenue and profitability while pursuing opportunities in key markets such as Brazil and the United States. Our PAM product remains a top-tier performer, and while our 2025 growth will largely come from the content side of the business, we have exciting prospects to expand our PAM offering. Additionally, I’m particularly proud of the strong executive team that we have assembled at Bragg this past year. The recently announced Caesars deal highlights their impressive capabilities,” said Matevž Mazij, CEO of Bragg.

The post Bragg Gaming Announces Preliminary Unaudited Results for the Year Ended December 31, 2024 and 2025 Strategic Initiatives and Guidance appeared first on Gaming and Gambling Industry in the Americas.

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Canada

Playson signs agreement with Light & Wonder in global distribution deal

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The award-winning game studio will deliver titles to players in the UK, Canada and Latin America

Playson, the accomplished digital entertainment supplier, has forged a major global content deal with Light & Wonder to significantly enhance the reach of its extensive games portfolio.

This landmark agreement will enable Light & Wonder’s expansive operator network across the UK, Canada, and Latin America to gain access to Playson’s engaging offering.

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

UK-based operator Dazzletag Entertainment Ltd was the first to go live with the studio’s creative releases last month, with SUPERCHARGED CLOVERS: HOLD AND WIN and 3 POTS RICHES: HOLD AND WIN launched across its online casino brands.

Light & Wonder’s content marketplace is utilised by some of the biggest operator brands from across the globe, providing them with access to more than 3,500 games from a host of third-party studios to allow them to build personalised, mobile-ready player experiences and stay ahead of regulatory changes.

The partnership signifies the strength of Playson’s reputation as a respected and highly sought-after provider to operators globally, as the rising demand for its games looks set to take the studio to new heights for 2025.

Blanka Homor, Sales Director at Playson, said: “Our deal with Light & Wonder is a major milestone in our strategic roadmap, as we embark on the next chapter of our global growth. This agreement expands our reach and allows us to deliver our appealing titles to new operators and players.

“The launch of our titles across Dazzletag’s two brands is a great start, and we are confident this relationship will further elevate our presence in the ever-evolving online casino space.”

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Steve Mayes, Senior Director of Partnerships at Light & Wonder, said: “We are delighted to be working with such a highly respected digital entertainment provider and deliver their portfolio to our network. This strengthens our commitment to offering operators the best game releases available.

“We look forward to other successful launches in 2025, as we continue to support our operators with diverse content.”

The post Playson signs agreement with Light & Wonder in global distribution deal appeared first on European Gaming Industry News.

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