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LEOVEGAS AB Q3: QUARTERLY REPORT 1 JULY – 30 SEPTEMBER 2021

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“Record quarter in Sweden!” – Gustaf Hagman, Group CEO

THIRD QUARTER 2021: 1 JULY – 30 SEPTEMBER

  • Revenue increased by 12% to EUR 99.4 m (88.9). Organic growth in local currencies was 8%.
  • Excluding Germany, growth was positive 31%.
  • EBITDA was EUR 11.5 m (11.9), corresponding to an EBITDA margin of 11.6% (13.4%).
  • The number of depositing customers was 469,721 (438,691), an increase of 7%.
  • Adjusted earnings per share were EUR 0.07 (0.08).

EVENTS DURING THE QUARTER

  • LeoVegas repurchased shares for EUR 2.5 m and paid out the second dividend (EUR 3.9 m) of a total of four quarterly dividends to the Parent Company’s shareholders.
  • LeoVegas expanded its existing bond issue by SEK 200 m.
  • LeoVegas launched new AI-powered functionality to scale up the Group’s efforts surrounding responsible gaming. Customers in the UK were the first to receive product-integrated and personalised messages based on their own behaviours and gaming history.
  • Following recent policy changes in the Netherlands, LeoVegas decided to stop providing its services in the country as from 30 September 2021. The Netherlands accounted for 6% of the Group’s total revenue during the third quarter, with higher profitability than for the Group average. LeoVegas will apply for a licence in the Netherlands during the fourth quarter.

EVENTS AFTER THE END OF THE QUARTER

  • Preliminary revenue in October amounted to EUR 31.1 m (32.8), corresponding to negative growth of 5%. Excluding Germany and the Netherlands, revenue increased by 21%. The sportsbook margin was abnormally low in October, which had a negative impact on revenue, while underlying customer activity has remained strong.
  • The Swedish government has confirmed that the restrictions for online casino remain in effect through 14 November 2021 and will not be extended thereafter.

COMMENT FROM GUSTAF HAGMAN – GROUP CEO

THIRD QUARTER
We are satisfied with our performance during the third quarter and increased our revenue by 12% compared with the same period a year ago. Excluding Germany, which has been dramatically affected by the ongoing re-regulation, consolidated revenue increased by 31%.

All key markets performed well during the quarter, where our home market in Sweden was the brightest star. The favourable revenue growth for the Group confirms that the strategy to simultaneously scale up a number of markets and relaunch the Expekt brand has been a success. The company today is more diversified than ever, and we have succeeded in compensating for the sharp drop in revenue in Germany.

During the quarter we delivered a stable operating profit compared with a year ago, despite a sharp increase in paid gaming taxes and higher marketing investments in relation to revenue compared with a year ago. In pace with growing revenue, the share of marketing investment is expected to gradually decrease from the current levels. At the same time, we have continued to invest in product and technology ahead of forthcoming market expansions, including the upcoming US launch. We are seeing some normalisation of office and travel-related costs as the pandemic is hopefully nearing its end, while general cost control in the Group continues to be good. All in all, we expect – through the economies of scale provided by a larger revenue base – to be able to deliver good earnings growth going forward.

MARKETS
Sweden had a good quarter in which both revenue and the customer base reached new, record levels. The acquisition of Expekt has exceeded our expectations, and the strong growth since its re-launch at the end of May confirms that the brand’s sport profile is appreciated by customers. The LeoVegas brand has also performed well, which shows the power of well-known brands combined with a competitive product. It is positive that the company can show strong performance in one of the world’s most competitive and strictly regulated gaming markets. Other markets that performed extra well during the quarter included Italy, Spain and Canada, all of which grew between 40% -70% during the third quarter.

REGULATION
It is an intensive re-regulation period with simultaneous implementation of local regulations in the Netherlands, Germany, and the Canadian province of Ontario. Internal preparation work is going full throttle to make us ready for the new regulations. In parallel we are conducting development work to adapt our proprietary technical platform ahead of our expansion to the USA next year.

Re-regulation processes can be turbulent and arbitrary. Such has been the case in the Netherlands, when the authorities changed their policies with short notice at the end of September, entailing that all gaming operators that had not yet been granted a gaming licence were forced to stop providing their services in the country. The company’s sales and earnings will thus be negatively affected starting with the month of October. The Netherlands accounted for 6% of the Group’s total revenue during the third quarter, with higher profitability than the Group’s average. LeoVegas will apply for a licence in the Netherlands later this year.

Developments in the market, with numerous re-regulation processes in progress and a number of regulated markets that are implementing new laws and new interpretations of regulations, are creating a somewhat turbulent and difficult to navigate current situation in the gaming industry. However, as the conditions gradually clear, we have a firm positive view on the outlook, as regulated markets create a more sustainable environment to work in, while the long-term growth potential in the online segment of the industry is enormous. The new regulatory environment favours established and well-invested operators like LeoVegas with competitive products, well-known brands and focus on responsible gaming.

COMMENTS ON THE FOURTH QUARTER
Revenue for the month of October amounted to EUR 31.1 m (32.8), representing negative growth of 5%. Excluding Germany and the Netherlands, revenue increased by 21%. The sportsbook margin was abnormally low in October, which had a negative impact on revenue, while underlying customer activity has remained solid.

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Duelbits launches Tap Trading, a live Solana price-prediction casino game

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Duelbits has launched Tap Trading, a new chart-based casino game that lets players wager on short-term movement in Solana (SOL) price data. The company said the game is now available globally on the DuelBits platform.

Tap Trading shows a continuously updating chart tracking SOL’s live price. Players wager on whether the price will move up or down over 10-second intervals, with the company stating successful predictions can pay “up to 40x” the original stake.

Duelbits positions Tap Trading as distinct from crash games and prediction markets, framing it as a real-time, rapid-cycle format built around market data rather than simulated outcomes. The operator also said the game is optimised for mobile and supports multiple currencies.

To support the launch, Duelbits said it is rolling out an acquisition and awareness campaign aimed at crypto-native audiences, including partnerships with creators and KOLs, social media activations, community initiatives and streamer collaborations.

Jasper Hoekert, Chief Marketing Officer at Duelbits, said: “Tap Trading represents a significant step forward in how players interact with market based gaming experiences.

“With Tap Trading we created a product that feels familiar to crypto traders while remaining accessible and entertaining for casino players. We’re continuing to push the boundaries of what’s possible in crypto gaming, reinforcing Duelbits’ position as a leader in product innovation and delivering unique experiences that players won’t find anywhere else.”

The post Duelbits launches Tap Trading, a live Solana price-prediction casino game appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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GGPoker brings back $1M Go for Gold promo for Spin & Gold players

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GGPoker is bringing back its $1M Go for Gold promotion for Spin & Gold players starting June 12, with $1,000,000 in additional prizes available while supplies last, the operator said.

The promotion applies to all 3-Max and 6-Max Spin & Gold tournaments. At the start of each tournament, the prize multiplier wheel determines that game’s prize pool. Players then earn a “stamp” for each different multiplier they hit, with 3-Max and 6-Max stamps treated as interchangeable equivalents.

A player becomes eligible for an instant cash prize after collecting five different multiplier stamps, with prizes worth up to $10,000 per completed card, according to GGPoker. After opening a prize, players can begin collecting a new set of stamps 24 hours after the moment they collected the first stamp of the previous run.

“Spin & Gold games are already some of the most exciting formats we offer, but our $1M Go for Gold promotion turns the dial up to eleven,” said Paul Burke, Head of Public Relations at GGPoker. “Our community loved this promotion last year, and we couldn’t wait to bring it back. We’re thrilled to give our players another chance to turn spins into up to $10,000 in extra cash, simply by hitting the multipliers!”

GGPoker has also linked the promotion to its broader $14M June Giveaway, with full terms and conditions available on the operator’s promotional page.

The post GGPoker brings back $1M Go for Gold promo for Spin & Gold players appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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Yaspa takes AI Solutions Provider and Safer Gambling Supplier at EGR B2B Awards 2026

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Fintech supplier wins two categories at the 3 June ceremony in London, with judges citing its Intelligent Payments platform and open-banking approach.

Yaspa won two categories at the EGR B2B Awards 2026 on 3 June, taking home AI Solutions Provider and AI Solutions Provider at the ceremony in London.

The EGR B2B Awards, held this year at the HAC, recognise suppliers across the iGaming industry. In awarding the AI Solutions Provider trophy, judges said: “Yaspa has demonstrated a highly credible, research-backed, and socially responsible innovation that uses AI to address one of the industry’s toughest challenges: linking financial well-being with gaming behaviour. Yaspa’s Intelligent Payments platform combines technical depth, regulatory alignment, and real-world performance metrics, making it a standout entrant for categories focused on AI innovation, data analytics, or responsible gambling enablement.”

For Safer Gambling Supplier, the judges added: “Yaspa has delivered a strong and innovative submission focused on financial vulnerability and demonstrating a great take on open-banking’s ability to link to at-risk indicators. Intelligent Payments is well aligned to current affordability challenges and provides useful research validation.”

James Neville, CEO of Yaspa, said: “To win not one but two awards at the coveted EGR B2B Awards is an incredible achievement and testament to the great work the whole Yaspa team has done from the company’s inception to now.

“The recognition by the industry of how our technology is using AI to make gambling safer shows the direction the market is heading and how we are leading the technological innovation in this space, from the front.”

Yaspa said the wins follow a period of growth over the past 18 months, including a $12m investment round in July led by Discerning Capital. The company also referenced the opening of a new Atlanta office in the US and a tech hub in Leeds, UK, in August 2025.

The post Yaspa takes AI Solutions Provider and Safer Gambling Supplier at EGR B2B Awards 2026 appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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