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First Professional Esports Organisation in the Isle of Man Receives Government Sponsorship

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The Isle of Man Government announces its sponsorship of the Island’s first professional esports organisation, underlining its long-term commitment to the industry.

Digital Isle of Man, part of the Government’s Department for Enterprise, has sponsored X7, a new team, with a roster in League of Legends at present and plans to enter further titles. The team was founded on the Isle of Man in December 2020.

The sponsorship follows growing interest in the Isle of Man esports scene at all levels, with Gilly Tho, an Island-based content creator, recently signing for LDN UTD and significant investment and education at the grassroots level.

X7 Esports plans to make an impact in the UK and global esports industry. Focussed on attracting and supporting exceptional talent from across the world, X7 will recognise, nurture and introduce some of the best competitive players to both the UK and European scene.

X7 made its debut during the League of Legends United Kingdom Esports League (UKEL) Summer Open Qualifiers, where they produced a flawless set of results with 10 wins and 0 losses, setting the standard for future Isle of Man Orgs.

Commenting on the sponsorship and sector more broadly, Chris Kissack, Digital Isle of Man’s Head of esports, said:

‘Esports is a fast-growing industry on the Isle of Man, and we are delighted to be able to support X7 on their journey. As the Island’s first professional esports Org competing in a recognised tournament within the industry. It is a very exciting opportunity and demonstrates that the Isle of Man is well-placed to support other such initiatives looking to grow and develop.

‘We continue to show and prove our authenticity and passion for growing esports on the Isle of Man and powering X7 to help them on their journey to compete at the highest level is another example of this. We hope they are the first of many Orgs with Isle of Man connections, whether that’s recruiting future Isle of Man stars or basing themselves here, and we will support them every step of the way.’

Josh Kingett, Founder of X7 Esports commented:

‘I am thankful to Digital Isle of Man for assisting X7 Esports in achieving our goals for the upcoming UKEL Summer 2021 split. All players and staff are excited to work with Digital Isle of Man during our debut professional performance and I feel this will be a strong and valued partnership for the organisation moving forward.

The Isle of Man has a lot to offer in terms of supportive structures and security, and they have already proven this with traditional sports and local companies. Getting involved with esports at such a pivotal time is a good move for the Isle of Man. It’s also great to see the Island continuing to support grassroot initiatives and those wanting to make a name for themselves in this space.

I trust that X7 Esports will be able to help put the Island on the map in this rapidly growing industry, and I look forward to seeing how the Isle of Man continues to support esports into the future.’

In addition to lead sponsorship from Digital Isle of Man, Amber Gaming have also partnered with X7 and are supporting them to scale their brand through the provision of consultancy and professional services, including corporate and accountancy services delivered through their group of companies.

Jade Zorab, Managing Director, Amber Gaming added: ‘The team at Amber Gaming have long been invested in the esports space. As this arena evolves, the growth of professional esports Org owners like X7 is going to be stratospheric so it is important that time is taken now to ensure that they have a robust structure and governance framework in place and are planning with protection, scalability and security in mind.

We are excited to work closely with Digital Isle of Man once again and extremely pleased to see they are supporting and promoting key organisations such as X7 at such a critical point in their journey. Esports has the makings to be a significant industry for the Island going forward and the time is now to get involved to help the sector and its participants reach its full potential.’

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G2 Esports and Theta Labs Launch AI Agent Sami

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G2 Esports has partnered with Theta Labs to launch “Sami,” a next-generation AI agent designed to enhance fan engagement across multiple competitive esports titles.

The AI-powered assistant will provide G2’s global fanbase with instant access to match schedules, player stats, team rosters, tournament standings, and real-time competitive updates. Sami supports major titles including League of Legends, Counter-Strike 2, VALORANT, Tom Clancy’s Rainbow Six Siege, and Call of Duty.

Accessible via the official G2 website and Discord starting February 17, Sami is built to deliver accurate, always-on responses to fan queries in natural language. From tournament updates to player performance metrics and G2-specific trivia, the AI agent reflects the organization’s unique brand voice and competitive culture.

AI-Powered Fan Engagement at Scale

Sami is trained and deployed using Theta EdgeCloud’s hybrid cloud-edge infrastructure, which integrates over 30,000 distributed edge nodes with cloud services from Google Cloud and Amazon Web Services. The system delivers approximately 80 PetaFLOPS of GPU compute power, enabling real-time processing and analysis at significantly reduced costs compared to traditional centralized cloud platforms.

The AI infrastructure dynamically assigns workloads to high-performance GPUs, including NVIDIA A100 and H100 cloud GPUs, as well as RTX 3090 and 4090 desktop GPUs, optimizing performance and cost efficiency. This decentralized architecture allows G2 to scale fan engagement globally while maintaining low latency and high reliability.

Strengthening Esports AI Innovation

Theta Labs has rapidly expanded its presence in the esports industry, powering AI-driven fan experiences for organizations such as Cloud9, FlyQuest, Evil Geniuses, NRG, Gen.G, Dignitas, 100 Thieves, Method, and Team Heretics.

According to Mitch Liu, CEO of Theta Labs, esports fans increasingly demand instant access to team data and competitive updates. AI agents like Sami enable organizations to provide 24/7 automated engagement while maintaining a unique community personality.

Sabrina Ratih, COO of G2 Esports, emphasized that Sami is more than a standard chatbot. Built to reflect G2’s playful and competitive tone, the AI assistant combines advanced machine learning with brand-driven communication to deliver both entertainment and functionality.

The Future of AI in Esports

The launch of Sami positions G2 Esports at the forefront of AI-driven fan engagement in competitive gaming. By leveraging decentralized GPU infrastructure and blockchain-powered cloud computing, the partnership with Theta Labs signals a broader industry shift toward scalable, cost-efficient AI solutions for esports organizations.

As AI integration becomes a competitive differentiator in esports, solutions like Sami are expected to redefine how teams interact with their global communities in real time.

The post G2 Esports and Theta Labs Launch AI Agent Sami appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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TEAM VITALITY RETURNS TO FORTNITE WITH WORLD CHAMPION PLAYERS

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Team Vitality has officially returned to competitive Fortnite after a three-season absence, unveiling a high-profile roster built around world championship pedigree and international ambitions.

The organisation’s comeback is anchored by two champions from the Fortnite Championship Series, alongside an experienced figure from the French competitive scene who will guide the team’s performance and community engagement.

Championship pedigree joins the roster

Egor “SwizzY” Luciko, a 2025 FNCS World Champion, joins as one of the scene’s most promising young competitors, recognised for his fast-paced mechanical play and strong performances on major stages. He is joined by fellow 2025 FNCS World Champion Aleksa “Queasy” Cvetkovic, widely regarded for his consistency and strategic approach at the highest level of competition.

Former French professional player Clément “Skite” Danglot completes the lineup as Team Manager and Coach. In addition to overseeing competitive operations, Skite will co-stream official matches, offering fans expert analysis throughout the season.

Team Vitality President Fabien “Neo” Devide described the return as a performance-driven project aligned with the organisation’s long-term vision of excellence, combining elite talent with experienced leadership to compete at the highest level.

Strategic focus on global competition

The organisation’s return is closely tied to its ambitions on the international stage, particularly qualification for the Esports World Cup in Riyadh and continued success across FNCS competitions. The announcement follows the introduction of Fortnite Reload mode at the Esports World Cup, which has further strengthened the club’s commitment to the title.

Beyond competition, Team Vitality aims to position its Fortnite revival as a community-focused initiative. Skite’s live broadcasts and analysis are intended to provide fans with deeper insight into the team’s progress from qualification stages through major international events.

Global Operations Director Danny Engels emphasized that the organisation’s return signals broader strategic growth across multiple esports titles, with a clear objective of securing international trophies and reinforcing Team Vitality’s presence at the top tier of global competition.

With a championship-calibre roster and renewed competitive focus, Team Vitality enters a new phase in Fortnite with ambitions to re-establish itself among the world’s elite teams.

The post TEAM VITALITY RETURNS TO FORTNITE WITH WORLD CHAMPION PLAYERS appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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Reckoning Esports and GodLike Esports to Represent India at the Pokémon UNITE Asia Champions League 2026 in Japan

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Indian Pokémon UNITE esports is set for a return to international competition as Reckoning Esports and GodLike Esports secure qualification for the Pokémon UNITE Asia Champions League 2026 in Japan.

Both teams advanced through India’s official Pokémon UNITE competitive circuit, organised by Skyesports in partnership with The Pokémon Company.

Reckoning Esports claimed India’s primary slot by winning the Pokémon UNITE Asia Champions League 2026 – India League, a $20,000 multi-stage online competition featuring ten of the country’s leading esports organisations. The tournament adopted a circuit-based group stage across five matchdays before concluding with King of the Hill Playoffs.

In a tightly contested grand final, Reckoning Esports defeated GodLike Esports 3–2 to secure the championship and confirm their place at the PUACL Finals.

Reckoning Esports player Jeet “Swifty” Kundra said the victory reflected the team’s resilience throughout the season, adding that representing India on the international stage is both an honour and a significant challenge.

GodLike Esports secured India’s second qualification slot through the Pokémon UNITE Winter Tournament 2026 – India, an additional pathway featuring open qualifiers that welcomed both established organisations and emerging teams.

After their narrow India League defeat, GodLike Esports delivered a dominant performance in the single-elimination bracket, drawing on experience to capture the title. Their run included a decisive 3–0 victory over underdog finalist Orange Flag, one of the tournament’s breakout performers.

GodLike Esports player Om “Scepter” Gore said the team used its earlier loss as motivation, emphasizing confidence and consistency as key factors behind their qualification. Founder and CEO Chetan “Kronten” Chandgude described the achievement as a milestone for both the organisation and the wider Indian esports community.

The Pokémon UNITE Asia Champions League 2026 Finals will take place on March 28–29 at Yokohama BUNTAI. Reckoning Esports and GodLike Esports will join 16 teams competing for the championship title and a share of the $200,000 prize pool.

The post Reckoning Esports and GodLike Esports to Represent India at the Pokémon UNITE Asia Champions League 2026 in Japan appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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