eSports
Celebrities From the Billion Dollar Esports Industry Celebrated at the Esports Awards
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The Esports Awards, the Oscars of esports, is excited to announce the full list of winners from this year’s ceremony which were unveiled during an industry-first virtual celebration that saw millions of viewers tune in. Hosted by Eefje “Sjokz” Depoortere and presented by the likes of WWE Superstar Xavier Woods, renowned DJ Steve Aoki, and Tottenham footballer and EXCEL ESPORTS brand ambassador Dele Alli, over thirty awards were given out, more than ever before, showcasing the Esports Awards’ commitment to recognising every corner of the industry.
Esports is a billion-dollar industry that houses millions of fans and has seen big brands and big faces like TikTok, Louis Vuitton, Lexus, David Beckham, Drake, and Spotify enter the space. The Esports Awards is the only global annual ceremony that celebrates and honors figures from all areas of the industry. 2020 marks a landmark year for the Esports Awards as it celebrates its fifth year of celebrating and recognising excellence in esports. This year is its most ambitious event to date, with big-name partners in Lexus and Verizon, as well as a groundbreaking virtual online ceremony in partnership with LiveCGI. The CGI studio is a truly immersive and true-to-life showcase which has been handcrafted by LiveCGI’s unique expertise and top grade technology.
Among the big winners for the night were Riot Games who took home Esports Publisher of the Year In Association with LiveCGI and Esports Game of the Year in association with The Koyo Store for League of Legends. The awards didn’t stop there with Esports Content Team of the Year going to the League of Legends European Championship and the LOL Season Opening being named Esports Creative Piece of the Year.
Team Secret took home an impressive three awards including Esports PC Player of the Year for Michał “Nisha” Jankowski, Esports Coach of the Year for Lee “Heen” Seung Gon, and the coveted Esports Team of the Year for its Dota 2 roster.
In the player categories, Anthony “Shotzzy” Cuevas-Castro took home Esports Console Rookie of the Year in Partnership with SCUF and Esports Console Player of the Year in Partnership with SCUF after a breakthrough year which saw him take home multiple trophies including the biggest competition in the calendar, Call of Duty Championship. Elsewhere, Ryu “Keria” Min-seok picked up Esports PC Rookie of the Year In Association with Matrix Keyboards on the back of a stand out performance at the League of Legends World Championship and Made Bagas “Zuxxy” Pramudita took home Esports Mobile Player of the Year.
The full list of Esports Awards winners are:
- Esports Mobile Game of the Year presented by Verizon – Freefire
- Esports Publisher of the Year In Association with LiveCGI from Esports Supply – Riot Games
- Esports Game of the Year in association with The Koyo Store – League of Legends
- Esports Supporting Agency of the Year in association with Grind Gaming – CSA
- Esports Coverage Website of the Year in association with Sizzle Creative – Esports Observer
- Esports Play of the Year in association with Respawn – İsmailcan “XANTARES” Dörtkardeş (BIG)
- Esports Creative/Creative Team of the Year in Association with eBeatz – Paper Crowns
- Esports Journalist of the Year – Emily Rand
- Esports Content Team of the Year – League of Legends European Championship
- Esports Content Creator of the Year In Association with Esports Stadium Arlington – UpUpDownDown
- Esports Caster of the Year (Play by Play) – Clayton “CaptainFlowers” Raines
- Esports Caster of the Year (Colour) – Michael “KiXSTAr” Stockley
- Esports Host of the Year – Eefje “Sjokz” Deporteere
- Esports PC Rookie of the Year In Association with Matrix Keyboards – Ryu “Keria” Min-seok (T1)
- Esports Console Rookie of the Year in Partnership with SCUF – Anthony “Shotzzy” Cuevas-Castro (Dallas Empire)
- Esports Mobile Player of the Year – Made Bagas “Zuxxy” Pramudita (Bigetron RA)
- Esports Console Player of the Year in Partnership with SCUF – Anthony “Shotzzy” Cuevas-Castro (Dallas Empire)
- Esports PC Player of the Year – Michał “Nisha” Jankowski (Team Secret)
- Esports Team of the Year – Team Secret (Dota 2)
- Esports Personality of the Year presented by Lexus – Carlos “ocelote” Rodríguez Santiago
- Streamer of the Year Presented by Lexus – Ibai
- Esports Organisation of the Year – G2 Esports
- Esports Cosplay of the Year – Glory Lamothe
- Esports Creative Piece of the Year in association with eBeatz – LOL season opening
Last night the Esports Awards hosted the inaugural Esports Awards Prelude which saw a total of ten awards handed out. The winners included the likes of Logitech, Chad “SPUNJ” Burchill, and Eavesdrop Podcast. It also played host to the Lifetime Achievement in Esports Class of 2020 which honours individuals who have had a long-lasting impact and dedicated their professional life to improving the industry.
- Esports Collegiate Award – Tyrelle Appleton
- Esports Hardware Provider of the Year – Elgato
- Esports Commercial Partner of the Year – Logitech
- Lifetime Achievement in Esports – Class of 2020
- Johnathan “Fatality” Wendel
- Daigo Umehara
- Richard Lewis
- Craig “Torbull” Levine
- Michael Sepso
- Lim ‘Boxer’ Yo-Hwan
- Esports Photographer of the Year – Rich Loch
- Esports Videographer of the Year – Logan Dodson
- Esports Coach of the Year – Lee “Heen” Seung Gon (Team Secret)
- Esports Analyst of the Year – Chad “SPUNJ” Burchill
- Esports Content Series of the Year – Eavesdrop Podcast
- Panel’s Choice Award in association with Touch of Ginger – Michal Slowinski
- Panel’s Choice Award in association with Touch of Ginger – Steve Dudenhoeffer
“It has been a milestone year, not just for the Esports Awards, but for the esports industry. We have been faced with many challenges and hurdles as well as opportunities to showcase how resilient and talent led our industry is. As we conclude our fifth year with more votes, more viewership, and more mainstream partners than ever before I am pleased that we were able to put together an ambitious virtual event to celebrate those who have really made a difference and continued to push our industry forward.” said Michael Ashford, Managing Director, Esports Awards
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Asia
Esports World Cup Foundation Announces Strategic Partnership with Tencent
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Partnership to drive EWC’s expansion in China, leveraging Tencent E-sports’ networks and expertise to connect Chinese esports with EWC’s global ecosystem
The Esports World Cup Foundation (EWCF) announced a partnership with Tencent, making Tencent E-sports the EWCF’s strategic partner in China to drive the expansion of the Esports World Cup’s presence in the region. This partnership marks a significant milestone in the EWCF’s purpose to unite global esports fans under one competitive umbrella and underscores its commitment to integrating the world’s most important and rapidly growing esports market into the Esports World Cup platform. The agreement was formalized at the Empower Esports Worldwide Series – The Esports Operation and Technology Session in Shenzhen, China.
The collaboration will establish a dedicated Development Team to enhance EWC’s visibility, engagement, and industry collaboration in China, while leveraging EWC’s and Tencent E-sports’ networks and expertise to connect Chinese esports with EWC’s global ecosystem. Tencent E-sports will provide marketing expertise, strategic consulting, and operational support to deliver diverse content and experiences.
“The Esports World Cup has created a global stage for competitive gaming, demonstrating its influence not only in China but across the world,” said Mars Hou, Vice President of Tencent Games and General Manager of Tencent E-sports. “Through this partnership, we are committed to elevating EWC’s presence in China and integrating our esports industry with the world’s largest competitive gaming event. We look forward to deepening our collaboration with EWCF to push esports forward on a global scale.”
“The Esports World Cup’s purpose is to create a global platform for esports and gaming fans worldwide, and investing in key growth markets for esports is a core pillar of our mission,” said Thamer Al Shuaibi, Chief of Staff at the Esports World Cup Foundation. “China plays a critical role in this vision, and Tencent’s leadership in gaming and esports positions it as an essential partner. By combining our expertise, we will continue to strengthen esports as an industry, providing new opportunities for Chinese players and Clubs, and bringing the best of the Esports World Cup to Chinese fans.”
Esports World Cup 2025 will once again unite gaming and esports communities in Riyadh, Saudi Arabia, for a global competition that will crown the next Esports World Cup Champion. The tournament’s unique cross-game format will reward Clubs and players competing for a life-changing prize pool in a mix of platforms and genres, bringing together esports’ best players, Clubs and games under one banner in the largest-ever celebration of esports.
The post Esports World Cup Foundation Announces Strategic Partnership with Tencent appeared first on European Gaming Industry News.
Compliance Updates
ESIC Implemented its Anti-doping Testing Programme at IEM Katowice 2025
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The Esports Integrity Commission (ESIC) implemented its comprehensive anti-doping testing program at IEM Katowice 2025, organised by ESL FACEIT Group (EFG). Conducted at EFG’s request, this initiative reinforced the commitment of both organisations to maintaining the highest standards of competitive integrity in esports.
ESIC’s anti-doping procedures, carried out in accordance with the ESIC Anti-Doping Code, ensured that all participating competitors at IEM Katowice adhered to globally recognised best practices. The programme featured advanced testing protocols, thorough monitoring and rigorous enforcement measures, all designed to uphold fair competition.
“At ESIC, our mission is to protect the integrity of the esports ecosystem. By deploying our anti-doping testing at IEM Katowice 2025, we reaffirmed our dedication to supporting event organizers like EFG in hosting competitions where athletes compete responsibly and ethically,” Stephen Hanna, Chief Executive Officer of ESIC, said.
Over the past few years, ESIC has administered more than 700 anti-doping tests at major esports events, including those hosted by EFG. This extensive experience further cements ESIC’s reputation for providing industry-leading services that prioritise player welfare, competitive fairness and a culture of transparency.
“Protecting integrity is paramount for esports, which is why EFG and ESIC are constantly working together to ensure fair competition. ESIC have proven themselves to have the experience, as well as an advanced system that provides the credibility and peace of mind needed at one of our biggest and most prestigious events, IEM Katowice,” Carsten Kramer, Director of Tournament Management at EFG, said.
The post ESIC Implemented its Anti-doping Testing Programme at IEM Katowice 2025 appeared first on European Gaming Industry News.
eSports
Abios partners with Kindred Group to provide full esports betting solutions
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New partnership will see Kambi’s Esports division deliver its full suite of esports products, including odds via Kambi’s Odds Feed+ API, to Kindred’s in-house sportsbook
Abios, a leading esports data and odds provider and part of Kambi Group, is pleased to announce a multi-year partnership with Kindred Group, one of the world’s leading online betting and gaming operators, to provide its full range of best-in-class esports betting solutions.
Abios will supply its complete esports package, including odds, data, widgets and always-on content, to Kindred’s Unibet and 32Red brands, providing the operator’s in-house sportsbook with unrivalled esports betting experiences.
Leveraging Kambi’s Odds Feed+ API, Abios will deliver its high-uptime odds feed which includes comprehensive esoccer and ebasketball coverage, as well as leading esports titles such as Counter-Strike 2, League of Legends, Dota 2 and VALORANT. Utilising automated modelling, Abios’ low latency odds feed utilises official tournament data to power leading features such as bet builder and player props.
The new agreement is in addition to the Esports odds service Abios currently provides to Kindred as part of Kambi’s Turnkey Sportsbook service.
Anton Janér, Managing Director and Co-founder of Abios, said: “We are delighted to strengthen our partnership with Unibet and the wider Kindred Group, a leader in the global sports betting and gaming market. This agreement showcases the value of Abios’ full esports odds packages and our ability to deliver innovative solutions that meet the evolving needs of operators and enables them to reach new audiences through the growth of esports.”
Ben Colley, Sportsbook Director of Kindred Group, added: “Esports continues to grow in popularity, and it’s essential that we offer our customers the best possible experience in this exciting category. Extending our partnership with Abios via Kambi’s Odds Feed+ API and leveraging their deep expertise and esports odds solutions ensures we remain at the forefront of esports betting, delivering unparalleled products and services to our players.”
The post Abios partners with Kindred Group to provide full esports betting solutions appeared first on European Gaming Industry News.
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