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NGCB – 2020-33 Notice of Hearing on amendments to Regulations 1 & 14 to be held on June 25, 2020

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The Nevada Gaming Commission (NGC) will hold a public hearing for the purpose of considering adoption, amendment or repeal of the regulation(s) stated below.

IN COMPLIANCE WITH THE GOVERNOR’S EMERGENCY DIRECTIVE #006, DATED MARCH 22, 2020, THE CONSIDERATION OF THE ADOPTION, AMENDMENT, OR REPEAL OF THE REGULATIONS STATED BELOW DURING THE MEETING OF THE NEVADA GAMING COMMISSION COULD BE CONDUCTED BY MEANS OF ELECTRONIC COMMUNICATION. IF THE MEETING IS CONDUCTED BY MEANS OF ELECTRONIC COMMUNICATION, THE PUBLIC MAY ACCESS THE MEETING AT THE TIME NOTICED HEREIN BY LIVE STREAM LINK POSTED ON THE NEVADA GAMING COMMISSION’S AGENDA FOR ITS JUNE MEETING.

 

The public hearing will be held on or about the hour of 10:00 a.m. on June 25, 2020 at the following locations:

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Gaming Control Board Office

Grant Sawyer Building

Hearing Room 2450

555 East Washington Avenue

Las Vegas, Nevada 89101

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and via video conference at the

Gaming Control Board Office

1919 College Parkway

Carson City, Nevada 89706

 

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For Possible Action

2020-03R: CONSIDERATION OF ADOPTION OF PROPOSED AMENDMENTS TO NEVADA GAMING COMMISSION REGULATIONS 1 AND 14 REGARDING, WITHOUT LIMITATION, ELECTRONIC TRANSFERS OF MONEY TO A GAME OR GAMING DEVICE.

PURPOSE: To update the definitions of “counter games payout,” “counter games write,” “debit instrument,” “drop,” “electronic money transfer,” and “jackpot payout” with regard to new terms of art and with regard to allowing electronic transfers of money to games or gaming devices; to update the definition of cashless wagering system to reflect a new term of art; to delete the prohibition concerning electronic funds transfers from a financial institution to a game or gaming device; to add a new section governing electronic transfers of money using a debit instrument to a game or gaming device; and to take such additional action as may be necessary and proper to effectuate these stated purposes.

The proposed regulation changes will be considered by the NGC in accordance with the provisions of NRS 463.145, which provides that on the date and at the time and place designated, any interested person, or their duly authorized representative, or both, shall be afforded the opportunity to present statements, arguments or contentions in writing, with or without the opportunity to present the same orally. IF THE JUNE NGC MEETING IS HELD BY MEANS OF ELECTRONIC COMMUNICATION, ANY PERSON DESIRING TO PRESENT STATEMENTS, ARGUMENTS OR CONTENTIONS CONCERNING THE PROPOSED REGULATION CHANGES MUST PROVIDE SUCH IN WRITING TO THE EXECUTIVE SECRETARY AT [email protected].

These items will be heard by the NGC at the June 25, 2020 meeting, and may be continued and heard at subsequent meetings of the NGC as required to effectuate the above-stated purposes.

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The proposed regulation  language  will be posted on the Nevada  Gaming Control Board  website

“Regulation  Activity”  page  at: http://gaming.nv.gov/index.aspx?page=52.

 

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Canada

ELK Studios Expands Partnership with SkillOnNet to Ontario Market

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PlayOJO, SlotsMagic and SpinGenie to carry ELK Studios’ games in Ontario

Global entertainment brand SkillOnNet and innovative Swedish game creator Elk Studios have cemented their longstanding partnership with the launch of ELK’s groundbreaking portfolio in the Ontario market.

ELK Studios is responsible for some of the industry’s most innovative and engaging online casino games. Now, players at SkillOnNet’s Ontario-licensed casinos, PlayOJO, SlotsMagic and SpinGenie, will be able to experience the feature-packed delights of hit titles like Nitropolis, Tinkerbot and Pirot, as well as new release Orbitfall, and the studio’s signature X-iter and CollectR mechanics.

The expansion marks a milestone for ELK Studios as it continues to grow its footprint in regulated markets worldwide. SkillOnNet recently successfully launched the studio’s portfolio in the Spanish and Mexican markets through its Spanish-language brands and expects the studio’s games to make a similarly immediate impact with Ontario players.

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Ontario has become a hugely important growth market since the province launched regulated online gaming in 2022. It was worth $2.4 billion in 2024, with $63 billion in wagering, the lion’s share coming from online casinos.

Jani Kontturi, Head of Games at SkillOnNet said: “ELK Studios is known for its high-quality games that blend unique storytelling and humour with high levels of engagement and playability, which is why we’re delighted to introduce them to Ontario. We believe they will perform successfully, as they have in other markets around the world.”

Vaida Cirtautaite, CCO at ELK Studios said: “SkillOnNet has been an invaluable partner in our growth journey, and we are thrilled to expand our collaboration into Ontario. We’re excited to bring our innovative games to a new wave of players in this dynamic market.”

The post ELK Studios Expands Partnership with SkillOnNet to Ontario Market appeared first on Gaming and Gambling Industry in the Americas.

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AGCO

Playnetic granted Ontario supplier license

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Global B2B iGaming content provider secures first Canadian market entry following the successful submission and approval of its gaming-related supplier application

Playnetic, the in-demand global B2B iGaming content provider known for its quality games, reliable delivery and outstanding customer service, has announced the approval of its gaming-related supplier application by the Alcohol and Gaming Commission of Ontario (AGCO).

With the AGCO licensing process being recognised in the industry for its rigorous standards and thorough due diligence, the new certification confirms Playnetic was able to meet the high levels of integrity and regulatory compliance needed to legally distribute its content within the province.

As a result of the approval, Playnetic has now secured its first Canadian market entry and will be able to provide its library of innovative games to licensed operators in the Ontario region – with this starting point paving the way for further expansion into other regulated provinces in future.

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Given signs of change emerging within the Canadian market and Alberta making progress toward a regulated online model – likely drawing from Ontario’s framework – this license positions Playnetic strongly to expand its footprint in the country and further solidifies the company’s ambitious growth plans.

In the meantime, Playnetic has already begun making groundwork with key operators in the Ontario region and is looking forward to going live with some exciting brands over the coming months. The company will also be attending SBC’s Canadian Gaming Summit from June 17-19, where both existing and new potential partners alike are welcome to stop by and meet the team.

Dan Phillips, Chief Executive Officer at Playnetic, said: “Acquiring AGCO approval for our gaming-related supplier application is undoubtedly a big step for Playnetic. The new license not only secures our first Canadian market entry, but also reaffirms Playnetic’s position as a trusted provider in iGaming and underlines our commitment to compliance and operational excellence.”

Julian Borg-Barthet, Chief Commercial Officer at Playnetic, said: “We’re very excited to now be in a position to offer our library of innovative gaming content in Ontario, and the groundwork to do that with some of the region’s biggest licensed operators is already underway. Over time, we’re confident this license will also help us expand further into current markets and emerging regulated provinces, such as Alberta.”

The post Playnetic granted Ontario supplier license appeared first on Gaming and Gambling Industry in the Americas.

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BetVictor

BetVictor Canada launches Tracy McGrady Safer Gambling campaign

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BetVictor Canada has launched its new out-of-home advertising campaign across the streets of Toronto to promote NBA legend Tracy McGrady as its Safer Gambling Ambassador.

Two mobile digital trucks strategically targeting high-traffic areas near Scotiabank Arena, Rogers Centre, and major sporting events will provide prime audience exposure for the campaign, scheduled around Toronto Maple Leafs, Toronto Raptors, and Toronto Blue Jays home games.

To further enhance the campaign’s reach, BetVictor Canada has partnered with Clear Media Group to leverage digital taxi tops across Toronto, providing city-wide exposure with 100 taxis displaying key brand messaging. These digital taxi tops will run during peak evening hours (5:00pm – 9:00pm) on select dates until April 5th, 2025.

The campaign coincides with Problem Gambling Awareness Month, a nationwide grassroots campaign held each March that seeks to increase public awareness of problem gambling and promote prevention, treatment, and recovery services.

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BetVictor Canada offers an array of tools and services to help its Canadian customers bet and play safely and responsibly, across a host of sports betting markets and online casino games.

Mark Harper, Head of Emerging Markets at BV Group, said: BetVictor is delighted to be participating in the National Council of Problem Gambling campaign in March, to help increase public awareness of problem gambling and the need to promote prevention, treatment and recovery services.

“In using our Safer Gambling Ambassador, Tracy McGrady, to raise awareness about BetVictor’s safer gambling tools such as loss limits, time alerts and product restrictions we are dedicated to ensuring all players have a safe gambling experience. #PGAM2025.”

The post BetVictor Canada launches Tracy McGrady Safer Gambling campaign appeared first on Gaming and Gambling Industry in the Americas.

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