eSports
FIA’s Initiative Unites Federations Against Online Abuse
Following the recent partnership, in a unified effort to combat the presence of online abuse in sports, the International Esports Federation (IESF) is now supporting the campaign led by the Federation Internationale de l’Automobile (FIA) and United Against Online Abuse (UAOA). By joining forces, the IESF reaffirms its commitment to creating a fair digital environment that upholds the principles of humanity, sportsmanship and respect for athletes.
International sporting federations and NGOs have come together in the first-ever industry-wide barometer survey to express grave concerns about the harmful effect that online abuse is having on sports and its competitors.
Among the headline findings of the survey, undertaken by the United Against Online Abuse campaign, was a concern among the 22 sporting federations and NGOs that participated that abuse is driving sports stars from the competition.
Online abuse puts sports at risk of losing stars – UAOA survey finds:
- United Against Online Abuse campaign releases findings of first-ever industry-wide barometer.
- The survey takes perspectives from global sporting federations including FIFA, World Athletics, UCI, ITF, World Netball, FIM, FIA.
- 75% of the respondents to the survey reported that competitors regularly face threats of harm against themselves or their families.
- 66% of federations believe that social media platforms should do more to tackle online abuse, with 90% expressing fears that the issue will prompt stars to leave the sport.
Mohammed Ben Sulayem, Founding Partner of UAOA and President of the FIA, said: “Online abuse is a persistent issue within the sporting world. A number of international federations have voiced their concerns via our barometer survey and in regular discussions we have held since the campaign launch in 2022. The survey findings highlight the importance of united anti-abuse efforts across sporting ecosystems and beyond.
“As part of the UAOA campaign, the aim of our coalition is to rid our sport of the scourge of online abuse. Together we seek to bring about behavioral and regulatory change to create a safer, more harmonious environment free of abuse, hate speech, and harassment. We already have the support of a number of sporting bodies and governments and are in discussions with other stakeholders to grow our support base.”
Boban Totovski, General Secretary of the International Esports Federation, said: “The International Esports Federation is built on respect, not rage. Whether you’re a pro player or a weekend warrior, let’s spread positive vibes and make Esports a community, not a battleground. Level up your sportsmanship, not your toxicity. Remember, the real victory is respect, not burning books. Let’s make Esports a place where everyone feels welcome.”
eSports
Vlad Marinescu Re-Elected as 10th IESF President
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The International Esports Federation (IESF) concluded its 17th Ordinary General Meeting (OGM) in Kuala Lumpur, Malaysia, alongside the 17th World Esports Championship Mobile Legends: Bang Bang (MLBB) Finals. Member federations from around the world gathered to review the federation’s annual progress, adopt key motions, and participate in the 10th IESF Elections, marking a milestone moment in the federation’s governance history.
During the election session, Vlad Marinescu was re-elected as the 10th President of the IESF, securing his second term. His re-election reflects the continued confidence of the membership in his leadership and vision for the future of the World of Esports.
“I am truly grateful for the trust placed in me to continue leading the International Esports Federation,” Marinescu said. “As we mark our 10th election cycle, we remain steadfast in our commitment to unity, transparency, and the sustained growth of the World of Esports.”
Delegates reviewed strategic priorities for the year ahead, including enhanced governance standards, expanded athlete development initiatives, and strengthened international cooperation. Voting on member-submitted motions underscored the federation’s collective commitment to advancing integrity, professionalism, and institutional maturity across the esports ecosystem.
The assembly also elected the IESF Board for 2026, comprising:
Board Members:
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HRH Prince Omar Bin Faisal – Jordan
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Afiq Fadhli Bin Narawi – Malaysia
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Elin Yoojung Moen – Norway
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Clint Kennedy – United States
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Flip De Bruyn – Namibia
The OGM concluded as the 17th World Esports Championship MLBB Finals continued, highlighting IESF’s ongoing mission to unite nations through Esports and support athletes, federations, and fans worldwide.
The post Vlad Marinescu Re-Elected as 10th IESF President appeared first on European Gaming Industry News.
Bet builder
GG.BET launches Bet Builder for a new way to bet
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Customers can now use Bet Builder, a format that lets them build their own set of markets on one match into a single bet with higher odds. Bet Builder is available for both esports and sports events. You can try out the new feature with a deposit bonus of up to 150% and a free bet worth up to $50.
Customers can now place a combined bet on a single match by picking various options for how events in the match will play out. For example, in CS2, customers can choose which team will win on a specific map, how many kills a specific player will rack up, how many rounds will be played on a single map, and so on.
To place a Bet Builder bet, pick an event that hasn’t started yet, press the ‘Bet Builder’ button, put together your selection of markets from those available, get higher combo odds, and finish placing the bet in one click. At this initial stage, GG.BET is offering Bet Builder on football, basketball, hockey, CS2, Dota 2, LoL, and VALORANT, with more sports and disciplines to be added down the line.
“GG.BET has always been known for embracing unconventional markets and elaborate betting options. Bet Builder is there to meet customer demand for more interesting formats in a single match. The ability to make predictions right down to a specific round and any other tiny detail of a match is what gives users variety and improves their skills,” the GG.BET press office explained.
GG.BET is offering customers the opportunity to test out the Bet Builder format with a deposit bonus of up to 150% and a free bet of up to $50.
The post GG.BET launches Bet Builder for a new way to bet appeared first on European Gaming Industry News.
Asia
IESF Officially Opens the World Esports Championship 2025 in Kuala Lumpur
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The World Esports Championship 2025 (WEC25) is officially open in Kuala Lumpur, welcoming athletes, fans, and delegations from around the globe. With 19 nations taking part in Mobile Legends: Bang Bang (MLBB), this year’s event stands as the most internationally diverse MLBB competition in IESF history.
After a year filled with national and regional qualifiers and preparations from teams around the world, the world’s top esports athletes have arrived in Malaysia’s capital, Kuala Lumpur. The opening ceremony set the tone for the days ahead, offering fans a first glimpse of the excitement and atmosphere surrounding this year’s championship.
“WEC25 reflects the continued growth of esports as a space for connection, competition, and shared passion,” said IESF General Secretary Boban Totovski. “Bringing together 19 nations for MLBB is a milestone not just for the title, but for the entire esports ecosystem. We are proud to bring this edition of the championship to Kuala Lumpur.”
As the competition officially kicks off, the schedule is fully packed with exciting match-ups among Nations, competing for their flag and country. The best from all over the world will have the unique opportunity to become the MLBB World Champion.
IESF extends its gratitude to the Malaysian government and the Ministry for Youth and Sports, partners, athletes, and global supporters who continue to elevate the championship’s reach and impact.
The post IESF Officially Opens the World Esports Championship 2025 in Kuala Lumpur appeared first on European Gaming Industry News.
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