Gaming
Unity Launches Safe Voice in Closed Beta – An Advanced Anti-Toxicity Solution to Foster Safer Gaming Communities

Unity (NYSE: U), the world’s leading platform for creating and growing real-time 3D (RT3D) content, today announced the launch of Safe Voice, an advanced toxicity detection solution from Unity Gaming Services that leverages cutting-edge acoustic and semantic intelligence to identify in-game toxicity at scale. The context-aware technology gives studios the capability to take action faster, and to ultimately build and foster more positive, safe and engaged gaming communities. Safe Voice analyzes unique voice characteristics like tone, loudness, pitch, intonation, emotion, and context of player interactions, to deliver nuanced insights rapidly. Built to integrate seamlessly with Unity’s Voice Chat solution (Vivox), Safe Voice is game engine agnostic and provides an important safety-layer to a game’s player communications toolkit.
“At Unity we are leading the way with best-in-class solutions to support studios in their fight to protect their communities from toxic and disruptive behavior in games,” said Jeff Collins, SVP and GM, Unity Gaming Services. “Safe Voice is exemplary of how we’re tackling this challenge with cutting-edge technology that intuitively makes what was once a laborious and resource intensive process more efficient, effective and scalable. We are excited to empower studios with a tool that simplifies combatting toxicity and helps pave the way for building safer and more inclusive gaming environments.”
Safe Voice leverages advanced machine learning algorithms to offer both proactive and player-initiated toxicity detection. It is activated when players flag instances of toxic or disruptive behaviors and it also monitors for behaviors or activities in game that could be indicative of a toxic event (e.g. players muting another player or abrupt exits). Detailed session reporting dashboards give moderators a thorough and nuanced understanding of player interactions so they can better monitor the health of their community. The overview dashboard shows trends over time and surfaces behaviors that are driving the most disruption in their game to help moderators prioritize instances to react to.
Hi-Rez Studios, the creators of the popular free-to-play tactical shooter, Rogue Company, recently adopted Safe Voice to help manage their toxicity challenges.
“Safe Voice is a breakthrough tool that has helped us better understand our community,” said Tony Jones, Lead Producer, Rogue Company. “The tool gives us visibility into what’s happening in the game, not only from a trust and safety perspective, but also from a general gameplay perspective. The extra data points in the Safe Voice dashboard have been critical for helping moderators identify higher risk users and incidents quickly, allowing us to mitigate situations before they have a chance to escalate in a much more efficient and effective way.”
Safe Voice is the first product from a suite of toxicity solutions Unity plans to release that will be available through Unity Gaming Services. Safe Voice is available in closed beta now. Developers can visit https://create .unity .com/safe-voice-beta to request beta access. To learn more about Safe Voice, visit https://unity .com/products/safe-voice.
Games of the Future 2025
The Countdown is On: Less Than 3 Months to Go Until The Games of The Future 2025 Kicks Off in Abu Dhabi

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In just under three months, the world will turn its eyes to Abu Dhabi as the Games of the Future 2025 (GOTF 2025) prepare to deliver an electrifying showcase of competition, innovation and entertainment.
Set to redefine the boundaries of sport in a pioneering format where competitors must excel both in traditional sports and digital gaming arenas, the Games of the Future 2025 is set to be a sporting spectacular like no other.
For six days from 18-23 December, ADNEC will transform into a futuristic sports hub featuring sports and esports arenas, robot combat zones and drone racing tracks, as athletes and clubs from across the globe battle across 11 phygital disciplines that test speed, strategy and sporting prowess for a staggering USD 5 million prize pool.
Led by ASPIRE as the official delivery authority for the Games of the Future 2025, and supported by Ethara, the operations powerhouse behind some of the city’s key iconic events, athletes, fans and spectators can look forward to an exceptional edition that will elevate the Games of the Future into a landmark occasion on the global sporting calendar.
Residents and visitors can experience a taste of the action with an immersive roadshow at a series of locations across the UAE from October to December. Featuring live demos and interactive challenges, the tour will bring the thrill of phygital sport to life ahead of the Games of the Future 2025 in December.
Nis Hatt, CEO of Phygital International, said: “Phygital sports are rewriting the rulebooks of competition. With less than three months to go, transforming the iconic exhibition centre in the heart of Abu Dhabi into the world’s most advanced space for both digital and physical competition is no small feat. It requires the vision and dedication of hundreds of people to build bespoke digital arenas, pitches, and immersive experiences that will redefine how athletes compete and how fans engage.”
Fans will be able to follow every moment of the Games of the Future 2025 thanks to two newly confirmed media partners. Ei Nerd, Brazil’s leading entertainment platform boasting over 4 billion views, will bring the spectacle directly to its vast community, and BIGG, one of the foremost gaming and esports entertainment company in EMEA, will deliver comprehensive coverage via BIGG TV, the Middle East’s leading gaming channel, which reaches 50 million households in more than 100 countries.
The post The Countdown is On: Less Than 3 Months to Go Until The Games of The Future 2025 Kicks Off in Abu Dhabi appeared first on European Gaming Industry News.
155.io
155.io rolls out new chaos-fuelled game Survivor

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155.io, the live content studio built for a mobile-first world, has amped up the chaos in its live game portfolio with the launch of Survivor – a frenetic, last-marble-standing battle that turns physics into pure entertainment.
Brought to life from 155.io’s custom-built studio, Survivor sees 16 marbles begin on a plate that spins to make collisions in a mesmerising display of speed and chaos – ultimately leaving just one winner. Marbles are assigned to coloured teams with each featuring a different number of marbles, creating unique odds every round.
The mercurial white marble pays out over 15x, making every spin a heart-racing showdown. 155.io’s live portfolio of games stars ducks.io, Marbles.io and Stairpong.io. All of the games are recorded from a real-world studio, broadcast live, designed for the mobile user in mind.
155.io Founder and CEO Sam Jones commented: “Survivor strikes the perfect balance of real-world chaos, adrenaline, and intensity as players watch to see which marble outlasts the rest. It’s a fun, fresh twist on our original marbles game — one that players still love to this day. This is exactly what 155.io is about: simple, universal games brought to life with real-world action and designed for the next generation of players.”
The post 155.io rolls out new chaos-fuelled game Survivor appeared first on European Gaming Industry News.
Belatra
Belatra on target with debut crash game: Goose Boom Bang

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Belatra, a leading developer of innovative online slots, has set its sights on the crash game market with the launch of its hit new game, Goose Boom Bang.
Following 30 successful years of creating outstanding slot and instant games, Belatra has turned its sights on the crash game market. Goose Boom Bang stars a fearless goose whose explosive personality takes the game to new heights. As soon as the goose takes off, the multiplier begins to climb – from 1.01x up to an incredible 1000x. The longer the goose travels, the higher the potential reward.
As the journey gathers pace, the risk increases and at any moment the goose can be stopped in his tracks by a cunning Hunter, the swift Hawk, or the sly Crocodile. The prize returns to zero as soon as the goose is stopped by one of these protagonists. Players must decide the opportune moment to call time on the goose flight, but choose when to shoot and claim the winnings.
If the shot hits the mark, the bet is multiplied by the current multiplier, and the Goose drops to the water. Game round history is displayed at the top of the screen: green indicates a win, red – shows a loss. The Goose’s flight path continues to be shown even after the round, revealing how far it could have flown and the maximum possible winning total.
Misha Voinich, Head of Business Development at Belatra, commented: “Belatra has fired the starting gun on its crash game entry, bringing its signature style of humor, dynamic gameplay, and unique atmosphere. Players have the power to choose when to stop the Goose and secure the maximum multiplier before the Hunter, Hawk, or Crocodile ends the round for them!”
The post Belatra on target with debut crash game: Goose Boom Bang appeared first on European Gaming Industry News.
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