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SPORT1 and Psyonix continue cooperation: The new season of the Rocket League Championship Series live on eSPORTS1 and eSportsONE

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The new season of the Rocket League Championship Series (RLCS) will be live on eSPORTS1 and the pan-European channel eSportsONE as well as selected events live on free-TV on SPORT1: Sport1 GmbH and video game developer Psyonix have extended their 2020 cooperation by one year. The deal was brokered by IMG and includes platform-neutral rights to the Rocket League Championship Series for the pan-European area. RLCS Season 2021-22 kicked off on October 15 with the first regional tournament for North America. From October 22 to October 24, the first regional for Europe will now take place, which eSPORTS1 and eSportsONE will broadcast live daily from 5:00 p.m. The decisive matches can also be seen on Sunday live from 8:00 p.m. on SPORT1 on free-TV. Just like last year, selected events of the top-class tournament series will also be shown live on free-TV on SPORT1.

This is how the Rocket League Championship Series 2021-22 works

In Rocket League, players try to get a ball into the opponent’s goal using rocket-powered cars. Launched in 2016, the Rocket League Championship Series (RLCS) pits the world’s best teams against each other in this esports title. Since last season, the tournament series has been divided into three sections: “Fall”, “Winter”, and “Spring”, each of which includes three regional events for North America and Europe as well as a major tournament. At the end of the season, the best Rocket League team in the world will be crowned in the Rocket League World Championship. 

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eSPORTS1 and the pan-European channel eSportsONE will accompany the entire 2021-22 season of the Rocket League Championship Series live. After the season opener last weekend, the EU Regional 1 of the first stage of the season “Fall” is now scheduled from Friday, October 22, to Sunday, October 24, which eSPORTS1 and eSportsONE will broadcast live daily from 5:00 p.m. The decisive matches can also be seen on Sunday live from 8:00 p.m. on SPORT1 on free-TV. The commentators are Pascal Schuster, Florian Merz, Jonas Schaffrick and Fabian Sieroka (see overview for exact line-up). The first seasonal section’s two other Regionals in North America and Europe will take place at the end of October and in November. The first Major event is currently scheduled for December 8-12. Selected events will also be shown live on SPORT1 on free-TV.

The next broadcasts of the Rocket League Championship Series 2021-22 on the SPORT1 platforms:

Plattform

Tag, Datum

Uhrzeit

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Rocket League

Info

eSPORTS1

eSportsONE

Friday, October 22

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5:00 p.m. live

RLCS Fall Split 21/22

EU Regional 1, day 1

Commentators: Pascal Schuster, Florian Merz

eSPORTS1

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eSportsONE

Saturday, October 23

5:00 p.m. live

RLCS Fall Split 21/22

EU Regional 1, day 2

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Commentators: Pascal Schuster, Jonas Schaffrick

SPORT1

eSPORTS1

eSportsONE

Sunday, October 24

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8:00 p.m. (live entry)

5:00 p.m. live

RLCS Fall Split 21/22

EU Regional 1, day 3

Commentators: Fabian Sieroka, Jonas Schaffrick

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eSPORTS1

eSportsONE

Friday, October 29

7:00 p.m. live

RLCS Fall Split 21/22

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NA Regional 2, Tag 1

 

eSPORTS1

eSportsONE

Saturday, October 30

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7:00 p.m. live

RLCS Fall Split 21/22

NA Regional 2, Tag 2

Commentators: Pascal Schuster, Jonas Schaffrick

SPORT1

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eSPORTS1

eSportsONE

Sunday, October 31

7:30 p.m (live entry)

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6:00 p.m. live

RLCS Fall Split 21/22

NA Regional 2, Tag 3

Commentators: Pascal Schuster, Jonas Schaffrick

 

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Thunderpick Partners with Oddin.gg and Introduces BetPeek, First Fully Interactive Esports Viewing Platform

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Thunderpick, the leading esports betting platform, in partnership with Oddin.gg, a provider of end-to-end esports betting solutions, today announced the exclusive launch of BetPeek, a first-of-its-kind interactive esports viewing experience available only on Thunderpick.io.

While most esports streams today limit fans to static broadcast feeds and pre-selected camera angles, BetPeek flips the script. For the first time, viewers can control how they watch the action—transforming every match into a personalized, immersive event.

BetPeek’s key features include:

  • Follow Any Player – Switch instantly to the POV of any competitor on the server.

  • Dynamic Camera Control – Place the camera anywhere on the map for a unique vantage point.

  • X-Ray Vision – Unlock strategic insights by seeing what players can’t.

  • Play, Pause & Rewind – Revisit every clutch play with DVR-style controls.

  • Integrated Betting Tools – Access deeper context and analysis to inform smarter wagers.

“Traditional esports streams have barely evolved; they’re often one-size-fits-all broadcasts that leave fans wishing for more control,” said Kelly Sanders, Head of Strategy at Thunderpick. “BetPeek completely changes that. By putting fans in the driver’s seat, we’re delivering an esports experience that’s not just more engaging, but truly revolutionary for bettors and spectators alike.”

Why It Matters

Until now, esports fans had little choice beyond passively watching standard tournament streams or fragmented co-streams. BetPeek represents the next era: an interactive, on-demand, and bet-integrated platform unlike anything else in the industry. For bettors, this means unprecedented visibility into momentum shifts, rotations, and player form. For fans, it’s a chance to experience the match exactly how they want.

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Exclusive to Thunderpick

BetPeek is available only on Thunderpick.io, reinforcing Thunderpick’s position as the most innovative esports betting destination worldwide. In partnership with Oddin.gg, a global leader in esports betting solutions, Thunderpick continues to push the boundaries of what’s possible in live, fan-first esports engagement.

The post Thunderpick Partners with Oddin.gg and Introduces BetPeek, First Fully Interactive Esports Viewing Platform appeared first on Gaming and Gambling Industry in the Americas.

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Esports Charts to deliver comprehensive viewership data to GeoGuessr

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Esports Charts, the leading esports viewership analytics provider, is partnering with GeoGuessr, the world’s favourite geography‑guessing game, to deliver detailed analytics for its esports tournaments. The collaboration will give organizers clear insights into audience engagement and viewership patterns across events.

As part of the partnership, Esports Charts provides tournament dashboard data for the GeoGuessr competitions. Organizers can track engagement trends, compare performance across regions, and make data-driven decisions for future events.

“Esports Charts is thrilled to support GeoGuessr’s esports events. Our team even enjoys the game together during team activities, so it’s fun to combine that passion with our analytics expertise. By providing clear insights into viewership and engagement, we hope to help the organizers nurture and grow GeoGuessr’s competitive scene globally.” – Sergii Rudenko, CSO at Esports Charts

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The recent GeoGuessr World Championship 2025 set new viewership records, reflecting the game’s growing presence in esports. In recent years, GeoGuessr has expanded its competitive offerings with larger prize pools, longer seasons, and more events.

“This year’s World Championship has been an incredible journey across four countries. We extend our gratitude to the passionate GeoGuessr community, talented players, and all of our partners who made this possible. Our partnership with Esports Charts plays a key role in helping us gain valuable audience insights, allowing us to continuously grow and elevate the GeoGuessr esports scene. – Mikael Falgard, Head of GeoGuessr Esports

The collaboration marks another step in the development of GeoGuessr’s esports scene and strengthens Esports Charts’ role as a leading provider of competitive gaming analytics.

The post Esports Charts to deliver comprehensive viewership data to GeoGuessr appeared first on European Gaming Industry News.

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Global Esports Federation confirms program for Los Angeles 2026 Global Esports Games

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The Global Esports Federation at its 16th Board Meeting approved the draft program for the Los Angeles 2026 Global Esports Games, to be held in December 2026. This follows the earlier announcement of Los Angeles as host city at a major ceremony hosted by Los Angeles Times Media Group Executive Chairman & CEO Dr. Patrick Soon-Shiong, Los Angeles Mayor Karen Bass, and El Segundo Mayor Chris Pimentel—now marking a significant milestone on the road to GEF’s flagship event in the United States.

The GEF Board also unanimously elected Paul J. Foster as President of the Global Esports Federation. Paul, who is GEF Chief Executive Officer, was appointed President ad interim following the resignation of founding President Chris Chan in July, and now assumes the role of President & CEO through December 2027.

“I’m honored to be elected President of the Global Esports Federation at today’s Board Meeting. Together with our Member Federations and partners, we will champion inclusion, innovation, and sustainability—empowering athletes, embracing digital transformation, and strengthening the global credibility and prestige of esports for generations to come.” –Paul J. Foster, GEF President & CEO.

In addition, the GEF Board approved the establishment of frameworks to develop the esports ecosystem in the United States, anchored in Los Angeles. This initiative will strengthen the GEF’s connections with stakeholders worldwide and reinforce its mission to elevate esports for all.

The outcomes of GEF 16th Board Meeting reaffirm the GEF’s role as a convening platform, uniting athletes, publishers, Member Federations, and partners to power the future of esports globally.

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The post Global Esports Federation confirms program for Los Angeles 2026 Global Esports Games appeared first on Gaming and Gambling Industry in the Americas.

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