Latest News
ThunderSpin’s Halloween slot is set to scare the competition stiff
The world-class independent game studio, ThunderSpin, has launched a ‘spooktacular’ slot to entertain players and boost operator income in one frighteningly fun game, Halloween Witch Party.
As the season of the witch approaches ThunderSpin’s new 5-reel, 4-row video slot has been designed to appeal to players of all ages and genders across the world with the game coinciding with the launch of the brand’s new sports betting and casino site OLE!bet.
Confirming the commercial nature of its latest holiday-themed title, Jeff Letlat, CEO of ThunderSpin, explained: “As the name reflects, this game was created especially for the spookiest event of the year – Halloween! Linking games to events and celebrations such as Halloween is highly impactful to operators’ income with numbers growing dramatically around these titles. For us, it’s about diversifying our portfolio to have different games associated with different holidays resulting in strong percentage uplifts for operators and crucially, creating engaging gameplay for players.”
Halloween Witch Party joins ThunderSpin’s other high-quality modern slots linked to specific events and celebrations and full game portfolio, including Kingdom of Glory and Book of Treasures, providing high rewards for both players and operators throughout the calendar year.
The company’s latest game is played with 25 fixed winning lines, 1 bet level (fixed) equals 10 coins and different coin value as well as a maximum win per spin of 1000x bet. In addition to seasonal special symbols and a ghostly Avalanche Feature there are also multiple themed bonuses to ensure exciting and engaging gameplay centred around the Halloween theme.
ThunderSpin’s renowned game studio of 20 highly-skilled developers in Easter Europe undertake significant R&D to ensure its games are adaptable for different regions making them suitable across multiple markets. “We select universally popular themes,” he added. “As targeting specific cultures only would limit our growth opportunities. We prefer ‘products’ of popular culture. We develop game mechanics with interesting and popular features to reach the market and audience as fast and as wide as possible. We aim to elaborate diversity in portfolio, so anyone could find a game due to his/her preferences.
“With Halloween Witch Party, we wanted to focus on players who are aware of Halloween’s visual themes and ideas such as pumpkins and ghosts but whilst also using recognisable themes which appeal across the world.”
Corresponding with the Q3 release of its latest slot, ThunderSpin will also be debuting its sports betting and casino site OLE!bet, signalling a strong commitment to the future of betting in the face of COVID-19 restrictions across the LatAm region. “We debated pushing the launch backwards because of COVID but decided to push forward once sports events started again,” added Letlat. “While there will be an initial minor difference of no offline audiences for our platform, OLE!bet’s focus is on sportsbook and offering great odds. We are confident that in line with the target market, the product offers an all-in-one solution, which is what modern users demand.”
The OLE!bet sportsbook and casino brand offers a wide range of various sport and casino games, and the best service for its clients from all over the world resulting in a uniquely positioned platform for one of the strongest emerging markets in gaming. “LatAm is growing,” concluded Letlat. “As a region it has been hugely underestimated during recent years and now it is booming. Our website features the latest software, great promotions and a carefully selected collection of finest games which players should also check out while trying their luck on our latest release Halloween Witch Party which is available on OLE!bet just in time for the spookiest season.”
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asia-pacific
Groove shortlisted for Best Aggregator at SiGMA Asia Awards 2026
Groove has been named a finalist for Best Aggregator 2026 at the SiGMA Asia Awards, with the ceremony scheduled for 2 June 2026 at the SMX Convention Centre Manila during the SiGMA Asia Summit.
The shortlist was announced by Global Gaming Insider, according to the company. Groove said its platform aggregates more than 15,000 games from over 150 providers via a single API.
Giusy Campo, Business Development Director at Groove, said: “This shortlist is external recognition of a truth we already feel internally: Groove is moving at a different pace. Asia is not a single market, it is a collection of distinct regulatory environments, player behaviours, and partnership opportunities”
Campo added: “Our platform is built to respect that complexity, not smooth it over. Being named a finalist for Best Aggregator tells us that our approach; deep integration, localised content strategies, and commercial precision; is resonating with the operators who matter most in this region. We are not just bringing games to Asia. We are bringing a roadmap for sustainable growth.”
Yahale Meltzer, Co-Founder and CEO of Groove, said: “The aggregation space is crowded. Differentiation is everything. This nomination confirms that our vision, transforming aggregation from a commodity into a strategic growth discipline, is taking hold.” He added: “Operators across Asia are no longer asking for just volume or speed. They are asking for structural resilience, data intelligence, and a partner who can execute across fragmented regulatory landscapes with precision. Groove delivers that. To be recognised alongside the best in Asia is a privilege, but the real work continues in Manila and beyond. We are here to win, not just awards, but the trust of the operators who build their businesses on our platform.”
The post Groove shortlisted for Best Aggregator at SiGMA Asia Awards 2026 appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
data providers
DATA.BET reports 168% turnover growth from virtual content in Q1 2025–Q1 2026
DATA.BET says turnover from its virtual content grew 168% between Q1 2025 and Q1 2026, with the supplier reporting the product accounted for 39% of total virtual sports turnover and 45% of profits over the period.
The company said the content is developed fully in-house and delivered through automated bot-vs-bot matches that run 24/7 without dependence on real-world fixture schedules. DATA.BET positioned the format as a way to provide continuous events and reduce operational overhead for operators.
Across the same period, DATA.BET reported +299% active users, +129% across clients GGR, +246% events per quarter, and +218% bets placed.
DATA.BET also said the audience profile overlaps with live football bettors, which it believes supports retention during seasonal breaks. The supplier added that the algorithm-driven format “carries no fraud exposure,” supports In-Stream Betting overlays, and provides near-zero latency between broadcast and market updates.
“Over the past year, our bot-vs-bot virtual content has delivered consistent, measurable results across every operator deployment. Building e-Football in-house gives us the flexibility to configure it to what each operator actually needs — whether that is a specific league structure, a particular mix of bot and player content, or a branded competition format,” mentioned Rostyslav Likhtin, Head of Product at DATA.BET.
The post DATA.BET reports 168% turnover growth from virtual content in Q1 2025–Q1 2026 appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
content studios
155.io makes fintech debut with Coverd partnership
155.io has signed a partnership with US-based fintech platform Coverd, marking the content studio’s first move into fintech. The deal was announced Thursday 21st May 2026.
Under the agreement, 155.io’s real-world games will be integrated into Coverd’s platform. Coverd said the integration is designed to turn everyday transactions into interactive experiences where users can win the chance to have purchases covered through 155.io gameplay.
Sam Jones, Founder & CEO of 155.io, said: “This partnership gives us the opportunity to bring our content to a completely new audience. We share a philosophy with Coverd around disrupting and modernising industries through more interactive experiences. They understand that younger audiences expect entertainment and engagement across every digital touchpoint, including finance, which is exactly how we think about design.”
Albert Wang, Coverd co-founder, added: “Today’s consumer is actively embracing gamified products across every category, so there’s no reason personal finance should stay in the stone age. We’re excited to work with 155.io to make financial experiences more interactive and give everyone a chance to live big by winning back their purchases. 155.io’s next-gen content fits perfectly with what we’re building at Coverd.”
155.io said the integration will bring its interactive content—built around live-action footage and real-time mechanics—to Coverd users. The studio’s portfolio includes Rush Hour from its CCTV Game
library, alongside Ducks.io and Snow Run.
The post 155.io makes fintech debut with Coverd partnership appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
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