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GAMSTOP records nearly 2,000 new registrants a week on average in 2024

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  • GAMSTOP recorded 49,494 total new registrants in the first half of 2024, taking the total number signed up for the self-exclusion scheme to 482,815.
  • There was a 12% year-on-year increase in the number of 16-24 year old registrants as the average age of those joining the scheme continuing to fall.

 GAMSTOP, the national self-exclusion scheme for online gambling, has today announced that more than 1,904 consumers registered with the service in an average week during the first half of 2024.

More than 49,000 people have self-excluded from gambling sites in 2024 so far. April 2024 was a record-breaking month with 8,686 new registrants – the highest volume of monthly registrations since GAMSTOP’s inception in April 2018.

The Euros also appears to have had an impact, with registrations up 8% for the first half of July (knockout stages) compared to the same period last year. There were unusually high volumes of registrations on three days in particular – the day after England’s group stage victory over Serbia, the day after England’s extra time last 16 victory over Slovakia and the day after the final.

A total of 482,815 people have registered with GAMSTOP from its launch to the end of June 2024. The ongoing increase in registrations suggests that self-exclusion continues to be an important tool for consumers facing challenges with their gambling, giving them a chance to pause and seek additional support.

The age of those choosing to use GAMSTOP’s service continues to get younger. One in two of those who registered in H1 2024 were aged 16-35. Furthermore, there was a 12% year-on-year increase in the number of 16–24-year-olds choosing to exclude themselves from all online gambling sites.

Nearly half of GAMSTOP registrants (49%) signed up for a five-year exclusion – the longest timeframe currently available. Consumers can also choose to self-exclude for shorter periods of six months or one year.

Those registered continue to be mostly men, with 71% of registrants in the first half of the year identifying as male.

Responding to these latest findings, GAMSTOP CEO, Fiona Palmer said: The increasing number of registrations we have seen in the first half of 2024 could reflect a growing awareness and proactive approach among individuals to tackle gambling-related issues. Particularly concerning is the 12% year-on-year rise in registrations among 16-24-year-olds, indicating the urgent need for targeted support for younger age groups and preventative education to this demographic.

GAMSTOP’s mission remains steadfast: to provide a crucial safety net for those struggling with gambling. The continuing rise in registration figures affirm the importance and effectiveness of our service in helping people reclaim control over their lives.”

The post GAMSTOP records nearly 2,000 new registrants a week on average in 2024 appeared first on European Gaming Industry News.

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QTech Games adds UU Slots content in new supplier deal

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Partnership integrates UU Slots’ e-Games and slots catalogue into QTech’s aggregation platform for operator customers.

QTech Games has signed a new content partnership with UU Slots, adding the supplier’s slots and e-Games catalogue to QTech’s aggregation platform for its operator customers.

QTech said the integration brings titles including Bonanza Wilds Party, Golden Aztec Multiways, Ultimate Ace, Bolt of Olympus and the Mahjong Wilds series to its platform distribution.

UU Slots’ Board of Directors commented: “QTech is a natural habitat for our superior digital content. We are widening our scope across developing regions and their market-leading platform provides a flexible gateway to some previously overlooked regions.

“Operators are invited to take a dive deep into UU Slots’ vast ocean of slot games. Tailored for enthusiasts, our mobile slot game collection offers unparalleled gaming experiences, and we can’t wait to see how these titles now perform outside of our home territories.”

Philip Doftvik, QTech Games’ CEO, said: “It’s another welcome validation of our platform’s diversity to have integrated more premium content from UU Slots. They’re a dynamic supplier that offers some exciting localised games, which have long reigned supreme in Eastern markets. With their flagship features and adrenaline-packed gameplay, we’re now confident of taking this portfolio into new markets, continuing to raise the bar and shape a fresh experience for global players who, in many cases, will be new to the immersive worlds of UU Slots.”

The post QTech Games adds UU Slots content in new supplier deal appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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Private London Forum Connecting iGaming Leaders, Investors and Advisers on Growth and M&A

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London’s status as a key global financial centre will serve as the backdrop to the launch of the industry’s first World Gaming M&A Summit (WGM&A). Taking place on 1 July and serving as the curtain raiser to iGB L!VE, the WGM&A represents the only dedicated forum for corporate development officers and M&A advisors working in iGaming.

The WorldGaming M&A Summit brings a dedicated focus on mergers and acquisitions in iGaming. Convening leadership from public and private operators alongside sector-focused investment banks, legal advisers and corporate finance specialists, attendees will benefit from a highly targeted opportunity to engage with key decision-makers, originate deal flow, assess strategic fit and gain insights from active market participants.

The event provides direct access to London’s deep sector expertise built over decades of transactions and its unparalleled ecosystem of strategic acquirers, potential targets, leading advisory firms and business leaders across the M&A value chain.

Industry expert and WorldGaming chairman Michael Caselli stated: “M&A is a business imperative in the current iGaming landscape and this event features insights from sector-specialist advisers and industry leaders including Morgan Stanley’s Laurence Hopkins and Paolo Della Rovere, and Bally’s Robeson Reeves.

“Also featuring strategic intent sessions, industry leaders will host round tables to explain their growth theses, define their M&A criteria and share their business’ vision for consolidation and growth. Following the sessions attendees are invited to the M&A Summit cocktail reception and dinner where conversations will continue and deals will be cemented.”

Explaining the background to the Tier 1 event, World Gaming managing director Stuart Hunter said: “Legislative and fiscal developments, including the increase in UK gaming taxes which were announced by the government in the November 2025 budget, evolving European regulations and wider global legislative adjustments, have prompted the introduction of the World Gaming M&A Summit.

“The WGM&A is part of a broader programme of business-critical events taking place at iGB L!VE. With so many investors and decision makers based in London, iGB L!VE is closer to the people who are critical to the future development of the iGaming industry.”

In order to maintain a focused, high-level attendance, the WorldGaming M&A Summit is limiting its attendance and tickets are by application only. Applicants should be actively seeking strategic partnerships or be an experienced adviser in the sector. Applications are being accepted at  igblive.com/igb-live-ma-summit.

The post Private London Forum Connecting iGaming Leaders, Investors and Advisers on Growth and M&A appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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Groove shortlisted for Best Aggregator at SiGMA Asia Awards 2026

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Groove has been named a finalist for Best Aggregator 2026 at the SiGMA Asia Awards, with the ceremony scheduled for 2 June 2026 at the SMX Convention Centre Manila during the SiGMA Asia Summit.

The shortlist was announced by Global Gaming Insider, according to the company. Groove said its platform aggregates more than 15,000 games from over 150 providers via a single API.

Giusy Campo, Business Development Director at Groove, said: “This shortlist is external recognition of a truth we already feel internally: Groove is moving at a different pace. Asia is not a single market, it is a collection of distinct regulatory environments, player behaviours, and partnership opportunities”

Campo added: “Our platform is built to respect that complexity, not smooth it over. Being named a finalist for Best Aggregator tells us that our approach; deep integration, localised content strategies, and commercial precision; is resonating with the operators who matter most in this region. We are not just bringing games to Asia. We are bringing a roadmap for sustainable growth.”

Yahale Meltzer, Co-Founder and CEO of Groove, said: “The aggregation space is crowded. Differentiation is everything. This nomination confirms that our vision, transforming aggregation from a commodity into a strategic growth discipline, is taking hold.” He added: “Operators across Asia are no longer asking for just volume or speed. They are asking for structural resilience, data intelligence, and a partner who can execute across fragmented regulatory landscapes with precision. Groove delivers that. To be recognised alongside the best in Asia is a privilege, but the real work continues in Manila and beyond. We are here to win, not just awards, but the trust of the operators who build their businesses on our platform.”

The post Groove shortlisted for Best Aggregator at SiGMA Asia Awards 2026 appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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