Latest News
Veikkaus’ digital gaming market share increased by 3 percentage points
2023 was a successful year for Veikkaus’ digital channel initiatives, and the company’s overall result was in line with its target. 180,000 new people registered as Veikkaus customers, and Veikkaus’ customer base now totals over 2.5 million registered customers.
Digital gaming grew by 4.5 percentage points and totalled nearly 55% of Veikkaus’ gross gaming revenue. Veikkaus channelled its development investments particularly into its digital channel, where the games created by Veikkaus’ own gaming studio also accounted for a large share of the gross gaming revenue generated by the company’s online casino, eArpa service, and other offerings. In addition, preparations were made during the year to ensure that Veikkaus would be ready for the customer registration requirement that will apply to all of its games from the beginning of 2024. Veikkaus is also the first gaming company in the world to require its customers to register when purchasing or redeeming physical scratch cards and lottery tickets, to ensure a safer gambling environment for all.
Veikkaus in 2023:
- The Veikkaus Group’s actual sales revenue in 2023 totalled EUR 1,033.1 million (-3.5% compared to 2022). The actual sales revenue includes the gross gaming revenue from gambling activities and turnover from other business activities.
- Veikkaus Group’s profit for the fiscal year was EUR 578.5 million (-13.7 %) while operating profit was EUR 573.6 million (-14.5 %). The decline in the result was due to an increase in the lottery tax, one time cost entries made as a result of the cooperation negotiations in the autumn, and significant investments in the Group’s future.
- The financial profit of parent company Veikkaus Oy for 2023 was EUR 585.0 million (-14.0%), and the operating profit was EUR 580.2 million (-14.7%). Veikkaus’ gross gaming revenue totalled EUR 1,032.0 million (-3.6 %). The decline was partly the result of Veikkaus’ responsibility measure, i.e. the identification requirement for physical ticket-based game players that came into force in May 2023.
- The lottery tax paid to the central government on gross gaming revenue increased by 1.6 percentage points from the previous year’s figure of 3.4%, amounting to 5% for the fiscal year. In 2023, Veikkaus Oy paid EUR 51.7 million in lottery tax, which is EUR 15.4 million more than the previous year.
- In 2023, authenticated gambling accounted for 90.6% (+11.1 percentage points) of Veikkaus’ domestic gambling activities. From 1 January 2024, all Veikkaus games can only be played by registered customers, who must identify themselves every time they play.
- At the end of 2023, Veikkaus had approximately 2,520,000 registered customers. The number of registered customers increased by approximately 180,000 (+8.0 %) during the year.
The long-running trend of gambling shifting to the digital channel continued in 2023, and 54.8% of gross gaming revenue from Veikkaus’ consumer-oriented gambling activities was derived from the digital channel (+4.5 percentage points). According to the estimate of H2 Gambling Capital, Veikkaus accounted for around 54% (+3 percentage points) of the Finnish digital gambling market for the year.
– Veikkaus’ profits and performance in 2023 were as expected, and we can be satisfied with these as a whole. The year was particularly successful for our online games, and Veikkaus will continue to deepen its development investments in its digital channel, says Veikkaus CFO Regina Sippel.
In terms of gross gaming revenue, the most successful of Veikkaus’ game groups was its online casino (digital automated games and digital table games), whose gross gaming revenue totalled EUR 184.0 million (+6.1%). This growth was particularly boosted by the company’s successful game releases.
Veikkaus’ most-played games were Eurojackpot and Lotto. The gross gaming revenue for Eurojackpot, which is drawn twice a week, was EUR 151.1 million (+0.0%). During the year under review, Lotto’s gross gaming revenue amounted to EUR 136.5 million (-8.9%).
2023 was the last year when Veikkaus Oy’s profit was settled to any beneficiary ministries. Beginning from 2024, Veikkaus Oy’s revenues will be directed to the state budget without any pre-defined beneficiaries.
All games to be covered by the identification requirement
Veikkaus began mandating the registration of players as Veikkaus customers for ticket-based games in mid-May. The impacts of the identification requirement on gaming have been as expected. Veikkaus also made preparations for the identification requirement for scratch card games, which entered into force on 1 January 2024 and meant that all Veikkaus games now require identification.
– Today, all of our games, including all physical scratch cards, are subject to the identification requirement. This means that we have become a worldwide pioneer in ensuring the responsibility of our gambling operations, says Susanna Saikkonen, Vice President for Sustainability at Veikkaus.
The identification of players enables a safer gambling environment where customers can be offered various services, such as loss and money transfer limits, and the possibility of self-exclusion of all games. The data obtained through identified gaming activities can also be used to prevent and reduce the harms of gambling.
– Using the data, we can analyse our players’ gambling habits and identify the signs of high-risk gambling. In 2023, our gambling harm prediction system helped us make over 3,700 calls to at-risk players, and we also introduced an automation-based care and communication model for high-risk level customers. In particular, we found that advance messages about calls, attempted calls, and the discussions that took place had a clear impact on the number of customers who decided to set a self-exclusion for themselves, Saikkonen explains.
From the perspective of preventing gambling problems, it will be vital to have other gambling companies operating in Finland follow Veikkaus’ example in complying with the same responsibility rules. The Government Programme states that Finland intends to introduce a partial multi-licence system at the beginning of 2026. It will be important to keep to the schedule that has been set. The new system will allow for the necessary tools and measures for preventing gambling problems. Every extra day in an environment without common rules is a day too late.
Veikkaus subsidiary Fennica Gaming expanded rapidly
During the year, the objective of Veikkaus subsidiary Fennica Gaming, which focuses on Veikkaus’ international business-to-business operations, was to expand the eArpa service to new markets, which it performed successfully. In 2023, the company delivered games to three continents and eight state-owned gaming companies. By the end of the year, Finnish online lotteries were available in the Nordic countries, the Baltic States, Central Europe, and America.
– Fennica Gaming’s corporate customers have been very satisfied with the quality of our games as well as Fennica Gaming’s service level, expertise, and the reliability of our deliveries. With these new markets, we have learned a lot about how we can best add value to our corporate customers’ business activities. We believe that our rapid expansion will also continue in 2024, says Timo Kiiskinen, CEO of Fennica Gaming.
Latest News
Convergence in iGaming: The Structural Shift of 2026
Modern iGaming platforms no longer operate in silos. Payments influence trust and onboarding. Social mechanics influence engagement and retention. Media platforms influence visibility and acquisition. These systems now function as a unified flow.
In this article, Atlaslive explores how fintech, social gaming mechanics, and media ecosystems are merging into a single operational model for iGaming platforms.
Beyond Integrations: A Connected Product Flow
Convergence describes a structural change. Payments, identity checks, engagement tools, and acquisition channels operate continuously rather than sequentially.
A deposit impacts verification timing. Social features introduce moderation and monitoring. Media platform policies affect product messaging and promotional mechanics.
Competitive platforms are built around real-time system awareness.
Payments at the Center
Fintech now shapes the full player journey.
Payment speed defines trust. Embedded flows reduce redirect friction. Verification processes operate contextually. Financial controls affect session continuity.
Payments and compliance functions are integrated directly into product architecture.
Borrowing from Social Gaming
With smoother onboarding, engagement expands.
Live formats, community mechanics, and interactive environments extend session depth. Emotional participation increases alongside transactional activity.
However, higher interaction also requires structured moderation and responsible gaming oversight.
Media-Led Discovery
Creator-driven platforms now influence distribution and brand exposure.
Content policies often exceed local regulation. Attribution becomes fragmented across channels. Visibility depends on alignment with platform expectations.
Marketing and compliance increasingly overlap.
Compliance as Design Constraint
Payments, engagement, and distribution cannot be managed independently in regulated markets.
“This is why convergence has become structural. Platforms have moved toward unified systems that can monitor, react, and report across the entire player journey in real time. Not to add complexity, but to reduce risk while scaling.”
—Dmytro Matiiuk, Head of Delivery
Unified systems reduce risk while supporting growth.
Conclusion
Operating in 2026 means managing a connected ecosystem. Payment flows, social mechanics, and media strategies must align within a single architecture. Platforms designed for coherence, like Atlaslive, support this integrated approach.
This document is provided to you for your information and discussion only. This document was based on public sources of information and was created by the Atlaslive team for marketing usage. It is not a solicitation or an offer to buy or sell any gambling-related product. Nothing in this document constitutes legal or business development advice. This document has been prepared from sources Atlaslive believes to be reliable, but we do not guarantee its accuracy or completeness and do not accept liability for any loss arising from its use. Atlaslive reserves the right to remedy any errors that may be present in this document.
About Atlaslive
Atlaslive is a B2B software development company that specializes in creating a multifunctional and automated platform to optimize the workflow of sports betting and casino operators. Key components of the Atlaslive Platform include Sportsbook, Casino, Risk Management and Anti-Fraud Tools, CRM, Bonus Engine, Business Analytics, Payment Systems, and Retail Module. Follow the company on LinkedIn to stay updated with the latest news in iGaming technology.
Genting Casino
Genting Launches Vegas Casino Experience Leaderboard Competition
- Players get chance to win a Vegas Casino Experience or £5,000 in cash
- Players can climb the leaderboard by playing specific games or tables on certain weeks
- Prizes available for those that finish 2nd-50th
Genting Casino, a premium online casino provider, is giving players the opportunity to win a Vegas Casino Experience or £5,000 in cash with the introduction of its Vegas Casino Experience Leaderboard Challenge.
Running through 23 March 2026, this special online offer encourages qualifying UK casino players to participate on a nationwide leaderboard by playing their preferred games and advancing to the summit for a chance to win the ultimate Vegas vacation or a cash substitute.
Players can participate by making a minimum deposit of £10 with the bonus code BMLV150, granting them 150 free spins on Big Bass Splash and initial leaderboard points to launch their campaign.
Points means prizes
Points on the leaderboard are accumulated by betting on chosen online casino games and live tables. Gamers can advance up the leaderboard by participating in favored games like Lucky Lady’s Charm Deluxe, Big Bass Splash, Lord of the Ocean, and Cleopatra, along with live tables streamed from Genting Live in Manchester, Resorts World Birmingham, and Palm Beach.
The leading player on the leaderboard will receive their selection of the VIP Las Vegas Casino Escape for two, which features round-trip flights, a four-night accommodation at a luxury Las Vegas hotel, $2,000 in spending cash, and exclusive entertainment tickets, or the £5,000 cash option.
Players who finish in 2nd to 25th place will earn 30 Golden Chips that can be used on Genting Live Roulette tables. Participants ranked from 26th to 50th will receive 100 complimentary spins on a unique Genting Casino themed Starburst game.
Mike Vella, Brand Marketing Project Manager said: “We’re incredibly excited to launch the Vegas Casino Experience campaign. It’s a truly standout experience that brings the thrill of the Las Vegas Strip straight to our UK players.
“This promotion celebrates our passion for delivering unforgettable moments, whether that’s through immersive gameplay or the chance to win the ultimate Vegas getaway. We’ve designed this experience to reward our community in a way that goes far beyond the screen, and we can’t wait to see who will take home this once-in-a-lifetime prize.”
Winners will be contacted on 26 March 2026.
The post Genting Launches Vegas Casino Experience Leaderboard Competition appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Acquire.bet
Acquire.bet Partners with E2 to Deploy Advanced Sports Betting Monetization Technology Across North America
Acquire.bet has announced a strategic partnership with E2, the global SaaS provider behind BetQL-powered publisher solutions, aimed at strengthening sports betting and iGaming monetisation across North America and regulated Canadian markets.
Under the agreement, Acquire.bet will serve as E2’s exclusive regional partner, bringing E2’s technology suite to publishers and media brands across the U.S. and Canada. The collaboration combines E2’s deep-linking, sports data and content tools with Acquire.bet’s established monetisation expertise, analytics infrastructure, and operator relationships to help publishers convert sports audiences into compliant, high-performing betting and gaming revenue streams.
E2’s technology offering includes sportsbook-specific deep links tailored by state, intelligent betting widgets and scoreboards, branded sports hubs featuring betting tips and pre-game analysis, and free-to-play games deployed directly within a publisher’s own brand environment. Designed to integrate seamlessly into editorial and sports content, these tools enhance user engagement while improving conversion performance.
Acquire.bet will oversee all commercial monetisation, connecting publishers with regulated sportsbook and iGaming operators and optimising performance through its proven acquisition and analytics capabilities. Together, the two companies aim to provide media brands with a scalable, tech-enabled pathway to monetise sports traffic in increasingly competitive regulated markets.
One of the first initiatives to launch under the partnership is a fully built World Cup Hub, created to capitalise on the surge in North American betting interest around this summer’s tournament. Delivered as a turnkey solution, the hub will feature seamless CMS integration, continuously updated bespoke match and betting content, and built-in monetisation.
Allan Petrilli, Managing Director at Acquire.bet, commented:
“This partnership is a natural next step in how we support publishers and media companies operating in North America’s regulated environment. E2 brings proven technology that enhances how sports content connects to betting opportunities, while Acquire.bet provides the monetisation expertise, operator relationships and market insight needed to turn that engagement into sustainable revenue. Together, we’re expanding the toolkit available to publishers competing in an extremely crowded market.”
Nigel Frith, Director of Strategy at E2, added:
“Acquire.bet has built a strong reputation as a leader in sports betting and iGaming monetisation across North America. By partnering exclusively with them in the region, we’re ensuring our technology is deployed alongside a team that understands both regulatory complexity and commercial realities. This collaboration allows us to bring our SaaS solutions to market in a way that delivers tangible value for media partners and operators alike.”
The partnership will initially focus on the U.S. and regulated Canadian markets, with additional expansion planned as sports betting regulation continues to evolve.
The post Acquire.bet Partners with E2 to Deploy Advanced Sports Betting Monetization Technology Across North America appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
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