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TIGA reveals shortlist for UK Games Education Awards 2023

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TIGA, the trade association representing the UK’s video games industry, has revealed the shortlist for the TIGA UK Games Education Awards 2023.

These awards recognise outstanding students, education providers and best practice.

The winners of the 12 categories will be announced in a virtual ceremony on Friday September 29th 2023, together with the winner of a special award that will be revealed during the programme.

Creative Assembly, the studio behind the Total War series and new FPS title Hyenas, is the headline sponsor of the TIGA UK Games Education Awards 2023. As a multi-award winner for their education work, Creative Assembly utilises the skills and passions of 850 employees to provide industry outreach to students across the globe.

The Awards are further supported by: Gold sponsor Sumo Group, the award winning international family of game development studios; and Bronze sponsor, Lockwood Publishing.

Dr Richard Wilson OBE, TIGA CEO, said: “The TIGA Education Awards shortlist highlights leaders in games education: outstanding students, excellent providers and good practice in education. Thank you to Creative Assembly, our headline sponsor, Sumo Group, our Gold Sponsor and Lockwood Publishing, our Bronze Sponsor, for supporting excellence in skills and learning, and for making the TIGA UK Games Education Awards 2023 possible. We look forward to revealing the crème de la crème when we announce the winners of the Awards on September 29th.”

Sophie Bryan, Head of HR, Creative Assembly, said: “We are pleased to sponsor yet another year of the TIGA UK Games Education Awards and to present the Creative Assembly Best Student Game Award. It is an opportunity to support and promote excellence in games education which is a priority for our Legacy Project education outreach work. Each year, through the awards, we see an incredible calibre of students and educational practice and this year is no different; congratulations to all shortlisted.”

Christina Haralambous, Group Director of Communications & Marketing, Sumo Group, said: “Sumo Group is delighted to be sponsoring the TIGA UK Games Education Awards for 2023. Nurturing, supporting and celebrating future talent, and those that help educate that talent, is important to continue to move our industry forward. Congratulations to all those on the shortlist for these prestigious awards.”

Halli Bjornsson, CEO of Lockwood Publishing, said: “The TIGA Games Education Awards recognise achievements and spur further progress in education and skills. Congratulations to all of our finalists and I look forward to seeing the winners.”

TIGA’s charity partner for the Games Education Awards 2023 is The Passage. The Passage’s vision is of a society where street homelessness no longer exists and where everyone has a place to call home.  Founded in 1980, The Passage provides practical support and a wide range of services to help transform the lives of people experiencing, or at risk of experiencing homelessness.  Guided by their Vincentian values, The Passage offers their clients resources and solutions to prevent or end their homelessness for good. The charity runs a modern Resource Centre in London, helping people to find routes to employment, benefits and stable accommodation; four residential projects, outreach and health services and homelessness prevention schemes.

TIGA GAMES EDUCATION AWARDS 2023 SHORTLIST

OUTSTANDING TIGA GRADUATE OF THE YEAR: ARTIST

  1. Abertay University: Daniel Tolland
  2. Birmingham City University: Joseph Gordon
  3. Norwich University of the Arts: George Kee
  4. Norwich University of the Arts: Salene Tarling
  5. Staffordshire University: Megan-Louise Morris
  6. Staffordshire University: Aaron Burnhope
  7. University of Gloucestershire: Sam Carrier
  8. University of Hertfordshire: Maxine Lugg
  9. University of Hertfordshire: Diana Karakushyan
  10. University of Portsmouth: Victoria Primmer

OUTSTANDING TIGA GRADUATE OF THE YEAR: AUDIO

  1. Birmingham City University: Zih-Syuan Yang
  2. Norwich University of the Arts: Rhys Anthony
  3. Staffordshire University: Felype Goncalves Fernandes
  4. University of Portsmouth: Antti Liakka 

OUTSTANDING TIGA GRADUATE OF THE YEAR: COMPUTER GAMES TECHNOLOGY

  1. Abertay University: Rhys Duff
  2. Abertay University: Justin Syfrig
  3. Birmingham City University: Nadia Nadeem
  4. Bournemouth University: Annie Holliday
  5. Staffordshire University: Davide Pelino
  6. Staffordshire University: Conner Pittaway
  7. University of Portsmouth: Siddhesh Swamy
  8. University of Portsmouth: Victoria Primmer
  9. University of the West of England: William Whitehouse
  10. University of the West of England: Zac Collins

OUTSTANDING TIGA GRADUATE OF THE YEAR: DESIGNER

  1. Abertay University: Dominik Gawron
  2. Brunel University: Rui Silva
  3. Bournemouth University: Archie McGrath
  4. Bournemouth University: Ethan Shellard
  5. City, University of London: Ayotunde Norman-Williams
  6. Norwich University of the Arts: Szymon Garczynski
  7. Staffordshire University:  Jade Staines
  8. Staffordshire University: Olivia Cross
  9. Staffordshire University: Tyler Timlin
  10. University of Portsmouth: Liam Peachey

OUTSTANDING TIGA GRADUATE OF THE YEAR: PROGRAMMER

  1. Abertay University: Bridget Casey
  2. Birmingham City University: Ryan Westwood
  3. Bournemouth University: Ethan Shellard
  4. Sheffield Hallam University: Chae Taylor
  5. Sheffield Hallam University: Benjamin Kimberley
  6. Staffordshire University: Arnav Mehta
  7. University of Gloucestershire: Pheobe Pudge
  8. University of the West of England: William Whitehouse
  9. University of Portsmouth: Kian Bennett
  10. University of Portsmouth: Ethan Crooks

OUTSTANDING TIGA GRADUATE OF THE YEAR: PRODUCTION/ENTERPRISE

  1. Abertay University: Lyes Oussaiden
  2. Bournemouth University: Anita Oyebola
  3. Bournemouth University: Dario Splendido
  4. Bournemouth University: Giorgos Karambasis-Rodriguez
  5. University of Hertfordshire: Zuzana Remenarova
  6. University of Hertfordshire: Darina Koycheva
  7. University of Portsmouth: Joshua Hammond
  8. University of Portsmouth: Zane Oliver
  9. University of Portsmouth: Patrick Rotzetter

OUTSTANDING TIGA POST-GRADUATE OF THE YEAR

  1. Sheffield Hallam University: Benjamin Kimberley
  2. Sheffield Hallam University: Chae Taylor
  3. Staffordshire University: Jamie Linnell
  4. University of Hertfordshire: Muthuramalingam Ponnilavan
  5. University of Hertfordshire: Reshu Shrestha
  6. University of Hertfordshire: Safwan Sadik
  7. University of Portsmouth: Adam Jerrett

DIVERSITY AWARD

  1. London College of Communication, University of the Arts, London
  2. University of Greenwich
  3. University of Hertfordshire
  4. University of Portsmouth

EXCELLENCE IN UNIVERSITY/COLLEGE – INDUSTRY COLLABORATION

  1. Abertay University
  2. Birmingham City University
  3. Staffordshire University
  4. University of Hertfordshire
  5. University of Portsmouth 

INNOVATIVE TEACHING

  1. Abertay University
  2. Birmingham City University
  3. University of Hertfordshire
  4. University of Portsmouth

EXCELLENCE IN GAMES RESEARCH

  1. Abertay University
  2. Birmingham City University
  3. Bournemouth University
  4. EPSRC Centre for Doctoral Training in Intelligent Games and Game Intelligence (IGGI)
  5. Sheffield Hallam
  6. Staffordshire University
  7. University of Greenwich

CREATIVE ASSEMBLY BEST STUDENT GAME

  1. Abertay University: Slipways
  2. Birmingham City University: Checkmate Evolution
  3. Bournemouth University: Rum Runner’s Revenge
  4. City, University of London: WAFFLE
  5. London College of Communication, University of the Arts London: Letter Wars
  6. Norwich University of the Arts: Dog Walking Simulator
  7. Sheffield Hallam University: Death Rebuke
  8. Staffordshire University: Prepare to Dine
  9. University of Gloucestershire: Burger Zombies
  10. University of Greenwich: Void Edge
  11. University of Hertfordshire: My Shadow
  12. University of Portsmouth: Malltopia
  13. University of the West of Scotland: Project Retro Museum

TIGA has also today unveiled its Graduates of the Year, listing 89 outstanding graduates and post-graduates in games. 

Argentina

Blask data shows LATAM casino lobbies diverge beyond Pragmatic Play’s baseline

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Brazil stands out for crash-game visibility, while Argentina fragments across 15 providers, according to Blask’s review of five markets.

Blask has published new data on casino lobby distribution across five Latin American markets—Mexico, Brazil, Argentina, Chile and Peru—finding a shared baseline of Pragmatic Play dominance but sharply different secondary content patterns by country.

Across all five markets, Pragmatic Play “consistently dominates the top 30 most-distributed titles,” accounting for up to 16 positions in each country, Blask said. Beyond that layer, Blask argues there is “no single playbook” for how operators and aggregators build lobbies.

Brazil is the clearest outlier for mechanics, with crash-style titles such as Aviator and JetX appearing in the top 30, while similar formats are “largely absent” in the other markets analyzed. Blask also points to Brazil as the only country where Pocket Games Soft holds a meaningful distribution share, driven by its Fortune series.

Mexico shows the opposite pattern: the highest concentration of Pragmatic Play titles and a thinner secondary layer. Blask flagged Endorphina as an example of a provider appearing in Mexico’s top 30 but not elsewhere in its dataset.

Argentina is described as the most fragmented market, with 15 different providers represented in the top 30—more than any other country in the analysis—and broader visibility for live and table content. Chile “closely mirrors Mexico” structurally, Blask said, but includes a single non-Pragmatic title with near-ubiquitous placement across operator lobbies. Peru, meanwhile, spreads remaining top-30 positions across 12 providers, including studios not seen in the other markets and “legacy European brands such as Novomatic.”

Blask’s conclusion is that operators should not assume a winning lobby mix in one country will translate regionally. “Beyond the dominant layer, performance is defined not by regional trends, but by local player behavior and demand signals,” the company said.

The post Blask data shows LATAM casino lobbies diverge beyond Pragmatic Play’s baseline appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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Argentina

Same providers, different games: Blask uncovers hidden patterns in LATAM casino lobbies

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Casino lobbies across Latin America may look similar at first glance — but a deeper look reveals they operate on entirely different logic. According to new data from Blask, all five major region players (Mexico, Brazil, Argentina, Chile and Peru) share one common layer: Pragmatic Play consistently dominates the top 30 most-distributed titles, accounting for up to 16 positions in each market. But everything beyond that baseline tells a different story.

Crash games cluster in Brazil but not elsewhere

Brazil is the only market where crash-style mechanics achieve consistent visibility at the lobby level. Titles like Aviator and JetX both rank among the top 30, while similar formats are largely absent in the other four markets. At the same time, Brazil is the only country where a second provider, Pocket Games Soft, secures a meaningful share of distribution, driven entirely by its Fortune series. This dual pattern suggests a highly specific local demand profile rather than a regional trend.

Mexico runs on a tighter playbook

While Brazil expands, Mexico narrows. The market shows the highest concentration of Pragmatic Play titles and one of the most limited secondary layers. At the same time, it introduces isolated signals that don’t scale regionally such as the presence of Endorphina, which appears in the Mexican top 30 but nowhere else in the dataset.

Argentina breaks the pattern entirely

Argentina stands apart as the most fragmented market in the region. Its top 30 includes 15 different providers which is more than any other country analyzed. Unlike neighboring markets, where a handful of suppliers dominate, Argentina distributes visibility across a wide range of studios, particularly in live and table segments. The result is a lobby structure that resists standardization.

Chile shows how a single game can outperform the system

Chile closely mirrors Mexico in overall structure but with one key exception. A single non-Pragmatic title achieves near-ubiquitous placement across operator lobbies, becoming one of the strongest outliers in the entire dataset.This suggests that even in highly concentrated markets, individual titles can break through if they match local demand precisely.

Peru stretches the long tail further than anyone else

Peru takes the opposite approach to Mexico. While maintaining the same Pragmatic baseline, it distributes the remaining positions across 12 different providers, many of which do not appear in any other LATAM market analyzed. This includes both niche studios and legacy European brands such as Novomatic, pointing to a mix of underserved demand segments and alternative content sourcing strategies.

One region, no single playbook

The key takeaway from the analysis is simple: LATAM is not a unified market when it comes to content distribution. The same providers appear everywhere but the way their games are positioned, combined, and supplemented varies dramatically from country to country. For operators, this means that copying a successful lobby structure from one market to another is unlikely to work. Beyond the dominant layer, performance is defined not by regional trends, but by local player behavior and demand signals.

The post Same providers, different games: Blask uncovers hidden patterns in LATAM casino lobbies appeared first on Americas iGaming & Sports Betting News.

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Kai Botha

QTech Games continues to move fast with Playnetic integration

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QTech Games, the leading game aggregator for all emerging markets, has announced its latest partnership with Playnetic, an emerging force in iGaming casino entertainment content allowing its platform clients access to another timely delivered portfolio of games focusing on immersive experiences.

Integrating games from one of the more visually stunning slots providers adds yet more variety to QTech Games’ premier platform, which is taking the widest range of online games to emerging territories with established names sitting alongside the industry’s most exciting up-and-coming providers. Playnetic’s standout titles include recent releases like Patrick vs Joker, alongside established fan favourites such as Joxer, Scarabs of Wealth and Lucky Licks.

Playnetic prides itself on creating engaging, innovative and high performing games that are suitable for all global gaming markets, delivering a personalised approach, which offers operators more flexibility in their iGaming content choices to suit specific markets. This integration also ensures QTech’s array of operator partners can leverage more innovative and high-performing content to stay ahead in a competitive marketplace.

Playnetic’s portfolio has been optimised for mobile, a cornerstone of QTech’s RNG model, which is founded on its fully-owned and customised technical platform, allowing games providers and operators the fastest integration available. With over 50 years’ management experience, QTech Games’ diverse range of gaming options is designed to provide a definitive one-stop shop. While its all-inclusive licence fee model, unified game launcher and wallet integration API mean clients can easily connect and access an all-encompassing portfolio in a few clicks. This has fast-become the “go-to” solution for worldwide operators across developing territories.

Philip Doftvik, QTech Games’ CEO, said: “We will continue to add fresh content to the platform, prioritising suppliers who provide unique, localised content. Playnetic’s immersive and player-focussed gaming suite fits the bill perfectly. Their content brings a new level of energy and engagement which we’re excited to share across our ever-growing group of operators.

Kai Botha, Chief Commercial Officer at Playnetic, added: “Playnetic’s mission is to create innovative, thrilling, and high preforming premium quality games that connect with players across multiple markets. For us that means casino content that is informed by market insights, advances in game play features supported by robust technology and the latest gameplay trends.

This deal marks another significant stride in enhancing our delivery efficiency, accelerating markets access to our games to connect with even more players.  We look forward to seeing our games portfolio being available through QTech’s network.”

The post QTech Games continues to move fast with Playnetic integration appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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