Latest News
TIGA reveals shortlist for UK Games Education Awards 2023
TIGA, the trade association representing the UK’s video games industry, has revealed the shortlist for the TIGA UK Games Education Awards 2023.
These awards recognise outstanding students, education providers and best practice.
The winners of the 12 categories will be announced in a virtual ceremony on Friday September 29th 2023, together with the winner of a special award that will be revealed during the programme.
Creative Assembly, the studio behind the Total War series and new FPS title Hyenas, is the headline sponsor of the TIGA UK Games Education Awards 2023. As a multi-award winner for their education work, Creative Assembly utilises the skills and passions of 850 employees to provide industry outreach to students across the globe.
The Awards are further supported by: Gold sponsor Sumo Group, the award winning international family of game development studios; and Bronze sponsor, Lockwood Publishing.
Dr Richard Wilson OBE, TIGA CEO, said: “The TIGA Education Awards shortlist highlights leaders in games education: outstanding students, excellent providers and good practice in education. Thank you to Creative Assembly, our headline sponsor, Sumo Group, our Gold Sponsor and Lockwood Publishing, our Bronze Sponsor, for supporting excellence in skills and learning, and for making the TIGA UK Games Education Awards 2023 possible. We look forward to revealing the crème de la crème when we announce the winners of the Awards on September 29th.”
Sophie Bryan, Head of HR, Creative Assembly, said: “We are pleased to sponsor yet another year of the TIGA UK Games Education Awards and to present the Creative Assembly Best Student Game Award. It is an opportunity to support and promote excellence in games education which is a priority for our Legacy Project education outreach work. Each year, through the awards, we see an incredible calibre of students and educational practice and this year is no different; congratulations to all shortlisted.”
Christina Haralambous, Group Director of Communications & Marketing, Sumo Group, said: “Sumo Group is delighted to be sponsoring the TIGA UK Games Education Awards for 2023. Nurturing, supporting and celebrating future talent, and those that help educate that talent, is important to continue to move our industry forward. Congratulations to all those on the shortlist for these prestigious awards.”
Halli Bjornsson, CEO of Lockwood Publishing, said: “The TIGA Games Education Awards recognise achievements and spur further progress in education and skills. Congratulations to all of our finalists and I look forward to seeing the winners.”
TIGA’s charity partner for the Games Education Awards 2023 is The Passage. The Passage’s vision is of a society where street homelessness no longer exists and where everyone has a place to call home. Founded in 1980, The Passage provides practical support and a wide range of services to help transform the lives of people experiencing, or at risk of experiencing homelessness. Guided by their Vincentian values, The Passage offers their clients resources and solutions to prevent or end their homelessness for good. The charity runs a modern Resource Centre in London, helping people to find routes to employment, benefits and stable accommodation; four residential projects, outreach and health services and homelessness prevention schemes.
TIGA GAMES EDUCATION AWARDS 2023 SHORTLIST
OUTSTANDING TIGA GRADUATE OF THE YEAR: ARTIST
- Abertay University: Daniel Tolland
- Birmingham City University: Joseph Gordon
- Norwich University of the Arts: George Kee
- Norwich University of the Arts: Salene Tarling
- Staffordshire University: Megan-Louise Morris
- Staffordshire University: Aaron Burnhope
- University of Gloucestershire: Sam Carrier
- University of Hertfordshire: Maxine Lugg
- University of Hertfordshire: Diana Karakushyan
- University of Portsmouth: Victoria Primmer
OUTSTANDING TIGA GRADUATE OF THE YEAR: AUDIO
- Birmingham City University: Zih-Syuan Yang
- Norwich University of the Arts: Rhys Anthony
- Staffordshire University: Felype Goncalves Fernandes
- University of Portsmouth: Antti Liakka
OUTSTANDING TIGA GRADUATE OF THE YEAR: COMPUTER GAMES TECHNOLOGY
- Abertay University: Rhys Duff
- Abertay University: Justin Syfrig
- Birmingham City University: Nadia Nadeem
- Bournemouth University: Annie Holliday
- Staffordshire University: Davide Pelino
- Staffordshire University: Conner Pittaway
- University of Portsmouth: Siddhesh Swamy
- University of Portsmouth: Victoria Primmer
- University of the West of England: William Whitehouse
- University of the West of England: Zac Collins
OUTSTANDING TIGA GRADUATE OF THE YEAR: DESIGNER
- Abertay University: Dominik Gawron
- Brunel University: Rui Silva
- Bournemouth University: Archie McGrath
- Bournemouth University: Ethan Shellard
- City, University of London: Ayotunde Norman-Williams
- Norwich University of the Arts: Szymon Garczynski
- Staffordshire University: Jade Staines
- Staffordshire University: Olivia Cross
- Staffordshire University: Tyler Timlin
- University of Portsmouth: Liam Peachey
OUTSTANDING TIGA GRADUATE OF THE YEAR: PROGRAMMER
- Abertay University: Bridget Casey
- Birmingham City University: Ryan Westwood
- Bournemouth University: Ethan Shellard
- Sheffield Hallam University: Chae Taylor
- Sheffield Hallam University: Benjamin Kimberley
- Staffordshire University: Arnav Mehta
- University of Gloucestershire: Pheobe Pudge
- University of the West of England: William Whitehouse
- University of Portsmouth: Kian Bennett
- University of Portsmouth: Ethan Crooks
OUTSTANDING TIGA GRADUATE OF THE YEAR: PRODUCTION/ENTERPRISE
- Abertay University: Lyes Oussaiden
- Bournemouth University: Anita Oyebola
- Bournemouth University: Dario Splendido
- Bournemouth University: Giorgos Karambasis-Rodriguez
- University of Hertfordshire: Zuzana Remenarova
- University of Hertfordshire: Darina Koycheva
- University of Portsmouth: Joshua Hammond
- University of Portsmouth: Zane Oliver
- University of Portsmouth: Patrick Rotzetter
OUTSTANDING TIGA POST-GRADUATE OF THE YEAR
- Sheffield Hallam University: Benjamin Kimberley
- Sheffield Hallam University: Chae Taylor
- Staffordshire University: Jamie Linnell
- University of Hertfordshire: Muthuramalingam Ponnilavan
- University of Hertfordshire: Reshu Shrestha
- University of Hertfordshire: Safwan Sadik
- University of Portsmouth: Adam Jerrett
DIVERSITY AWARD
- London College of Communication, University of the Arts, London
- University of Greenwich
- University of Hertfordshire
- University of Portsmouth
EXCELLENCE IN UNIVERSITY/COLLEGE – INDUSTRY COLLABORATION
- Abertay University
- Birmingham City University
- Staffordshire University
- University of Hertfordshire
- University of Portsmouth
INNOVATIVE TEACHING
- Abertay University
- Birmingham City University
- University of Hertfordshire
- University of Portsmouth
EXCELLENCE IN GAMES RESEARCH
- Abertay University
- Birmingham City University
- Bournemouth University
- EPSRC Centre for Doctoral Training in Intelligent Games and Game Intelligence (IGGI)
- Sheffield Hallam
- Staffordshire University
- University of Greenwich
CREATIVE ASSEMBLY BEST STUDENT GAME
- Abertay University: Slipways
- Birmingham City University: Checkmate Evolution
- Bournemouth University: Rum Runner’s Revenge
- City, University of London: WAFFLE
- London College of Communication, University of the Arts London: Letter Wars
- Norwich University of the Arts: Dog Walking Simulator
- Sheffield Hallam University: Death Rebuke
- Staffordshire University: Prepare to Dine
- University of Gloucestershire: Burger Zombies
- University of Greenwich: Void Edge
- University of Hertfordshire: My Shadow
- University of Portsmouth: Malltopia
- University of the West of Scotland: Project Retro Museum
TIGA has also today unveiled its Graduates of the Year, listing 89 outstanding graduates and post-graduates in games.
Latest News
Texas Hold’em vs Omaha for Players Comparing Poker Formats
Poker formats share a surface: private cards, community cards, betting rounds, and a final five-card hand. The difference between variants, however, is not cosmetic. Texas Hold’em gives players 2 private cards, so the first decision is narrow and readable. Omaha gives 4, then forces exactly 2 of them into the final hand. That single rule changes the way every board is read.
Adding variety to your poker playing routine can be great fun, but it’s crucial to understand the formats before you do – or you may find yourself struggling at the table!
The Format Is the First Practical Filter

Once the basic rules are familiar, format choice becomes easier to understand when the games are seen side by side. A player comparing Hold’em with Omaha is not only comparing two sets of rules. They are comparing the amount of private information available before the flop, how many possible hand combinations need to be tracked, and how quickly each decision starts to feel comfortable.
That is where an Australian online poker setting gives the comparison more practical shape. A page focused on online poker Australia places Texas Hold’em, Omaha, Omaha Hi-Lo, and Zone Poker in the same playing context, which makes the differences clearer without treating poker as one generic format.
Hold’em starts with 2 hole cards and 5 community cards, giving players a cleaner starting point. Omaha starts with 4 hole cards but still requires exactly 2 private cards and 3 community cards for the final hand. Omaha Hi-Lo keeps that same construction while asking players to think about high and qualifying low hands. Zone Poker changes the rhythm by moving a folded player to a new table and a fresh deal. Seen together, these formats show that poker choice is not only about hand rankings. It is about the kind of attention each version asks from the player.
A recent Ignition Australia post makes the same point in cultural terms, noting that poker in Australia has changed over the years while the heart of the game has stayed intact. The format conversation is not only technical. The same game can move from a physical room to a phone screen, from Hold’em to Omaha, or from a standard table to a faster online format, while still centering on timing, reading, and the next card.
https://www.instagram.com/p/DVM_bPlErLf/
Hold’em Gives Cleaner Reading
Texas Hold’em is often easier to explain because the relationship between private cards and the board is direct. A pair in the hand, a suited ace, or two connected cards creates a clear starting point. After the flop, the player can ask a simple question: did the community cards improve the hand, threaten it, or create a draw worth following?
That clarity does not make Hold’em shallow. It makes the decision tree easier to see. Position, bet size, board texture, and opponent behavior still matter, but the player is not juggling as many private-card combinations. This is why Hold’em has become the main reference point for casual poker viewers and newer online players. The game gives them enough structure to follow the action, while leaving room for deeper judgment as experience grows.
Omaha Creates More Temptation
Omaha can look generous at first because 4 private cards seem to create more routes to a strong hand. That impression is where many Hold’em habits become unreliable. More starting combinations also mean opponents can connect with the board in stronger ways. A hand that feels powerful in Hold’em may be ordinary in Omaha if the board is coordinated.
The exact 2-card rule is the point beginners must absorb early. If the board shows 4 hearts and a player holds only 1 heart, that player does not have a flush. If the board shows pairs, a full house still depends on the required combination of private and community cards. Omaha asks players to slow down the first instinct and rebuild the hand under the format’s rule.
Omaha Hi-Lo adds another reading layer. A player may be looking for a strong high hand while also watching whether a qualifying low hand is available. The board can divide attention, and the clearest decision may depend on whether the hand has a path to one side of the pot or both.
Pace Changes the Same Cards
Zone Poker shows that format choice can also be about rhythm. In a standard table format, folded hands create waiting time. That delay lets players watch other hands finish, notice tendencies, and settle into the table’s pace, but it can feel slow and under-engaging. In a fast-fold format, folding moves the player quickly into a new hand, which makes the session feel sharper and less observational. The cards stay familiar, but the table observation window changes.
Poker formats are easiest to understand when the reader stops treating them as labels and starts treating them as different ways of processing incomplete information. Two private cards, four private cards, a split-pot rule, or a faster table rhythm can all change how a hand feels before the river arrives. The social layer also remains part of online play, as described in 2025 open-access work on multiplayer online games and social connection.
The post Texas Hold’em vs Omaha for Players Comparing Poker Formats appeared first on Americas iGaming & Sports Betting News.
exclusive-content
Lottomart launches S Gaming slot Dragon’s Rage as permanent UK exclusive
Lottomart has launched Dragon’s Rage, a new S Gaming slot available as a permanent exclusive to Lottomart players in the UK.
The release follows the partnership’s previous exclusive title, Fisherman’s Fortune, and adds another game to Lottomart’s exclusive-content portfolio.
Set in a dragon’s treasure lair, Dragon’s Rage uses a 1,024-ways-to-win format. Features include the Coil Collect mechanic, choice-led Free Spins, and Rage Spins. The game also includes three fixed-level jackpots: Inferno, Flame and Ember.
Chris Ruddock, Commercial Director at Lottomart, commented: “We’re delighted to launch Dragon’s Rage as a permanent UK exclusive. Developed in close collaboration with S Gaming, the game combines a strong fantasy theme with engaging features designed with our players in mind. We’re looking forward to seeing how our customers respond to the launch.”
Charles Mott, CEO of S Gaming, added: “Dragon’s Rage is the latest title developed through our close collaboration with Lottomart. It has been a pleasure working together on the concept and development of the game, and we’re proud to bring this new fantasy adventure exclusively to Lottomart players in the UK.”
The post Lottomart launches S Gaming slot Dragon’s Rage as permanent UK exclusive appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
DATA.BET
DATA.BET reports 39.7% GGR growth in year one of sports betting vertical
Supplier cites 147.6% active user growth and increased bet activity across football and basketball in the first 12 months.
DATA.BET has published first-year performance results for its sports betting vertical, marking 12 months since the product’s official launch. The supplier said results from newly acquired clients show 39.7% GGR growth and 147.6% growth in active users over the period.
The company also reported turnover up 30.7% quarter-on-quarter. It said betting activity increased, with the number of bets and stake volume up 83.5%, while combo bets rose 160.5%.
By sport, DATA.BET said football led engagement, with bet counts up 107.5% and active users up 173.1%. Table Tennis saw a 172.5% increase in its player base, while tennis posted bet counts up 33.6% and active players up 35%. The supplier pointed to basketball as the strongest commercial contributor, with turnover up 83.7% and its user base up 96.8%.
DATA.BET attributed performance to product features including Bet Builder (football, basketball, baseball, and American football), streaming within the betting interface, and widgets for match and player data. The company also highlighted official data partnerships with Infront (tennis), Odds Composer (basketball), Genius Sports, and BETER.
At tournament level, DATA.BET said the England Premier League was the most profitable tournament over the full year, with event count up 45.7% and “close to half of total betting volume” generated through the 1X2 market. The supplier added that top-tier tournaments outperformed low-tier disciplines across turnover (102.7%), profit (187.2%), and bet count (196.6%).
“Taken together, the first year demonstrated that scale and stability are not opposing forces — broad coverage, official data, and engagement-focused features directly contributed to growth across turnover, player numbers, and betting activity”, said Yevhenii Ilchenko, Head of Sports at DATA.BET. “We built the vertical on the right foundations from the first, and the numbers reflect that. “
The post DATA.BET reports 39.7% GGR growth in year one of sports betting vertical appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
-
Latest News7 days agoSportradar Report | World Cup 2026: Opportunities for the Latin American Sports Betting Market
-
Baltics7 days agoDigitain Named Best Sportsbook Provider at HIPTHER Baltic & Nordics Gaming Awards 2026
-
DBET6 days agoHockeyAllsvenskan names DBET main partner in three-year deal from 2026/27
-
Blazing Flower7 days agoCT Interactive Strengthens its Presence in Romania with Newly Certified Games
-
Asia6 days agoS8UL’s League of Legends roster qualifies to represent India at Asian Games 2026
-
Australia4 days agoFormer Star Entertainment Executives Mathias Bekier and Paula Martin Disqualified and Ordered to Pay Penalties
-
CFTC5 days agoNovig Secures CFTC Designation, Bringing the First Prediction Market Built for Sports Fans Nationwide
-
Alina Mihaela Popa Chief Commercial Officer at ICONIC216 days agoICONIC21 launches live casino and RNG titles with Maxbet in Romania



