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Swintt partners with Bragg Gaming Group to expand regulated markets presence

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In-demand software studio teams up with leading iGaming technology and content provider to gain further access to online casino operators throughout the Netherlands and beyond

Having ended 2022 with a flurry of new partnership deals that have strengthened the brand’s presence in several key iGaming markets worldwide, Swintt has picked up where they left off last year by today announcing another significant collaboration with Bragg Gaming Group. Under the terms of the new deal, Swintt will work with the renowned iGaming technology and content provider to ensure titles from both its Premium and Select ranges will be available at Bragg-powered online casinos – particularly those in the Netherlands, where Bragg has a large network of platform customers.

This means that Dutch customers at all of Bragg’s online casino partners will now be able to access a wide and richly varied selection of over 150 Swintt releases, with these covering everything from classic games that replicate the land-based casino experience to immersive modern video slots.

With the former proving particularly popular at Netherlands-based online casinos, Dutch players will be able to enjoy exciting entries in the ‘Books’ series such as Master of Books Unlimited and Seven Books Unlimited, as well as recent Premium releases like the prize-packed Seven Seven Pots and Pearls. All of these games combine the familiar fruit-themed symbols and iconic sounds of classic land-based slot machines with innovative features such as Free Spins with expanding wilds and instant-win respins, meaning customers always get an intuitive experience that is as rewarding as it is easy to play.

If a modern video slot experience is more to their liking, however, players at Bragg-powered online casino sites will also be pleased to discover the exciting range of Swintt Select slots that they now have available to them. These include popular titles in Swintt’s “Xtra” series such as Aloha Spirit XtraLockTM and Monster Disco XtraHoldTM as well as the celebrity-endorsed hit, The Crown starring Vinnie Jones.
With each of these titles boasting its own distinct theme, art style and range of innovative bonus mechanics, slots in the Swintt Select line-up are able to offer something completely unique to players and provide an exciting gameplay experience they simply won’t find with any other software provider.

As such, the collaboration between Swintt and Bragg Gaming Group looks set to be hugely beneficial for both parties, with Swintt able to further extend its market outreach and connect with new customers in the Netherlands and beyond, while Bragg builds on its reputation for providing an unrivalled game selection to its partners that includes titles from the industry’s most sought-after software providers.

David Mann, Chief Executive Officer at Swintt, said: “Having worked so hard in 2022 to raise the profile of our brand in a number of key iGaming markets, Swintt is delighted to kick off the new year by teaming up with a company of the stature of Bragg Gaming Group. The collaboration will enable Swintt to capitalise on increased market access by connecting with Bragg’s numerous online casino partners and offering our award-winning selection of slots to their customers, particularly in the Netherlands, where Bragg Gaming Group has an incredible network of clients.”

Lara Falzon, President and COO of Bragg Gaming Group, said: “Over the last year, Bragg Gaming Group has enjoyed remarkable success in the Netherlands, establishing access to a broad network of Dutch online casino players via our PAM and content offering.
“Being able to provide access to the industry’s most sought-after suppliers is absolutely key to this and by adding Swintt Premium and Swintt Select slots to our industry-leading platform offering, we’ll be able to provide further choice to our casino clients and enable them to offer even more exciting games to their customers.”

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HLTV Awards returns to Belgrade on January 9, 2027, adding Lifetime Achievement honor

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HLTV will stage the HLTV Awards presented by 1xBet in Belgrade, Serbia on January 9, 2027, returning to the Sava Center. The company said more than 1,000 players, industry professionals, creators, and fans are expected to attend.

HLTV also confirmed Dust2 creator David Johnston will feature as an award announcer. HLTV linked the booking to the 25th anniversary of Dust2.

For 2026, HLTV is updating its Hall of Fame process and eligibility rules. Four players will be inducted again, with “at least two and up to three” slots reserved for players from the Counter-Strike 1.6 and early eras. HLTV also removed the former “neo rule,” allowing players to be inducted for their playing careers even if they remain active in other roles such as coaching.

HLTV is adding a Lifetime Achievement Award, which will be decided by the Hall of Fame Board. The ceremony will also move Community Awards onto the main stage show for the first time, rather than the pre-show segment.

Separately, HLTV will kick off the 2027 Awards season with an invite-only “HLTV Awards by 1xBet Launch Party x GRID” in Cologne during the Major. HLTV said industry members can apply for an invite to the ceremony via its awards page.

The post HLTV Awards returns to Belgrade on January 9, 2027, adding Lifetime Achievement honor appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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Benjamin Bradtke Co-Founder of ThrillTech

ThrillTech lands Gibraltar B2B supplier licence

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Approval from HM Government of Gibraltar’s Gambling Division lets the supplier serve Gibraltar-licensed iGaming operators.

ThrillTech has been granted a Gambling Services (B2B) Licence by the Gambling Division of HM Government of Gibraltar, allowing the supplier to provide its opt-in jackpot and mystery reward products to regulated iGaming operators licensed in Gibraltar.

The company said the licence supports its international expansion plans and will enable it to deploy its ThrillPots™ product with additional operators in the jurisdiction, which hosts a number of tier-one betting and gaming brands.

Benjamin Bradtke, Co-Founder of ThrillTech, said: “Securing a B2B licence in Gibraltar is an important step for ThrillTech and a testament to our market-leading jackpots technology. Gibraltar is home to some of the industry’s most prestigious operators. This approval not only accelerates our global expansion strategy but now allows us to provide these major operators with new layers of player engagement which generate incremental revenue.”

ThrillTech said it seeks market-specific licences and certifications because its side-bet jackpots operate independently of operators’ core casino games and betting products. The company added that its jackpots are powered by a proprietary, certified RNG and do not alter core game RTP, with funding coming from opt-in player contributions.

According to ThrillTech, its regulated market licences and certifications also include the United Kingdom, Sweden, the Netherlands, Romania, Malta, Peru, and Brazil.

The post ThrillTech lands Gibraltar B2B supplier licence appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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S8UL’s League of Legends roster qualifies to represent India at Asian Games 2026

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S8UL Esports’ League of Legends roster has qualified to represent India at the Asian Games 2026 in Aichi-Nagoya, Japan, running from September 19 to October 4. The organisation said the team secured qualification through the regional qualifiers after winning the National Esports Championships (NESC) 2026, described as the official national qualification tournament for the Asian Games.

S8UL said the roster competing under India’s banner is Akshaj Shenoy (Kat Bot), Aakash Shandilya (Infi), Sanindhya Malik (Deadcorporal), Mihir Ranjan (Lotus), Ahmed Shahid (Nero), and Rahul Bisht (Bob). The regional qualifiers featured 14 teams across a group stage and a split stage, with top performers advancing to the Asian Games main event.

In Group B, the team went unbeaten against Jordan, Sri Lanka, and Kazakhstan to progress, according to S8UL. In the split stage, it lost to Vietnam, Hong Kong, and Saudi Arabia but did enough to secure a berth. India will now face opponents including Japan, Chinese Taipei, and Vietnam at the main event.

Four players—Kat Bot, Infi, Deadcorporal, and Lotus—were also part of India’s League of Legends contingent at the Hangzhou Asian Games 2023, where S8UL said the team finished fifth.

Akshaj Shenoy aka Kat Bot, captain of India’s League of Legends team, said, “Qualifying for the Asian Games is a proud moment for all of us. We knew the regional qualifiers would be extremely competitive, and every match demanded complete focus. For many of us, this will be our second Asian Games, which makes this qualification even more special because we understand the level of competition that awaits us. We are grateful to S8UL for believing in this roster and providing us with the support, stability, and opportunities needed to keep improving as a team. Representing India is always an honour, and we’ll do everything we can to make the country proud in Aichi-Nagoya.”

S8UL co-founder and CEO Animesh Agarwal aka 8Bit Thug added, “Representing India at the Asian Games is among the highest honours an athlete can achieve, and seeing our League of Legends roster earn that opportunity is incredibly special. This team has demonstrated resilience, discipline, and a willingness to continually improve, qualities that are essential for success at the international level. At S8UL, our goal has always been to create pathways for Indian athletes to compete on the biggest stages in the world. We have no doubt they will give their all when they step onto the stage in Aichi-Nagoya and compete for the nation with pride,” S8UL also noted that Gurashish Singh (Soul) and Prateek Bhaunt (B Haunt) previously qualified for the Asian Games in Tekken 8 and Street Fighter 6 after winning at NESC 2026.

The post S8UL’s League of Legends roster qualifies to represent India at Asian Games 2026 appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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