Asia
Revenant Esports signs Xspark player Sayyam Otswal, aims to strengthen BGMI Roster
Sayyam was recently seen representing Team Xspark alongside Scout and Mavi in the Battlegrounds Mobile Master Series on Star Sports
Revenant Esports, one of the fastest-growing Esports organizations of South Asia and the Middle East, has roped in top BGMI player Sayyam Otswal to boost their BGMI roster in India.
Sayyam is one of the better-known BGMI professional players in the country, and his in-game role is that of an Assaulter.
Revenant Esports Team has played the game on the highest level and also represented India in the PMWL previously. It is known for its consistent line up among the Battlegrounds Mobile India teams currently.
Sayyam’s inclusion in the roster will not only strengthen its ability to win but attack too, thereby maximizing their edge over others. Sayyam will be seen in Revenant colours in the upcoming Battlegrounds Mobile India Showdown (BMSD 2022) LAN event which will take place from July 21-24.
Founder and CEO of Team Revenant, Rohit N Jagasia explained the thought process behind Sayyam’s inclusion and said “With a thriving Battlegrounds Mobile India gaming scenes in the country, the competition among teams are fast getting closer. In order to strengthen our BGMI roster, we have signed Sayyam as an assaulter. His experience of playing alongside BGMI veterans like Scout and Mavi, as well as the skill of going for the kill at crucial points will definitely be a plus point for us.”
Since their inception in June 2021, the total prize money earned by the roster is USD 46,903 (INR 38 lakhs approx.). Earlier, Revenant Esports have announced their partnership with chip giant AMD and peripheral giant CORSAIR.
“Sayyam has an impeccable eye and reads the game perfectly. He also has a very sharp game-play approach which will surely enhance the performance of our team holistically. The addition of Sayyam is an asset to the organization,” Jagasia added further.
Sayyam previously played for Team Insane in the NODWIN Loco All Stars Invitational, where he made it to the top five fraggers list with 23 kills and a K/D ratio of 1.53 despite his side coming sixth in the competition. His contribution was more than 34% of the total team kills. At the same event, Revenant Esports team grabbed the third position in the LAN event that was hosted in Gurgaon.
“I am thrilled to join Revenant Esports as an assaulter in their BGMI roster. With all my experience and grind in the game, I am really looking forward to take the team to the next level. The team has always been a consistent in the BGMI scene and I am looking forward to utilising my experience and contribute in bringing more glory for the roster. We as a team will now work in syncing our skills, strategies and gameplay and bring the best out of us in the upcoming BGMI events.” said an elated Sayyam after joining Revenant Esports.
After the addition of Sayyam, The new lineup of BGMI Revenant Esports is the following:
· Encore – Filter/Scout
· Sayyam – Assaulter
· Topdawg – Assaulter (Entry)
· Ky0ya – Assaulter (Support)
· Paradox – In-game Leader
The Revenant roster is expected to have a perfect balance with the latest addition and the team members are confident of making a strong and winning comeback in the upcoming BGMI events.
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Asia
ASCI Signs MoU with FIFS, AIGF and EGF
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The Advertising Standards Council of India (ASCI) has signed a Memorandum of Understanding (MoU) with the Federation of Indian Fantasy Sports (FIFS), the All India Gaming Federation (AIGF) and the E-Gaming Federation (EGF).
The MoU between ASCI and the online gaming industry federations establishes a framework to address these challenges through a special monitoring cell that will focus on screening and reporting offshore betting and gambling advertisements to the concerned ministries. The cell will also screen and process real-money gaming advertisements that are found to be in potential violation of the ASCI Code. The partnership aims to surface illegal ads and also strengthen compliance of the RMG industry.
Since the kickoff of the MoU in January 2025, ASCI has flagged 413 ads of offshore betting to the Ministry of Information and Broadcasting and processed 12 advertisements for potential violation of ASCI’s RMG guidelines. Previously, ASCI flagged off 1336 ads in the period April 2023–March 24, to the Ministry of I&B. Based on this, the Ministry has taken action to block such ads and platforms. During the same period, 492 cases pertaining to Real Money Gaming were also taken up by ASCI.
Indian state laws prohibit gambling and offshore betting activities; making advertisements for these activities, illegal in these states. However, online real-money games (RMG) that require a predominance of skill, are permitted by most state laws, and their advertising is therefore allowed. Some offshore betting and gambling operators attempt to portray themselves as legally permitted gaming companies, necessitating the need to identify such advertisements and escalate the same to regulators. For the real-money gaming sector, ASCI’s guidelines for “Advertising of Online Gaming for Real Money Winnings” needs advertisements to ensure that the content of such ads remains responsible and does not depict minors or represents winnings as a means of livelihood. In addition, these ads are required to carry disclaimers to inform consumers of the risks associated with such games.
Manisha Kapoor, CEO and Secretary General of ASCI, said: “Indian consumers are exposed to numerous ads of offshore betting and gambling companies that have no accountability in India. Several Indian celebrities too have been a part of such advertisements. Since gambling ads are prohibited in most parts of the country, their large-scale presence is a breach of the law. ASCI would like to surface such advertising to the regulators for necessary action. It is also key that the gaming industry, whose advertising is permissible in India, remains compliant with the ASCI Code. We welcome the proactive initiative of the gaming associations of working with the self-regulator to create a special monitoring cell for the industry.”
Neil Castelino, CEO of Federation of Indian Fantasy Sports, said: “Members of FIFS have demonstrated their commitment and compliance to responsible advertising through implementation of the ASCI guidelines and FIFS Charter. We are further committed to adopting the global best standards in responsible advertising, and through this collaboration, we hope that Indian consumers are not exposed to illegal platforms in the guise of online gaming while promoting responsible advertising practices amongst the Indian RMG industry.”
Anuraag Saxena, CEO of E-Gaming Federation, said: “Indian citizens have been duped and scammed by unscrupulous operators for years. The nation suffers, so do consumers, so does the domestic industry. Which is why we at EGF have been pioneering responsible gaming, and mandatory audits of our gaming companies. The monitoring cell of ASCI will only turbo-boost our efforts. Together, we will uphold high ethical standards and create a safer, more trusted gaming landscape for all.”
Roland Landers, CEO of All India Gaming Federations, said: “As the oldest and largest industry federation, AIGF has been at the forefront of advocating for responsible gaming practices and addressing the menace of offshore and illegal betting and gambling. We remain steadfast in our mission to ensure a robust, transparent, and responsible gaming environment in India. By collaborating with ASCI and fellow industry federations, we aim to tackle the growing challenge of offshore gambling ads and non-compliant advertising practices. This MoU marks a pivotal step towards protecting consumers, fostering ethical advertising, and elevating the credibility of India’s online gaming sector. Together, we are dedicated to shaping a fair and sustainable ecosystem for all stakeholders.”
The post ASCI Signs MoU with FIFS, AIGF and EGF appeared first on European Gaming Industry News.
Asia
Esports World Cup Foundation Announces Strategic Partnership with Tencent
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Partnership to drive EWC’s expansion in China, leveraging Tencent E-sports’ networks and expertise to connect Chinese esports with EWC’s global ecosystem
The Esports World Cup Foundation (EWCF) announced a partnership with Tencent, making Tencent E-sports the EWCF’s strategic partner in China to drive the expansion of the Esports World Cup’s presence in the region. This partnership marks a significant milestone in the EWCF’s purpose to unite global esports fans under one competitive umbrella and underscores its commitment to integrating the world’s most important and rapidly growing esports market into the Esports World Cup platform. The agreement was formalized at the Empower Esports Worldwide Series – The Esports Operation and Technology Session in Shenzhen, China.
The collaboration will establish a dedicated Development Team to enhance EWC’s visibility, engagement, and industry collaboration in China, while leveraging EWC’s and Tencent E-sports’ networks and expertise to connect Chinese esports with EWC’s global ecosystem. Tencent E-sports will provide marketing expertise, strategic consulting, and operational support to deliver diverse content and experiences.
“The Esports World Cup has created a global stage for competitive gaming, demonstrating its influence not only in China but across the world,” said Mars Hou, Vice President of Tencent Games and General Manager of Tencent E-sports. “Through this partnership, we are committed to elevating EWC’s presence in China and integrating our esports industry with the world’s largest competitive gaming event. We look forward to deepening our collaboration with EWCF to push esports forward on a global scale.”
“The Esports World Cup’s purpose is to create a global platform for esports and gaming fans worldwide, and investing in key growth markets for esports is a core pillar of our mission,” said Thamer Al Shuaibi, Chief of Staff at the Esports World Cup Foundation. “China plays a critical role in this vision, and Tencent’s leadership in gaming and esports positions it as an essential partner. By combining our expertise, we will continue to strengthen esports as an industry, providing new opportunities for Chinese players and Clubs, and bringing the best of the Esports World Cup to Chinese fans.”
Esports World Cup 2025 will once again unite gaming and esports communities in Riyadh, Saudi Arabia, for a global competition that will crown the next Esports World Cup Champion. The tournament’s unique cross-game format will reward Clubs and players competing for a life-changing prize pool in a mix of platforms and genres, bringing together esports’ best players, Clubs and games under one banner in the largest-ever celebration of esports.
The post Esports World Cup Foundation Announces Strategic Partnership with Tencent appeared first on European Gaming Industry News.
Asia
Angel Group Completes Implementation of Smart Table Systems at Sands China Properties in Macao
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Angel Group has successfully completed the implementation of its Smart Table System on all baccarat tables, over 1100 tables, in the mass market areas operated by Sands China Limited, one of the leading Integrated Resort (IR) companies in Macao.
With this latest deployment, approximately 2000 baccarat tables in Macao, Singapore, the Philippines and Australia are now operating with Angel’s Smart Table System.
The operation of Angel Smart Table “Hybrid” Solution utilises both Artificial Intelligence (AI) and Radio Frequency Identification (RFID) technology to capture each and every chip information including quantity, type and exact location on the table. This smart table technology revolutionises casino operations on their marketing strategies, game protection, operational efficiency as well as customer experience based on the real-time data analysis, supporting optimal game management.
The post Angel Group Completes Implementation of Smart Table Systems at Sands China Properties in Macao appeared first on European Gaming Industry News.
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