eSports
Epic Esports Events announces the Dota 2 Champions League Season 3

The tournament operator Epic Esports Events with the Russian Esports Federation support organizes Dota 2 Champions League Season 3. The tournament will be held from August 14 to September 12 with a $50,000 prize pool.
Dota 2 Champions League Season 3 Group Stage participants:
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PuckChamp;
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Winstrike Team;
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Team Unique;
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Nemiga Gaming;
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Team Empire;
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Spider Pigzs;
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Fantastic Five;
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HellRaisers;
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V Gaming;
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Open Qualifier winner.
The group stage matches will be played in the Round Robin system in the bo3 format.
The group stage participants with the highest number of points will advance to the playoff stage, where they will compete in Double Elimination bracket, in the bo3 format up to and including the semifinals. The final match will be played in the bo5 format.
Qualifier matches will be Single Elimination bo1 up to the semifinals, from then teams will play bo3. Open qualifiers will start on August 12, teams can be registered by the link.
The Dota 2 Champions League series started on July 19. 5 championships will be organized with a total prize pool of $250,000. The Russian-language tournament broadcast conducted by RuHub Studio, English broadcasts organized by The EsportsBible (TEBTV).
Epic Esports Events has also furthered their partnership with GRID esports who remain as the exclusive data partner for each tournament in the series. GRID will continue using their technology to improve the viewing experience across the broadcasts.
GRID Esports GmbH, the leading provider of data solutions for the esports industry, leverages revolutionary technology to embrace data in the digital nature of competitive gaming and overcomes sports specific data challenges. Established in 2018 the company looks to solve data related challenges in esports and provide data services for monetization and fan engagement for tournament organisers & game publishers.
Epic Esports Events specializes in international competitions and is the organizer of the annual EPICENTER Dota 2 and CS:GO tournaments in Moscow and St. Petersburg since 2016. EPICENTER tournaments are watched by tens of millions of viewers around the world, and the organizers have repeatedly been awarded the prestigious EUBEA, Eventex, MarSpo, BISPO, BEMA and Sport Leaders Awards.
Epic Esports Events has been hosting a series of EPICENTER tournaments among the world’s top esports players in Moscow and Saint Petersburg since 2016. EPICENTER competitions are watched by tens of millions of viewers around the world, the finals gather stadiums, and the organizers have repeatedly been awarded the prestigious EUBEA, Eventex, MarSpo, BISPO, BEMA, Sport Business Awards and Sport Leaders Awards.
Epic Esports Events also hosts the regular Epic League, which is attended by esports teams from the CIS and European countries. In different years, EEE has been and continues to be an organizer of international tournaments for brands: Parimatch League, MegaFon Winter Clash, Adrenaline Cyber League, KFC Battle, etc. EEE is a part of ESforce Holding.
Russian Esports Federation (RESF) has been the official governing and representative body for esports in Russia since 2017. In more than 20 years the RESF has held more than 1000 esports tournaments throughout the country with more than 500 000 participants.
Besides developing and promoting esports, Russian Esports Federation participates in practical and scientific research and develops educational bases and programs for the industry.
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eSports
Abios partners with Kindred Group to provide full esports betting solutions

New partnership will see Kambi’s Esports division deliver its full suite of esports products, including odds via Kambi’s Odds Feed+ API, to Kindred’s in-house sportsbook
Abios, a leading esports data and odds provider and part of Kambi Group, is pleased to announce a multi-year partnership with Kindred Group, one of the world’s leading online betting and gaming operators, to provide its full range of best-in-class esports betting solutions.
Abios will supply its complete esports package, including odds, data, widgets and always-on content, to Kindred’s Unibet and 32Red brands, providing the operator’s in-house sportsbook with unrivalled esports betting experiences.
Leveraging Kambi’s Odds Feed+ API, Abios will deliver its high-uptime odds feed which includes comprehensive esoccer and ebasketball coverage, as well as leading esports titles such as Counter-Strike 2, League of Legends, Dota 2 and VALORANT. Utilising automated modelling, Abios’ low latency odds feed utilises official tournament data to power leading features such as bet builder and player props.
The new agreement is in addition to the Esports odds service Abios currently provides to Kindred as part of Kambi’s Turnkey Sportsbook service.
Anton Janér, Managing Director and Co-founder of Abios, said: “We are delighted to strengthen our partnership with Unibet and the wider Kindred Group, a leader in the global sports betting and gaming market. This agreement showcases the value of Abios’ full esports odds packages and our ability to deliver innovative solutions that meet the evolving needs of operators and enables them to reach new audiences through the growth of esports.”
Ben Colley, Sportsbook Director of Kindred Group, added: “Esports continues to grow in popularity, and it’s essential that we offer our customers the best possible experience in this exciting category. Extending our partnership with Abios via Kambi’s Odds Feed+ API and leveraging their deep expertise and esports odds solutions ensures we remain at the forefront of esports betting, delivering unparalleled products and services to our players.”
The post Abios partners with Kindred Group to provide full esports betting solutions appeared first on European Gaming Industry News.
eSports
BETBY TO POWER SOFTLABS’ ESPORTS PORTFOLIO WITH BETBY GAMES

BETBY, a leading sportsbook supplier, has announced a strategic partnership with iGaming provider Softlabs, in an agreement that will further increase the reach of its proprietary esports product. Through this partnership, BETBY’s award-winning esports solution, BETBY Games, will be made available to all operators on Softlabs’s partner network.
Softlabs will be seeking to to leverage the BETBY Games proven content that delivers fast-paced wagering action on a content lineup, which includes eSoccer, eBasketball, eFighting, eCricket, eShooter, eHorse Racing, eTennis, and eStreet Soccer. This will provide its partners with over 60 tournaments featuring over 350 markets, and 245,000 live matches per month.
“Softlabs has built a strong reputation in the industry and we are thrilled to join forces with them,” said Kirill Nekrasov, Head of BETBY Games. “This partnership allows us to extend the reach of BETBY Games and provide Softlabs with an even richer esports portfolio. Together, we’re pushing the boundaries of innovation in the esports betting landscape.”
Dmitrii Borodint, Chief Product Officer at Softlabs, commented: “Partnering with BETBY marks an exciting new chapter for us. The exceptional quality and variety of BETBY Games content will provide our clients and their players with a highly immersive and customizable esports experience, helping us to stand out in an increasingly competitive market.”
The post BETBY TO POWER SOFTLABS’ ESPORTS PORTFOLIO WITH BETBY GAMES appeared first on European Gaming Industry News.
eSports
Sony’s INZONE Becomes Main Partner of VCT EMEA

Sony’s gaming gear brand, INZONE, has become the Main Partner and the Official Gaming Display Partner of VCT EMEA for the next two years.
The gaming gear brand has previously supported the VCT as the Official Headset Partner and currently sponsors two VALORANT teams: Fnatic (EMEA) and ZETA DIVISION (APAC).
The deal will see INZONE equip the coach rooms, practice areas and co-stream rooms with top-of-the-range INZONE M10S OLED monitors, giving players, teams and broadcast partners the opportunity to use and test the equipment. In addition, fans attending the Riot Games Arena in Berlin will also get the chance to try out the monitors at the 1v1 station in the fanzone during VCT EMEA showdays.
“INZONE has become a major player in the pro-gaming performance scene, so we’re delighted to bring them on board as a partner of VCT EMEA for the next two years. Their continued support of our esports scene and commitment to serving the evolving needs of the gaming community through cutting-edge technology makes this a truly exciting collaboration,” Daniel Ringland, Head of VALORANT Esports EMEA, said.
The post Sony’s INZONE Becomes Main Partner of VCT EMEA appeared first on European Gaming Industry News.
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