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Relive The 90’s With Slam Dunk As The Fan-Favourite Basketball Gaming App Comes To AppGallery

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The SLAM DUNK app is based on the world’s best-selling anime basketball series and classic manga from Eisner Award nominee Takehiko Inoue

Huawei, the world leading technology company, announced it has partnered with Hong Kong’s leading game distributor, ForShow Games, to bring its latest mobile basketball game, SLAM DUNK, to HUAWEI AppGallery – available for immediate download in the UK, France, Germany, Spain and Australia. Roll-out across other European markets, including Italy, Belgium, the Netherlands, Switzerland, Portugal and Ireland is expected from March onwards.

Just in time for the highly anticipated arrival of SLAM DUNK the movie, which sent fans into a frenzy when it was announced on social media by creator Inoue Takehiko earlier this year, the SLAM DUNK app is based on the 1990’s iconic Japanese manga, which recently celebrated its 30th anniversary.

The series has been beautifully remastered to create an incredibly immersive mobile gaming experience, whilst maintaining the stylistic references and much-loved characters from the original manga, that many fans came to know and love. The game explores the life of Hanamichi Sakuragi and his journey from an outsider at a new school, to discovering his love and passion of basketball and achieving his dream of entering the National Championship.

Featuring single player as well as competitor modes, including 2V2 and 3V3, SLAM DUNK is the perfect game for playing alone, or with friends and family. Single player mode offers gamers the chance to improve their skills with personal training, helpful for getting to grips with the court, whilst multiplayer mode enables users to tackle opponents and easily track player rankings.

With smooth graphics and the authentic style of the original magna, SLAM DUNK lets gamers choose from a wide selection of original characters, ignite their passion for basketball, and enjoy battling with friends, anywhere and anytime, as they move through the ranks on-court whilst showing off skills synonymous with the original anime, such as “Solid Defence” and “Gorilla Dunk”.

Peter Gauden, Head of WEU EcoSystem Marketing at Huawei CBG commented: “We are committed to bringing the biggest, most iconic apps and services to AppGallery to our 42 million monthly users across Europe. With mobile gaming becoming increasingly popular, SLAM DUNK offers a classic, yet remastered experience that will help awaken childhood memories and offer an escape from the everyday, courtesy of the world’s best-selling basketball anime series.”

Frank Zhang, CEO of ForShow Games added: “We’re thrilled that SLAM DUNK will now be more widely available thanks to AppGallery, offering more of the original manga’s fans the chance to re-embrace the basketball classic. With such a huge user base, AppGallery is the perfect partner for helping gamers try a new gaming challenge and become a basketball legend.” 

Available in more than 170 countries and regions, AppGallery is one of the top three app marketplaces in the world: an app store where users can easily and securely discover, find and download thousands of apps, like SLAM DUNK by ForShow Games, who developed the app alongside globally renowned game distributor, DeNA. Continuously growing the range of top apps and services available to users, year-on-year, global AppGallery downloads grew by 83% in 2020, firmly cementing its status as a staple part of Huawei users’ digital lifestyle.

 

For more information on AppGallery, please visit: https://consumer.huawei.com/en/mobileservices/appgallery/ and to download SLAM DUNK go to: https://appgallery.huawei.com/#/app/C103509119 or see AppGallery on any Huawei device.

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Basketball Federation of Ukraine

GGBET UA and FBU Host “Media Slam”: A Landmark Open Media Event for Ukrainian Basketball

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In a historic move for Ukrainian sports, the Basketball Federation of Ukraine (FBU) and title sponsor GGBET UA recently hosted Media Slam in Kyiv. This inaugural open media event served as a high-level forum to analyze the regular season results of the GGBET SuperLeague and the recent performances of Ukraine’s men’s and women’s national teams.

Since becoming the league’s title sponsor in January 2026, GGBET UA has prioritized transparency and engagement. The event highlighted a significant milestone: the return of fans to stadiums despite the ongoing challenges of martial law, signaling a resilient recovery for the domestic game.

Highlights and Recognition

The “Media Slam” wasn’t just about statistics; it was a celebration of the sport’s current momentum:

  • MVP Honors: The regular season’s top five players were officially recognized for their outstanding contributions.

  • Kyiv-Basket Victory: The Ukrainian Cup winners received a formal check in honor of their championship win.

  • Market Discussion: Stakeholders engaged in a candid dialogue regarding the increasing competitiveness of the league.

Sergii Mishchenko, CEO of GGBET UA, commented:

“We didn’t get involved in Ukrainian basketball just to have our logo on a banner. This is a systematic approach. We see the increasing interest in basketball and want to be a part of that growth. The tougher the competition, the stronger Ukrainian basketball becomes.”

A Strategic Expansion

Basketball marks a major pillar in GGBET UA’s diversifying sports portfolio. Following high-profile partnerships with FC Dynamo Kyiv, FC Polissya Zhytomyr, and the Usyk vs. Dubois 2 rematch, the brand is now cementing its status as a cornerstone of the Ukrainian basketball ecosystem.

The post GGBET UA and FBU Host “Media Slam”: A Landmark Open Media Event for Ukrainian Basketball appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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BiS Awards 2026

EGT and EGT Digital have been honored with the Best VLT Solution prize at the BiS Awards 2026

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EGT, in collaboration with EGT Digital, has been distinguished for their joint video lottery product for Brazil at the prestigious BiS Awards 2026, highlighting excellence in the country’s rapidly growing gaming and betting industry. The companies took the accolade in the Best VLT Solution category at an official ceremony held on April 7 in Sao Paulo as part of the BiS SiGMA South America event.

The award comes in recognition of the successful debut of VLT terminals in the regulated state of Paraíba, where they had their first large-scale installation at the beginning of this year, generating strong player interest and demonstrating impressive results ever since.

In addition, EGT’s VLT product has been approved in a Proof of Concept (PoC) process under the Rio de Janeiro State Lottery, and will soon be available to the gaming audience in this state as well.

The omnichannel solution, delivered jointly by EGT and EGT Digital, provides a complete Video Lottery Terminal (VLT) ecosystem, featuring land-based equipment, a technological platform, and a rich library of gaming content. Developed according to the international standards, it has been adapted to meet the specific requirements of the Brazilian market and its regulatory framework.

Celina Guedes, Regional Director Brazil at EGT, commented: “It is an honor to us to be acknowledged by the BiS Awards competition, which is a benchmark for outstanding achievements in the sector. Our complete omnichannel VLT solution is designed to perform across different industry segments and is about to unleash its enormous potential in the near future. The prize is proof that we are able to fulfil the ever-increasing demands placed on providers and even set new higher standards in the extremely competitive gaming ecosystem in Brazil and the Latin American region as a whole.”

The post EGT and EGT Digital have been honored with the Best VLT Solution prize at the BiS Awards 2026 appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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8bit Binks

S8UL Esports Triumphs in VCSA 2026 Split 1: A Grand Final Masterclass

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In a heart-pounding display of tactical precision and mental fortitude, S8UL Esports has been crowned the VALORANT Challengers South Asia (VCSA) 2026 Split 1 Champions. The victory came after an intense five-map Grand Final against Revenant Xspark, where S8UL emerged victorious with a 3-2 scoreline, solidifying their dominance in the regional VCT ecosystem.

With this win, S8UL takes home the lion’s share of the prize pool—INR ₹9,00,000—and sets a high benchmark for the remainder of the 2026 season.

The Road to the Trophy

S8UL’s journey through Split 1 was a testament to their growth following the 2025 season. Their path to the podium included:

  • League Phase Dominance: Consistent performance against seven of South Asia’s elite teams.

  • Semifinal Sweep: A commanding 2-0 victory over Asterisk, showcasing a roster peaking at the perfect moment.

  • The 5-Map Thriller: A back-and-forth Grand Final against Revenant Xspark that tested the limits of both skill and composure.

Strategic Growth and Leadership

The victory highlights the successful vision of Mithul “8bit Binks” Nayak, the driving force behind this revamped roster. Under the leadership of veteran captain Ganesh “SkRossi” Gangadhar, the team displayed evolved coordination and the ability to clutch out decisive rounds under immense pressure.

“Winning Split 1 gives us confidence, but we know the season is long,” said SkRossi. “I’m proud of how the team stayed focused in the crucial moments.”

Impact on the VCT Ecosystem

VCSA Split 1 serves as the critical pathway for South Asian teams to climb into the VALORANT Champions Tour (VCT). By securing the first title of the year, S8UL not only establishes themselves as the team to beat but also positions themselves favorably for international qualification opportunities in Split 2 and beyond.

Animesh ‘Thug’ Agarwal, Co-Founder and CEO of S8UL, noted: “The team showed incredible composure in a high-pressure final. This result is a testament to the work they’ve been putting in behind the scenes. We’ve always believed in this roster.”

The post S8UL Esports Triumphs in VCSA 2026 Split 1: A Grand Final Masterclass appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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