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YAS HEAT ESPORTS announces academy programme graduates

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  • Final five selected and eager to compete on the global stage in 2021
  • YAS HEAT Open Trials deemed a success following 120 applications
  • Four-week trials initiative yields abundance of top-tier talent

YAS HEAT ESPORTS has revealed the selected drivers from the official YAS HEAT Open Trials initiative established in August. The final five will continue to develop and eventually race for the squad in global competitions in the near future.

The line-up consists of Gran Turismo drivers Karl Etyemezian and Hazem Zaki, Assetto Corsa Competizione racer Mohamed Akram and iRacing specialist Yashish Manohar.

Joining these top-tier middle eastern talents is Emirati karting ace Khalifa Alqubaisi. Following a slew of high-profile karting achievements – two-time Champion of the Emirati School Karting Championship, YAS Kartzone Sprint Race Champion and current track record holder at the Dubai Kartdrome – the 16-year-old turned his attention to sim racing in 2017 and hasn’t looked back. Alqubaisi similarly recorded impressive results in esports placing second in a GCC Category 6HR Endurance Race and claiming the runner-up spot in the 2020 EMSO GT Championship on Playstation 4.

The final five will work closely with the YAS HEAT international team to better understand car set-ups and racecraft in preparation for their professional esports debuts next year.

The programme set out the goal of recruiting, nurturing and developing the esports superstars of tomorrow, with the intention of selecting a group of drivers who will compete for the Yas Marina Circuit-based outfit on the largest of virtual racing stages.

Following an initial 120 applications to the programme, 32 were shortlisted to go through to the all-important trials process. The 32 ambitious virtual racers were then put through their paces via a weekly time trial challenge to test their all-out pace, featuring a live leaderboard ensuring lap times were consistently improving to meet minimum threshold requirements. This procedure whittled them down to six finalists over a four-week period.

Once the finalists were established, YAS HEAT ambassador and Assetto Corsa driver ‘Jardier’ conducted fun, light-hearted interviews with each of the aspiring racers, bringing out the best of their personalities and enabling judges to get to know them better. Six then turned into five and thus became inductees onto the official YAS HEAT ESPORTS roster.

Saif Al-Noaimi, Principal, YAS HEAT said:

“It’s been great to watch the progression of the academy drivers over the past few weeks. We were thrilled with the initial applications of 120 keen virtual racers, but then to find five future superstars means the project has been a resounding success.

“Now we can’t wait to move on to the next step of the process, honing and developing their skillset and bringing them on-board with the international team. We’re all really excited to see how they get on as they’ll be competing across a broad range of virtual racing platforms and titles. YAS HEAT is heading into 2021 with high hopes and a lot of confidence.”

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Vlad Marinescu Re-Elected as 10th IESF President

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The International Esports Federation (IESF) concluded its 17th Ordinary General Meeting (OGM) in Kuala Lumpur, Malaysia, alongside the 17th World Esports Championship Mobile Legends: Bang Bang (MLBB) Finals. Member federations from around the world gathered to review the federation’s annual progress, adopt key motions, and participate in the 10th IESF Elections, marking a milestone moment in the federation’s governance history.

During the election session, Vlad Marinescu was re-elected as the 10th President of the IESF, securing his second term. His re-election reflects the continued confidence of the membership in his leadership and vision for the future of the World of Esports.

“I am truly grateful for the trust placed in me to continue leading the International Esports Federation,” Marinescu said. “As we mark our 10th election cycle, we remain steadfast in our commitment to unity, transparency, and the sustained growth of the World of Esports.”

Delegates reviewed strategic priorities for the year ahead, including enhanced governance standards, expanded athlete development initiatives, and strengthened international cooperation. Voting on member-submitted motions underscored the federation’s collective commitment to advancing integrity, professionalism, and institutional maturity across the esports ecosystem.

The assembly also elected the IESF Board for 2026, comprising:

Board Members:

  • HRH Prince Omar Bin Faisal – Jordan

  • Afiq Fadhli Bin Narawi – Malaysia

  • Elin Yoojung Moen – Norway

  • Clint Kennedy – United States

  • Flip De Bruyn – Namibia

The OGM concluded as the 17th World Esports Championship MLBB Finals continued, highlighting IESF’s ongoing mission to unite nations through Esports and support athletes, federations, and fans worldwide.

The post Vlad Marinescu Re-Elected as 10th IESF President appeared first on European Gaming Industry News.

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GG.BET launches Bet Builder for a new way to bet

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Customers can now use Bet Builder, a format that lets them build their own set of markets on one match into a single bet with higher odds. Bet Builder is available for both esports and sports events. You can try out the new feature with a deposit bonus of up to 150% and a free bet worth up to $50.

Customers can now place a combined bet on a single match by picking various options for how events in the match will play out. For example, in CS2, customers can choose which team will win on a specific map, how many kills a specific player will rack up, how many rounds will be played on a single map, and so on.

To place a Bet Builder bet, pick an event that hasn’t started yet, press the ‘Bet Builder’ button, put together your selection of markets from those available, get higher combo odds, and finish placing the bet in one click. At this initial stage, GG.BET is offering Bet Builder on football, basketball, hockey, CS2, Dota 2, LoL, and VALORANT, with more sports and disciplines to be added down the line.

GG.BET has always been known for embracing unconventional markets and elaborate betting options. Bet Builder is there to meet customer demand for more interesting formats in a single match. The ability to make predictions right down to a specific round and any other tiny detail of a match is what gives users variety and improves their skills,” the GG.BET press office explained.

GG.BET is offering customers the opportunity to test out the Bet Builder format with a deposit bonus of up to 150% and a free bet of up to $50.

The post GG.BET launches Bet Builder for a new way to bet appeared first on European Gaming Industry News.

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IESF Officially Opens the World Esports Championship 2025 in Kuala Lumpur

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The World Esports Championship 2025 (WEC25) is officially open in Kuala Lumpur, welcoming athletes, fans, and delegations from around the globe. With 19 nations taking part in Mobile Legends: Bang Bang (MLBB), this year’s event stands as the most internationally diverse MLBB competition in IESF history.

After a year filled with national and regional qualifiers and preparations from teams around the world, the world’s top esports athletes have arrived in Malaysia’s capital, Kuala Lumpur. The opening ceremony set the tone for the days ahead, offering fans a first glimpse of the excitement and atmosphere surrounding this year’s championship.

“WEC25 reflects the continued growth of esports as a space for connection, competition, and shared passion,” said IESF General Secretary Boban Totovski. “Bringing together 19 nations for MLBB is a milestone not just for the title, but for the entire esports ecosystem. We are proud to bring this edition of the championship to Kuala Lumpur.”

As the competition officially kicks off, the schedule is fully packed with exciting match-ups among Nations, competing for their flag and country. The best from all over the world will have the unique opportunity to become the MLBB World Champion.

IESF extends its gratitude to the Malaysian government and the Ministry for Youth and Sports, partners, athletes, and global supporters who continue to elevate the championship’s reach and impact.

The post IESF Officially Opens the World Esports Championship 2025 in Kuala Lumpur appeared first on European Gaming Industry News.

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