Latest News
SIMPOCALYPSE- Chop, chop, let’s rebuild the civilization after the nuclear war! Gamex Studio Debut coming on Steam today!
Gamex studio is releasing their debut game Simpocalypse on Steam today. This post-apocalyptic civilization simulator will be available for Windows and Linux at first, Mac coming in the following days.
Get out of your shelter, you’ve survived the nuclear war!
You are one of the lucky survivors, now urging to find food, water, and other crucial resources to survive the world after a nuclear war has torn the world apart. Not only that, but other survivors are counting on your managerial and leadership skills to help them survive. You are their leader, now managing nearby survivors to explore and scavenge the resources for the whole settlement to survive these post-apocalyptic times. You are in charge of all – working towards a strong self-sufficient settlement.
There is a strong moral obligation on your shoulders, as you are a crucial part of the game. If you fail to distribute survivors to work different jobs and won’t ensure enough resources are gathered, your settlement will extinguish. But, no one wants that, right?
Leave your seal on the game, showing off your leadership skills, completing various challenges, and help your settlement become a global empire!
Simpocalypse, Key Features & Challenges/ Goals to master:
– Survive the post-apocalyptic times
(Establish strong fundamentals for your settlement to survive)
– Rebuild the pillars of modern civilization
(Recovery of a modern social, economic and military structure is crucial to start thriving instead of just surviving)
– Manage your citizens to create a powerful establishment
(survive different events through time and grow the empire despite any challenges and threats it faces.)
– Choose your path with a massive research tree and Advance your civilization to new heights
(Will you succeed in global expansion or bring your civilization extinct?)
– Trade the Global Market to your advantage
(Manipulate and trade the market to become a global tycoon)
– Dominate & Control the Post-apocalyptic World!
(Will you choose military pressure, use your wealth, or maybe a more diplomatic route to world domination?)
Let’s rebuild civilization and re-conquer the world:
https://youtu.be/55fLZmEy7Yg
Insights from the developers of Simpocalypse
Rok Jeseničnik and Andraž Vene, directors of Gamex Studio, said:
”In these times, it is better to feel the post-apocalyptic ambiance in the game itself, than to feel it in reality. We started working on Simpocalypse even before Covid hit our country and decided to develop the game in a darker, post-apocalyptic ambiance as the narrative presented a ton of interesting mechanics to be explored. But, not everything is so dark within the game! We were working more on the managerial resource management mechanics, so everyone that loves to play any type of managerial, tycoon, incremental games, or strategy games, may find this game a hot game to pick up to play in December!”
Simpocalypse is releasing in Early Access on Steam, on December 15th
Gamex studio decided to go in Early Access with a much lower price than they intend to price the game when it is fully finished. Additionally, they are giving all Early Access supporters an extra release discount for the first week – which will be the best price by far for at least 6 months.
Developers will use Early Access to further polish the game, as the game has many deep mechanics, where the progression of the game can be adjusted to various playing types. Not only that – they will also be adding additional features to make it as fun as possible and easy to pick up, but difficult to master!
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Alec Gehlot Chief Executive Officer at PlaySignal
PlaySignal Debuts: Alec Gehlot’s New Sophisticated Responsible Gaming Platform
Alec Gehlot, previous senior executive at Optimove, has introduced PlaySignal, a responsible gaming platform aimed at assisting operators in identifying and addressing player risk promptly.
PlaySignal employs a traffic-light system featuring green, amber, and red signals to steer player conduct and indicate when behaviors start to enter higher-risk areas. The platform seeks to minimize avoidable exclusions by offering operators enhanced visibility of rising risks, while simultaneously giving players more understanding of how their actions are evaluated.
Leveraging behavioural analytics, PlaySignal tracks player actions during gameplay and displays information as distinct signals. This allows teams to act earlier and react more appropriately as risk evolves.
The product connects with current operator systems to assist responsible gaming, CRM, and compliance teams by providing a unified view of activities, encouraging a more uniform strategy among teams as regulatory demands grow in important markets.
Building on his time at Optimove, where he collaborated with operators on segmentation, retention, and user engagement, Gehlot recognized a demand for innovative tools to enhance player protection as regulatory and tax pressures mount in regulated markets.
The company launched PlaySignal at ICE earlier this year, where it was a contender in the Innovators Challenge, and initiated talks with operators in various markets. The initial launch will concentrate on the UK prior to global expansion.
Alec Gehlot, Chief Executive Officer at PlaySignal, said: “Regulation and taxation are only moving in one direction, and operators need new tools to adapt. Player protection can no longer be treated as a compliance obligation; it has to become a competitive differentiator.
“Regulated operators are under real pressure, particularly in the UK, and we believe giving them earlier visibility of risk is essential not just for protection, but for long-term sustainability.”
The post PlaySignal Debuts: Alec Gehlot’s New Sophisticated Responsible Gaming Platform appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Compliance Updates
BGC Response to Government Plans to Stop Premier League Clubs Accepting Sponsorship from Gambling Operators Not Holding a UK Licence
The Betting and Gaming Council (BGC) strongly supports government plans to ban Premier League clubs from accepting sponsorships from gambling operators lacking a UK licence.
A Betting and Gaming Council Spokesperson said: “The Betting and Gaming Council welcomes the Government’s plan to act to stop Premier League clubs accepting sponsorship from gambling operators that do not hold a UK licence.
“Culture Secretary Lisa Nandy is right that gambling companies without a UK licence should be banned from sponsoring Premier League clubs and should go further to prevent these harmful illegal companies from sponsoring any sport in the UK.
“At a time when the regulated sector is facing significantly higher taxation and ever tighter regulation while reducing advertising spend, it is more important than ever that firm action is taken against the growing harmful black market.
“Licensed members of the Betting and Gaming Council are regulated in Britain and follow strict rules on consumer protection, safer gambling and robust financial safeguards. Whereas, the illegal, harmful black market operators do not. They undermine player protections, avoid taxes, ignore safer gambling standards and put consumers at serious risk.
“We support action that protects fans, upholds standards and keeps customers safe within the regulated market.”
The post BGC Response to Government Plans to Stop Premier League Clubs Accepting Sponsorship from Gambling Operators Not Holding a UK Licence appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Australia
Tabcorp Pays $158,400 Penalty for Taking Illegal In-Play Sports Bets
Tabcorp Holdings Limited (Tabcorp) has paid a $158,400 penalty for taking online in-play sports bets, which is illegal in Australia.
An Australian Communications and Media Authority (ACMA) investigation found Tabcorp accepted 426 in-play bets across 32 tennis matches between February 2024 and June 2025.
Online in-play betting, wagers made on a sporting event after it has commenced, is prohibited in Australia under the Interactive Gambling Act 2001 (IGA).
The online in-play sports bets that were accepted in breach of the IGA were voided by Tabcorp and the bets were refunded.
The ACMA accepted the evidence from Tabcorp that the breaches occurred due to systems and communication issues with its third-party provider.
ACMA member Carolyn Lidgerwood said this is the third time since 2021 that Tabcorp has breached the in-play betting rules.
“The law is clear and wagering services must have processes in place to prevent illegal in-play bets from being accepted,” Ms Lidgerwood said.
“While we understand that most wagering operators rely on third-party providers to close betting on sporting events, they cannot outsource their legal responsibilities.
“The length of time it took Tabcorp to identify and then fix the problem was concerning and we expect Tabcorp to do better in the future,” Ms Lidgerwood said.
In addition to the financial penalty, Tabcorp has entered into a comprehensive enforceable undertaking requiring the company to undertake a review of its systems and processes relating to the closing of betting on tennis matches and to report regularly to the ACMA.
The post Tabcorp Pays $158,400 Penalty for Taking Illegal In-Play Sports Bets appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
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