Canada
Conscious Gaming Hires Former Caesars and NFL Executive to Senior Post

Conscious Gaming announced the hiring of sports and gaming industry stalwart Seth Palansky as its new Vice President of Corporate Social Responsibility & Communications.
Palansky comes aboard after more than 17 years with Caesars Entertainment and the National Football League (NFL), to spearhead Corporate Social Responsibility and Communications efforts for the recently established Conscious Gaming, a philanthropic organization committed to utilizing advanced technology to propel social responsibility initiatives.
Conscious Gaming works with gaming operators, regulators, suppliers, responsible gaming advocacy groups, sports leagues, academics and treatment professionals to better protect consumers and enhance responsible gaming.
Just last week Conscious Gaming announced a partnership with GVC Holdings and BetMGM, who have agreed to deploy PlayPause, a multi-state digital self-exclusion tool for the gaming industry to support responsible gaming.
PlayPause is an innovative universal cross-state, cross-operator solution for user identification created to modernize and strengthen the effectiveness of the U.S. gaming industry’s responsible gaming programs. The solution is made available via Conscious Gaming, a non-profit organization established by GeoComply.
“We believe the benefits of offering a technology-driven self exclusion tool are critical for our industry to ensure we protect all stakeholders,” said Anna Sainsbury, Conscious Gaming Trustee and GeoComply Chairman and Co-Founder. “We are excited to have Seth join us to front our adoption efforts and work with the industry to deliver Conscious Gaming’s state of the art solution to help simplify, streamline and stay ahead of a complex issue.”
Palansky comes to Conscious Gaming from Caesars Entertainment, where he spent the past dozen years inside Caesars’ interactive division, Caesars Interactive (CIE), helping successfully launch iGaming in Nevada and New Jersey as its VP of Corporate Communications.
“This is an incredible opportunity to help rally the gaming and sports industries behind this very important initiative,” said Seth Palansky. “Sports betting and iGaming businesses are spreading rapidly throughout the U.S., and in order to ensure their longevity, it is imperative that all stakeholders have their responsible gaming initiatives accommodate the modern habits of those users they aim to protect. It’s clear Anna and the team are once again prescient in developing this core technology solution to streamline the administrative burden and eliminate the silos associated with maintaining numerous separate state-operated self-exclusion databases. I’m honored to be chosen to help lead this philanthropic cause to benefit the industries I care so deeply about.”
Conscious Gaming is offering its PlayPause technology tool to anyone in the industry interested in enhancing their responsible gaming program. Those interested should reach out to Seth directly at seth@consciousgaming.com.
No stranger to start-up roles, Palansky joined the National Football League (NFL) in 2003 as the first employee of NFL Network, the league’s foray into the cable television industry, overseeing the network’s communications department while managing business communications for the league pertaining to television and other media matters. After successfully contributing to NFL Network’s launch and growth to more than 55 millions subscribers, Palansky left in 2008 to join Caesars’ sports and entertainment division in Las Vegas.
Prior to the NFL, Palansky worked in corporate communications for Fox Sports, managing the company’s 21 owned and operated regional sports networks, Fox Sports Net.
The role at Conscious Gaming perfectly marries Palansky’s previous experience within the sports and gaming industries. Utilizing his familiarity across the sports, gaming and media worlds, Palansky is charged with coordinating the industry’s adoption of Conscious Gaming’s PlayPause offering, promoting the company and strategizing its corporate social responsibility initiatives as it moves forward.
For more information on Conscious Gaming, please visit: www.consciousgaming.com
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Aaron LaBerge
PENN Entertainment Launches Stand-alone iCasino App, theScore Casino, in Ontario

PENN Entertainment announced that it has launched theScore Casino, a new stand-alone iCasino app in Ontario. The dedicated online casino experience leverages the popular theScore brand, which has been a mainstay in the Ontario market for decades. Now available on Android, iOS, and desktop, customers can login using their existing theScore Bet credentials, allowing for a seamless experience across online gaming platforms.
theScore Casino operates on the same cutting-edge proprietary technology platform as PENN’s online Hollywood Casino, which launched as a standalone product in the US in December. The product was recently ranked by Eilers & Krejcik as the #2 overall iCasino product in the US.
theScore Casino, also available within theScore Bet app, offers a variety of online slots, table games, and live dealer content, including original titles from PENN Game Studios, the company’s in-house game development studio. theScore Casino also includes bespoke live dealer tables and exclusive games such as Blue Jays Blackjack, an original title leveraging theScore Bet’s partnership with the Toronto Blue Jays.
“We’re excited to introduce our dedicated iCasino product in Ontario under the well-known and trusted theScore brand. We’ve built a strong online gaming foothold in the Ontario market and are primed to deliver an even better casino experience with our proven stand-alone app. Our customer-friendly platform features more than 1200 games, dozens of original titles and intuitive game play that distinguishes our product and positions us for even greater success,” said Aaron LaBerge, Chief Technology Officer and Head of Interactive at PENN Entertainment.
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Canada
ELK Studios Expands Partnership with SkillOnNet to Ontario Market

PlayOJO, SlotsMagic and SpinGenie to carry ELK Studios’ games in Ontario
Global entertainment brand SkillOnNet and innovative Swedish game creator Elk Studios have cemented their longstanding partnership with the launch of ELK’s groundbreaking portfolio in the Ontario market.
ELK Studios is responsible for some of the industry’s most innovative and engaging online casino games. Now, players at SkillOnNet’s Ontario-licensed casinos, PlayOJO, SlotsMagic and SpinGenie, will be able to experience the feature-packed delights of hit titles like Nitropolis, Tinkerbot and Pirot, as well as new release Orbitfall, and the studio’s signature X-iter and CollectR mechanics.
The expansion marks a milestone for ELK Studios as it continues to grow its footprint in regulated markets worldwide. SkillOnNet recently successfully launched the studio’s portfolio in the Spanish and Mexican markets through its Spanish-language brands and expects the studio’s games to make a similarly immediate impact with Ontario players.
Ontario has become a hugely important growth market since the province launched regulated online gaming in 2022. It was worth $2.4 billion in 2024, with $63 billion in wagering, the lion’s share coming from online casinos.
Jani Kontturi, Head of Games at SkillOnNet said: “ELK Studios is known for its high-quality games that blend unique storytelling and humour with high levels of engagement and playability, which is why we’re delighted to introduce them to Ontario. We believe they will perform successfully, as they have in other markets around the world.”
Vaida Cirtautaite, CCO at ELK Studios said: “SkillOnNet has been an invaluable partner in our growth journey, and we are thrilled to expand our collaboration into Ontario. We’re excited to bring our innovative games to a new wave of players in this dynamic market.”
The post ELK Studios Expands Partnership with SkillOnNet to Ontario Market appeared first on Gaming and Gambling Industry in the Americas.
AGCO
Playnetic granted Ontario supplier license

Global B2B iGaming content provider secures first Canadian market entry following the successful submission and approval of its gaming-related supplier application
Playnetic, the in-demand global B2B iGaming content provider known for its quality games, reliable delivery and outstanding customer service, has announced the approval of its gaming-related supplier application by the Alcohol and Gaming Commission of Ontario (AGCO).
With the AGCO licensing process being recognised in the industry for its rigorous standards and thorough due diligence, the new certification confirms Playnetic was able to meet the high levels of integrity and regulatory compliance needed to legally distribute its content within the province.
As a result of the approval, Playnetic has now secured its first Canadian market entry and will be able to provide its library of innovative games to licensed operators in the Ontario region – with this starting point paving the way for further expansion into other regulated provinces in future.
Given signs of change emerging within the Canadian market and Alberta making progress toward a regulated online model – likely drawing from Ontario’s framework – this license positions Playnetic strongly to expand its footprint in the country and further solidifies the company’s ambitious growth plans.
In the meantime, Playnetic has already begun making groundwork with key operators in the Ontario region and is looking forward to going live with some exciting brands over the coming months. The company will also be attending SBC’s Canadian Gaming Summit from June 17-19, where both existing and new potential partners alike are welcome to stop by and meet the team.
Dan Phillips, Chief Executive Officer at Playnetic, said: “Acquiring AGCO approval for our gaming-related supplier application is undoubtedly a big step for Playnetic. The new license not only secures our first Canadian market entry, but also reaffirms Playnetic’s position as a trusted provider in iGaming and underlines our commitment to compliance and operational excellence.”
Julian Borg-Barthet, Chief Commercial Officer at Playnetic, said: “We’re very excited to now be in a position to offer our library of innovative gaming content in Ontario, and the groundwork to do that with some of the region’s biggest licensed operators is already underway. Over time, we’re confident this license will also help us expand further into current markets and emerging regulated provinces, such as Alberta.”
The post Playnetic granted Ontario supplier license appeared first on Gaming and Gambling Industry in the Americas.
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