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gamescom 2020: ‘A strong signal in challenging times’

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game draws a positive balance after first all-digital gamescom
More than 2 million people worldwide simultaneously view grand kick-off show ‘gamescom: Opening Night Live’
Federal Minister Andreas Scheuer announces start of major games funding programme at gamescom

gamescom 2020 sends a strong signal in challenging times: the world’s biggest games event was successfully implemented in digital form, despite turmoil in the development plans of numerous games studios due to the COVID-19 pandemic as well as a comparatively short planning phase. Millions of players worldwide followed gamescom 2020, which took place in parallel on many digital platforms. The digital concept of gamescom 2020, developed in just a few weeks in collaboration with Koelnmesse and the top gamescom exhibitors, shows the great potential of gamescom for the coming years: many companies participated for the first time this year as official partners; in addition, the fair’s international reach has continued to increase significantly. This is the conclusion drawn by game – the German Games Industry Association, the co-organiser of gamescom.

Jens Kosche, game Executive Board member and Managing Director of Electronic Arts for Germany, Austria and Switzerland, says: ‘Even though the use of games has increased in the last several months, the COVID-19 pandemic is a huge challenge for the international games industry too. Physical events have been cancelled and, in many cases, the development of games also hasn’t continued in the usual manner, with the focus on the safety and health of all involved requiring that thousands of developers work from home. This made it all the more important that gamescom could be held successfully online: it was an anchor in the event calendar and attracted the attention of the community worldwide. I expressly thank all of the partners who, this year especially, have dedicated themselves to the success of gamescom, our most important industry event.’

The special highlight of gamescom 2020 was the show that kicked it off, ‘gamescom: Opening Night Live’. Over two million people viewed the event simultaneously, a fourfold increase from last year’s strong premiere. This makes it one of the top three gaming events worldwide that have taken place online in 2020. The livestreams and events of the approximately 370 official gamescom partners have contributed to its global reach. These included, for example, the ESL One Cologne and the numerous livestreams with influencers from around the world who disseminate the content of gamescom in a wide range of languages. Partnerships with platforms like Twitch and YouTube as well as TikTok and Steam also helped gamescom 2020 reach the community everywhere in the internet.

Felix Falk, Managing Director of game, says: ‘The extraordinary circumstances made gamescom 2020 extremely challenging, yet especially exciting. The digital concept demonstrates how big the international potential of our games event – already the largest in the world – still is. At the same time, however, it has become clear how important the on-site conference, in addition to further digital development, is for the community and the games industry. So, we now have to take our experience from this year and use it to develop the ideal combined on- and offline event for 2021. We’re also especially happy about the political signals that were sent by gamescom 2020. The launch of the major games funding programme announced by Federal Minister of Transport and Digital Infrastructure Andreas Scheuer is historic and marks the start of our race to catch up as a competitive international site for games development. Federal Foreign Minister Heiko Maas’s contribution to the gamescom congress, as well as the Debatt(l)e Royale and the participation of over 200 guests in digital tours, show that, this year too, gamescom remains one of the most important platforms for the exchange between policymakers and the digital generation.’

Further information on gamescom 2020 online participation and international audience can be found here

Next year’s gamescom will be held as a hybrid event in Cologne and on the net from Wednesday, 25 August, to Sunday, 29 August 2021.

About gamescom

gamescom is the world’s largest event for computer and video games, as well as Europe’s largest business platform for the games industry. In 2021, gamescom is planned as a hybrid event to be held on-site and digitally, from Wednesday, 25 August, to Sunday, 29 August. gamescom is jointly organised by Koelnmesse and game – the German Games Industry Association.

game – the German Games Industry Association

We are the association of the German games industry. Our members include developers, publishers and many other games industry actors such as esports event organisers, educational establishments and service providers. As a joint organiser of gamescom, we are responsible for the world’s biggest event for computer and video games. We are an expert partner for media and for political and social institutions, and answer questions relating to market development, games culture and media literacy. Our mission is to make Germany the best games location.

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Panorama del mercado de apuestas de cuota fija en Brasil

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El mercado brasileño de apuestas de cuota fija atraviesa un momento decisivo, marcado por el avance de la regulación y el rápido crecimiento del sector.  Sin embargo, este desarrollo ocurre en paralelo a la expansión de un sólido mercado ilegal, que pone en duda la eficacia de las medidas adoptadas hasta ahora.

En este artículo exclusivo para Gaming Americas, la abogada y directoa de Labsul, Letícia Ferraz analiza los principales desafíos, riesgos y caminos para la consolidación de un entorno más seguro, competitivo y sostenible en Brasil. 

Brasil emerge como una de las jurisdicciones más relevantes en el escenario global de las apuestas. Con un mercado de gran escala, una base significativa de usuarios y un marco regulatorio recientemente estructurado con exigencias adecuadamente rigurosas.

Sin embargo, existen serios obstáculos para la consolidación de este mercado, ya que crece, a un ritmo acelerado, una economía paralela de apuestas ilegales que ya compite e, incluso, en algunos segmentos, supera al propio sector formal.

Comprender esta dualidad es esencial para una lectura realista del caso brasileño.

Desde el punto de vista normativo, Brasil ha avanzado de manera significativa. La consolidación de las apuestas de cuota fija, especialmente a partir de 2023, estableció un modelo que busca equilibrar la apertura del mercado, la recaudación fiscal y la protección del consumidor.

Los operadores autorizados están sujetos a exigencias rigurosas que incluyen verificación de identidad, restricción a menores de edad, mecanismos de juego responsable, monitoreo del comportamiento de riesgo y reglas específicas para la publicidad.

Los resultados económicos ya son tangibles. En 2025, el sector generó aproximadamente R$ 9,9 mil millones en recaudación tributaria, con destino a áreas estratégicas como salud, seguridad pública y deporte.

Este es el retrato del mercado visible: regulado, fiscalizado e institucionalmente integrado.

Paralelamente, sin embargo, opera un mercado ilegal de proporciones igualmente significativas.

Las estimaciones indican que alrededor del 51% de las actividades de apuestas en Brasil ocurren fuera del entorno regulado, movilizando entre R$ 26 mil millones y R$ 40 mil millones al año.

Al mismo tiempo, aproximadamente el 70% de los usuarios no logra distinguir entre operadores legales e ilegales, lo que evidencia no solo fallas en la fiscalización, sino también un déficit estructural de información y transparencia.

No se trata de un fenómeno residual, sino de una economía paralela consolidada.

El mercado ilegal se beneficia de asimetrías estructurales.

Al operar fuera de la regulación, evita costos de licenciamiento, no implementa mecanismos de protección al consumidor y explota debilidades en los sistemas de supervisión financiera.

En la práctica, se forma una infraestructura paralela económicamente robusta y frecuentemente conectada con actividades ilícitas, especialmente el lavado de dinero.

Los impactos son sistémicos y se distribuyen en múltiples dimensiones. Para el consumidor, aumentan los riesgos de fraude, pérdidas financieras y uso indebido de datos personales.

Para la salud pública, la ausencia de herramientas de control potencia comportamientos de riesgo y agrava el fenómeno del juego problemático.

Para el Estado, la pérdida de recaudación es significativa y alcanza valores estimados entre R$ 7 mil millones y R$ 10 mil millones al año, comprometiendo el financiamiento de políticas públicas esenciales.

En el ámbito de la seguridad pública, se observa el fortalecimiento de estructuras criminales que pasan a operar de manera intensiva en el entorno digital, desplazando su lógica de actuación del control territorial hacia infraestructuras tecnológicas.

Los datos presentados revelan la necesidad de un amplio debate y de acciones de fiscalización y mejora de la regulación, sin que las estructuras ya delineadas sean sustancialmente alteradas.

Las propuestas que buscan restringir excesivamente el mercado regulado o aumentar de manera desproporcionada la carga tributaria tienden a generar efectos adversos.

Al reducir la competitividad de los operadores licenciados, estas medidas estimulan la migración de los consumidores hacia el entorno ilegal, donde los riesgos son mayores y las consecuencias potencialmente más dañinas.

Así, se comprende que el desafío regulatorio no reside únicamente en establecer normas, sino en garantizar que la regulación sea económicamente viable, técnicamente ejecutable e institucionalmente eficaz.

El enfrentamiento del mercado ilegal exige un enfoque coordinado y multisectorial.

Esto implica el fortalecimiento de la fiscalización sobre los flujos financieros, la actuación integrada entre organismos reguladores y de persecución penal, y la ampliación del alcance regulatorio sobre toda la cadena de valor, incluyendo intermediarios y proveedores de servicios que, incluso de forma indirecta, viabilizan operaciones ilegales.

Además, existe un componente central de educación y transparencia.

En un entorno digital en el que interfaces y marcas pueden simular legitimidad con facilidad, resulta indispensable desarrollar mecanismos claros de identificación del mercado regulado, junto con políticas consistentes de concientización del consumidor.

El país ha avanzado al estructurar su marco regulatorio.

El desafío ahora, más complejo y decisivo, es asegurar que este modelo sea capaz de competir con la economía ilegal y, progresivamente, reducir y, idealmente, eliminar su espacio de actuación.

Concluyo defendiendo que la consolidación de un mercado de apuestas seguro y sostenible en Brasil depende de una actuación coordinada entre legisladores, reguladores, empresas privadas y los propios consumidores.

El perfeccionamiento continuo de las prácticas de mercado, junto con una regulación equilibrada y efectiva, exige diálogo permanente y corresponsabilidad entre todos los actores involucrados.

Solo a través de esta construcción conjunta será posible fortalecer el entorno regulado, contener el avance de la ilegalidad y generar beneficios concretos para el Estado, los apostadores y la sociedad en su conjunto.

Letícia Ferraz
Directora Ejecutiva de LabSul y abogada.

The post Panorama del mercado de apuestas de cuota fija en Brasil appeared first on Americas iGaming & Sports Betting News.

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WinSpirit Partners with The Digital Wellness Center to Support Player Well-Being

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For years, responsible gaming meant telling players to stop, but the industry is slowly learning that’s not enough. WinSpirit’s new partnership with The Digital Wellness Center takes a different angle. Instead of warnings, players get short mental breaks built into their sessions. These small pauses are designed to help users stay in control without killing the fun.

The Digital Wellness Center works at the crossroads of technology and mental health. They build tools that reduce mental overload and help people deal with digital products mindfully. Their approach is notably free of judgment, lecturing, and restrictions, just practical support that fits into how people actually behave online.

How It Works

Instead of restricting players, WinSpirit introduces mild wellness prompts. When a player has been active for a long period, they receive a short, friendly email. Not a warning, but just a reminder. It invites them to visit a dedicated page built by The Digital Wellness Center.

That page features a droodle, which is a quirky, abstract picture with no right or wrong answer. A droodle asks one question: what do you see? There’s no timer, no score, no right answer, but a brief cognitive shift, pulling the brain out of autopilot and into a different mode of thinking. Simple by design, effective by the same logic.

The idea is not to pull players away from the game, but rather to help them come back to it in a better, less impulsive state of mind. Most responsible gaming tools are built around one idea: less is more. Play less, spend less, log off sooner. WinSpirit is working from a different premise: that the mental state of the player is what affects the decisions. Short, intentional breaks are designed to come back calmer, more in control, and less reactive. It’s not about limiting the player. It’s about managing the moment.

Initiative Highlights

The partnership rolls out over two months in structured communication waves, reaching players at the moments that matter most: long streaks and high-frequency play, when the risk of impulsive decisions is the highest. From there, players are guided to co-branded wellness landing pages meant for slowing down without switching off.

The tools themselves are intentionally light. Doodle activities shift the brain into slower thinking, quick self-check surveys, and light mental reset games. The kind of break you might actually take.

Early Results

Early results from the first outreach wave point to real interest. Players opened the emails, clicked through to wellness content, and completed the self-checks. Some users returned for a second interaction without being prompted. The response reflects less a surprise and more a gap finally being addressed.

That readiness connects to a broader shift in how WinSpirit operates. The platform’s AI-powered support already processes more than half of its 50,000+ monthly player requests, with part of its function used to detect behavioral patterns before they develop into problems. The wellness partnership extends that logic further — from reactive support to something closer to prevention.

Industry Recognition

The approach is starting to get noticed beyond the platform itself. When Casino Guru put WinSpirit forward for Rising Star in Responsible Gambling, it reflected something bigger than one platform’s initiative. It is an early signal that the industry is beginning to recognize a shift from compliance-driven messaging to well-being built into the product. This isn’t a niche experiment but a direction the broader market is moving toward.

For WinSpirit, this partnership is not a one-off. It is part of a wider message that responsible gaming and fun can work together. When you genuinely care for a player’s state of mind, that is good product design. Supporting player well-being ultimately improves trust and long-term engagement.

The goal was never to play less. It was always to play better. A player who feels cared for trusts the platform, and that’s what the industry has mostly been missing.

The post WinSpirit Partners with The Digital Wellness Center to Support Player Well-Being appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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Kate Chambers for Slotegrator: how to cut through the noise in iGaming

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Today’s iGaming leaders must contend with a vast amount of data, analysis, and industry news while making swift, informed strategic decisions. Kate Chambers, Founder of The Gaming Boardroom and former Director at Clarion Gaming, has been helping industry leaders navigate this complexity for years. Slotegrator spoke with her about bridging the gap between analysis and decision-making, leveraging the power of AI, and why building the right relationships is just as important as having the right tools.

Kate Chambers’ decades of leadership, including building ICE into one of the most influential iGaming events, reflect her emphasis on practical value. “The biggest lesson for me was that people don’t come for content; they come for confidence. Whether it’s a conference or a professional platform, what people are really looking for is the feeling that they understand what’s happening, they know what to do next, and they won’t be caught off guard,” she explains.

Kate highlights that AI is quietly changing the industry — not through flashy features for customers, but by making robust operations more efficient. She says, “The operators who are benefiting most are those using AI to reduce the cognitive load on their teams.” AI tools that filter, summarise, and flag what matters are changing how decisions are made, from compliance monitoring to gathering market intelligence.

Kate also emphasizes that technology alone isn’t enough. According to her, the business relationships and professional networks remain critical: “The most powerful combination right now is sustained digital presence, being visible where operators go when they need answers, plus selective, high-quality in-person moments. Neither alone is enough,” she notes.

Looking ahead, Kate identifies key trends shaping iGaming: increasing regulatory complexity, more proactive approaches to responsible gambling, and a growing need for leaders who can help their teams navigate change without losing strategic focus.

Read the full interview to learn from Kate Chambers’ experience and perspectives on cutting through noise, leading with confidence, and executing strategy in a rapidly changing iGaming industry.

Get in touch with Slotegrator to learn practical ways to accelerate your growth.

ABOUT THE COMPANY

Since 2012, Slotegrator has been one of the iGaming industry’s leading software and business solution providers for online casino and sportsbook operators.

The company’s main focus is software development and support for online casino platforms, as well as the integration of game content and payment systems.

The company works with licensed game developers and offers a vast portfolio of casino content: slots, live casino games, poker, virtual sports, table games, lotteries, casual games, and data feeds for betting.

Slotegrator also provides consulting services in gambling license acquisition and business incorporation.

The post Kate Chambers for Slotegrator: how to cut through the noise in iGaming appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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