Latest News
gamescom 2020: ‘A strong signal in challenging times’
game draws a positive balance after first all-digital gamescom
More than 2 million people worldwide simultaneously view grand kick-off show ‘gamescom: Opening Night Live’
Federal Minister Andreas Scheuer announces start of major games funding programme at gamescom
gamescom 2020 sends a strong signal in challenging times: the world’s biggest games event was successfully implemented in digital form, despite turmoil in the development plans of numerous games studios due to the COVID-19 pandemic as well as a comparatively short planning phase. Millions of players worldwide followed gamescom 2020, which took place in parallel on many digital platforms. The digital concept of gamescom 2020, developed in just a few weeks in collaboration with Koelnmesse and the top gamescom exhibitors, shows the great potential of gamescom for the coming years: many companies participated for the first time this year as official partners; in addition, the fair’s international reach has continued to increase significantly. This is the conclusion drawn by game – the German Games Industry Association, the co-organiser of gamescom.
Jens Kosche, game Executive Board member and Managing Director of Electronic Arts for Germany, Austria and Switzerland, says: ‘Even though the use of games has increased in the last several months, the COVID-19 pandemic is a huge challenge for the international games industry too. Physical events have been cancelled and, in many cases, the development of games also hasn’t continued in the usual manner, with the focus on the safety and health of all involved requiring that thousands of developers work from home. This made it all the more important that gamescom could be held successfully online: it was an anchor in the event calendar and attracted the attention of the community worldwide. I expressly thank all of the partners who, this year especially, have dedicated themselves to the success of gamescom, our most important industry event.’
The special highlight of gamescom 2020 was the show that kicked it off, ‘gamescom: Opening Night Live’. Over two million people viewed the event simultaneously, a fourfold increase from last year’s strong premiere. This makes it one of the top three gaming events worldwide that have taken place online in 2020. The livestreams and events of the approximately 370 official gamescom partners have contributed to its global reach. These included, for example, the ESL One Cologne and the numerous livestreams with influencers from around the world who disseminate the content of gamescom in a wide range of languages. Partnerships with platforms like Twitch and YouTube as well as TikTok and Steam also helped gamescom 2020 reach the community everywhere in the internet.
Felix Falk, Managing Director of game, says: ‘The extraordinary circumstances made gamescom 2020 extremely challenging, yet especially exciting. The digital concept demonstrates how big the international potential of our games event – already the largest in the world – still is. At the same time, however, it has become clear how important the on-site conference, in addition to further digital development, is for the community and the games industry. So, we now have to take our experience from this year and use it to develop the ideal combined on- and offline event for 2021. We’re also especially happy about the political signals that were sent by gamescom 2020. The launch of the major games funding programme announced by Federal Minister of Transport and Digital Infrastructure Andreas Scheuer is historic and marks the start of our race to catch up as a competitive international site for games development. Federal Foreign Minister Heiko Maas’s contribution to the gamescom congress, as well as the Debatt(l)e Royale and the participation of over 200 guests in digital tours, show that, this year too, gamescom remains one of the most important platforms for the exchange between policymakers and the digital generation.’
Further information on gamescom 2020 online participation and international audience can be found here
Next year’s gamescom will be held as a hybrid event in Cologne and on the net from Wednesday, 25 August, to Sunday, 29 August 2021.
About gamescom
gamescom is the world’s largest event for computer and video games, as well as Europe’s largest business platform for the games industry. In 2021, gamescom is planned as a hybrid event to be held on-site and digitally, from Wednesday, 25 August, to Sunday, 29 August. gamescom is jointly organised by Koelnmesse and game – the German Games Industry Association.
game – the German Games Industry Association
We are the association of the German games industry. Our members include developers, publishers and many other games industry actors such as esports event organisers, educational establishments and service providers. As a joint organiser of gamescom, we are responsible for the world’s biggest event for computer and video games. We are an expert partner for media and for political and social institutions, and answer questions relating to market development, games culture and media literacy. Our mission is to make Germany the best games location.
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Gambling in the USA
GGPoker sets $300m guarantee for 2026 GG World Festival series
Online poker festival runs May 3 to June 9 and includes a $3m leaderboard plus three $10m guaranteed flagship events.
GGPoker has announced the return of its GG World Festival tournament series, set to run from May 3 through June 9, 2026. The operator said the schedule will offer $300,000,000 in guaranteed prizes across the series, up from the $250m guarantee it offered last year.
The festival is split into four buy-in tiers: Low ($3–$25), Medium ($26–$150), High ($151–$1,050) and Super ($1,051+). GGPoker said the series will include hundreds of tournaments over five weeks.
GGPoker is also bringing back its festival leaderboard with $3,000,000 in additional prizes across the four tiers: $300K (Low), $700K (Medium), $1M (High) and $1M (Super).
Three events will anchor the schedule, each with a $10,000,000 guarantee: the $525 World Bounty Festival (Day 2) on May 18, the $10,000 GGMillion$ Main Event (Day 2) on May 25, and the $1,500 GG World Championship (Day 2) on June 1.
“Last year we set the bar at $250 million, and the community response was legendary,” said Daniel Negreanu, GGPoker Global Ambassador. “But at GGPoker, we don’t just want to meet expectations; we want to smash them over and over again. This year, we’re going to $300 million. Whether you’re playing a $3 Low Tier tournament or the $10K GGMillion$ Main Event, you’re part of the biggest thing to ever happen in online poker. This is the stage where legends are made.”
Relevant data as follows:
- GG World Festival page on GGPoker: https://ggpoker.com/tournaments/ggpoker-world-festival Primary source for dates, schedule structure and guarantees referenced in the article.
- GGPoker tournaments hub: https://ggpoker.com/tournaments/ Supporting context on GGPoker’s tournament offerings and satellite qualifiers mentioned in the release.
- GGPoker homepage: https://ggpoker.com/ Company reference link for readers seeking broader operator information.
The post GGPoker sets $300m guarantee for 2026 GG World Festival series appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
celebrity-partnerships
Tyga Enters 1win VIP Program, as Platform Blends Crypto and Entertainment
1win continues to evolve its VIP ecosystem, bringing global rapper Tyga into its high-tier community while reinforcing its positioning as a crypto-first entertainment platform.
The update follows several days of speculation across social media, after the artist was spotted boarding a branded 1win private jet and later shared content featuring the brand. Confirmation was subsequently published via the 1win Owner’s official channels on X and Telegram.
According to sources close to the activation, Tyga was welcomed by 1win with a full-scale premium setup. This included a private jet flight and a genuinely VIP gift – a heritage model of Audemars Piguet Royal Oak 14700BA watch. The experience reflected 1win’s signature approach to its top-tier clients: personalized, highly exclusive, and luxury activations.
Tyga’s inclusion highlights how 1win is blending product, service, and culture, integrating high-profile figures directly into its ecosystem rather than relying on traditional endorsement models.
This philosophy is already reflected in 1win’s broader strategy of redefining VIP engagement. The company has previously made headlines for organizing private jet evacuations for its top users during global travel disruption in the Middle East. The brand also regularly cherishes 1win VIP users with extraordinary gifts and experiences, such as luxury cars and private tours to sports and art events.
While further details are undisclosed, the move signals continued expansion of 1win’s crypto-driven VIP strategy and growing influence across the iGaming and Web3 space.
1win operates as a crypto-first platform designed for a fast, seamless user experience. It offers a wide range of digital assets and quick transactions, including BTC, ETH, TRX, TON, and SOL, and grants unique incentives for crypto users, such as bonuses of up to 600% on deposits.
About 1win
Founded in 2016, 1win is a crypto platform in the global gaming industry. Operating across Asia, Latin America, and Africa, 1win offers a wide range of services adapted to regional audiences. In 2024, 1win partnered with actor Johnny Sins as its brand ambassador. In 2025, MMA legend Jon Jones joined 1win as its global ambassador. Rising UFC star and Tokyo 2020 Olympics gold medalist Gable Steveson stepped into the 1win global ambassador team earlier this year.
The post Tyga Enters 1win VIP Program, as Platform Blends Crypto and Entertainment appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Latest News
“‘The Wall’ is just a mental hurdle”: FGN founder Fernando Saffores shares his core business values
Fernando Saffores, founder of Focus Gaming News, shares the core values that have guided him through over 20 years of success in the iGaming industry in a new interview with Slotegrator. He also highlights what business leaders can learn from running marathons and flying private planes, as well as the biggest challenges new operators face and the markets and trends that will shape the future of iGaming.
Fernando Saffores, founder of Focus Gaming News, has seen some massive changes in the iGaming industry in his 20+ years of experience: the shift from an unregulated “Wild West” to a sophisticated, multi-billion dollar industry, the overturning of PASPA, and the introduction of AI tools, which his company quickly adopted. He shares the core values that have guided him to success throughout it all in a new interview with Slotegrator.
The wisdom you need to rise to the top of an industry like iGaming can come from anywhere: In addition to running one of the industry’s most prominent media brands, Fernando finds time to run marathons. In his view, the planning, discipline, and mental fortitude it takes to run 42 km mirror what it takes to run a business. One key is consistency: “You don’t run a marathon on the day of the race; you run it during the months of training at 5:30 AM.”
Another parallel is Fernando’s experience as a private pilot. Flying requires extreme focus and an ability to make split-second decisions under pressure, skills that belong in the boardroom as well as in the cockpit — he shares other concrete takeaways in the interview.
Fernando also breaks down the biggest challenges facing new operators today: “meaningful differentiation in a saturated market.” New iGaming businesses have to contend with soaring CAC, complex compliance requirements, and the struggle of finding the right unique niche — whether that’s through hyper-localized content, superior UX, innovative gamification, or something else. In the interview, Fernando shares the one approach he sees making the biggest difference for emerging operators.
Every business makes scaling a priority, but navigating varying laws, tax structures, and cultural nuances across global jurisdictions is no small task; in the interview, Fernando highlights the one strategic misstep he sees operators make again and again that stops them from becoming a global player.
Fernando also covers the markets and trends that will shape the near future of the iGaming industry, the brands he first turned to for support when founding FGN, the extent of FGN’s reach, his thoughts on the global AI boom, and more — read the full interview here to learn more about Fernando’s lessons in resilience, inspiration, and commitment.
ABOUT THE COMPANY
Since 2012, Slotegrator has been one of the iGaming industry’s leading software and business solution providers for online casino and sportsbook operators.
The company’s main focus is software development and support for online casino platforms, as well as the integration of game content and payment systems.
The company works with licensed game developers and offers a vast portfolio of casino content: slots, live casino games, poker, virtual sports, table games, lotteries, casual games, and data feeds for betting.
Slotegrator also provides consulting services in gambling license acquisition and business incorporation.
The post “‘The Wall’ is just a mental hurdle”: FGN founder Fernando Saffores shares his core business values appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
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