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YoYo Games launches GameMaker Studio 2 version 2.3

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Biggest update since GameMaker Studio 2 combines GML and IDE improvements with powerful new tools to create and manipulate animation

YoYo Games  announced the release of GameMaker Studio 2 version 2.3 – the biggest update of the multi-million downloaded 2D development technology since the release of GameMaker Studio 2.

The highly-anticipated update comes packed with a host of GameMaker Language (GML) and Integrated Development Environment (IDE) improvements, alongside a raft of powerful new features designed to make creating beautiful games as easy and accessible as possible.

“With version 2.3 of GameMaker we’ve not only changed the best practices for doing almost everything in GML, but with new features like Sequences and Animation Curve we’ve introduced incredibly powerful new tools which continue to open-up GameMaker Studio 2 to people who are less experienced with code and who prefer a more visual approach to making games”, said Stuart Poole, General Manager, YoYo Games. “This ability to synchronise audio and animation and invoke instances of it at any point through game logic is going to increasingly add a huge amount of polish to games, by giving content creators a very high level of control over how their designs are implemented within the game.”

One of the most anticipated new features is Sequences – an easy-to-use tool for adding sound and animation to visual assets. Used in conjunction with another new top-level feature, Animation Curves, Sequences enables artists to unleash their creativity to create dynamic animations and cut-scenes, all without needing a coder to change every pixel.

“Developing cutscenes or complex animations may have been difficult before but has been streamlined tremendously with Sequences. With just a couple of keyframes, I’m able to see my animation come to life immediately and make small adjustments to get it just right,” said version 2.3 closed-beta participate Sam Baylus from MashArcade, adding: “Sequences allow me to work quickly, efficiently, and more intuitively than ever before and developers have only begun to scratch the surface of what Sequences is capable of.”

Developer and closed-beta participant Gurpreet Singh Matharoo is also excited by the potential of Sequences: “There is so much I like about v2.3, but Sequences outshines them all. There’s so much you can do with them. Animations and cutscenes are the obvious ones, but even GUI design, audio sequencing, template design (for example, pattern of incoming enemies in a space shooter game), and so much more that is yet to be discovered.”

In addition to the streamlined new project format, the latest update also sees the Resource Tree replaced with the Asset Browser, in a significant IDE upgrade which offers developers a completely redesigned way to create, manage, tag and filter their assets. Developer JuJu Adams, who has been using version 2.3 during closed-beta, was particular impressed by the new Asset Browser: “The biggest workflow improvement is ensuring merge conflicts in source control no longer require Bletchley Park to decrypt. That resources can be anywhere is a game-changer for many reasons, not least because you can communicate a lot of information about the underlying structure of a game just through your Asset Browser tree.”

With no barriers to entry and powerful functionality, the engine enables both experienced and novice video game developers to create the games they imagine. GameMaker Studio 2 version 2.3 combines easy-to-use drag-and-drop tools, tutorials and game assets with the powerful GameMaker Language (GML) and advanced, professional functionality, like the physics engine, particles and advanced shaders.

GameMaker Studio 2 can be purchased for Windows desktop, Mac OS X, Ubuntu, Android, iOS, Amazon Fire, Microsoft UWP, HTML5, Nintendo Switch, PlayStation 4, and Xbox One, starting from $39usd.

 

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RTG Announces Evive Australia as the First Innovation to Take the Stage at Pitch!

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Regulating the Game (RTG) has announced Evive Australia as the first innovation to take the stage at Pitch! – part of the annual RTG gathering in Sydney in March.

The event will take place at the famous Sydney Opera House on 9 March 2026, as part of the sixth edition of the international regulatory and industry conference.

Evive is an app designed to help people change how they play or seek support for gambling harms. Created by Sam DeMello, a tech specialist drawing on his lived experience of gambling harm, and supported by Jay Robinson, a safer-gambling expert with over two decades of harm-minimisation and prevention experience, Evive Australia aims to deliver personalised tools, resources and pathways for anyone seeking to reduce risk or access help.

“Evive brings together real-world experience, clinical expertise and technology to create an accessible and credible platform for change. Pitch! was conceived to spotlight exactly these kinds of innovations – ideas that challenge convention, improve safeguards and reimagine the future of regulation and industry practice,” said Paul Newson, Principal at Vanguard Overwatch and founder of Regulating the Game.

“Evive isn’t just another app, it’s a bridge between lived experience, behavioral science and practical support. It shows that compliance and compassion can coexist, and when they do, everyone benefits. The app gives regulators and operators confidence in credible harm reduction tools, while giving people a safe, stigma free path to change,” Robinson said.

The post RTG Announces Evive Australia as the First Innovation to Take the Stage at Pitch! appeared first on European Gaming Industry News.

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Hacksaw Gaming Goes Live with bet365 Brazil

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Celebrating yet another market expansion together, Hacksaw Gaming and bet365 are now live in Brazil, via Light & Wonder.

Currently sporting their very own superhero in the form of the branded Spinman slot, bet365 Brazil users can look forward to an array of Hacksaw Gaming slots becoming available very soon.

Hacksaw and bet365 already boast a long-standing partnership, with content live in a notable amount of markets, including Mexico, Ontario and the UK. This is yet another standout go-live that highlights both their relationship and their shared ambition of bringing innovative, quality content to users worldwide. By continuing to expand alongside industry leaders like bet365, Hacksaw reinforces its commitment to delivering boundary-pushing content to players worldwide, while strengthening its position as a key supplier in regulated markets.

A spokesperson at bet365 said: “We’re thrilled to extend our partnership with Hacksaw Gaming into the Brazilian market. Our players are always looking for fresh and engaging content, and Hacksaw’s portfolio has proven time and again to deliver exactly that. We’re confident this expansion will be a big hit with our growing audience in Brazil.”

Marcus Cordes, Operational CEO of Hacksaw Gaming, said: “Going live with bet365 in Brazil is a proud moment for us. Latin America is a key growth region for our industry, and to expand with one of the biggest names in the industry showcases the strength of our content and the trust we’ve built through our partnership. We look forward to entertaining new players with our unique and innovative titles.”

The post Hacksaw Gaming Goes Live with bet365 Brazil appeared first on European Gaming Industry News.

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Shacks Evolution Announce Strategic Partnership with Moja Group

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Shacks Evolution Studios, a leader in mobile-first gaming innovation, has announced a strategic partnership with Moja Group Inc., the parent company of Mojabet, one of Africa’s top online betting platforms.

This collaboration aims to redefine Africa’s iGaming experience through locally inspired, high-performance digital entertainment. As part of this partnership, Shacks Evolution Studios is launching two exclusive instant games: Mojawheel and Moja Citadel fully customised for Mojabet users.

These titles will be accompanied by a broader rollout of Shacks Evolution’s instant games portfolio, now accessible to audiences across multiple African markets.

“At Shacks Evolution Studios, we believe in creating games that resonate with the environment and culture of the people playing them. This partnership with Moja Group allows us to bring cutting-edge gameplay to millions while staying true to the realities of Africa’s digital landscape, including low network availability and diverse cultural tastes,” said Kwame Mensah, CEO of Shacks Evolution Studios.

“This collaboration is about more than just gaming, it’s about celebrating African creativity and delivering world-class entertainment with a local touch. By working closely with Shacks Evolution Studios, we are offering our Mojabet users something truly unique, games that feel like they were made just for them,” said Amina Diallo, Chief Marketing Officer at Moja Group Inc.

The post Shacks Evolution Announce Strategic Partnership with Moja Group appeared first on European Gaming Industry News.

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