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Gambling.com Group Publishes Q2 2020 Interim Report
Q2 Interim Report | 3 months ended 30 June 2020
APR-JUNE 2020 (COMPARED WITH APR-JUNE 2019)
- Revenues totalled EUR 5.69 (4.42) million, an increase of 29%.
- Adjusted EBITDA excluding non-recurring costs totalled EUR 3.25 (0.99) million, corresponding to an adjusted EBITDA margin of 57 (23)%.
- EBITDA totalled EUR 3.14 (0.94) million, corresponding to an EBITDA margin of 55 (21)%.
- Net cash generated from operating activities was EUR 2.93 (1.62) million.
- New Depositing Customers (NDCs) totalled 24,986 (19,487).
JAN-JUNE 2020 (COMPARED WITH JAN-JUNE 2019)
- Revenues totalled EUR 9.46 (9.67) million, a decrease of 2%.
- Adjusted EBITDA excluding non-recurring costs totalled EUR 3.99 (2.75) million, corresponding to an adjusted EBITDA margin of 42 (28)%.
- EBITDA totalled EUR 3.70 (2.70) million, corresponding to an EBITDA margin of 39 (28)%.
- Net cash generated from operating activities was EUR 2.98 (2.67) million.
- New Depositing Customers (NDCs) totalled 41,082 (46,752).
SIGNIFICANT EVENTS DURING THE SECOND QUARTER 2020
- Colorado Approval | The Group received approval from the Colorado Limited Gaming Control Commission to provide marketing services to licensed gaming operators in the state.
- The American Gambling Awards | An Honorary American Gambling Award was presented to Rep. Brandt Iden of Michigan. A full program was postponed until 2021 in view of the COVID-19 pandemic.
- COVID-19 Pandemic | As anticipated, the spread of the COVID-19 virus forced postponements or cancellations of sporting events worldwide negatively affecting sports revenue in the second quarter. Online casino and other non-sports games saw increased demand.
- Publication of Annual Report | The 2019 Annual Report and Consolidated Financial Statements was published on April 24, 2020 and is available on the official website of the Group (www.gambling.com/corporate).
- Trading Update | The Group published a trading update on June 26, 2020.
- The Annual General Meeting | Gambling.com held the annual general meeting on June 22, 2020. The annual report was approved and the directors and auditors re-elected.
SIGNIFICANT EVENTS AFTER THE REPORTING PERIOD
- Launch of SlotSource.com on the US market | Gambling.com Group launched SlotSource.com in regulated US states to empower American online slot players.
- Sweden deposit and bonus limitations | The Swedish government temporarily introduced deposit and bonus limitations for gambling operators from July 2 to December 31, 2020.
“The Group delivered a record performance in Q2 in terms of revenue, EBITDA, casino NDCs and earned NDCs despite pausing media buying and virtually no sporting events. Our strategy to scale OPEX to invest in superior products and best-in-class technology clearly bore fruit in the quarter with significant improvements in search performance, monetization and operational efficiency.” – Charles Gillespie, Chief Executive.
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eSports
Esports Foundation names Faker Game Ambassador for EWC and ENC through 2028
Lee “Faker” Sang-hyeok joins Cristiano Ronaldo and Magnus Carlsen in the Esports Foundation’s Ambassador Program.
The Esports Foundation (EF) has appointed Lee “Faker” Sang-hyeok as a Game Ambassador for the Esports World Cup (EWC) and Esports Nations Cup (ENC) through 2028, the organization said on July 15, 2026 in a statement issued from Riyadh and Paris.
EF said Faker joins Cristiano Ronaldo, listed as the Foundation’s Global Ambassador, and Magnus Carlsen as part of the Esports Foundation Ambassador Program. The Foundation said Faker will represent “the perspective of esports players” across its international events, athlete initiatives, media engagements and leadership forums.
“You can’t talk about esports without mentioning Faker. He is the defining athlete of competitive gaming: a champion whose excellence, discipline and longevity have inspired an entire generation,” said Ralf Reichert, Chief Executive Officer of the Esports Foundation. “As our Game Ambassador, Faker represents something fundamental to the Ambassador Program: esports creates its own global sporting icons. Across EWC, ENC and NGSC, he will help ensure that the players who built this sport have a voice in shaping where it goes next.”
Faker said: “Competition has shaped my life, and I am proud to join the Esports Foundation as Game Ambassador. I want to continue competing for the biggest titles with T1 while representing the players and fans who have helped esports grow worldwide. Through the Esports World Cup, Esports Nations Cup and the Foundation’s wider platforms, I hope to inspire the next generation to pursue excellence, remain resilient and believe in how far competitive gaming can take them. There is still much more to achieve.”
EF highlighted Faker’s competitive record, describing him as a six-time League of Legends World Champion, EWC 2024 winner, two-time MSI champion and ten-time domestic champion with T1. The Foundation also said Faker became the first esports athlete to receive the Blue Dragon Medal in 2026, describing it as the Republic of Korea’s highest sporting honor awarded by President Lee Jae-myung.
The post Esports Foundation names Faker Game Ambassador for EWC and ENC through 2028 appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
Brand Partnerships
Midnite signs as Middlesbrough FC principal partner for 2026/27 season
Midnite has agreed a partnership with Middlesbrough FC that will see the UK bookmaker become the club’s principal partner and front-of-shirt sponsor for the 2026/27 campaign, which Middlesbrough describes as its landmark 150th season.
The companies announced the deal alongside a fan activation at Riverside Stadium on Thursday, July 9, branded “This Season’s On Us”. The initiative offered supporters prizes including 2026/27 season tickets, 2026/27 shirts, match tickets, or a £25 club shop voucher, with fans required to answer Middlesbrough trivia and complete a football challenge.
Middlesbrough former players Craig Hignett and David Wheater attended the event, and, according to the company, took bonus attempts on behalf of participants who missed out.
Andrew Mook, Midnite’s Head of Brand Marketing, said:
“Middlesbrough have a storied history and we’re delighted to announce this partnership during such a monumental year with the club celebrating their 150th anniversary.
“It was great to see so many Middlesbrough fans at the “This Season’s On Us” activation, we hope they enjoyed taking part and meeting club legends, with David Wheater hitting top bins on several occasions and allowing fans to win big with season tickets.
“We can’t wait to get to Riverside Stadium in August to kick-off a new season and we’re excited to say that we have plenty of new and captivating campaigns planned.”
Lee Fryett, Middlesbrough FC Chief Commercial Officer, added:
“We’re delighted to welcome Midnite as our new Principal Partner.
“We’re looking forward to working closely with Midnite to develop engaging campaigns, content and unique experiences that bring our fans even closer to the club.
“We’re confident this partnership will provide real value for our supporters while supporting our ambitions both on and off the pitch.”
The post Midnite signs as Middlesbrough FC principal partner for 2026/27 season appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
AGCO
ThrillTech secures AGCO supplier licence for Ontario launch
ThrillTech has been awarded a Gaming-Related Supplier licence by the Alcohol and Gaming Commission of Ontario (AGCO), clearing the company to launch in Ontario’s regulated market.
The licence allows ThrillTech to deploy its opt-in side bet jackpots technology with regulated online casino, sports betting and lottery operators across the province.
Benjamin Bradtke, Co-Founder of ThrillTech, said: “Securing our AGCO licence is a major step in our mission to transform how jackpots are delivered at scale across regulated markets. This latest certification is testament to our robust technology and trusted compliance frameworks, allowing us to continue our global growth trajectory. We are thrilled to bring our proven, compliant jackpot technology to Ontario, empowering locally licensed operators to uplift revenue without cannibalising existing spend.”
The company said its “ThrillPots” mechanics sit as an independent, player-funded side bet and do not alter the underlying game’s return-to-player mathematics.
ThrillTech said the Ontario approval enables its existing multinational partners that also operate in the province to launch its side bet jackpots locally, while it also holds talks with potential new operator partners. The company lists its regulated footprint as including the United Kingdom, Sweden, the Netherlands, Romania, Malta, Gibraltar, Brazil and Peru.
The post ThrillTech secures AGCO supplier licence for Ontario launch appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
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