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REVEALED: The World’s Richest eGaming Domains

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  • Richest eGaming sites worth over $7.5 billion
  • Five sites in the gaming industry make top 100 list
  • Google and YouTube no.1 on the list, worth $102 billion

Top eGaming sites’ have generated more than $7.5 billion with domains in the industry ranked alongside some of the biggest names in social media and retail.

Twitch, Roblox, Discord, wikiHow, and Steam are competing with the likes of Google, YouTube, Facebook, and Amazon in the top 100 richest domains with the eGaming sites worth an estimated $7.75 billion, combined.

The research by Fasthosts.co.uk reveals the World’s Richest Domains featuring the top 100 most lucrative websites on the internet.

Twitch and Roblox worth billions

eGaming site Twitch takes the crown as the richest domain in the industry, making the top 25 overall, coming in at 23rd place, with the website valued at an estimated $3.83 billion.

The streaming platform’s high position sees it alongside major brands such as Instagram, ranked 21st and worth $3.91 billion, ahead of Twitter coming in at 36th place worth $3.16 billion, and eBay.com in 37th place valued at $3.12 billion.

Second in the industry’s high earners is Roblox with the games site at 65th position overall, worth $1.12 billion, followed by Discord in 79th place and valued at $964 million. WikiHow takes the 92nd spot thanks to its $922 million value while Steam Community comes in at 96th worth an estimated $907 million.

Richest eGaming domains:

Rank Sector Website URL Estimated value ($)
23 Games twitch.tv 3,835,000,000
65 Gaming roblox.com 1,127,500,000
79 Gaming discordapp.com 964,000,000
92 Games wikihow.com 922,000,000
96 Gaming steamcommunity.com 907,000,000

 

Google and YouTube crowned internet’s Richest Domains

Despite some impressive financials for sites in the eGaming industry, the gap between them and the top domains remains huge.

Google and YouTube (a subsidiary of Google) take top spot as the internet’s richest domains, coming in joint first place with an eye-watering estimated value of over $102 billion.

Google has 20 domains on the list, which have a total collective value of over $129 billion.

Tech sites make up over 40 percent of the Richest Domains Top 100 with sites like Facebook, Baidu, Weibo, and Reddit all making it into the top 20.

The ecommerce and news sectors have also fared well, with 21 and 15 domains respectively on the list. Chinese ecommerce companies Taobao and JD both made the top 10, as did news and media domains QQ and Sohu.

Other notable companies that have made the list include Netflix (15th) and Zoom (16th), both of which have seen huge successes over the world since lockdown.

The full report can be seen at https://www.fasthosts.co.uk/domain-names/richest-domains

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HLTV Awards returns to Belgrade on January 9, 2027, adding Lifetime Achievement honor

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HLTV will stage the HLTV Awards presented by 1xBet in Belgrade, Serbia on January 9, 2027, returning to the Sava Center. The company said more than 1,000 players, industry professionals, creators, and fans are expected to attend.

HLTV also confirmed Dust2 creator David Johnston will feature as an award announcer. HLTV linked the booking to the 25th anniversary of Dust2.

For 2026, HLTV is updating its Hall of Fame process and eligibility rules. Four players will be inducted again, with “at least two and up to three” slots reserved for players from the Counter-Strike 1.6 and early eras. HLTV also removed the former “neo rule,” allowing players to be inducted for their playing careers even if they remain active in other roles such as coaching.

HLTV is adding a Lifetime Achievement Award, which will be decided by the Hall of Fame Board. The ceremony will also move Community Awards onto the main stage show for the first time, rather than the pre-show segment.

Separately, HLTV will kick off the 2027 Awards season with an invite-only “HLTV Awards by 1xBet Launch Party x GRID” in Cologne during the Major. HLTV said industry members can apply for an invite to the ceremony via its awards page.

The post HLTV Awards returns to Belgrade on January 9, 2027, adding Lifetime Achievement honor appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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Benjamin Bradtke Co-Founder of ThrillTech

ThrillTech lands Gibraltar B2B supplier licence

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Approval from HM Government of Gibraltar’s Gambling Division lets the supplier serve Gibraltar-licensed iGaming operators.

ThrillTech has been granted a Gambling Services (B2B) Licence by the Gambling Division of HM Government of Gibraltar, allowing the supplier to provide its opt-in jackpot and mystery reward products to regulated iGaming operators licensed in Gibraltar.

The company said the licence supports its international expansion plans and will enable it to deploy its ThrillPots™ product with additional operators in the jurisdiction, which hosts a number of tier-one betting and gaming brands.

Benjamin Bradtke, Co-Founder of ThrillTech, said: “Securing a B2B licence in Gibraltar is an important step for ThrillTech and a testament to our market-leading jackpots technology. Gibraltar is home to some of the industry’s most prestigious operators. This approval not only accelerates our global expansion strategy but now allows us to provide these major operators with new layers of player engagement which generate incremental revenue.”

ThrillTech said it seeks market-specific licences and certifications because its side-bet jackpots operate independently of operators’ core casino games and betting products. The company added that its jackpots are powered by a proprietary, certified RNG and do not alter core game RTP, with funding coming from opt-in player contributions.

According to ThrillTech, its regulated market licences and certifications also include the United Kingdom, Sweden, the Netherlands, Romania, Malta, Peru, and Brazil.

The post ThrillTech lands Gibraltar B2B supplier licence appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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S8UL’s League of Legends roster qualifies to represent India at Asian Games 2026

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S8UL Esports’ League of Legends roster has qualified to represent India at the Asian Games 2026 in Aichi-Nagoya, Japan, running from September 19 to October 4. The organisation said the team secured qualification through the regional qualifiers after winning the National Esports Championships (NESC) 2026, described as the official national qualification tournament for the Asian Games.

S8UL said the roster competing under India’s banner is Akshaj Shenoy (Kat Bot), Aakash Shandilya (Infi), Sanindhya Malik (Deadcorporal), Mihir Ranjan (Lotus), Ahmed Shahid (Nero), and Rahul Bisht (Bob). The regional qualifiers featured 14 teams across a group stage and a split stage, with top performers advancing to the Asian Games main event.

In Group B, the team went unbeaten against Jordan, Sri Lanka, and Kazakhstan to progress, according to S8UL. In the split stage, it lost to Vietnam, Hong Kong, and Saudi Arabia but did enough to secure a berth. India will now face opponents including Japan, Chinese Taipei, and Vietnam at the main event.

Four players—Kat Bot, Infi, Deadcorporal, and Lotus—were also part of India’s League of Legends contingent at the Hangzhou Asian Games 2023, where S8UL said the team finished fifth.

Akshaj Shenoy aka Kat Bot, captain of India’s League of Legends team, said, “Qualifying for the Asian Games is a proud moment for all of us. We knew the regional qualifiers would be extremely competitive, and every match demanded complete focus. For many of us, this will be our second Asian Games, which makes this qualification even more special because we understand the level of competition that awaits us. We are grateful to S8UL for believing in this roster and providing us with the support, stability, and opportunities needed to keep improving as a team. Representing India is always an honour, and we’ll do everything we can to make the country proud in Aichi-Nagoya.”

S8UL co-founder and CEO Animesh Agarwal aka 8Bit Thug added, “Representing India at the Asian Games is among the highest honours an athlete can achieve, and seeing our League of Legends roster earn that opportunity is incredibly special. This team has demonstrated resilience, discipline, and a willingness to continually improve, qualities that are essential for success at the international level. At S8UL, our goal has always been to create pathways for Indian athletes to compete on the biggest stages in the world. We have no doubt they will give their all when they step onto the stage in Aichi-Nagoya and compete for the nation with pride,” S8UL also noted that Gurashish Singh (Soul) and Prateek Bhaunt (B Haunt) previously qualified for the Asian Games in Tekken 8 and Street Fighter 6 after winning at NESC 2026.

The post S8UL’s League of Legends roster qualifies to represent India at Asian Games 2026 appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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