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F1 Esports Series presented by Aramco returns remotely for fourth season with record prize fund

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Formula 1® has announced the F1 Esports Series presented by Aramco will return for a fourth season, with one of the biggest cash prize funds in sports simulation esports on offer at $750,000. The action gets underway with the “Pro Draft Reveal Show” on 27 August 2020, where the official F1 teams will reveal their selected roster of talented drivers. A record breaking number of participants of over 237,000 attempted to qualify for this year’s competition as F1 Esports continues to enjoy its most exciting year yet.

As with other major sporting events, the F1 Esports Pro Series, which will take place this autumn, has adapted to the ongoing coronavirus pandemic and will therefore be operating remotely in 2020, with competitors racing from their own homes and team factories to ensure the safety of all the teams and drivers involved.

The F1 Esports Series has been more anticipated than ever before following the success of the Virtual Grand Prix series, which featured a host of sports and music stars and achieved over 30m views globally across eight events between March and June this year. The 2019 F1 Esports Series saw Ferrari’s David Tonizza crowned drivers’ champion alongside Red Bull, who took home the constructor’s championship, with over 8.7m viewers across digital platforms and TV, and 169m social media impressions, making it the most successful season to date.

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MAKING THE CUT AT THE “PRO DRAFT REVEAL SHOW”

This season’s “Pro Draft Reveal Show” will air on 27 August, where teams will announce their line-ups for the 2020 season for the first time, with each team required to add at least one qualifying draft member to their three-driver roster from a group of 45 qualifiers. The 2020 qualfication routes saw record participation of over 237,000 entrants, a growth of +118% from 109,000 in 2019, with players competing on traditional consoles and also mobile for the first time.

All Pro Draft qualifying drivers are available for selection, with no knockout racing qualification as the series adapts to a shorter process due to the coronavirus pandemic, and the online draft and team picks will take place online in advance.

For the first time, the two winners of the highly successful inaugural season of the F1 Esports Series China Championship (organised by licensed partner Juss Intellisports), Tang Tianyu and Yuan Yifan, will also be available for team selection after their success in last year’s regional campaign, where they came out on top as the fastest two drivers in the competition.

A BIGGER AND BETTER PRO SERIES

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The Pro Series will run between October – December, following the same format as last season with a 12-round championship made up of four online events featuring three races, but races will now be run at an increased distance of 35%. There will also be a new full qualifying format for the 2020 season in line with real-life F1 World Championship.

F1 Esports Pro Series drivers will be racing on a bespoke version of the recently released F1 2020 official video game developed by Codemasters, with equipment provided by official supplier Fanatec, the world leader in professional simulator hardware, for a third season. Points scoring will once again follow real-life World Championship rules, with F1’s Official Logistics Partner DHL rewarding an extra point to the driver with the fastest lap.

MORE CONTENT THAN EVER BEFORE

This year’s Pro Series will provide fans with more content than ever before with eight live broadcasts, doubling last season’s offering. There will be live racing on Wednesday and Thursday across an event week, and this season will also see the introduction of supplementary livestreamed qualifying sessions on both days further adding to the content proposition for fans across the globe.

The F1 Esports Pro Series 2020 will be broadcast on F1’s social channels (Facebook, YouTube, Twitch and Huya), as well as select TV broadcast partners, with two live shows per event from the Gfinity Arena.

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Julian Tan, Head of Digital Business Initiatives and Esports said:

“F1 Esports has had a huge year with the massive success of the Virtual Grand Prix series that we ran through lockdown. This has set us up well for the launch of the 2020 F1 Esports Series which will be our biggest and most innovative season yet. With over 237,000 participants this year, up from 109,000 participants in 2019, we are seeing incredible growth. We also continue to push boundaries by offering our largest ever cash prize fund of $750,000 which is industry-leading as well as continue to innovate by adapting quickly in the current landscape and operating the series entirely remotely as we look to ensure an enjoyable, but safe, Pro Series this year – we can’t wait to get started!”

Frank Sagnier, Codemasters CEO said:

“The appetite for F1® content has never been greater. We saw tremendous success from the Virtual Grand Prix Series, and that momentum has carried through to the launch of F1® 2020. It’s now time for the esports professionals to rise to the challenge. The 2020 F1 Esports Series presented by Aramco promises to be the most exciting and competitive to date. We can’t wait for the virtual racing to begin.”

John Clarke, Gfinity Chief Executive Officer said:

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“The F1 Esports Series goes from strength to strength. Formula 1 has benefited from being an early adopter in the gaming space, with millions of young fans now engaging with the series. It is hitting the right notes in terms of driver performance, competitive racing and all round entertaining content. This year is going to raise the bar even higher. Expect high octane racing with lots of tension. Gfinity is proud to be a long-term esports operator for F1 and be at the heart of the design and delivery of this industry-leading competition”.

 

2020 F1 Esports Series presented by Aramco:

Teams
Alfa Romeo Racing ORLEN F1 Esports Mercedes-AMG Petronas Esports Team
BWT Racing Point F1 Esports Team Red Bull Racing Esports
FDA Hublot Esports Team Renault Vitality
Haas F1 Team Esports Scuderia AlphaTauri Esports Team
McLaren Shadow Williams Esports

 

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Esports World Cup Foundation and Lenovo™ Partner to Power the Next Generation of Esports Champions

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Lenovo’s Legion premium gaming brand joins the world’s largest esports event to fuel elite performance and elevate the fan experience through world-class hardware

The Esports World Cup Foundation (EWCF) and Lenovo, announced a partnership to make Lenovo’s Legion brand of gaming devices the Official PC & Gaming Hardware partner of the Esports World Cup 2025 (EWC). Lenovo Legion is the one of the world’s leading gaming ecosystem brands, and will be bring its relentless commitment to innovation and performance to the global stage, empowering EWC athletes to compete at their highest level.

From training rooms to tournament zones, EWC athletes will be equipped with Lenovo Legion Towers, Lenovo Legion laptops, and peripherals – built for elite esports play with advanced thermal systems, high-performance silicon, high refresh-rate displays and low latency keyboards and mice that meet the demands of top-level competition.

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Key models such as the Legion Tower 7i and Legion Tower 5i will feature across the event’s player infrastructure, delivering the reliability and power needed to perform under the intense pressure of elite competition. Designed for esports, both towers offer expansive I/O for a complete gaming setup and Legion Coldfront: Liquid cooling thermal solutions. The Legion Tower 7i boasts advanced cooling and an NVIDIA® GeForce RTX™ 5080 Desktop GPU for the extreme performance that top-tier esports athletes rely on, while the Legion Tower 5i pairs intelligent cooling with the RTX 5070 Ti Desktop GPU to deliver focused, winning gameplay.

EWC will also feature Legion Pro 7i laptops to give attendees the full Lenovo Legion experience. Legion laptops untether elite-level gaming experiences from the desk, allowing gamers to win anywhere they find themselves in competition for the top spot with up to NVIDIA GeForce RTX 5090 Laptop GPUs and Legion Coldfront: Vapor thermal systems, allowing the laptop to deliver up to 250W TDP that brings the most demanding games to life on the 16” PureSight OLED display.

“We’re building the Esports World Cup to set a new global standard — in both competition and the technology behind it,” said Mohammed Al Nimer, Chief Commercial Officer at Esports World Cup Foundation. “Lenovo’s Legion brand understands what elite players need: speed, efficiency, and reliability under pressure. These machines deliver the competitive edge required on the world’s biggest stage, and together we’re pushing the limits of performance — while delivering an experience that meets the expectations of athletes, fans, and the future of global esports.”

“Lenovo Legion equips gamers around the world with outstanding devices to help them achieve their goals and reach their impossible,” said Volker Düring, VP, PC Gaming Business, Lenovo. “The Esports World Cup is the ultimate forum for the world’s best gamers to showcase their mettle and emerge at the top of the world leaderboards, and when the best gamers compete on Lenovo Legion devices, anything is possible.”

As part of the partnership, Lenovo’s Legion branding will appear across EWC’s global broadcast, digital content, and onsite experiences, including fully equipped festival zones with PCs, gear, and laptops available for attendees to play on-site, helping drive deeper engagement with fans while highlighting the ecosystem that supports world-class gaming.

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Fans can expect exclusive content, player-focused storytelling, and digital activations across Lenovo Legion’s social channels, offering an inside look at the road to victory – and the technology that powers it.

Returning to Riyadh, Saudi Arabia, from July 7 to August 24, 2025, the Esports World Cup will unite global gaming communities for a celebration of esports culture. With 25 tournaments across 24 games, 2,000 elite players, and 200 Clubs from over 100 countries, the EWC will feature the largest prize pool in esports history, over $70 million. Fans can expect exclusive experiences, from high-stakes competition to live music, anime cafes, retro arcades, cosplay, and more, drawing millions of fans online and in person.

The post Esports World Cup Foundation and Lenovo™ Partner to Power the Next Generation of Esports Champions appeared first on European Gaming Industry News.

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BETBY REDEFINES CHESS BETTING WITH EXPANDED MARKET OFFERING AHEAD OF ESPORTS WORLD CUP DEBUT

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BETBY, the innovative sportsbook supplier, is redefining how chess is experienced in the betting world, launching an innovative suite of markets designed to deepen engagement and bring fresh energy to one of the world’s oldest strategy games.

Marking a new chapter for chess within the iGaming space, BETBY’s upgraded betting content portfolio goes far beyond traditional markets like outright winner or total moves. Bettors can now engage with detailed, event-specific outcomes including the first move made, the first piece captured, number of checks, castlings, and whether a game will feature a pawn promotion, an en passant, or end in stalemate. Several markets also focus on the timing of critical moments, such as whether a checkmate will occur before a certain move, offering more dynamic, real-time decision-making for players.

This launch follows six months of dedicated product development across BETBY’s chess vertical and reflects the company’s long-term vision for the game as a core part of its sportsbook strategy. With chess now officially included in the Esports World Cup, the timing marks a natural convergence of two verticals where BETBY continues to strengthen its position: esports and traditional chess.

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As part of this expansion, BETBY is also introducing another exclusive: live betting on the Top Chess Engine Championship (TCEC), a prestigious AI-based tournament. While the event follows a defined schedule, it opens up a new betting experience through intense matchups between powerful engines, enriching the overall chess offering.

Currently, BETBY offers pre-match coverage for around 20 chess tournaments per month, totaling approximately 400 matches. The addition of these expanded markets marks a strategic leap forward in delivering a modern, high-engagement chess product to sportsbook partners and players.

“Chess has always been a passion of ours, and today we’re proud to announce the launch of a truly comprehensive chess offering,” said Kirill Nekrasov, Head of Sportsbook Product at BETBY. “By expanding our market depth and introducing innovative tournaments, including both traditional and AI-driven formats, we’re giving our partners and players a completely new way to engage with the game. Our vision is ambitious: we want chess and betting to become synonymous, to the point where no modern sportsbook feels complete without chess markets. We’ve already done this with Betby.Games and esports, now it’s time to do the same with chess.”

BETBY’s long-term global brand ambassador, five-time world chess champion Magnus Carlsen, will represent Team Liquid at the Esports World Cup. His participation in the tournament, which begins on July 7th, reinforces chess’s growing presence in global esports and its potential as a premium betting vertical.

The post BETBY REDEFINES CHESS BETTING WITH EXPANDED MARKET OFFERING AHEAD OF ESPORTS WORLD CUP DEBUT appeared first on European Gaming Industry News.

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Esportes da Sorte celebrates Brazilian culture with Parintins and São João Sponsorships

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Esportes Gaming Brasil, the owner of Onabet and Esportes da Sorte, is making its debut at the 58th Parintins Folklore Festival with an interactive project that blends cultural promotion, economic development, and social responsibility.

The brand becomes the first regulated betting operator to offer institutional support to the event, which welcomes around 120,000 visitors and generates BRL 184 million in local economic activity, according to the Amazonas State Government.

This cultural commitment comes on the back of Esportes Gaming Brasil sponsoring 31 São João festivals during June in 27 cities across the Northeast and Southeast regions. This initiative strengthens the brand’s strategy of connecting with the public through the appreciation of Brazilian cultural expressions.

Esportes da Sorte’s focus was creating memorable experiences as each event featured scenography by Pernambucan artist Perron Ramos. Another notable element was the Vila Junina (June Village), a themed area blending traditional elements with interactive experiences. Classic games such as Pescaria da Sorte (Fishing of Fortune), Barraca do Beijo (Kissing Booth), and Argola da Sorte (Ring Toss) bring nostalgia to the festivities.

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For the three-day Parintins Folklore Festival starting today, the brand will be energising Parintins with a series of experiences celebrating local culture. These include a panoramic lounge with a special view of the Bumbódromo, the Truck da Sorte — a space combining karaoke and free hydration — as well as a Social Arena installed in the Garantido and Caprichoso neighborhoods, featuring artistic performances, rest areas, free water distribution, and Instagram-worthy spots. Festivalgoers will also be able to get their hands on custom giveaways throughout the festival. All elements of the visual project are inspired by Amazonian art. The graphics feature illustrations by Curumiz, a Parintins-based duo formed by Alziney Pereira and Kemerson Freitas.

Sofia Aldin, CMO of Esportes Gaming Brasil, the group behind the brand commented: “Esportes Gaming Brasil cares passionately about regional values and strengthening Brazilian popular culture. It’s more than simply showcasing our brand, we want to create value for the people who live for events like the Parintins Folklore Festival and the São João festivals. Being part of these events backs our strategy of supporting traditions that drive local economies and celebrate regional identities.”

The post Esportes da Sorte celebrates Brazilian culture with Parintins and São João Sponsorships appeared first on Gaming and Gambling Industry in the Americas.

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