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Spillemyndigheden: New version of technical requirements for online casino and betting
The Danish Gambling Authority has issued new versions of the technical requirements, which apply to operators offering online casino and/or betting.
More specifically the documents: “The Danish Gambling Authority’s requirements for reporting game data” and “Technical requirements – online casino and betting” have been updated in connection with notification with the EU Commission.
In paragraph 5 about ROFUS in the document “Technical requirements – online casino and betting”, the references to certain sections of the executive orders have been corrected and a paragraph saying that push-messages on smartphones can be considered gambling advertising, which means that ROFUS must be consulted before sending the messages, has been added.
The document “The Danish Gambling Authority’s guidance on reporting game data” has been renamed to “The Danish Gambling Authority’s requirements for reporting game data”. There are several significant changes in this document:
- A new game category has been added, which must be used for reporting bets on electronically simulated sports events. The game category is called “VirtuelFastOdds”. This type of bet was previously reported as “Fastoddsspil”. Operators shall continue to use the data structure FastOddsTransaktionStruktur for reporting this type of bet. The new game category must be implemented by operators by the 1st of September 2020.
- A new section has been added, in which it is clarified how many data structures an operator shall report of each type, and in which situation/at what time the data structure shall be reported.
- The requirement for the content of the data element SpilTerminalIdentifikation has been updated. The data element is used when reporting bets purchased in a shop, no matter if it was purchased from a sales clerk or from a self-service terminal. It has been clarified that the identification number must be visible on the physical terminal, on which the purchase was processed.
- It has been clarified that when a bet has been purchased at a shop, the unique “SpilTransaktionIdentifikation” must appear from the bet ticket, which the player receives when purchasing the bet. This applies for both purchases from a sales clerk or from a self-service terminal.
- In the introduction to the section on reporting of casino games it has been clarified how to distinguish between KasinospilSingleplayer and KasinospilMultiplayer. The decisive criterium is whether the player plays directly against the casino (e.g. slot machines, roulette and blackjack) or against other players (e.g. yatzy or backgammon).
The list of amendments is not exhaustive.
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Eastern Europe
ELA Games reports 244.52% active user growth in Romania
Supplier links the uplift to classic-style slots with modern features, including Joker Winpot, as bet counts rise 239.74%.
ELA Games says it has expanded in Romania after rolling out titles that pair classic slot aesthetics with modern gameplay features.
The supplier reported a 244.52% increase in active users in Romania and a 239.74% rise in bet counts. The company attributed the performance to what it described as a “natural path” for traditional players to move into more feature-led play.
Marharyta Yerina, Managing Director of ELA Games, said: “It is great to see how Romanian players are enjoying the way we combine classic symbols with modern features. Joker Winpot works well for those who love the traditional look but actually want more excitement from their play. We also see that once players feel comfortable with these mechanics, they are happy to explore our other top titles which have proved to be successful in Romania like Cash of Gods and Flames Fruit Frenzy. It proves that respecting what players like is the best way to introduce new ideas to the market.”
ELA Games did not disclose the timeframe for the reported increases, which operators it works with in Romania, or how the metrics were calculated.
The post ELA Games reports 244.52% active user growth in Romania appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Belatra
Belatra Games confirms Lima trip for Peru Gaming Show 2026
Slots developer plans partner meetings and private events around PGS on 17-18 June at the Jockey Exhibition Center.
Belatra Games will attend Peru Gaming Show (PGS) 2026 in Lima on 17-18 June, with the company confirming plans to use the event for meetings with existing clients and prospective partners.
PGS, now in its 23rd year, will be held at the Jockey Exhibition Center. Belatra said it will have a team present throughout the show to discuss its slots portfolio and explore commercial opportunities in Peru as part of its broader Latin America strategy.
Alongside the trade show schedule, Belatra said it will host a private “Belatra Cocktail Experience” for partners and run a watch party on 16 June for Argentina’s match against Algeria.
The company also noted it will attend SBC Americas in Fort Lauderdale ahead of PGS, describing the event as an opportunity to meet operators from North and Latin America and present “LatAm-ready content”.
Lucila M. Barletta, Head of Accounts LatAm at Belatra, said: “Peru is an exciting and growing market and PGS is the perfect place to build on our relationships with partners already working with us and to connect with new ones. We look forward to an amazing couple of days in Lima and, of course, rooting for Argentina with our friends and partners throughout the evening. It’s going to be a special occasion all around.”
The post Belatra Games confirms Lima trip for Peru Gaming Show 2026 appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
BC.GAME
BC.GAME adds BETBY to BC Engine as staker rewards pass $2.5m
BC.GAME has partnered with sportsbook supplier BETBY, bringing the supplier into BC Engine, the platform’s rewards and participation model powered by its native $BC token.
BC Engine launched in April and is positioned by BC.GAME as a mechanism that links platform-generated profits and activity to ongoing rewards for $BC holders. Under the model, players earn $BC by playing casino games on BC.GAME, with tokens allocated and staked in BC Engine. Rewards are then distributed based on users’ holdings.
BC.GAME said stakers have earned more than $2.5 million in rewards since launch. The company also cited on-platform data showing more than $74.3 million in total wager and over 5.8 million bets.
Kar Kheng Giam, Chief Executive Officer of BC.GAME, said: “Our vision for BC Engine has always been to create a model where platform growth and player participation are more closely aligned.
“The addition of BETBY is significant because it demonstrates how the ecosystem can continue to expand through strategic partnerships. Every new contributor helps strengthen the engine, creating additional utility for $BC and reinforcing the long-term sustainability of the model.
“As we continue to grow the network, our focus remains on delivering a simpler and more transparent rewards experience that allows players to participate more directly in the success of the ecosystem.”
Christos Nikolopoulos, Chief Commercial Officer at BETBY, said: “We’re pleased to become part of the BC Engine ecosystem and support an initiative that brings a different approach to player engagement.”
“At BETBY, innovation has always been at the heart of our business, and BC Engine represents an interesting evolution in how gaming platforms can connect product performance, community participation and rewards. We look forward to contributing to its continued growth.”
BC.GAME said the BETBY deal is part of a wider push to expand $BC utility and add more ecosystem partners contributing to BC Engine. The company also pointed to recent international expansion, including moves in Africa via Nigeria and Kenya, alongside initiatives in Latin America.
The post BC.GAME adds BETBY to BC Engine as staker rewards pass $2.5m appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
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