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The MGA Publishes its 2019 Annual Report and Financial Statements

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The Malta Gaming Authority (MGA/Authority) is publishing its Annual Report and Financial Statements for the financial year ending 31 December 2019, providing an overview of the work performed throughout the year by the Authority. In addition, the report also includes a summary of the performance of the Maltese gaming industry during 2019 and an outlook for the medium-term future.

The following are the key highlights from the Annual Report covering the year 2019:

  • The Authority cancelled 14 licences and suspended 11. In addition, it issued 20 warnings, 89 Notices of Breach and 23 administrative fines imposed on operators following various regulatory breaches;
  • 89 applications for a gaming licence were received in 2019; 44 applications were either rejected or withdrawn and 53 licences were issued during the period under review, including licences the application for which had been received during the previous year;
  • 15 individuals and companies were deemed not to be up to the Authority’s probity standards by the Fit & Proper Committee, mainly on the basis of mitigating the risks of money laundering or funding of terrorism;
  • 48 audits were conducted by the Compliance and AML function;
  • 69 international cooperation requests were sent by the MGA in 2019, predominantly as part of the criminal probity assessments, with the Authority receiving 58 international co-operation requests;
  • 1,300 criminal probity screening assessments were carried out in 2019;
  • The Authority revised its Memorandum of Understanding (MoU) with the Financial Intelligence Analysis Unit, and also signed an MOU with the Malta Police Force, aimed at strengthening the fight again corruption and money laundering;
  • As at the end of December 2019, the number of companies licensed by the MGA, including both online and land-based entities, stood at 294.

In publishing this report, Heathcliff Farrugia, Chief Executive Officer of the Malta Gaming Authority, stated that: “Overall, 2019 was a very challenging but at the same time rewarding year for the MGA. The increased focus on compliance and enforcement which was prevalent throughout the year has yielded tangible results for the Authority.

This focus led to internal restructuring for the better achievement of the MGA’s objectives, and was also pivotal in the Authority’s drive towards the setting up of the Sports Integrity Unit, tasked with increasing the commitment towards the fight against the manipulation of sports competitions. In its first months, this unit has already signed important collaboration agreements with international sport bodies in order to tackle betting-related corruption and ensure the integrity of sports.

Such collaboration, both at a local and international level was high on the agenda in 2019, and will continue being crucial in 2020, as a key determining factor in the ongoing fight against crime, corruption and money laundering.”

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Anthony Dalla-Giacoma Chief Commercial Officer at Swintt

Swintt launches Elysium Studios slots on Kaizen Gaming’s Stoiximan.gr

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15 titles are live in Greece, with more Elysium Studios releases scheduled to follow.

Swintt has rolled out a selection of Elysium Studios slot content on Stoiximan.gr, expanding its distribution in Greece through a partnership with Kaizen Gaming.

The supplier said 15 titles are already live on the Stoiximan platform. Games named in the announcement include I Hate Fairytales and Law of Gilgamesh, with additional Elysium Studios releases due to be added later.

Anthony Dalla-Giacoma, Chief Commercial Officer at Swintt, said: “We’re delighted to see our games go live with another brand in the Kaizen Gaming portfolio, especially as this latest launch takes us to Greece, where Stoiximan.gr is widely recognised as a market leader.

“With its strong reputation and extensive player base, Stoiximan.gr is the perfect platform for us to introduce more Greek players to Elysium Studios content. With 15 titles already live and more to come, we’re confident our games will add real value to the operator’s casino offering and help drive strong engagement among its players.”

The post Swintt launches Elysium Studios slots on Kaizen Gaming’s Stoiximan.gr appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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Groove confirms attendance at SBC Summit Tbilisi 2026

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Groove has confirmed it will attend SBC Summit Tbilisi 2026, scheduled for 15–16 July at the Sheraton Grand Tbilisi Metechi Palace, as it targets growth across Eastern European and Central Asian iGaming markets.

The conference is expected to draw more than 2,500 industry professionals, according to the company, following 2025’s record attendance with delegates from 44 countries. Groove said it will bring a full commercial delegation to pursue partnerships with regional operators.

Yahale Meltzer, Co-Founder and CEO of Groove, said: “Eastern Europe and Central Asia represent some of the most dynamic growth opportunities in iGaming today. SBC Summit Tbilisi is where the region’s decision-makers converge, and we are arriving with a platform built for scale, speed, and regulatory precision.” He added: “Our Unseen Architecture of predictive auto-scaling, atomic transactions, and a real-time compliance mesh ensures operators can launch fast and adapt locally, whether they are entering Georgia, the Balkans, the Baltics, or Central Asia.”

Meltzer also pointed to the SBC Regulators Summit as a factor in the company’s focus on the event, saying: “With regulation front and centre as a business-critical priority, and direct access to regulators through the SBC Regulators Summit, this event is where commercial realities are forged. Groove delivers the toolbox, the content, and the expertise to turn ambition into measurable growth.”

Ana Sokhadze, Operations Manager at Groove, who will lead the company’s presence in Tbilisi, said: “SBC Summit Tbilisi is the meeting point for the region’s most ambitious operators, affiliates, and technology suppliers. This is where high-value networking translates into real commercial opportunity.” She added: “We are not here to hand out brochures. We are here to have conversations that become partnerships.”

The post Groove confirms attendance at SBC Summit Tbilisi 2026 appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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CT Interactive

CT Interactive Releases its Latest Title, Dragon Beast

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CT Interactive has released Dragon Beast, a visually refined and feature-rich slot that combines classic mechanics with a modern presentation set in a rich world of dragons and royal symbols.

Dragon Beast takes players on a thrilling journey through a mystical world filled with hidden wealth and legendary creatures. Set on a 4×3 reel layout, the game offers exciting gameplay and rewarding opportunities with every spin. Along the way, players will encounter the special Dragon Eye Wild symbol, as well as valuable treasures such as Money, Goblet, Crown, Ruby and Diamond. Together, these symbols create an immersive adventure where fortune, mystery and the power of the dragon combine to deliver an unforgettable slot experience.

Special Features

The Wild: The Dragon Eye Wild substitutes for all other symbols.

The Hold and Respin: All wins in the game are scatter wins. Dragon Eye Wild substitutes for all symbols. When 3 or more Dragon Eye Wild appear on the screen, the player is offered a respin. To play the respin, the player must pay for it. During a Respin, the bet is the same as in the initiating game that triggered it. During the Respin, the chosen symbol sticks on the screen and a new spin of the reels is made for the remaining positions. If the Respin results in a higher win from the symbol than in the initiating game, only the higher win is paid out. If there are 12 identical symbols on the screen, no Respin is offered.

Legendary Rewards

Catch the maximum win of up to 1000x total bet by landing 12 Diamonds in a winning combination.

The post CT Interactive Releases its Latest Title, Dragon Beast appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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