eSports
NBA 2K League Season 3 Week 5 Preview
Blazer5 Gaming point guard Nidal “Mama Im Dat Man” Nasser was named NBA 2K League Player of the Week for Week 4 of the 2020 NBA 2K League season. Having set the NBA 2K League record for most points in regulation with 77 points against Bucks Gaming last week, Nasser has led Blazer5 Gaming to a 4-1 record on the season. Blazer5 Gaming will visit Kings Guard Gaming on Wednesday, June 3 at 9 p.m. ET and Warriors Gaming Squad on Friday, June 5 at 9 p.m. ET.
DEFENDING THE CROWN: Anchored by 2019 NBA 2K League All-Defensive Team member Yusuf “Yusuf_Scarbz” Abdulla (Canada), Kings Guard Gaming’s defense has turned heads in the first four weeks of the NBA 2K League season. On May 28, Sacramento held Jazz Gaming to seven points in the first half, setting the record for the least amount of points allowed in one half. Kings Guard Gaming’s impressive defense will get its biggest test of the season when they host Blazer5 Gaming Wednesday, June 3 at 9 pm/et.
ROOKIE DUEL: Two of the most talked about rookies in the NBA 2K League will meet
when John “JBM” Mascone and Wizards District Gaming hosts Kimmani “Splashy” Ingram and Jazz Gaming on Friday, June 5 at 9 p.m. ET. Mascone was the No. 1 overall pick in the 2020 NBA 2K League Draft delivered by Panera Bread while Ingram was the No. 10 overall pick.
WEST COAST SHOWDOWN: Entering the 2019 NBA 2K League Playoffs as the No. 8 seed, Warriors Gaming Squad pulled off the upset against Blazer5 Gaming, the top seeded team. The teams will meet in the NBA 2K League “Game of the Week” on Friday, June 5 at 9 p.m. ET. Both teams had coaching changes in the offseason. Golden State hired Mike Newton, a former member of the NBA G League’s Santa Cruz Warriors coaching staff, while Portland tabbed Andrew Maxie, a former professional basketball player who played in Australia, Italy, Ireland, Macedonia, Mexico and Canada.
THREE MORE: In addition to tonight’s broadcast, ESPN2 has picked up three additional nights of NBA 2K League competition –Friday, June 5, Tuesday, June 9 and Wednesday, June 10. Games begin at 7 p.m. ET.
THIS IS NOT A GAME – BP: From Bridgeport, C.T., Michael “BP” Diaz (Puerto Rico) began playing NBA 2K in 2011, but when he was 15 years old his entire life changed. The future 2K League player was diagnosed with keratoconus, a progressive eye disease that has left him blind in his right eye. Despite this challenge, he was selected with the third overall pick in the 2019 NBA 2K League Draft by Kings Guard Gaming and was named a finalist for the 2019 NBA 2K League Most Valuable Award.
Acquired by Hawks Talon GC in arguably the biggest trade in league history, the dynamic point guard has led the Atlanta squad to a 3-2 record in the 2020 season. Diaz and Hawks Talon GC will host Warriors Gaming Squad on Thursday, June 4 at 9 p.m. ET.
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Agganis Arena
RLCS Boston Major Becomes Most Watched Event in Rocket League History
The Rocket League Championship Series (RLCS) Boston Major 2026 has officially become the most-watched event in Rocket League esports history, setting a new benchmark for global engagement and competitive excellence.
Held at Agganis Arena in Boston, the Major concluded with a thrilling all-French Grand Final, where Gentlemates defeated tournament favourites Team Vitality 4:2 to claim the first Major title of the 2026 season.
Record-Breaking Viewership Milestone
The RLCS Boston Major 2026 delivered unprecedented audience numbers:
- Peak Viewers: 624,316 concurrent viewers
- Average Viewership: Over 270,000 viewers
- First RLCS event ever to surpass 600,000 concurrent viewers
This milestone represents a 33.3% increase over the previous all-time peak recorded at the 2022–23 RLCS World Championship, highlighting sustained year-over-year growth and expanding global interest in Rocket League esports.
The event’s performance reinforces RLCS as one of the fastest-growing competitive circuits in modern esports.
A Grand Final Worthy of the Record
The Boston Major culminated in a high-stakes French showdown between Gentlemates and Team Vitality. The 4:2 victory secured Gentlemates’ first Major trophy of the season and signaled a shift in competitive power dynamics heading deeper into 2026.
The all-French final further amplified international audience engagement, particularly across European broadcast markets, contributing significantly to the event’s record-breaking concurrent viewership.
Global Broadcast Reach and Multi-Language Coverage
Beyond peak numbers, the Boston Major showcased:
- Multi-language broadcast streams
- Cross-platform digital distribution
- Strong in-arena attendance
- Expanded regional fan engagement
Hosted in front of thousands of live fans at Agganis Arena, the event combined traditional arena esports spectacle with robust online streaming performance — a formula that continues to fuel RLCS’s accelerating global momentum.
What This Means for Rocket League Esports
The 2026 Boston Major marks a defining moment for the RLCS ecosystem:
- Sustained Global Growth – The consistent upward trend in viewership confirms Rocket League’s staying power within the esports landscape.
- Mainstream Momentum – Breaking the 600K peak threshold positions RLCS among elite-tier esports events globally.
- Competitive Depth – The diversity and intensity of international competition continue to elevate the broadcast product.
- Commercial Validation – Record audience metrics strengthen sponsorship, media rights, and long-term circuit investment potential.
As the 2026 season progresses, the Boston Major sets a new performance benchmark that future Majors and the World Championship will aim to surpass.
The post RLCS Boston Major Becomes Most Watched Event in Rocket League History appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Brazilian Carnival
Esportes da Sorte transforms Carnival 2026 into a nationwide immersive experience
Leading Brazilian iGaming company Esportes da Sorte has transformed Carnival 2026 into a nationwide immersive experience, activating urban art installations, hydration stations and large‑scale attractions across nine cities in Brazil. As part of its expanded cultural engagement strategy, the brand is serving as an official sponsor in key Carnival locations and delivering experiential initiatives designed for revelers in the streets and major public spaces.
Esportes da Sorte’s nationwide platform builds on its history of investing in popular culture and public events, moving beyond traditional branding to create meaningful on‑site activations that enhance the urban environment and respond to the unique character of each city’s Carnival celebrations.
In Rio de Janeiro, the company’s efforts focus on the street Carnival experience with hydration points, cool zones and shaded areas in high‑traffic celebration routes. São Paulo’s megabloc circuits feature water trucks, hydration stations and on‑site urban support.
In Recife Antigo, one of Carnival’s cultural centers, Esportes da Sorte installed a standout Ferris wheel at Marco Zero, offering panoramic views of the festivities and historic landscape. Urban transformations like video mapping on iconic buildings and aerial installations along Rua Marquês de Olinda further blend public space with the Carnival experience.
Other cities such as Olinda and Salvador also feature tailored activations, including sensory design, refreshment tunnels and themed artistic displays that align with local traditions and festival dynamics.
In addition to physical structures, the initiative includes a robust communications strategy, sensory activations, public well‑being supports and content campaigns that amplify the carnival‑street experience across digital and traditional media.
According to Germana Casal, Production Coordinator at the Esportes Gaming Brasil Group, the goal is to “be present in a meaningful way at the country’s biggest popular celebration,” respecting each city’s identity and delivering initiatives that improve the Carnival experience for participants.
Esportes da Sorte’s Carnival 2026 project builds on the brand’s presence at more than 100 Carnival parties and street blocos in 2025, reinforcing its leadership role in Brazil’s largest cultural event and deepening its connection with urban celebration culture nationwide.
The post Esportes da Sorte transforms Carnival 2026 into a nationwide immersive experience appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
chess esports
Team Vitality announces E.Leclerc as new Main Partner
Team Vitality, one of France’s leading esports organizations, has announced a strategic new partnership with French retail giant E.Leclerc, naming the supermarket chain as the club’s Main Partner for 2026.
Under the agreement, E.Leclerc’s logo will feature prominently on Team Vitality’s international team jerseys, including rosters for League of Legends (LEC and LFL), Valorant (VCT EMEA), Rocket League, Rising Bees and Chess.
Shared Values and Fan Initiatives
The partnership aims to promote accessibility, wellness, and nutrition within the esports community, while bringing gaming culture into E.Leclerc retail spaces through immersive experiences, tournaments and activations designed to engage fans across France.
Team Vitality’s holistic wellbeing program, KARE, which supports performance, nutrition and mental health, aligns closely with E.Leclerc’s focus on responsible lifestyle initiatives. Together, they plan to champion inclusivity, provide unique gaming opportunities, and celebrate esports culture in both digital and physical environments.
With a global audience exceeding 10 million followers, Team Vitality’s influence in competitive gaming makes this partnership a landmark moment for both brands. E.Leclerc’s commitment to youth engagement and cultural connection positions the retailer as a significant non‑endemic supporter of the growing esports ecosystem.
Nicolas Maurer, CEO and Co‑Founder of Team Vitality, described the alliance as a historic milestone that will broaden esports’ reach across everyday life in France and reinforce its cultural legitimacy.
The post Team Vitality announces E.Leclerc as new Main Partner appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
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