Industry News
GGPoker & World Series Of Poker’s WSOP Super Circuit Series Awards Over $134 Million In Prizes
Over 485,000 entries in series events
GGPoker reveals details of the recently completed WSOP Super Circuit Series, hosted in partnership with World Series of Poker.
The online poker tournament series ran from May 3 through 31 and consisted of over 500 individual events. Eighteen WSOPC Ring Events headlined the series, each of which awarded a coveted WSOPC Gold Ring to the winning player.
The WSOP Super Circuit Series exceeded operator expectations; the following statistics attest to its popularity:
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Number of Series Events: 516
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Total Series Guarantee: $102,365,000
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Total Series Prizes Awarded: $134,706,274
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Single Biggest Event Prize Pool: $12,372,500 (WSOPC Ring Event #8: HR Championship $10M GTD)
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Total Number of Entries: 485,851
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Largest Number of Entries in a Single Event: 29,357 (WSOPC Ring Event #9: Mini Main Event)
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Amount Raised for Charity: $177,045 (WSOPC Ring Event #1: COVID-19 Charity Event)
The World Series of Poker is the most recognizable brand name in the poker world, dating from 1970, and its WSOP Circuit tournaments were first held in 2005.
GGPoker’s hosting of the WSOP Super Circuit Series ensured that hundreds of thousands of players dotted throughout the world had an opportunity to play in WSOPC Ring Events, satellites and supporting events; for many this was their first opportunity to experience the thrill of a WSOP tournament.
Much of the headline WSOPC Ring Event action was streamed live on Twitch via GGPoker.TV, which proved a massive hit with poker enthusiasts. This fun, edgy and comedic podcast-style show was hosted by Joe Stapleton and had GGPoker ambassadors such as Daniel ‘DNegs’ Negreanu, ElkY, Felipe Ramos and Fedor Holz drop in to talk viewers through the action. Other well-known poker pros such as Maria Ho, David Williams, Matt Berkey, Jesse Sylvia, Marle Cordeiro and more also featured on GGPoker.TV during the series. All of the streamed action is available via archive videos on the GGPoker.TV channel.
“Over 500 events, more than 485,000 tournament entries and of course over $134 million in prizes awarded – the GGPoker community fully embraced and supported the WSOP Super Circuit Series.” said Jean-Christophe Antoine, Head of Business Development for GGPoker. “It was thrilling to witness all of the action, and to see every single Ring Event guarantee exceeded was something all players could be happy about!”
Ty Stewart, Executive Director of World Series of Poker, added, “The support of the gaming community for the WSOPC on GGPoker was insane. No guarantees were too big. Congratulations to all 18 ring event winners.”
New GGPoker players are eligible to claim the poker room’s Welcome Bonus and automatically join GGPoker’s Fish Buffet loyalty program, spinning for cash prizes each time they reach a new status level. In June 2020, over $2,000,000 in extra prizes will be awarded to GGPoker players via the poker room’s monthly promotions.
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ANESAR
ANESAR Holds its 43rd Ordinary General Assembly
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The Spanish Association of Gaming and Recreational Hall Entrepreneurs (ANESAR) has held its 43rd Ordinary General Assembly this Tuesday, November 4, in the Carlos Ferret Salat room of CEOE, in Madrid, where it once again brought together a large representation of members, in a meeting marked by reflection, collaboration and the firm will to continue working with data, arguments and responsibility.
Following the institutional opening by Javier Calderón, Director of Companies and Organisations of CEOE, aspects of mandatory statutory compliance were addressed, such as the approval of minutes, the explanation and approval of accounts and budgets, or the approval of the Annual Report of Activities.
Next, José Vall presented the president’s report, in which he emphasised that, although political decisions are often difficult to understand, “our duty is to continue providing arguments and evidence to defend the sector with rigor, knowledge, and sound judgment.” In this regard, he stressed the need to anticipate events, prepare information and coordinate common messages that reinforce the image of a sector committed to legality, prevention and responsible gaming.
For his part, Juan Lacarra, technical general secretary of ANESAR, reviewed the main current issues from a regulatory and operational perspective, addressing relevant aspects such as sanctioning procedures, opening hours, biometrics and hiring difficulties.
During the Assembly, the “Key Data and Sector Dynamics” were also presented, highlighting that there are currently 3600 gaming arcades (more than 240 have closed in the last four years) and 30,060 slot machines. It was also specified that the average spend per visit is €16, that 85% of people are accompanied by family and friends, and that 60% are men around 30 years old. Regarding employment data, it was explained that the sector supports more than 47,000 jobs, including both direct and indirect workers, making it a significant driver of employment. The ANESAR Training Plan was also emphasised, with 8725 students and 16,539 formal enrollments (data as of October 15, 2025). Furthermore, it was noted that, with a real estate investment of €260 million, gaming arcades represent one of the largest private investments in the leisure sector. A sector that, as was recalled, collects more than 320 million euros in taxes annually, which benefit hundreds of thousands of people, as well as society as a whole.
The Assembly also included the participation of experts in politics and institutional relations, such as Jaime Criado, from the firm ACENTO, who provided insights into the current political situation and its potential impact on the sector. ANESAR Vice Presidents Enric Sanahuja, Raúl Rubio and Antonio Fornés also offered their perspectives on current issues affecting the sector. Finally, Ramón Cubián, Director General of Land and Delegate for Gaming Regulation and Management of the Community of Madrid, accompanied by Gracia Martín Duarte, Deputy Director of Gaming Management and Regulation, and their team, officially closed the 43rd ANESAR Assembly.
The post ANESAR Holds its 43rd Ordinary General Assembly appeared first on European Gaming Industry News.
CreedRoomz
CreedRoomz Launches New Game Show: Mr. First Live
Reading Time: < 1 minute
CreedRoomz, a leading provider of live casino content, has officially launched its new game show, Mr. First Live. This thrilling, fast-paced bouncing ball game show takes place in a vibrant, adventure-themed studio, blending the excitement of gumball machines with an innovative, endless-runner-style bonus game.
In the main game, players match numbers on up to eight game cards, which are randomly enhanced to one of three types: Normal, Safe or Risk. Players can also choose from three bonus ticket levels Sprint, Trailblaze and Marathon, each offering a different path to the bonus round and a bigger potential win. What truly sets this game apart is its unique bonus round, where players are launched into an exhilarating, interactive adventure, collecting coins to boost their prize with up to a 10,000x multiplier.
This launch is a significant milestone that validates the provider’s strategy to create a new generation of game shows. Mr. First Live is designed to not only captivate players but also serve as a powerful new tool for the partners to drive acquisition and retention in a competitive market.
The post CreedRoomz Launches New Game Show: Mr. First Live appeared first on European Gaming Industry News.
EU gambling policy
Romania Proposes Raising Gambling Age to 21 and Restricting Online Advertising
Reading Time: 2 minutes
Romanian lawmakers have introduced new legislative proposals aimed at tightening gambling access and advertising rules, particularly to protect young people. The bills, submitted by MPs Raluca Turcan (PNL) and Diana Stoica (USR), would raise the minimum legal gambling age from 18 to 21 and restrict online gambling advertising between 06:00 and 24:00.
Under the proposals, individuals under the age of 21 would be prohibited from participating in gambling activities, while gambling ads would be banned across online platforms during daytime hours. The legislation also seeks to outlaw the use of influencers, athletes and public figures in gambling promotions.
Protecting young audiences
“We have an obligation to protect our children from the threat of gambling,” said USR deputy Diana Stoica, citing studies showing early exposure to slot machines and online betting among Romanian minors. According to Stoica, brain development, particularly in areas linked to impulse control and decision-making, continues until around the age of 21, making younger individuals more vulnerable to gambling addiction.
“One in four adolescents has played on these so-called ‘machines of death’ before turning 18,” she added, arguing that the legislation is a necessary step to reduce risks.
Aligning with European trends
PNL deputy Raluca Turcan called the proposed age increase a “simple change with deep effects,” noting that countries including Portugal, Greece and Moldova have adopted similar measures. She highlighted that individuals aged 18 to 21 often face increased financial pressure and impulsivity as they enter adulthood, making them a key target group for gambling marketing.
“By raising the age threshold, we protect young people during a vulnerable stage,” Turcan stated, referencing international examples where similar policies reportedly reduced early-age indebtedness and problem gambling cases.
Tighter ad rules and warning messages
The draft legislation further proposes:
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A complete ban on online gambling advertising between 06:00 and 24:00
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A ban on influencer and public-figure participation in gambling promotions
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Mandatory visible harm-prevention warnings across digital and physical gambling environments, modeled after tobacco and alcohol regulation
The measures would amend Romania’s existing legal framework under Emergency Ordinance 77/2009.
What comes next
The bills will now proceed through the legislative process, including debate and committee review. If adopted, the changes would introduce some of the most restrictive gambling-advertising and access rules in the region.
The initiatives reflect an ongoing trend across Europe, where regulators are increasing focus on consumer protection, youth safeguards, and advertising limitations in the gambling sector.
The post Romania Proposes Raising Gambling Age to 21 and Restricting Online Advertising appeared first on European Gaming Industry News.
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