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Evolution Adds Three Exciting Titles To Its Growing First Person Range

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Evolution Gaming, leading provider of Live Casino solutions, announced the addition of three new titles — First Person Baccarat, First Person Dragon Tiger and First Person Football Studio — to its growing range of RNG (random number generator) games with integrated ‘GO LIVE’ functionality. The new additions are based on three of Evolution’s live dealer tables: the casino classics Baccarat and Dragon Tiger, and the football-themed Top Card variant, Football Studio.

The three latest titles join a richly varied and growing Evolution First Person range that already includes RNG versions of Roulette, Blackjack, Lightning Roulette, Dream Catcher and Mega Ball. Operators can use these RNG-based First Person titles to introduce new players to both casino classics and Evolution’s range of TV-style game show games.

All three games include the ‘GO LIVE’ button, a unique feature of every Evolution First Person game. By clicking this button players are taken on a journey through an in-game portal and directly to the live version of the game. This transition is made as natural as possible as the First Person and live versions of each game have the same game rules and the same familiar, easy-to-use Evolution user interface.

In First Person Baccarat, the game centres around an authentic virtual Baccarat hall, where all players are offered a VIP experience with unrivalled player control and a choice of 12 tables – six standard and six No Commission tables. The game further extends player choice with options to shuffle the shoe, sort tables by streaks and the ability to deal free hands on vacant tables to build trends.

Similarly, First Person Dragon Tiger also puts the player fully in control. In this easy to play RNG game, players simply bet on which of the two cards dealt will be higher, Dragon or Tiger, with the addition of exciting light effects synchronised to game outcomes helping to build player anticipation.

First Person Football Studio is an RNG Top Card game, that again is very simple to play as just two cards are dealt. Those two cards are dealt face-up on a virtual interactive light-up table, styled as a football pitch. Just as in the live Football Studio game, players bet on a Home Win, Away Win or Draw, whilst simultaneously keeping a keen eye on the live match results from global football fixtures displayed in the user interface.

Todd Haushalter, Chief Product Officer at Evolution Gaming, said: “Our goal when creating the First Person games was to make the world’s best RNG table games. When our first two games, First Person Roulette and Blackjack, were launched we agonised over ensuring that the 3D graphics and performance were perfect. We also included the “GO LIVE” button to take players to the live version of the same game. Those first two titles proved incredibly popular so we broadened our goal to include RNG versions of our game show games. Now we’re launching another trio of First Person games to add even more variety.”

Haushalter continued: “Dragon Tiger and Top Card are beautiful in their simplicity, with crisp clean graphics and game play, whereas First Person Baccarat is beautiful in its complexity. This is the first time anyone has tried to create a true Baccarat experience in RNG. Players may choose from their choice of 12 tables based on where the hot trends are, they can deal free hands, cut the cards themselves, and we deal from a true eight-deck shoe and do not digitally shuffle after each round. Baccarat players are notoriously particular, but I am certain they will love what we have created!”

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BetBlocker

New Turkish-language tool from BetBlocker extends service to 90 million additional people

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Gambling harm prevention charity BetBlocker today reveals the extension of their award-winning assistance into Turkish.

In 2025, BetBlocker saw a tremendous increase in support, with more than three hundred thousand individual users initiating a block throughout the year. This significant level of engagement has been made possible by the diverse array of languages into which the charity has translated its assistance.

Yesilay, the main Turkish support service, reports that requests for help with gambling are now surpassing those for alcohol, drugs, or tobacco, alongside significant uptake and harm among youth, making the launch of Turkish language support timely and relevant.

Founder and Trustee for BetBlocker, Duncan Garvie, offered these comments: “BetBlocker is genuinely excited to roll out our second language expansion of 2026.

We’ve experienced phenomenal uptake of the service over the last 12 months and figures hare steadily rising. One of the biggest drivers of that growth has been improving the accessibility of our support by meeting users where they are and offering support in the language that they’re most comfortable accessing in.

Alongside Turkey itself, there are substantial Turkish speaking communities across Europe, the Middle East and North America. It is our hope that this evolution of BetBlocker will ensure that a deeper level of support is available more widely across the Turkish diaspora.

BetBlocker would like to offer our deepest thanks to Fatmatuz Zehra Pehlivan, a Clinical Psychologist and researcher, who volunteers Green Cresent in the field of addiction treatment. Fatmatuz volunteered her time to help translate our app, and every Turkish language user we support owe her their thanks for the donation of her time and expertise.

As with many of the communities BetBlocker now supports, we would not be able to reach so many people without the kindness and generosity of field experts like Fatmatuz.”

The post New Turkish-language tool from BetBlocker extends service to 90 million additional people appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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Anastasia Rimskaya Chief Account Officer at Aviatrix

Aviatrix Launches New Loot Boxes to Deepen Progression and Reward Paths

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Aviatrix has launched a new Loot Box feature for its premier crash game, presenting collectible rewards, free bets, and progression bonuses aimed at boosting long-term player engagement.

Loot Boxes are granted through a daily rewards mechanism, with players obtaining them according to their in-game actions and advancement. Every box holds a variety of rewards, such as aircraft skins, complimentary bets, and aviation experience points.

The feature enhances Aviatrix’s developing loyalty system, providing players with fresh options to personalize their aircraft and earn rewards through continuous engagement.

Anastasia Rimskaya, Chief Account Officer at Aviatrix, said: “Loot Boxes are part of our wider vision for Aviatrix as a connected multi-game universe. As we expand our iGaming Metaverse, features like Loot Boxes add another meaningful layer to how players build their profile, customise their aircraft and earn rewards across the ecosystem.”

Unveiled in February, the Aviatrix iGaming Metaverse signifies the supplier’s shift from a standalone crash game to an integrated multi-title ecosystem.

Starting with the imminent debut of Aviatrix Second Chance and continuing with upcoming titles like Aviatrix Fruits and Aviatrix Mines, every game will utilize a single integrated player profile, progression system, and rewards and achievements framework.

The post Aviatrix Launches New Loot Boxes to Deepen Progression and Reward Paths appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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Alec Gehlot Chief Executive Officer at PlaySignal

PlaySignal Debuts: Alec Gehlot’s New Sophisticated Responsible Gaming Platform

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Alec Gehlot, previous senior executive at Optimove, has introduced PlaySignal, a responsible gaming platform aimed at assisting operators in identifying and addressing player risk promptly.

PlaySignal employs a traffic-light system featuring green, amber, and red signals to steer player conduct and indicate when behaviors start to enter higher-risk areas. The platform seeks to minimize avoidable exclusions by offering operators enhanced visibility of rising risks, while simultaneously giving players more understanding of how their actions are evaluated.

Leveraging behavioural analytics, PlaySignal tracks player actions during gameplay and displays information as distinct signals. This allows teams to act earlier and react more appropriately as risk evolves.

The product connects with current operator systems to assist responsible gaming, CRM, and compliance teams by providing a unified view of activities, encouraging a more uniform strategy among teams as regulatory demands grow in important markets.

Building on his time at Optimove, where he collaborated with operators on segmentation, retention, and user engagement, Gehlot recognized a demand for innovative tools to enhance player protection as regulatory and tax pressures mount in regulated markets.

The company launched PlaySignal at ICE earlier this year, where it was a contender in the Innovators Challenge, and initiated talks with operators in various markets. The initial launch will concentrate on the UK prior to global expansion.

Alec Gehlot, Chief Executive Officer at PlaySignal, said: “Regulation and taxation are only moving in one direction, and operators need new tools to adapt. Player protection can no longer be treated as a compliance obligation; it has to become a competitive differentiator.

“Regulated operators are under real pressure, particularly in the UK, and we believe giving them earlier visibility of risk is essential not just for protection, but for long-term sustainability.”

The post PlaySignal Debuts: Alec Gehlot’s New Sophisticated Responsible Gaming Platform appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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