Gambling in the USA
IGT Expands Partnership with Virginia Lottery via Six-Year Primary Scratcher Ticket Printing and Services Contract
International Game Technology announced that its subsidiary, IGT Global Solutions Corporation, signed a six-year contract with the Virginia Lottery to provide Scratcher tickets, strategic planning and services, following a competitive procurement. Under the agreement, IGT will become the primary vendor for instant ticket games for the first time in Virginia and will print, on average, 90 percent of the Lottery’s Scratcher tickets annually. The contract will run through June 30, 2026 and includes the option to extend for up to four additional years.
“Together with IGT’s industry expertise and innovative thinking, we will bring fresh game concepts to the Virginia Lottery’s Scratchers portfolio that will help us achieve our business goals,” said Kevin Hall, Virginia Lottery Executive Director. “We look forward to collaborating on games and initiatives that ultimately support our mission of generating revenue for Virginia’s K-12 public schools.”
“Since 2009, IGT’s printing business, unique same-store sales capabilities and provision of top-indexing games such as Crossword Tripler, Super Triple 7s, and IGT’s exclusive Super Ticket
Under the terms of the contract, IGT will deliver a comprehensive range of instant ticket services to benefit the Virginia Lottery including portfolio planning, marketing insights, analytics, graphics support, and the production and printing of instant tickets. These services will foster the long-term success for the Lottery and deliver innovative content for players.
In addition to printing instant tickets and its related services, IGT has provided gaming equipment to the Virginia Lottery since 2000 and has been warehousing and distributing instant tickets for the Lottery since 2004. In 2007, the partnership expanded to include the Lottery’s primary gaming system.
About IGT:
IGT (NYSE:IGT) is the global leader in gaming. We deliver entertaining and responsible gaming experiences for players across all channels and regulated segments, from Gaming Machines and Lotteries to Sports Betting and Digital. Leveraging a wealth of compelling content, substantial investment in innovation, player insights, operational expertise, and leading-edge technology, our solutions deliver unrivaled gaming experiences that engage players and drive growth. We have a well-established local presence and relationships with governments and regulators in more than 100 countries around the world, and create value by adhering to the highest standards of service, integrity, and responsibility. IGT has approximately 12,000 employees. For more information, please visit www.igt.com.
SOURCE International Game Technology PLC
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Arizona Benefits Fund
Arizona Department of Gaming Reports $44.9 Million in Tribal Gaming Contributions for Q2 FY 2026
The Arizona Department of Gaming (ADG) has officially announced a total of $44,891,270 in tribal gaming contributions to the Arizona Benefits Fund for the second quarter of Fiscal Year (FY) 2026. This performance marks an approximate 5.6 percent increase compared to the same period in FY 2025, signaling continued strength in the state’s tribal gaming sector.
These contributions are vital to the state’s infrastructure, supporting everything from classroom improvements to emergency medical services.
“The financial support that tribal gaming provides the state of Arizona continues to power local and statewide needs that are vital to healthy and safe communities,” said Jackie Johnson, Director of the ADG. “With nearly $45 million in tribal gaming contributions in the most recent period, the Department is proud to ensure the continuation of important revenue streams that positively impact Arizonans.”
Where the Money Goes: The Arizona Benefits Fund
Under the Arizona Tribal-State Gaming Compact, 88 percent of all tribal gaming contributions are directed into the Arizona Benefits Fund. This revenue is strictly allocated to high-priority state initiatives.
The Q2 FY 2026 distribution breakdown is as follows:
| Fund Category | Contribution Amount |
| Instructional Improvement Fund (Education) | $22,373,810 |
| Trauma and Emergency Services Fund | $11,186,905 |
| ADG Operating Costs | $4,040,214 |
| Arizona Wildlife Conservation Fund | $3,196,258 |
| State Tourism Fund | $3,196,258 |
| Problem Gambling Education & Treatment | $897,825 |
| Total to Arizona Benefits Fund | $44,891,270 |
Local Community Impact
Beyond the state-level funds, the remaining 12 percent of tribal contributions are distributed directly by the tribes to specific cities, towns, and counties. these funds are often used for local community services and public safety programs.
Since FY 2004, cumulative contributions from Arizona’s tribes have surpassed $2.5 billion, demonstrating the long-term economic impact of the partnership between the state and its 22 federally recognized tribes.
Regulatory Oversight and Growth
Currently, the ADG regulates 26 Class III casinos across the state in close partnership with tribal authorities. This regulatory framework ensures the integrity of the games while maximizing the benefits delivered to the public.
For those interested in exploring historical data, the ADG maintains a comprehensive archive of cumulative tribal gaming contributions by year.
To learn more about the current landscape of gaming in the state, visit the official Tribal Gaming webpage.
The post Arizona Department of Gaming Reports $44.9 Million in Tribal Gaming Contributions for Q2 FY 2026 appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Arizona
Arizona Department of Gaming Reports $44.9 Million in Tribal Gaming Contributions for the Second Quarter of Fiscal Year 2026
The Arizona Department of Gaming (ADG) announced today $44,891,270 in tribal gaming contributions to the Arizona Benefits Fund for the second quarter of Fiscal Year (FY) 2026. This represents an approximate 5.6 percent increase when compared to the same quarter of FY 2025.
“The financial support that tribal gaming provides the state of Arizona continues to power local and statewide needs that are vital to healthy and safe communities,” said Jackie Johnson, Director of the ADG. “With nearly $45 million in tribal gaming contributions in the most recent period, the Department is proud to ensure the continuation of important revenue streams that positively impact Arizonans.”
The Arizona Benefits Fund receives 88 percent of tribal gaming contributions, providing significant dollars to support instructional improvement for schools, trauma and emergency care, tourism, and wildlife conservation throughout the state. If interested in viewing the cumulative tribal gaming contributions by year, please visit our reports webpage: gaming.az.gov/resources/reports.
Tribal gaming contributions to the Arizona Benefits Fund for the second quarter of the State’s FY 2026 are as follows:
Instructional Improvement Fund/Education………………………………………………..$22,373,810
Trauma and Emergency Services Fund………………………………………………………..$11,186,905
Arizona Department of Gaming Operating Costs………………………………………….$4,040,214
Arizona Wildlife Conservation Fund……………………………………………………………$3,196,258
Tourism Fund…………………………………………………………………………………………..$3,196,258
Problem Gambling Education, Treatment and Prevention……………………………..$897,825
Total: Tribal Gaming Contributions to the Arizona Benefits Fund……………………..$44,891,270
Per the Arizona Tribal-State Gaming Compact, the remaining 12 percent is distributed by the tribes to the cities, towns, and counties of their choosing for community services and public safety programs for local governments. Since FY 2004, cumulative contributions have totaled approximately $2.5 billion, benefitting both the state and its cities, towns, and counties.
Currently, there are 26 Class III casinos in Arizona, which ADG regulates in partnership with Arizona tribes. For more information, view our tribal gaming webpage: gaming.az.gov/tribal-gaming-page.
The post Arizona Department of Gaming Reports $44.9 Million in Tribal Gaming Contributions for the Second Quarter of Fiscal Year 2026 appeared first on Americas iGaming & Sports Betting News.
Activision Blizzard
BLAST Appoints Industry Veteran Steve Rossi as Senior Vice President of Brand Partnerships
BLAST, a global leader in competitive entertainment, has officially announced the appointment of Steve Rossi as Senior Vice President of Brand Partnerships. Rossi joins the team at a pivotal moment, following a record-breaking 2025 that saw the company expand its footprint into New York City, Malta, and Mumbai.
With over 20 years of experience in strategic partnerships across sports, media, and gaming, Rossi is set to lead BLAST’s next phase of commercial evolution.
A Proven Leader in Global Commercial Strategy
Rossi’s career is defined by his ability to bridge the gap between iconic intellectual properties and Fortune 100 brands. His previous roles include senior leadership positions at:
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Activision Blizzard: Where he was instrumental in the commercialization and global expansion of Activision Blizzard Esports.
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National Football League (NFL): Driving integrated sponsorships across the NFL Network and digital platforms.
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Univision Communications: Designing and activating media partnerships across live and linear platforms.
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PlayVS: Focusing on the intersection of youth esports and brand engagement.
Based in the newly established New York office, Rossi will oversee BLAST’s global Sponsorship Sales and Partner Management & Activation.
Building on a Record-Breaking 2025
The appointment comes as BLAST continues to scale at an unprecedented rate. In 2025, the company delivered:
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15 Arena Events staged across eight different countries.
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Broadcasts in 30+ Languages reaching fans in over 100 territories.
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Expanded Portfolio: Continued investment in top-tier titles including Counter-Strike 2, Dota 2, Rainbow Six, PUBG, Rocket League, Fortnite, and Brawl Stars.
“BLAST has built a truly premium proposition at the intersection of entertainment, gaming, sport and culture,” said Steve Rossi. “I’m excited to work with the team to build long-term, high-impact partnerships that deliver real value for brands, publishers and fans alike.”
A Strategic Vision for 2026
Leo Matlock, Chief Business Officer at BLAST, emphasized that Rossi’s leadership will be instrumental as the company evolves its partnership offerings. “Steve brings deep experience across esports, sport, media and entertainment. His ability to scale global commercial partnerships makes him the perfect fit for BLAST at this incredibly exciting time.”
As BLAST enters 2026, the focus remains on delivering fan-first experiences and commercially impactful collaborations that maintain BLAST’s position as a pioneer in the competitive gaming space.
Learn More
To stay updated on BLAST’s upcoming arena events and commercial ventures, visit the official BLAST website.
The post BLAST Appoints Industry Veteran Steve Rossi as Senior Vice President of Brand Partnerships appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
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