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Gaming Innovation Group: Update on COVID-19

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Gaming Innovation Group Inc. (GiG) closely monitors the progress of the Coronavirus (COVID-19) outbreak and consider contingency measures to reduce the risk for our staff and to ensure business continuity. Last week, GiG successfully deployed the Business Contingency Plan (BCP), with all systems and operations performing well. GiG operates from various offices in several countries and local measures have been taken based on the recommendations from the various authorities.

GiG has a robust BCP to ensure continuity of operations, and working from home is an integral part of the day to day operations and it also forms an integral part of the BCP. Proactive steps were taken at the end of last week of advising employees to work from home prior to any announcements by governments. As part of the BCP all changes to production environments will require an extra level of approval to protect both the Company’s and the customers businesses even more. GiG is an agile company, remote development and operational teams are part of day to day operations and will continue to work business as usual.

Casino operations have not been affected by the turmoil and daily Net Gaming Revenue (NGR) in March are in line with January and February for both our own B2C operations, B2B platform clients and for Media Services.

GiG’s operations are mainly directed towards casino, and revenues related to sports betting accounted for around 6.5% of total revenues in 2019 and so far in 2020. A large part of the sports related revenues are from paid Media, and initiatives has already been taken to move media spend from Sports to casino, to reduce the impact on operations from the closure of Sport events. Measures has also been taken to reduce operating expenses related to Sports in both B2C and B2B, and overall, the cancelation of sports events are not expected to have any material impact on GiG’s revenue and EBITDA going forward.

Overall revenues in January and February, including B2C as continued operations, where 6% above the average in Q4-2019 and for the time being we stand by our targets communicated in our 2019 Q4 report.

The divestment of B2C assets to Betsson Group is proceeding according to plan, and the compulsory competition filings have been submitted to the control authorities. Closing is expected mid-April 2020, giving time to receive the necessary approvals.

Richard Brown, CEO of GiG, comments: “Our focus is on protecting our employees and our customers, as well as securing a stable continuation of service to our partners. Board and management are continuously monitoring the situation and further measures will be taken if necessary to protect employees, customers and shareholder value through these turbulent times. In these times of turmoil GiG has so far proven that our technology is robust, staff agile and that there is a increased demand for our services across of different verticals.”

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Ronaldinho visits CreedRoomz Yerevan studio to front Marble Cup and Kickoff Roulette

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CreedRoomz has brought footballer Ronaldinho to its headquarters in Yerevan, where the company filmed an “exclusive interview” with the former player in connection with two new live casino game shows, Marble Cup and Kickoff Roulette. CreedRoomz said Ronaldinho is the global ambassador for both titles.

In the interview, Ronaldinho said: “For me, it’s a great joy to be a part of this partnership. Since arriving here at the office, everyone has treated me with great affection. I already feel at home, very happy.” Asked to choose between the two games, he added: “Honestly, it’s difficult to choose one, both are wonderful, I loved them, so it’s very difficult to choose one, I think everyone will really like them, I think the whole world will really enjoy them.”

Ronaldinho also described his first impressions of the studio and gameplay: “I was surprised and very happy, everything is very beautiful, everything is very innovative, so I believe that’s why everyone will really like them, so I’m looking forward to everyone starting to enjoy them a lot.”

On why CreedRoomz expects the titles to gain traction, he said: “These are different games. I think that will attract attention, the fact that football is a global passion also helps, so I believe everyone will like it for those reasons.. and for the innovation of everything that is happening.”

CreedRoomz linked the interview to upcoming “World Cup and R10 Tournaments,” with Ronaldinho closing by telling fans: “A message of gratitude for the continued affection. I’m very happy and excited. for the next competitions for the next games, the games are all ready, I hope everyone enjoys them and everyone be very happy and have good times together.”

The post Ronaldinho visits CreedRoomz Yerevan studio to front Marble Cup and Kickoff Roulette appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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Soft2Bet launches MEGA Shoot World Cup gamification engine

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Soft2Bet has launched MEGA Shoot, a football-themed gamification engine designed around the 2026 FIFA World Cup, aimed at helping sportsbook operators retain players during the tournament.

The product will be deployed across selected Soft2Bet brands including Betinia, Swiper, Campobet, ToonieBet and Elabet, with availability spanning markets including Denmark, Greece, Mexico, New Jersey, Ontario, Romania, and the rest of Canada, according to the company.

MEGA Shoot uses a player-versus-player best-of-five penalty shootout format. Players alternate between striker and goalkeeper, with the striker selecting where to shoot and the goalkeeper selecting where to defend. Each round resolves as a goal or a save before roles switch.

Soft2Bet said early internal results show 31.9% engagement among active players across selected brands, with 71.2% of MEGA Shoot players going on to play a second match. The company also claims a 13.5% player retention uplift.

Yoel Zuckerberg, Chief Product Officer at Soft2Bet, said: “The World Cup runs from 11 June to 19 July, so retention has to work across the full tournament calendar. MEGA Shoot gives operators a football game that players can understand quickly, with head-to-head competition tied to the sport they already follow. With almost 32% engagement among active players and about 71% converting into a second match, the early data shows how tournament-led gamification can strengthen sportsbook engagement during major football events.”

The post Soft2Bet launches MEGA Shoot World Cup gamification engine appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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Kinetic Digital data: Slingo.com tops €285,992 jackpot as classic slots lead

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Kinetic Digital has published new jackpot data across its casino brands, showing more than €600,000 paid out across the top 10 progressive jackpot wins. The biggest single payout in the dataset was a €285,992 win by a Slingo.com player.

In the breakdown, Slingo.com, Mega Casino and Genting Casino Online accounted for all of the top 10 wins cited in the release. Kinetic Digital said Slingo.com delivered three of the 10 largest jackpots, including the €285,992 payout on Fluffy Favourites Mega Jackpot, while its second-largest win was “more than €70,000.”

Mega Casino recorded four of the top 10 payouts, making it the most frequent brand in the top tier. Its largest jackpot in the dataset came from 777 Strike (€63,254), and another player won €48,684 on Piggy Riches 2 Megaways.

Genting Casino Online contributed two entries, with wins of €40,683 and €37,438 respectively.

Kinetic Digital also pointed to a portfolio-wide trend: the biggest jackpots skewed toward long-running slot franchises rather than newer releases. The company highlighted titles including 777 Strike, Age of the Gods and Rainbow Jackpots as prominent among the largest wins, suggesting established mechanics and jackpot networks continue to drive progressive play.

The post Kinetic Digital data: Slingo.com tops €285,992 jackpot as classic slots lead appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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