eSports
WeSave! Charity Play – play to save the world!
We are hosting a charity Dota 2 tournament.
Why we decided to host this tournament
Everyone feels the pressure caused by the coronavirus pandemic: people are isolated, limited in mobility, and some literally are not allowed to leave their homes without a permit. The situation continues to change drastically, and the future feels frightening. To fight the fear and anxiety, we are calling for everyone to join us, the fan-favorite talents, and the teams to do what we all love so much — let’s play to save the world!
During WeSave! Charity Play, each region will be represented by four teams. A $20,000 prize pool is pledged to each region. The cumulative fund of $120,000 plus all the donations and revenues gathered throughout the event will be used to help aid efforts to battle COVID-19.
“The idea to host a charity marathon emerged on its own when it became clear that all the primary events would be canceled due to the COVID-19 pandemic one after another. The whole team just started to discuss the notion of a tournament, that could bring together the esports community and people beyond it.” – WePlay! Esports Chief Business Development Officer and Managing Partner Yuriy Lazebnikov.
“The preparation process for WePlay! Charity Play is unusual even for our team. We have many people working from homes and across various time zones. Still, we try to achieve as much as possible through text chats and conference calls. These are also the primary means of communication with the talents and teams, as well as sponsors and partners, who have been eager to support our initiative to host a charity marathon. The desire to help others is universal, and we are inspired by the amount of caring and selfless people inside the esports community.” – WePlay! Esports CEO and Managing Partner Oleg Krot.
Confirmed Teams
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Invictus Gaming;
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EHOME;
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Geek Fam;
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BOOM Esports;
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TNC Predator;
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HellRaisers;
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Virtus.pro;
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Team Liquid;
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Team Nigma;
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Team Secret;
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Северная Америка
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Южная Америка
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No Ping Esports;
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Thunder Predator;
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beastcoast;
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business associates.
Talents
The hosts, commentators, and analysts volunteered to work at WeSave! Charity Play pro bono.
English-speaking talent crew:
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Jorien “Sheever” van der Heijden;
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Owen “ODPixel” Davies;
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Kyle “Kyle” Freedman;
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Admir “lizZard” Salkanović;
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Dominik “Lacoste” Stipić;
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Troels Lyngholt “syndereN” Nielsen;
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Darren “KillerPigeon” Elmy;
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Jared “Nomad” Bajina;
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Michelle “Moxxi” Song;
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Robson “TeaGuvnor” Merritt;
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Nikola ”hairy_freak” Babic;
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Matt “Danog” Joyce;
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Luke “Fluke” Pate;
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Gabriel “Lyrical” Cruz;
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Trent “Trent” MacKenzie;
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Shannon “SUNSfan” Scotten;
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Muriëlle “Kips” Huisman.
Russian-speaking talent crew:
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Yurii “Strike” Tereshchenko;
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Oleksii “yXo” Maletskyi;
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Yaroslav “Tekcac” Petrushyn;
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Anton “4liver” Pavliukovets;
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Alexander “DkPhobos” Kucheria;
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Danylo “Dendi” Ishutin;
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Ilia “Lil” Iliuk;
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Andrey “Mag” Chipenko;
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Yana “b2ru” Khymchenko;
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Vladislav “KVYZEE” Kovalchuk;
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Andrey “Ghostik” Kadyk.
Ukrainian-speaking talent crew:
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Andrii “violinUA” Yatsiuk;
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Roman “DoubleEspresso” Hubin;
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Pakholiuk “TaiTake” Yevhenii;
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Roman “Telpecarne” Shevchuk;
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Bohdan “Aelnis” Zaverukha;
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Vladyslav “JUSTICE” Bahan.
A detailed schedule, format team roster, and talent crew will be announced soon.
We will have a press release this week explaining the algorithm of the collection and transfer of funds to an independent fund that aids efforts to battle COVID-19.
Source: WePlay! Esports Press Office
Asia
Team India and Türkiye Win Gold at the Global Esports Games Mumbai
Team India and Türkiye won Gold at the Global Esports Games Mumbai, delivering electrifying performances in front of a packed arena and thousands more tuning in online worldwide. India’s Anuhith Gosala edged Kazakhstan 3–2 in a thrilling Clash Royale Grand Final, while Türkiye secured a commanding 3–1 victory over Mongolia in the Dota 2 Grand Final. With a Gold in Clash Royale and a Bronze in Dota 2, Team India was crowned Overall Champion.
India stormed into the Clash Royale Grand Final with a 2–1 win over the USA in a tense lower bracket decider, setting up a rematch with Kazakhstan. Having fallen 0–2 in the upper bracket, India turned the tables when it mattered most, as Anuhith Gosala delivered a clutch performance to seal a dramatic 3–2 victory and the Gold medal.
In Dota 2, Team India secured Bronze after falling to Mongolia in the lower bracket. Mongolia advanced to the Grand Final, where Türkiye asserted its dominance with a composed 3–1 victory to take the title.
Sharing his thoughts on the victory, Team India’s Clash Royale gold medallist, Anuhith Gosala, said: “This moment is surreal. To win the Grand Finals here in India, in front of a home crowd, makes it even more emotional. The preparation was relentless, the pressure was intense, and every match tested my limits—but that’s what makes this victory so special. Hearing the cheers, feeling that energy, and lifting this title for the country is an indescribable pride. This is for India, and for everyone who believes in us. I hope this win inspires many others to follow in our path.”
Sir Paul J. Foster, President & CEO, Global Esports Federation, said: “As the Global Esports Games Mumbai comes to a close, we celebrate not only the incredible performances of our athletes, but the spirit of unity and connection that defines our global community. Mumbai has delivered exceptional energy, passion, and hospitality, reinforcing our belief that esports transcends borders and brings the world together. We are deeply grateful to our partners in India for setting a new benchmark for excellence—and we now look ahead with excitement to Los Angeles, where this journey continues on an even greater stage.”
Shripad Ashtekar, Founder of Eflag Corp, said: “Over the past few days, we have witnessed not just world-class competition, but the coming together of talent, innovation, and community on a truly global stage. We hope to keep delivering such platforms and strong foundations for future growth by unlocking new opportunities for Indian players, creators, and the broader AVGC ecosystem. We are proud to have played a key role and look forward to building on this momentum in the years ahead.”
Organized by the Global Esports Federation in partnership with Eflag Corp, with the support of Maharashtra Tourism, the Global Esports Games Mumbai was inaugurated by the Hon’ble Chief Minister of Maharashtra, Shri Devendra Fadnavis. Over four days, Mumbai welcomed 48 elite athletes from 19 countries, emerging from a global field of 78 nations in the Regional Qualifiers.
The post Team India and Türkiye Win Gold at the Global Esports Games Mumbai appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Asia
Skyesports and GodLike signs MoU with Maharashtra Cyber to promote esports and cyber hygiene in Maharashtra
India’s esports ecosystem is taking another step forward as Skyesports and GodLike Esports sign a Memorandum of Understanding (MoU) with Maharashtra Cyber, the Government of Maharashtra’s nodal cybersecurity body. The partnership aims to grow the state’s esports ecosystem while promoting cyber hygiene and responsible digital behaviour among gamers.
The agreement was signed during a closed-door meeting in Mumbai and reflects a broader push by the state to develop its digital and creative industries. As India’s leading state economy, Maharashtra is positioning itself as a hub for esports and gaming, aligning with its wider “orange economy” strategy.
Under the MoU, the three parties will collaborate on esports tournaments, leagues, and community initiatives, while embedding cyber safety messaging into all activities. This includes raising awareness around cyberbullying, fraud prevention, data privacy, and responsible online conduct—key concerns as esports audiences continue to grow, particularly among younger users.
Skyesports will lead tournament organisation and community engagement, while GodLike Esports will support through mentorship programmes, professional player involvement, and grassroots initiatives. Maharashtra Cyber will focus on amplifying cyber awareness and promoting safe digital practices across the ecosystem. Eyrie Entertainment will support outreach efforts and help scale campaign visibility across the state.
Commenting on the initiative, Shiva Nandy, Founder and CEO of Skyesports, said:
“The growth of esports requires strong collaboration between the industry and government stakeholders. This MoU with Maharashtra Cyber represents an important step toward strengthening Maharashtra’s esports ecosystem through responsible gaming initiatives and grassroots engagement. As India prepares to compete at global events such as the Esports World Cup (EWC), Esports Nations Cup (ENC), and the Asian Games 2026, partnerships like this will play a key role in building a stronger pipeline of talent and opportunities for young gamers. With GodLike Esports also joining the initiative, we aim to combine competitive expertise and creator reach to drive deeper community engagement. The MOU is a first-step towards solidifying Maharashtra as an esports hub globally.”
Yashasvi Yadav, Additional Director General of Police at Maharashtra Cyber, added:
“As esports continues to grow rapidly among young audiences, it is equally important to promote safe and responsible digital practices within the gaming ecosystem. Through this collaboration with Skyesports and GodLike Esports, we aim to raise awareness around cyber hygiene, online safety, and responsible behaviour in gaming communities. Initiatives like these will help ensure that the growth of esports in Maharashtra is supported by strong awareness of cybersecurity, digital discipline, and safe online participation.”
Chetan “Kronten” Chandgude, Founder of GodLike Esports, said:
“At GodLike Esports, we have always believed that the true growth of esports in India lies in strengthening its roots at the grassroots level. Through this collaboration with Maharashtra Cyber and Skyesports, we aim to support the state’s vision of building a strong and sustainable esports ecosystem. Our focus will be on engaging young gamers through mentorship, community initiatives, and professional player interactions, while also promoting cyber hygiene and responsible gaming practices. This MoU also marks the first step toward our vision of putting the state on the global esports map, and we look forward to sharing some exciting announcements around this soon.”
The initiative also aligns with global recommendations from organisations such as the International Telecommunication Union, which highlight the importance of cybersecurity awareness as digital participation expands.
For more on esports growth and regulation, see Europa Gaming’s coverage on India Esports Market Growth and Esports Regulation Trends.
As esports continues to scale in India, partnerships like this underline a key industry shift: growth is no longer just about tournaments and audiences, but also about building a safer, more responsible digital environment for the next generation of players.
The post Skyesports and GodLike signs MoU with Maharashtra Cyber to promote esports and cyber hygiene in Maharashtra appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
eSports
Esports community establishes Latin-American Esports Institute (ILAE)
The Latin-American Esports Institute (ILAE) was established following a General Assembly held on 6 March 2026 in Rio de Janeiro. The organisation was founded with the stated goal of promoting competitive integrity, legal safety, and institutional research within the esports sector.
Carlos Gama, Vice President of Games and Esports at the Rio de Janeiro branch of the Association of Brazilian Information Technology Companies (ASSESPRO) and President of the Advisory Council of FERJEE (Rio de Janeiro Esports Federation, involved with the upcoming IEM Rio) was elected as Executive President to lead a multidisciplinary team tasked with developing frameworks for the industry’s regional growth.
One of the primary objectives of the ILAE is the creation of a local Esports Arbitration Chamber. This mechanism is intended to serve as a specialized venue for the mediation and resolution of conflicts, such as contractual disputes between players and organisations. The model aims to offer a technical alternative to the traditional judicial system, seeking to provide greater legal security and faster resolutions for administrative and professional disagreements within the competitive environment.
The ILAE’s structure is centered on an Executive Board that includes:
- Vice-President Marcella Ferreira (former pro player and current sports psychologist),
- Administrative-Financial Director Vinicius Verly (FERJEE), and
- Project Director Marianna Muniz (FERJEE and OnFire Agency).
Technical oversight is managed by lawyers:
- Dr. Antonio Carlos Bratefixe (Research and Knowledge) and
- Dr. Osmar Berardo, who will direct the institute’s Arbitration Chamber.
The Fiscal Council is led by: Dr. Soraya Vasconcelos, who also leads Brazilian organisation Galorys, responsible for financial and institutional oversight.
Regarding the institute’s mission, Carlos Gama stated that the organization intends to facilitate dialogue across the Latin American esports community. “We want to bring together athletes, teams, researchers, organizations, companies, and public managers to build a common development agenda for the region,” Gama noted. He also highlighted that a priority for the ILAE will be the production of research on strategic themes, such as social inclusion and competitive integrity policies.
The ILAE’s governance framework also incorporates individuals with competitive backgrounds, aiming to ensure the organisation remains informed by the practicalities of the sector. This includes the participation of former FPS and eFootball pros Marcela “Callax”, Renato “Rentão”, Monik Bisoni, Gabriela Tavas, and Gabriel “Franja” within the various councils and administrative chairs.
By integrating these perspectives alongside legal and academic professionals, the institute intends to address the specific needs of the regional ecosystem. The organization has opened associations to professionals, researchers, and entities.
The post Esports community establishes Latin-American Esports Institute (ILAE) appeared first on Americas iGaming & Sports Betting News.
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