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Paf acquires Swedish licensed gaming company Mandalorian Technologies

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Paf acquires the Swedish licensed gaming company Mandalorian Technologies. Mandalorian runs the gaming sites No Account Casino, No Account Bet and Prank Casino. With the acquisition Paf will become one of the ten largest gaming companies in Sweden.

“We have been following Mandalorian Technologies closely for almost a year and we are impressed by the company. This is a company that did not exist two years ago and their journey has been fantastic,” says Paf’s CEO Christer Fahlstedt.

“The acquisition of Mandalorian Technologies is a clear signal of Paf’s long-term ambition to be a leader in the Swedish licensed market,” adds Christer Fahlstedt.

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Mandalorian Technologies has implemented Paf’s policies for AML and responsible gaming since the end of September 2019.

“That has been a crucial test for us, to see if they can successfully compete in a tightly regulated market and at the same time stay at the forefront when it comes to responsibility,” says Christer Fahlstedt.

“We are very impressed by the team and we are convinced that Paf and Mandalorian Technologies have a lot to learn from each other and we will complement each other very well,” adds Christer Fahlstedt.

Mandalorian Technologies has around 20 employees.

2026 Tech Partnerships

eyeDP Partners with idvcheck to Provide Anti-Money Laundering Solutions

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eyeDP, the innovative provider of AI-powered document verification technology, has announced a strategic partnership with idvcheck, an international identity verification and customer acquisition specialist.

Per the partnership, eyeDP’s Anti-Money Laundering (AML) services will be integrated into the idvcheck platform, enhancing existing systems to help clients maintain their AML obligations across iGaming, fintech, financial services, and other regulated sectors.

Additionally, idvcheck will integrate eyeDP’s core document verification services including data extraction from unstructured documents; AI-powered data summarisation; content validation; and document tamper and fraud detection. to boost efficiency across its service offering.

This two-way partnership will see idvcheck’s manual review and forensic investigation workflows being fully integrated into eyeDP’s platform, providing built-in failsafe for cases that cannot be automatically verified or more sophisticated requests that require further intervention. This combination of AI-powered verification and human expertise will provide the highest quality document verification and AML protection in the market.

idvcheck currently verifies documents from around 200 countries worldwide, specialising in white-labelled customer acquisition services. By integrating eyeDP’s AML technology, idvcheck will be able to process a higher volume of straightforward cases, more efficiently, whilst enabling its team to focus their expertise on more complex tasks.

Jess Whitehouse, Director of Customer Operations, at eyeDP, said: “This partnership gets 2026 off to a strong start for eyeDP as we continue to grow and establish ourselves as one of the leading document processing companies on the market.

idvcheck has a strong, international presence that will allow our platform to showcase its ability on a larger scale. Together, we can continue to develop identity and document verification solutions that provide efficient, reliable safety checks for our partners.”

Andy Pinks, Chief Operating Officer at Idvcheck, said: “During extensive testing, the benefits of integrating eyeDP’s technology into our existing infrastructure became quickly apparent. Although (at least in its current form) AI cannot replace human experience, the symbiosis of human and artificial intelligence has created immediate operational improvements. This enables us to deliver a more cost-effective and time-efficient service, to all markets, without compromising on quality.

We are excited to be working in partnership with eyeDP to deliver new and innovative products that satisfy the ever-evolving needs of our clients.

The post eyeDP Partners with idvcheck to Provide Anti-Money Laundering Solutions appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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Regulating the Game 2026 Draft Program Unveiled, Spotlighting the Issues Shaping the Sector

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Regulating the Game has published the draft program for its 2026 Sydney conference, outlining a comprehensive agenda of keynotes, featured addresses, panels, and expert masterclasses examining the most consequential regulatory, policy and operational issues facing the global gambling sector.

Regulating the Game 2026 will be held 9–11 March 2026 at the Sofitel Sydney Wentworth and represents the sixth edition of the conference as a forum for rigorous, cross-jurisdictional engagement on gambling regulation and sector performance and uplift.

The draft program confirms that each conference day is anchored by keynote and featured speakers, whose addresses are designed to frame and contextualise the broader program of talks, panels and masterclasses that follow. These speakers bring senior executive leadership, policy and advisory insight, and deep subject-matter expertise, helping to frame the regulatory and operating environment, its trajectory, and the lenses through which the agenda is explored.

Across the three days, the program integrates:

  • Context-setting sessions that frame the regulatory and operating environment and its direction, including examinations of where gambling regulation and policy are heading, how enforcement and sanctioning approaches are evolving post-inquiry, and how governments and markets are responding to persistent black-market and grey-market pressures. These sessions establish the policy, strategic and operating lenses through which the broader agenda is explored.
  • Moderated panels that interrogate regulatory assumptions and reform outcomes in practice, including discussions on harm minimisation in increasingly data-driven environments, the limits and consequences of intensified regulation, and the interaction between market design, consumer behaviour and regulatory intent.
  • Expert masterclasses, including a session led by Jay Robinson focused on embedding the Responsible Gambling Officer role with purpose, authority and practical impact, and a second masterclass convened by the International Masters of Gaming Law, with final scope and focus to be confirmed. Together, these sessions are designed to support practical capability uplift and address the implementation risks that sit between policy intent and operational reality.
  • Industry Spotlight sessions, introduced in 2026, comprising tightly curated 15-minute presentations from incumbent organisations. These sessions provide a platform to articulate strategic direction, investment priorities and innovation pathways, and to examine what lies ahead for the sector as regulatory expectations, technology and market structures continue to evolve.

Collectively, the agenda addresses:

  • The trajectory of gambling regulation, enforcement and sanctioning frameworks
  • AML/CTF reform, financial crime risk and supervisory expectations
  • Safer gambling governance, harm minimisation and behavioural insight
  • Black market and grey market dynamics in increasingly regulated environments
  • Technology, data governance and the use of AI in regulatory and compliance systems
  • Leadership, accountability and the operational reality of reform delivery

While the program is deliberately broad, particular attention has been given to curating sessions and contributors that surface topical and often unresolved issues facing the sector. The agenda is designed to frame the current environment and its direction, provoke informed debate, stimulate curiosity, and act as a catalyst for new ways of thinking, innovation bets and next practice across regulation, policy and operations.

Paul Newson, Principal at Vanguard Overwatch and Founder of Regulating the Game, said the 2026 draft program reflects a deliberate architecture:

“The program is designed to open up the problem space, not to close it down. Early sessions are intended to frame the environment honestly and rigorously, so that the discussions that follow can interrogate options, trade-offs and solutions with clarity and discipline.”

He added:

“Regulating the Game is deliberately structured to move from context to analysis to application. The draft program makes that progression clear and intentional.”

The program is supported by flagship events including Pitch!, the RTG Global Awards Gala Dinner, and an expanded Exhibition Showcase, which together complement the formal agenda and support cross-sector engagement.

The draft program reflects the core structure of the conference, with final speaker confirmations and minor refinements to be completed in the coming week.

The post Regulating the Game 2026 Draft Program Unveiled, Spotlighting the Issues Shaping the Sector appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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Cubeia appoints Paul Crisp as Head of Marketing

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Cubeia, a Sweden-based iGaming software solutions provider, has appointed Paul Crisp as Head of Marketing, strengthening the company’s leadership team as it enters its next phase of growth.

In his role, Paul will be responsible for leading Cubeia’s global marketing strategy, brand positioning, and go-to-market execution across both online and land-based channels. With eight years working in SaaS, he arrives at Cubeia armed with a wealth of experience across gaming, software development, and platform-led businesses.

Paul’s appointment comes at a pivotal time for Cubeia, as the company continues to expand its platform offering, poker network, and original games portfolio.

Paul Crisp, Cubeia’s Head of Marketing, said: “I’ve been aware of Cubeia’s rise in the industry during my ten years in gaming, having cut my teeth in the poker sector. Cubeia is an incredible software company, offering platform solutions, a poker network, and an innovative original games suite. The heavy lifting on the product side is being done, and now it’s time to take these solutions to a broader market and spread the Cubeia message far and wide. It’s a superb team that has already achieved so much, and I’m looking forward to complementing it.”

Paul will be at ICE Barcelona 2026, based at Stand 2R10, alongside the senior Cubeia team, where a VIP poker experience featuring iconic Swedish footballers Henrik Larsson and Johan Mjällby will be taking place. Visitors will also be able to experience Cubeia’s expanding portfolio of games, including the latest release, Prediction Markets.

Commenting on Paul joining, Cubeia CCO Tobias Fogelberg said: “Bringing Paul onto the Cubeia team as Head of Marketing is a major moment for our business. He has a proven track record, complemented by modern SaaS marketing expertise, which will be instrumental in scaling our solutions and sharpening our positioning across global markets.”

The post Cubeia appoints Paul Crisp as Head of Marketing appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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