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Esports Integrity Commission named official body for ICE London’s Esports Arena as part of three-year partnership

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The Esports Integrity Commission (ESIC) has been confirmed as the official sanctioning body for the ICE Esports Arena $250k CS:GO tournament which takes place live on the show floor of ICE London (4-6 February, ExCeL London, UK). This year’s ICE London will be the venue for event organisers, Clarion Gaming, and the ESIC to sign a strategic three-year partnership which will see both organisations collaborating across a broad range of issues and topics impacting the developing relationship between the esports sector and the gambling industry.

Commenting on their presence as sanctioning body for the Esports Arena tournament, which will be broadcast live, ESIC Commissioner Ian Smith said: “We are delighted to be overseeing the officiating and rules and regulations for this important event. Our partnership with Clarion provides wonderful opportunities to raise awareness about the relationship between esports and betting on esports and helping to professionalise officiating in the industry. We look forward to developing this innovation with Clarion over the next three years.”

As part of the sanctioning body’s function, ESIC will be providing player education throughout the tournament on key competitive integrity risk areas including cheating, match fixing and doping. ESIC will also be providing external referee support to oversee tournament administration and ensure ESIC compliance during the operation of the tournament.

ICE London 2020 will also see the ESIC become a Supporting Partner interfacing across Clarion’s portfolio of market leading events and services. The three-year agreement will be signed at the ICE Esports Arena by Clarion Gaming Head of esports William Harding, and Stephen Hanna, Director of Global Strategy and Partnerships at the Esports Integrity Commission.

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Heralding the agreement, William Harding stated: “In recent years esports and gambling have become inextricably interwoven. Inherently very different industries, esports has a very protective and authentic user base. A respectful and tailored approach from the gambling sector is required in order to support the fast growth within the sector. ESIC is quickly becoming a leading guiding force for the international esports industry, delivering a comprehensive range of services that significantly prevent foul play. In my opinion tournament organisers which operate in the gambling sector need to hold themselves to a very high standard. Fair gameplay is essential for operators to function commercially within this space. Our stakeholders based throughout the world look to Clarion Gaming to provide a platform for insightful, expert analysis and we are delighted to now be working alongside one of the leading authorities on esports.”

Echoing these sentiments, Stephen Hanna, Director of Global Strategy and Partnerships at the Esports Integrity Commission added: “Clarion Gaming has a reputation for delivering professional and well executed business-to-business events for the gambling industry. ESIC is excited to enter into this partnership which will see us working with Clarion to ensure that esports is authentically represented at their events, in a way that is helpful to both industries. By doing so, ESIC will continue to safeguard the integrity of esports on a global scale.”

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L&G esports team founded by Alona Shevtsova won the national Dragon EC Cup tournament

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Ukrainian esports team L&G won the Dragon EC Cup tournament, held on the 20th of April by Dragon Esports Club. Four teams competed in the tournament’s final: Lazer Cats, L&G, which received a direct invitation to the final stage, EsportsBattle, and ThunderFlash, which had open qualifiers. During the Grand Final, the L&G team competed with Lazer Cats on Mirage, Anubis, and Vertigo maps.

“This victory is a testament to the exceptional talent and commitment of our players, as well as the collective effort of our coaching staff and support personnel,” said Alona Shevtsova, founder of L&G Esports. “We are immensely proud of their accomplishments and grateful for the unwavering support of our fans.”

L&G is among the top 5 Ukrainian teams in Counter-Strike: Global Offensive. It was founded in 2021. The previous name was Leogaming, and it was created on the initiative of the famous Alona Shevtsova from the fintech sector.

The team began competing in top tournaments and almost immediately made it to the Advanced division of the ESEA League Europe competition. The team also participated in and took prizes in European tournaments such as the SCL League, WhiteBit Crypto Open, Phoenix League, and local competitions. The team players are marat2k, r0ublE, kr1vda, kL1o, OneUn1que, rji (coach).

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The winners received a 50,000 UAH prize. Dragon Esports Club also prepared a 15-skin giveaway for the broadcast’s viewers.

It is worth mentioning that the L&G team created its merch items, which are available for order worldwide. To get more information about the team, visit the L&G Instagram page, Twitch, or Telegram Channel.

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eSports

L&G esports team founded by Alona Shevtsova won the national Dragon EC Cup tournament

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Ukrainian esports team L&G won the Dragon EC Cup tournament, held on the 20th of April by Dragon Esports Club. Four teams competed in the tournament’s final: Lazer Cats, L&G, which received a direct invitation to the final stage, EsportsBattle, and ThunderFlash, which had open qualifiers. During the Grand Final, the L&G team competed with Lazer Cats on Mirage, Anubis, and Vertigo maps.

“This victory is a testament to the exceptional talent and commitment of our players, as well as the collective effort of our coaching staff and support personnel,” said Alona Shevtsova, founder of L&G Esports. “We are immensely proud of their accomplishments and grateful for the unwavering support of our fans.”

L&G is among the top 5 Ukrainian teams in Counter-Strike: Global Offensive. It was founded in 2021. The previous name was Leogaming, and it was created on the initiative of the famous Alona Shevtsova from the fintech sector.

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The team began competing in top tournaments and almost immediately made it to the Advanced division of the ESEA League Europe competition. The team also participated in and took prizes in European tournaments such as the SCL League, WhiteBit Crypto Open, Phoenix League, and local competitions. The team players are marat2k, r0ublE, kr1vda, kL1o, OneUn1que, rji (coach).

The winners received a 50,000 UAH prize. Dragon Esports Club also prepared a 15-skin giveaway for the broadcast’s viewers.

It is worth mentioning that the L&G team created its merch items, which are available for order worldwide. To get more information about the team, visit the L&G Instagram page, Twitch, or Telegram Channel.

The post L&G esports team founded by Alona Shevtsova won the national Dragon EC Cup tournament appeared first on European Gaming Industry News.

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IESF Announces the European Regional Qualifiers for Esports World Championship

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The International Esports Federation (IESF) has announced the European Regional Qualifiers for the 16th World Esports Championship. From July 6 to July 31, 750+ athletes from Europe will compete for a slot at WEC24, set to take place in Riyadh, Saudi Arabia.

As the only fully online event hosted by IESF in 2024, this tournament will spotlight Europe’s best esports talent across four game titles. The event will feature competition in the following categories:

  • CS2 Open
  • CS2 Women
  • MLBB Open (Mobile Legends: Bang Bang)
  • MLBB Women
  • PUBG MOBILE
  • DOTA2

Athletes from 43 nations will compete in the event, determined to claim victory and proceed on their journey on the “Road to Riyadh”. The national champions of the eFootball series will advance directly to WEC24.

Igor Nedeski, Esports Manager at IESF, said: “We’ve ensured that despite being exclusively online, the European Regional Qualifiers will deliver the same level of intensity and high standards as the other regional qualifiers. Athletes and fans can look forward to an exciting and competitive experience as the battle for a spot at the World Esports Championship kicks off.”

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The post IESF Announces the European Regional Qualifiers for Esports World Championship appeared first on European Gaming Industry News.

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