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2020 NBA 2K League APAC Invitational: Recap

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The NBA 2K League APAC Invitational has been run and won for another year, and a new MVP was crowned and subsequently established himself as a serious NBA 2K League draft candidate.

The tournament of course established in part to identify regional talent did just that, as 20 of the very best players from the region put on a show of extremely high level NBA 2K basketball befitting of the end-goal, a chance to impress team management and talent evaluators alike and be drafted onto a NBA2K League team.

Seoul, South Korea was the venue, a fitting backdrop for a rapidly growing esports venture in the NBA 2K League. The event was a double header in that the League made a special announcement by officially unveiling and welcoming the Gen.G Tigers of Shanghai as the 23rd franchise.

Enough of the formalities however. It is time to look at how the tournament played out. I thought it would be interesting to provide some overarching thoughts on how the tournament played out including any outstanding individual efforts.

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Michael ‘BearDaBeast’ Key from T-Wolves Gaming said it best in his pre-tournament interview with Jeff Eisenband – “The competition is great. I’m not gonna lie to you. I tell you the truth (sic). I didn’t think these guys could play on the level we play on, so that has shocked me the most”.

The standard of play at the APAC Invitational has been extremely high considering players are thrown together in a short space of time and expected to perform underneath the bright lights of the stage and broadcast cameras which is exactly the type of crucible which forges strong willed players who find a way to win.

The Chinese and South Korean playing contingent impressed me with their overall skill and knowledge of the game. Their task made all the more difficult with language barriers and limited experience on the retail version of NBA 2K. Zhang ‘Cherry_Zi’ Wenxuan on a lock build and Haoyu ‘Ironman’ Li particularly impressed, Cherry_Zi was everywhere on defence and set the tone, perhaps didn’t stuff the stats but snuffed out actions before they happened and Ironman blew game two wide open with some impressive sharp shooting. An honorable mention to Poon Shing Ki ‘TR-Gobert-AP’ George of whom has potential, perhaps didn’t have the best outing but was active, engaged and in the right spots to contribute.

As expected the tournament was a hard-fought battle between ball-handlers and lockdown builds as every game turned into a point guard dual to create space and scoring opportunities. Lockdown builds as expected had a huge say in each game in particular in trying to keep a lid of their matchup.

It was difficult to select a ‘first-team lockdown’ with a three-way battle between xMonaa-, iAmMarioXXIII and Cherry_zi. All three set the tone defensively for their teams by disrupting the point guard play as best they could, blowing up screen-and-roll-actions and jumping passing lanes. However, it was Eugene ‘iAmMarioXXIII’ Pillai who rose above and took first team honours, managing to give a much needed scoring boost to the team with transition buckets and flying around the court on defence picking up the opposing point guard full court.

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The story of the tournament was the extreme proficiency, scoring and shot creation shown by Jordan ‘JaeDubb’ Walden at point guard on ‘Team L5’ leading them to a tournament victory and in the process – collecting a much deserved and unanimous Most Valuable Player Trophy and really announcing himself on the world NBA 2K stage. Jaedubb is well known to the NBA 2K community in Australasia for point guard play. Jaesubb’s performance across both games were complete all round ‘floor general’ performances – setting the table for teammates and scoring at will dropping 34 points and 11 assists in the final.

JaeDubb moves into the draft pool for the upcoming season three NBA 2K League and undoubtedly skyrockets up the draft boards as teams are still searching for franchise cornerstone ball handlers. Season two champions T-Wolves Gaming BearDaBeast showed just how important it is to build around dynamic point-guard-play.

It’s time to nominate this writer’s All-Tournament-First and Second teams. In the interest of fairness, players were selected by position only. There is no fluidity however I’m aware many players are skilled at many positions.

Please note the following is the opinion of the author and not that of the NBA 2K League.

First Team

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PG Jordan ‘JaeDubb’ Walden – MVP.
SG Eugene ‘iAmMarioXXIII’ Pillai
SF Lynard Clark ‘PBE_Clark’ Banzon
PF Li ‘Ironman’ Haoyu
C Meason ‘Milo’ Camille

Second Team

PG Aiden ‘TheGoldenDunk-’ Fleming
SG Zhang ‘Cherry_zi’ Wenxuan
SF Aminolah Jr. ‘PBE_Rial’ Polog
PF Benjamin ‘iki-ll_illuminati’ Teitzel.
C Poon Shing Ki ‘TR-Gobert-AP’ George

Team ‘L5’ are your 2020 APAC Invitational champions. Their starting line-up included:

1. Jordan ‘JaeDubb’ Walden – MVP.
2. Zhang ‘Cherry_zi’ Wenxuan
3. Aminolah Jr ‘PBE_Rial’ Polog
4. Benjamin ‘iki-ll_illuminati’ Teitzel.
5. Hu ‘Lucky_yi_Wesely’ Yi

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There are many extremely talented players in the region. What is undeniable is the appetite for NBA 2K basketball in the Asia-Pacific region. The local scene is growing year over year both in regard to localized tournaments and active participants on the five versus five Pro-Am game mode. The establishment of the Gen.G Tigers of Shanghai is an incredibly important milestone in the league’s trajectory and for global expansion coupled with the APAC Invitational which is a fitting capstone event that brings all the Asia-Pacific countries together to compete for all the marbles – glory on the virtual hardwood and spots in the NBA 2K League draft pool.

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Alona Shevtsova

L&G esports team founded by Alona Shevtsova won the national Dragon EC Cup tournament

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Ukrainian esports team L&G won the Dragon EC Cup tournament, held on the 20th of April by Dragon Esports Club. Four teams competed in the tournament’s final: Lazer Cats, L&G, which received a direct invitation to the final stage, EsportsBattle, and ThunderFlash, which had open qualifiers. During the Grand Final, the L&G team competed with Lazer Cats on Mirage, Anubis, and Vertigo maps.

“This victory is a testament to the exceptional talent and commitment of our players, as well as the collective effort of our coaching staff and support personnel,” said Alona Shevtsova, founder of L&G Esports. “We are immensely proud of their accomplishments and grateful for the unwavering support of our fans.”

L&G is among the top 5 Ukrainian teams in Counter-Strike: Global Offensive. It was founded in 2021. The previous name was Leogaming, and it was created on the initiative of the famous Alona Shevtsova from the fintech sector.

The team began competing in top tournaments and almost immediately made it to the Advanced division of the ESEA League Europe competition. The team also participated in and took prizes in European tournaments such as the SCL League, WhiteBit Crypto Open, Phoenix League, and local competitions. The team players are marat2k, r0ublE, kr1vda, kL1o, OneUn1que, rji (coach).

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The winners received a 50,000 UAH prize. Dragon Esports Club also prepared a 15-skin giveaway for the broadcast’s viewers.

It is worth mentioning that the L&G team created its merch items, which are available for order worldwide. To get more information about the team, visit the L&G Instagram page, Twitch, or Telegram Channel.

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L&G esports team founded by Alona Shevtsova won the national Dragon EC Cup tournament

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Ukrainian esports team L&G won the Dragon EC Cup tournament, held on the 20th of April by Dragon Esports Club. Four teams competed in the tournament’s final: Lazer Cats, L&G, which received a direct invitation to the final stage, EsportsBattle, and ThunderFlash, which had open qualifiers. During the Grand Final, the L&G team competed with Lazer Cats on Mirage, Anubis, and Vertigo maps.

“This victory is a testament to the exceptional talent and commitment of our players, as well as the collective effort of our coaching staff and support personnel,” said Alona Shevtsova, founder of L&G Esports. “We are immensely proud of their accomplishments and grateful for the unwavering support of our fans.”

L&G is among the top 5 Ukrainian teams in Counter-Strike: Global Offensive. It was founded in 2021. The previous name was Leogaming, and it was created on the initiative of the famous Alona Shevtsova from the fintech sector.

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The team began competing in top tournaments and almost immediately made it to the Advanced division of the ESEA League Europe competition. The team also participated in and took prizes in European tournaments such as the SCL League, WhiteBit Crypto Open, Phoenix League, and local competitions. The team players are marat2k, r0ublE, kr1vda, kL1o, OneUn1que, rji (coach).

The winners received a 50,000 UAH prize. Dragon Esports Club also prepared a 15-skin giveaway for the broadcast’s viewers.

It is worth mentioning that the L&G team created its merch items, which are available for order worldwide. To get more information about the team, visit the L&G Instagram page, Twitch, or Telegram Channel.

The post L&G esports team founded by Alona Shevtsova won the national Dragon EC Cup tournament appeared first on European Gaming Industry News.

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IESF Announces the European Regional Qualifiers for Esports World Championship

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The International Esports Federation (IESF) has announced the European Regional Qualifiers for the 16th World Esports Championship. From July 6 to July 31, 750+ athletes from Europe will compete for a slot at WEC24, set to take place in Riyadh, Saudi Arabia.

As the only fully online event hosted by IESF in 2024, this tournament will spotlight Europe’s best esports talent across four game titles. The event will feature competition in the following categories:

  • CS2 Open
  • CS2 Women
  • MLBB Open (Mobile Legends: Bang Bang)
  • MLBB Women
  • PUBG MOBILE
  • DOTA2

Athletes from 43 nations will compete in the event, determined to claim victory and proceed on their journey on the “Road to Riyadh”. The national champions of the eFootball series will advance directly to WEC24.

Igor Nedeski, Esports Manager at IESF, said: “We’ve ensured that despite being exclusively online, the European Regional Qualifiers will deliver the same level of intensity and high standards as the other regional qualifiers. Athletes and fans can look forward to an exciting and competitive experience as the battle for a spot at the World Esports Championship kicks off.”

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The post IESF Announces the European Regional Qualifiers for Esports World Championship appeared first on European Gaming Industry News.

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