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Pennsylvania Skill, Powered by Pace-O-Matic, Highlights Record-Breaking Year for Pennsylvania Casino Industry — Nearly $7 Billion in Revenue

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Pennsylvania Skill, powered by Pace-O-Matic (POM), highlighted the Pennsylvania gambling industry’s record-setting performance in 2025, as total gaming revenue reached an all-time high of $6.8 billion — a nearly 10% increase over 2024.

The historic growth was fueled by online gambling, which surged 27% year-over-year to $2.75 billion. Sports betting also posted strong gains, increasing 18% to approximately $600 million.

By comparison, brick-and-mortar casino revenue showed modest movement. Slot machine revenue totaled $2.4 billion, a marginal increase of half a percentage point from 2024, while table game revenue declined 1% to roughly $900 million.

“The data makes one thing abundantly clear: brick-and-mortar casinos are losing customers to online gambling — not skill games. Yet here we are again congratulating the casino industry on record profits while some casino operators continue to misdirect blame toward skill games. Industry leaders know the market is changing — their own research proves it — but blaming skill games is easier than confronting the real shift happening online,” said Mike Barley, Chief Public Affairs Officer for Pace-O-Matic.

Barley noted that state gaming revenue remained relatively flat at around $3 billion annually until 2021, when revenues rebounded sharply following the pandemic alongside the rapid expansion of iGaming.

“This history shows that casino gambling and skill games have coexisted for years. If slot machine revenue has softened, the cause can be squarely attributed to the growth of internet gambling. Any claim otherwise is not supported by the facts and is intentionally misleading,” Barley said.

Pennsylvania Skill emphasized that continued opposition to skill games threatens the livelihoods of thousands of small businesses and community organizations across the Commonwealth, including fraternal organizations, volunteer fire companies, veterans’ groups, and local taverns. These establishments report that skill game revenue supports jobs, pays bills, increases wages, funds facility improvements, provides health insurance, and enables charitable giving.

Skill game supporters are urging lawmakers to advance legislation that would regulate and tax skill games, generating significant revenue for the state. Senate Bill 1079, sponsored by Senators Gene Yaw and Anthony Williams, along with companion House Bill 2046, sponsored by Representatives Danilo Burgos and Jonathan Fritz, would establish a fair regulatory framework and implement a $500 monthly tax per gaming terminal.

Estimates show that regulation would generate approximately $300 million annually for the Commonwealth — providing immediate fiscal benefits while protecting small businesses and community organizations statewide.

“I hope we see monthly gambling revenue records again this year. As the industry continues to exist alongside skill games,” said Barley.

The post Pennsylvania Skill, Powered by Pace-O-Matic, Highlights Record-Breaking Year for Pennsylvania Casino Industry — Nearly $7 Billion in Revenue appeared first on Americas iGaming & Sports Betting News.

Aviv Sher

Codere Online Reports Financial Results for the First Quarter of 2026

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Codere Online has released its preliminary unaudited financial results for the quarter ended March 31, 2026.

The net gaming revenue rose to €64.4M during the first quarter of 2026, marking a 13% increase compared to the same period in 2025. Spain generated €25.5M in revenue, reflecting a 16% year-on-year rise, while Mexico contributed €34.6M, up 13%. Revenue from other markets totaled €4.4M, slightly down by 2%.

Average monthly active players also showed strong growth, reaching 183,500, a 14% increase year-on-year. Spain recorded 59,000 active players (+13%), while Mexico saw a significant jump to 98,200 (+20%). Other markets experienced a slight decline to 26,300 players (-3%).

Aviv Sher, CEO of Codere Online, said: “We delivered a very strong start to 2026, achieving record quarterly net gaming revenue of €64.4 million, up 13% year‑on‑year. In Spain, performance accelerated meaningfully, with net gaming revenue growing 16%, reflecting a clear continuation and acceleration of the positive trends we began to see in the second half of 2025, particularly in the fourth quarter. Mexico also continued to deliver double‑digit growth on the back of a 20% increase in the number of active customers.”

The company also reported a significant improvement in profitability. Adjusted EBITDA reached €6.0M in Q1 2026, an increase of €4.2M compared to the previous year. Net income stood at €7.0M, a marked turnaround from a €0.7M loss in Q1 2025.

Marcus Arildsson, CFO of Codere Online, said: “Q1 2026 marked a clear step forward in profitability, with Adjusted EBITDA reaching €6.0 million, €4.2 million above the same period last year and a net profit of €7.0 million. We closed the quarter with a solid total cash position of €56.2 million and no financial debt, providing a strong balance sheet. Based on this performance, we reiterate our outlook for full year 2026, with expected net gaming revenue of €235–245 million and Adjusted EBITDA of €15–20 million.”

The post Codere Online Reports Financial Results for the First Quarter of 2026 appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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An unequivocal decision for prediction markets in Brazil

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 Brazil’s National Monetary Council Resolution 5.298 marks a clear regulatory boundary for prediction markets such as Polymarket and Kalshi.

In this analysis, Carlos Akira Sato examines how the measure reflects a deeper shift in Brazil’s financial architecture, redefining what qualifies as a legitimate financial instrument and setting limits on the financialisation of non-economic events.

Carlos Akira Sato is co-founder of Fenynx Digital Assets and a specialist in regulated markets, financial infrastructure and responsible gambling.

In this op-ed, he argues that Brazil’s Resolution 5.298 is less about banning Polymarket and Kalshi than about defining the boundaries of the next generation of the financial system.

Brazil’s National Monetary Council Resolution 5.298 sets an unambiguous limit for platforms such as Polymarket and Kalshi in the country. The conclusion is straightforward: these models no longer find regulatory space in Brazil. But the significance of the decision lies not in the prohibition itself,  it lies in what it reveals about the future of financial architecture.

Resolution 5.298 does not explicitly address prediction markets. It operates at a deeper level, redefining what can be considered a legitimate financial instrument. By requiring that contracts be tied to economic variables with objective price formation, the regulator eliminates the possibility of structuring instruments, however sophisticated in appearance, based on political, social or behavioural events. This is not a peripheral adjustment. It is a conceptual repositioning.

For years, platforms like Polymarket and Kalshi thrived precisely on ambiguity. They are not traditional bookmakers, nor do they fit neatly as derivatives exchanges. They operate in an intermediate territory,  contracts based on probabilities, financial language and an implicit promise of efficient price discovery about the future. That grey zone was always their main asset, and their greatest regulatory risk. What Brazil has now done is eliminate it.

The most sophisticated aspect of the resolution lies in its design. The CMN did not target the technology, the format of the platforms, or their location. It targeted the essence: the nature of the risk being traded. In doing so, it made irrelevant whether the operation occurs through bilateral contracts, offshore platforms or blockchain-based protocols. If the risk is not economic, the contract is not admissible. It is a form of regulation that privileges substance over form — and is, for that reason, likely to prove more resilient.

This decision projects effects well beyond the gambling debate. It speaks directly to the discussion around tokenisation and the widely held idea in recent years that any event could be converted into a digital asset. Brazil signals the opposite. Innovation is welcome, but not unlimited. Tokenisation finds legitimacy when anchored in the real economy, credit, receivables, productive assets, and loses it when it attempts to capture behaviour, opinion or social events as the basis for trading.

It is at this point that the resolution also reveals an institutional tension. The normative text itself assigns to the CVM the responsibility of issuing complementary regulation. The choice is legally understandable, but institutionally questionable.

If the regulator’s own diagnosis recognises that these are hybrid instruments, moving between derivatives, securities and fundraising structures, the absence of a joint initiative from the outset is notable. The option for sequential regulation, with the CMN setting guidelines and the CVM filling in the detail, introduces a lag that may temporarily reopen the very grey zone it intends to close.

The paradox is evident. The resolution is sophisticated in attacking the economic essence of contracts, but fragments regulatory execution by distributing competencies non-simultaneously.

In an environment where financial innovation occurs at the intersection of different regimes, banking, capital markets and, in certain cases, gambling, coordination ceases to be desirable and becomes necessary. The lack of synchrony may generate divergent interpretations, legal uncertainty and, above all, residual arbitrage opportunities.

Even so, the core of the decision remains solid. By restricting what can be considered a financial asset, Brazil establishes a silent but powerful limit on the financialisation of reality. Not every event can be turned into a contract. Not every expectation can be converted into a price. And not everything that can be tokenised should necessarily be traded.

To say that Polymarket and Kalshi cannot operate in Brazil is therefore correct, but it is only the surface. What is at stake is the definition of boundaries for the next generation of the financial system. A system that will continue to incorporate technology and innovation, but that, at least in the Brazilian case, will remain anchored in the real economy. And in that process, the quality of coordination between regulators will be as decisive as the clarity of the rules themselves.

Carlos Akira Sato is co-founder of Fenynx Digital Assets and a specialist in regulated markets, financial infrastructure and responsible gambling. In this op-ed, he argues that Brazil’s Resolution 5.298 is less about banning Polymarket and Kalshi than about defining the boundaries of the next generation of the financial system.

The post An unequivocal decision for prediction markets in Brazil appeared first on Americas iGaming & Sports Betting News.

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Las Vegas Sands Reports First Quarter 2026 Results

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Las Vegas Sands has reported the financial results for the quarter ended March 31, 2026.

“We continued to execute our strategic objectives during the quarter as we delivered growth in both Singapore and Macao while continuing to increase the return of capital to shareholders,” said Patrick Dumont, chairman and chief executive officer.

“Looking ahead, we remain confident that our people, our products and our focus on delivering outstanding service, hospitality and entertainment experiences to our customers will drive growth for the company and deliver strong returns to our shareholders in the years ahead.”

Net revenue was $3.59 billion, compared to $2.86 billion in the prior year quarter. Operating income was $904 million, compared to $609 million in the prior year quarter. Net income in the first quarter of 2026 was $641 million, compared to $408 million in the first quarter of 2025.

Consolidated adjusted property EBITDA was $1.42 billion, compared to $1.14 billion in the prior year quarter.

Sands China Ltd. Consolidated Financial Results

On a GAAP basis, total net revenues for SCL increased 23.6% to $2.10 billion, compared to the first quarter of 2025. Net income for SCL increased 45.5% to $294 million, compared to $202 million in the first quarter of 2025.

Other Factors Affecting Earnings

Interest expense, net of amounts capitalized, was $188 million for the first quarter of 2026, compared to $174 million in the prior year quarter. The weighted average debt balance was $16.0 billion during the first quarter of 2026, compared to $13.86 billion during the first quarter of 2025. The weighted average borrowing cost was 4.6% during the first quarter of 2026, compared to 4.9% during the first quarter of 2025.

The effective income tax rate for the first quarter of 2026 was 14.3%, compared to 13.4% in the prior year quarter. The income tax rate for the first quarter of 2026 was primarily driven by a 17% statutory rate on the Singapore operations.

Stockholder Returns

“During the first quarter of 2026, we repurchased $740 million of our common stock (approximately 13 million shares at a weighted average price of $56.64). The remaining amount authorized under our share repurchase program was $817 million as of March 31, 2026. Since the resumption of our share repurchase program in the fourth quarter of 2023 through March 31, 2026, we have repurchased 14.3% of our outstanding shares, approximately 109 million shares of our common stock at an average price of $47.95, for a total investment of $5.24 billion. The timing and actual number of shares to be repurchased in the future will depend on a variety of factors, including the company’s financial position, earnings, legal requirements, other investment opportunities and market conditions,” the Company reported.

The post Las Vegas Sands Reports First Quarter 2026 Results appeared first on Americas iGaming & Sports Betting News.

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