Latest News
National Lottery Heritage Fund Supports Dean Heritage Centre
A collaborative project involving University of Gloucestershire, the Dean Heritage Centre and local volunteers and schools to establish a unique literary collection, has been awarded £133,8867 by the National Lottery Heritage Fund.
The literary papers of past Forest of Dean writers will be conserved and made available to researchers, schools and the public.
The new project will bring together a unique collection of material spanning more than 200 years, some written in local dialect, that reflects the landscape, people and places of the Forest of Dean.
The Forest of Dean Writers Collection will complement Dean Heritage Centre’s archive of British television playwright Dennis Potter (1935-1994), which was also the product of previous work with the University.
The two-year-long project will see the original handwritten manuscripts, including poems, novels, play scripts, notebooks, drawings and photographs held by descendants from all over the UK and the US, become part of the Forest community museum’s permanent collection.
Specialists from University of Gloucestershire will work with museum staff and local volunteers to research and catalogue the more than 400 unique items making up the new collection, while a series of events and exhibitions will showcase the fascinating new material.
Schools will have access to the collection’s literary, historical and dramatic content, to give their cross-curriculum work a local flavour and raise literary aspirations.
Unique Material
Among the unique material making up the new collection are previously unknown poems by “Forest Poetess” Catherine Drew (1784-1867); work by poet, biographer and literary editor Leonard Clark OBE (1905-1981); books once belonging to war-poet FW Harvey (1888-1957; a never-before seen novel by Valerie Grosvenor Myer (1935-2007) better known as an academic and biographer; a memoir by former collier and farmer Fred Boughton (1897-1985) written in Forest dialect with parallel “Queen’s English” translation.
Many of the papers were discovered by Dr Jason Griffiths and Dr Roger Deeks during their research for the University’s “Reading the Forest” project that was launched in 2015 to engage the public with the work, life stories and achievements of writers and poets from the Forest.
Dr Jason Griffiths said: “We’re so thrilled to hear we’ve received this support from the Heritage Fund. Thanks to The National Lottery players, more people will learn about the Forest of Dean’s rich and distinctive literary heritage.
“The work of these authors is of intense local interest, but it is also part of a much wider national body of work that captures the rich texture of this country’s fascinating places and people.”
Dr Roger Deeks said: “The literary heritage of the Forest of Dean is an important part of its wider cultural heritage. Many of these writers overcame economic hardship and class prejudice to achieve what they did. The story of their lives and careers will inspire young Foresters.”
Creative Talent
Dean Heritage Centre manager, Mark George, said: “This new collection plays an important part in our plans to diversify the museum’s displays and the new stories we tell about the Forest’s history. It will bring new visitors to the Centre too.”
Nicola Wynn, head of collections at Dean Heritage Centre, said: “This is fantastic news. I am so looking forward to working with this new collection. Alongside our existing Dennis Potter archive, this new material demonstrates the incredible depth of creative talent that has come out of the Forest of Dean over the years.
“Engaging young people with this work could create a whole new generation of Forest writers and poets.”
asia-pacific
Groove shortlisted for Best Aggregator at SiGMA Asia Awards 2026
Groove has been named a finalist for Best Aggregator 2026 at the SiGMA Asia Awards, with the ceremony scheduled for 2 June 2026 at the SMX Convention Centre Manila during the SiGMA Asia Summit.
The shortlist was announced by Global Gaming Insider, according to the company. Groove said its platform aggregates more than 15,000 games from over 150 providers via a single API.
Giusy Campo, Business Development Director at Groove, said: “This shortlist is external recognition of a truth we already feel internally: Groove is moving at a different pace. Asia is not a single market, it is a collection of distinct regulatory environments, player behaviours, and partnership opportunities”
Campo added: “Our platform is built to respect that complexity, not smooth it over. Being named a finalist for Best Aggregator tells us that our approach; deep integration, localised content strategies, and commercial precision; is resonating with the operators who matter most in this region. We are not just bringing games to Asia. We are bringing a roadmap for sustainable growth.”
Yahale Meltzer, Co-Founder and CEO of Groove, said: “The aggregation space is crowded. Differentiation is everything. This nomination confirms that our vision, transforming aggregation from a commodity into a strategic growth discipline, is taking hold.” He added: “Operators across Asia are no longer asking for just volume or speed. They are asking for structural resilience, data intelligence, and a partner who can execute across fragmented regulatory landscapes with precision. Groove delivers that. To be recognised alongside the best in Asia is a privilege, but the real work continues in Manila and beyond. We are here to win, not just awards, but the trust of the operators who build their businesses on our platform.”
The post Groove shortlisted for Best Aggregator at SiGMA Asia Awards 2026 appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
data providers
DATA.BET reports 168% turnover growth from virtual content in Q1 2025–Q1 2026
DATA.BET says turnover from its virtual content grew 168% between Q1 2025 and Q1 2026, with the supplier reporting the product accounted for 39% of total virtual sports turnover and 45% of profits over the period.
The company said the content is developed fully in-house and delivered through automated bot-vs-bot matches that run 24/7 without dependence on real-world fixture schedules. DATA.BET positioned the format as a way to provide continuous events and reduce operational overhead for operators.
Across the same period, DATA.BET reported +299% active users, +129% across clients GGR, +246% events per quarter, and +218% bets placed.
DATA.BET also said the audience profile overlaps with live football bettors, which it believes supports retention during seasonal breaks. The supplier added that the algorithm-driven format “carries no fraud exposure,” supports In-Stream Betting overlays, and provides near-zero latency between broadcast and market updates.
“Over the past year, our bot-vs-bot virtual content has delivered consistent, measurable results across every operator deployment. Building e-Football in-house gives us the flexibility to configure it to what each operator actually needs — whether that is a specific league structure, a particular mix of bot and player content, or a branded competition format,” mentioned Rostyslav Likhtin, Head of Product at DATA.BET.
The post DATA.BET reports 168% turnover growth from virtual content in Q1 2025–Q1 2026 appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
content studios
155.io makes fintech debut with Coverd partnership
155.io has signed a partnership with US-based fintech platform Coverd, marking the content studio’s first move into fintech. The deal was announced Thursday 21st May 2026.
Under the agreement, 155.io’s real-world games will be integrated into Coverd’s platform. Coverd said the integration is designed to turn everyday transactions into interactive experiences where users can win the chance to have purchases covered through 155.io gameplay.
Sam Jones, Founder & CEO of 155.io, said: “This partnership gives us the opportunity to bring our content to a completely new audience. We share a philosophy with Coverd around disrupting and modernising industries through more interactive experiences. They understand that younger audiences expect entertainment and engagement across every digital touchpoint, including finance, which is exactly how we think about design.”
Albert Wang, Coverd co-founder, added: “Today’s consumer is actively embracing gamified products across every category, so there’s no reason personal finance should stay in the stone age. We’re excited to work with 155.io to make financial experiences more interactive and give everyone a chance to live big by winning back their purchases. 155.io’s next-gen content fits perfectly with what we’re building at Coverd.”
155.io said the integration will bring its interactive content—built around live-action footage and real-time mechanics—to Coverd users. The studio’s portfolio includes Rush Hour from its CCTV Game
library, alongside Ducks.io and Snow Run.
The post 155.io makes fintech debut with Coverd partnership appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
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