Latest News
National Lottery Heritage Fund Supports Dean Heritage Centre
A collaborative project involving University of Gloucestershire, the Dean Heritage Centre and local volunteers and schools to establish a unique literary collection, has been awarded £133,8867 by the National Lottery Heritage Fund.
The literary papers of past Forest of Dean writers will be conserved and made available to researchers, schools and the public.
The new project will bring together a unique collection of material spanning more than 200 years, some written in local dialect, that reflects the landscape, people and places of the Forest of Dean.
The Forest of Dean Writers Collection will complement Dean Heritage Centre’s archive of British television playwright Dennis Potter (1935-1994), which was also the product of previous work with the University.
The two-year-long project will see the original handwritten manuscripts, including poems, novels, play scripts, notebooks, drawings and photographs held by descendants from all over the UK and the US, become part of the Forest community museum’s permanent collection.
Specialists from University of Gloucestershire will work with museum staff and local volunteers to research and catalogue the more than 400 unique items making up the new collection, while a series of events and exhibitions will showcase the fascinating new material.
Schools will have access to the collection’s literary, historical and dramatic content, to give their cross-curriculum work a local flavour and raise literary aspirations.
Unique Material
Among the unique material making up the new collection are previously unknown poems by “Forest Poetess” Catherine Drew (1784-1867); work by poet, biographer and literary editor Leonard Clark OBE (1905-1981); books once belonging to war-poet FW Harvey (1888-1957; a never-before seen novel by Valerie Grosvenor Myer (1935-2007) better known as an academic and biographer; a memoir by former collier and farmer Fred Boughton (1897-1985) written in Forest dialect with parallel “Queen’s English” translation.
Many of the papers were discovered by Dr Jason Griffiths and Dr Roger Deeks during their research for the University’s “Reading the Forest” project that was launched in 2015 to engage the public with the work, life stories and achievements of writers and poets from the Forest.
Dr Jason Griffiths said: “We’re so thrilled to hear we’ve received this support from the Heritage Fund. Thanks to The National Lottery players, more people will learn about the Forest of Dean’s rich and distinctive literary heritage.
“The work of these authors is of intense local interest, but it is also part of a much wider national body of work that captures the rich texture of this country’s fascinating places and people.”
Dr Roger Deeks said: “The literary heritage of the Forest of Dean is an important part of its wider cultural heritage. Many of these writers overcame economic hardship and class prejudice to achieve what they did. The story of their lives and careers will inspire young Foresters.”
Creative Talent
Dean Heritage Centre manager, Mark George, said: “This new collection plays an important part in our plans to diversify the museum’s displays and the new stories we tell about the Forest’s history. It will bring new visitors to the Centre too.”
Nicola Wynn, head of collections at Dean Heritage Centre, said: “This is fantastic news. I am so looking forward to working with this new collection. Alongside our existing Dennis Potter archive, this new material demonstrates the incredible depth of creative talent that has come out of the Forest of Dean over the years.
“Engaging young people with this work could create a whole new generation of Forest writers and poets.”
America 250
IWG launches America 250 eInstant across eight US lottery markets
The digital instant-win game rolls out in Georgia, Kentucky, Michigan, New Hampshire, North Carolina, Pennsylvania, Virginia and Washington, D.C.
Instant Win Gaming (IWG) has launched America 250, a new eInstant game created to mark the 250th anniversary of the United States Declaration of Independence.
IWG said the title is launching across multiple US lotteries: Georgia, Kentucky, Michigan, New Hampshire, North Carolina, Pennsylvania, Virginia, and Washington, D.C.
Set in Washington, D.C., the game uses Americana-themed artwork and symbols including the Statue of Liberty, bald eagle, Liberty Bell, patriotic balloons, Uncle Sam’s hat, and commemorative America 250 coins. IWG said fireworks animations run throughout gameplay.
America 250 includes several bonus features: Declaration Dollars, which has players collect pieces of the Declaration of Independence via re-spins; Scenes of America, which builds win multipliers through historical moments; and Innovation Pick-and-Click, where players uncover American inventions and collect prizes until a collect symbol appears. The game also includes a randomly triggered “All or Nothing” coin-flip feature.
Jason Lisiecki, Executive Vice President at IWG, said: “The 250th anniversary of the United States is a once-in-a-generation celebration, and America 250 gives lotteries a unique opportunity to connect with players through a theme that is instantly recognizable and deeply meaningful. The game combines iconic American imagery, engaging bonus experiences, and a visually spectacular presentation to create an entertaining experience that captures the spirit and excitement of this historic milestone.”
The post IWG launches America 250 eInstant across eight US lottery markets appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
brand campaigns
Stake releases hot air balloon football match stunt at 10,000ft
Stake published a new campaign video on June 23 showing a small-sided football match played on a pitch suspended from a hot air balloon at 10,000ft.
The video features six extreme sports content creators—Nathan Roque, Alessio Papia, Nicolo Contrada, Yasmin Xavier, Sara Vidal, and Carol Chafauzer—playing on a 12m x 20m synthetic grass platform. Stake said the 3,000kg pitch was carried by balloon during a 60-minute flight, with participants later jumping from the platform using parachutes.
The activation sits within Stake’s “It’s All At Stake” brand platform, which the company launched ahead of this summer’s global football tournament. According to Stake, the campaign is being promoted across YouTube, Instagram and X.
Jarrod Febbraio, Director at Stake, said: “This summer sees one of the biggest cultural moments on the planet and simply showing up is no longer enough. Our ambition is to create campaigns that genuinely capture people’s attention, spark conversation and give fans something they haven’t seen before.
“At Stake, we are always looking for ways to push creative boundaries and challenge expectations around sports marketing. Whether it’s our It’s All At Stake campaign or staging a football match thousands of feet in the air, the objective is the same – creating entertainment that resonates with audiences and delivers memorable experiences around the moments they care most about.”
Stake also said the “It’s All At Stake” campaign has generated more than 200 million views across earned and social channels in the first week of the tournament.
The post Stake releases hot air balloon football match stunt at 10,000ft appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
Game Aggregation
Infingame says tournaments and missions drive retention on sweepstakes platforms
Infingame has published operational observations on what it says is driving player engagement on sweepstakes platforms, arguing that traditional online casino retention tactics don’t consistently translate to the sweepstakes model.
According to the aggregator, the strongest-performing sweepstakes products are built around progression-driven engagement, social-style competition, lightweight onboarding, and highly dynamic promotional systems. “Sweepstakes players behave very differently from traditional casino audiences,” said Jana Filagina, Head of Commercial at Infingame. “The expectation is much closer to entertainment platforms and gaming ecosystems than classic gambling products. Retention is driven by interaction quality, progression, and continuous engagement rather than purely transactional behavior.”
Infingame identified tournament ecosystems as a leading mechanic for repeat participation and session continuity, saying competitive formats outperform static reward campaigns by adding progression loops and achievement motivation. The company said operators using segmented tournament mechanics recorded higher repeat participation rates than those relying mainly on bonus-driven campaigns, and flagged “multiplier races, win races, and progression-based leaderboard systems” as particularly effective for mobile-first audiences due to short-session play patterns.
“Players want activity, not passive rewards,” Filagina said. “The strongest-performing sweepstakes platforms are creating environments where players continuously interact with missions, rankings, tournaments, and achievement systems rather than simply claiming bonuses.”
Infingame also highlighted mission-based challenge systems as a fast-growing retention lever, saying they encourage broader content exploration and higher daily return activity than standard promotional structures. Separately, the company pointed to infrastructure scalability as an operational priority, arguing that mobile-heavy, interaction-focused audiences make responsiveness and gameplay continuity central to engagement performance as operators scale across North America.
The post Infingame says tournaments and missions drive retention on sweepstakes platforms appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
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