eSports
Ultraliga – the League of Legends Esports Competition Produced by ESE – Expands to 10 Teams and Goes International

ESE Entertainment has announced that its production company, Frenzy sp. z.o.o. (Frenzy), will organise and produce Ultraliga, an international League of Legends esports competition with teams from Poland, Switzerland, Serbia and Lithuania.
Ultraliga is an accredited league by Riot Games, the publisher of League of Legends, alongside the French LFL, Spanish LVP, German Prime League and northern countries’ NLC. Players of accredited leagues are present in official Riot Games’ Global Contract Database.
Ultraliga is expanding from 8 to 10 teams, and which will compete over 24 competition days, with 5 regular season games per round. The winner of Ultraliga will qualify for the European Masters, a tournament featuring 28 of the top European teams from the European regional leagues.
All Ultraliga games will be broadcast from Frenzy’s studio, located in Warsaw, Poland. Games will be broadcasted and viewable online and on Polsat Games – linear TV.
Teams competing in 2022 Ultraliga:
AGO Rogue (Poland)
devils.one (Poland)
Forsaken (Poland)
Gentlemen’s Gaming (Poland)
Goskilla (Switzerland/Lithuania)
Illuminar Gaming (Poland)
Komil & Friends (Poland)
Team ESCA Gaming (Poland)
Topo Centras Iron Wolves (Lithuania)
Zero Tenacity (Serbia)
Season schedule (first split):
9 rounds: January 11 – March 9
Playoffs: March 15 – March 30
“Ultraliga’s international expansion is a statement to Frenzy’s production capabilities and growth trajectory. The competition will be an additional opportunity for the esports players’ community and fans from Poland and Baltic countries. From its inception, Ultraliga has focused on producing and executing world-class broadcasts. This focus remains top of mind, and we are excited for a successful 2022,” Marcin Kilar, Managing Director at Frenzy, said.
“We are delighted to start the next season of Ultraliga in cooperation with Frenzy. As we all can see with every year the Polish esport scene is growing bigger and our titles: League of Legends, Teamfight Tactics and Valorant are gaining even greater popularity and bringing more and more viewers and players. Frenzy brought us a new level of live streaming and broadcasting games in television which resulted in creating one of the most unique and engaging esports events. We are happy to continue our partnership with Frenzy and that together we will deliver you the next Ultraliga season that will include not only Polish teams but also teams from other countries!” Grzegorz Szabla, Senior Brand Manager EE at Riot Games, said.
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eSports
Thunderpick Partners with Oddin.gg and Introduces BetPeek, First Fully Interactive Esports Viewing Platform

Thunderpick, the leading esports betting platform, in partnership with Oddin.gg, a provider of end-to-end esports betting solutions, today announced the exclusive launch of BetPeek, a first-of-its-kind interactive esports viewing experience available only on Thunderpick.io.
While most esports streams today limit fans to static broadcast feeds and pre-selected camera angles, BetPeek flips the script. For the first time, viewers can control how they watch the action—transforming every match into a personalized, immersive event.
BetPeek’s key features include:
- Follow Any Player – Switch instantly to the POV of any competitor on the server.
- Dynamic Camera Control – Place the camera anywhere on the map for a unique vantage point.
- X-Ray Vision – Unlock strategic insights by seeing what players can’t.
- Play, Pause & Rewind – Revisit every clutch play with DVR-style controls.
- Integrated Betting Tools – Access deeper context and analysis to inform smarter wagers.
“Traditional esports streams have barely evolved; they’re often one-size-fits-all broadcasts that leave fans wishing for more control,” said Kelly Sanders, Head of Strategy at Thunderpick. “BetPeek completely changes that. By putting fans in the driver’s seat, we’re delivering an esports experience that’s not just more engaging, but truly revolutionary for bettors and spectators alike.”
Why It Matters
Until now, esports fans had little choice beyond passively watching standard tournament streams or fragmented co-streams. BetPeek represents the next era: an interactive, on-demand, and bet-integrated platform unlike anything else in the industry. For bettors, this means unprecedented visibility into momentum shifts, rotations, and player form. For fans, it’s a chance to experience the match exactly how they want.
Exclusive to Thunderpick
BetPeek is available only on Thunderpick.io, reinforcing Thunderpick’s position as the most innovative esports betting destination worldwide. In partnership with Oddin.gg, a global leader in esports betting solutions, Thunderpick continues to push the boundaries of what’s possible in live, fan-first esports engagement.
The post Thunderpick Partners with Oddin.gg and Introduces BetPeek, First Fully Interactive Esports Viewing Platform appeared first on Gaming and Gambling Industry in the Americas.
eSports
Esports Charts to deliver comprehensive viewership data to GeoGuessr

Esports Charts, the leading esports viewership analytics provider, is partnering with GeoGuessr, the world’s favourite geography‑guessing game, to deliver detailed analytics for its esports tournaments. The collaboration will give organizers clear insights into audience engagement and viewership patterns across events.
As part of the partnership, Esports Charts provides tournament dashboard data for the GeoGuessr competitions. Organizers can track engagement trends, compare performance across regions, and make data-driven decisions for future events.
“Esports Charts is thrilled to support GeoGuessr’s esports events. Our team even enjoys the game together during team activities, so it’s fun to combine that passion with our analytics expertise. By providing clear insights into viewership and engagement, we hope to help the organizers nurture and grow GeoGuessr’s competitive scene globally.” – Sergii Rudenko, CSO at Esports Charts
The recent GeoGuessr World Championship 2025 set new viewership records, reflecting the game’s growing presence in esports. In recent years, GeoGuessr has expanded its competitive offerings with larger prize pools, longer seasons, and more events.
“This year’s World Championship has been an incredible journey across four countries. We extend our gratitude to the passionate GeoGuessr community, talented players, and all of our partners who made this possible. Our partnership with Esports Charts plays a key role in helping us gain valuable audience insights, allowing us to continuously grow and elevate the GeoGuessr esports scene. – Mikael Falgard, Head of GeoGuessr Esports
The collaboration marks another step in the development of GeoGuessr’s esports scene and strengthens Esports Charts’ role as a leading provider of competitive gaming analytics.
The post Esports Charts to deliver comprehensive viewership data to GeoGuessr appeared first on European Gaming Industry News.
eSports
Global Esports Federation confirms program for Los Angeles 2026 Global Esports Games

The Global Esports Federation at its 16th Board Meeting approved the draft program for the Los Angeles 2026 Global Esports Games, to be held in December 2026. This follows the earlier announcement of Los Angeles as host city at a major ceremony hosted by Los Angeles Times Media Group Executive Chairman & CEO Dr. Patrick Soon-Shiong, Los Angeles Mayor Karen Bass, and El Segundo Mayor Chris Pimentel—now marking a significant milestone on the road to GEF’s flagship event in the United States.
The GEF Board also unanimously elected Paul J. Foster as President of the Global Esports Federation. Paul, who is GEF Chief Executive Officer, was appointed President ad interim following the resignation of founding President Chris Chan in July, and now assumes the role of President & CEO through December 2027.
In addition, the GEF Board approved the establishment of frameworks to develop the esports ecosystem in the United States, anchored in Los Angeles. This initiative will strengthen the GEF’s connections with stakeholders worldwide and reinforce its mission to elevate esports for all.
The outcomes of GEF 16th Board Meeting reaffirm the GEF’s role as a convening platform, uniting athletes, publishers, Member Federations, and partners to power the future of esports globally.
The post Global Esports Federation confirms program for Los Angeles 2026 Global Esports Games appeared first on Gaming and Gambling Industry in the Americas.
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