eSports
Winline becomes Epic Esports Events partner within the DPC and D2CL series in 2022

One of the largest betting companies Winline becomes a partner of Epic Esports Events tournaments, which are covered by RuHub Studio. As part of the cooperation, Winline will support the broadcasts of the DPC 2021/2022 tournaments and the Dota 2 League Championship series: the companies will integrate the brand into the broadcasts, conduct joint activities for the esports audience, change the identity and name of D2CL, and also launch another series of tournaments.
Alexander Zapolskikh, Winline Marketing Director
“We are pleased to join the projects of Russia’s largest tournament operator. One of the most important missions of Winline is to make sports better, more interesting and brighter. And the Dota 2 League Championship series are just those unique promising tournaments that help any talented player become a star. The DPC 2021/2022 tournaments are the most important event in the Dota 2 world, and, of course, we just couldn’t miss them! We wish all the esports players good luck and strength, and the fans bright emotions from the victories of their favorite teams!”.
Mark Averbukh, Epic Esports Events General Manager
“Epic Esports Events is pleased to welcome Winline to esports. I am sure that our cooperation will give esports and its audience a lot of great emotions and bright events!”
***
The Winline betting company is one of the largest legal Russian bookmakers, was established in 2009 and since then has been the most dynamically developing and growing brand in the sports betting segment.
99% of Winline’s business is concentrated on the Internet, and the key entry point for users is the Winline mobile application, which is available in all leading mobile application stores.
Winline is a sponsor of the leading Russian football and basketball clubs — FC Spartak, FC and BC Zenit, PBK CSKA, FC Krasnodar and BC UNICS. Winline is also a partner of Europe’s main basketball tournament, the Euroleague.
Epic Esports Events (EEE) is the largest Russian operator of esports tournaments. The only Russian company whose two tournaments have received the official status of “Major” and have become stages of the Dota 2 World Championship.
Epic Esports Events has been holding a series of EPICENTER tournaments among the world’s strongest esports players in Moscow and St. Petersburg since 2016. EPICENTER competitions are watched by tens of millions of viewers around the world, stadiums gather for the finals, and the organizers have repeatedly been awarded the prestigious EUBEA, Eventex, MarSpo, BISPO, BEMA and Sport Leaders Awards.
Thanks to the experience of creating the largest esports events in the CIS, Epic Esports Events is trusted to organize premium tournaments for brands: MegaFon Winter Clash, Adrenaline Cyber League, KFC Battle, Parimatch League and others. Each of them will be remembered by fans for a long time with bright shows and the highest level of organization.
Epic Esports Events helps gaming companies promote their products and increase the number of users. The tournament operator works with international and Russian titles, organizing individual esports tournaments or building entire competitive systems at the request of publishers.
Powered by WPeMatico
eSports
eWear launches aim.one – the world’s first functional gaming wear for esports athletes and gaming-fans

From hoodies to short-sleeved jerseys: the entire collection has been developed to meet the specific needs of gamers – uncompromising, highest-quality and thought-out down to the last detail.
“There is the right functional clothing for every sport – for soccer, tennis, golf… Gaming used to have this gap. Not anymore!”, say the founders.
The debut collection features 4 products and thus offers the right piece for all gamers: hoodie, longsleeve, shirt and pants. Each combines innovative functionality with comfort and style. Smart gadgets – including special ventilation zones, padding and other features to promote reaction, focus and grip – make this clothing a real support in the game.
Developed from the ground up specifically for playing at a PC, “aim.one is for everyone who wants to take their gaming to the next level – from high-end eSports pros to hobby gamers,” say the founders. “With this collection, gamers finally get their own clothing tailored to their passion!”
The product launch will take place via Kickstarter on the 5th of August!
Until launch, Gamers can unlock MVP status for only a €/$1 donation. This grants up to 35% discount during the campaign — plus a free nickname print on their apparel.
The post eWear launches aim.one – the world’s first functional gaming wear for esports athletes and gaming-fans appeared first on European Gaming Industry News.
eSports
Stake strikes international esports partnership with Team Vitality

-
Team Vitality is proud to unveil a landmark multi-year partnership with Stake, the world’s leading online casino and sportsbook platform, in a major seven-figure agreement.
-
As the official international betting partner of Team Vitality’s Counter-Strike 2 roster, Stake will benefit from a comprehensive activation plan: prominent jersey placement, high-impact brand campaigns across social media, innovative content production, and exclusive access to players.
-
Unveiled at IEM Cologne 2025, one of the most prestigious events on the Counter-Strike calendar, the partnership marks a new chapter in Stake’s ongoing expansion into esports. It also highlights the increasing appeal of the industry to global brands seeking visibility, high-value engagement, and premium positioning on the international stage.
Team Vitality today announces a major multi-year agreement with Stake, a global leader in the betting and gaming sector. Through this partnership, Stake becomes the official international partner of Team Vitality’s CS2 team, with the ambition of establishing a strong presence in the esports ecosystem. The two organisations will collaborate on exclusive content and bold creative activations. First stop: IEM Cologne, where the team will debut its new jersey featuring Stake’s branding at one of the most iconic events in competitive Counter-Strike.
With this collaboration, Team Vitality joins the ranks of established global sports such as Formula 1, MMA, and football, solidifying its place in the mainstream sports landscape and taking another step forward in the global recognition of esports.
STAKE JOINS FORCES WITH THE BEST TEAM IN THE WORLD
This alliance comes at a landmark moment for Team Vitality’s Counter-Strike 2 roster, which has made history this year by winning multiple consecutive titles, including the prestigious ESL Grand Slam and Blast Austin Major last month. Recognised as a global powerhouse in the CS2 scene, the team embodies a culture of bold ambition, elite performance, and the thrill of competition – values shared by Stake. This partnership brings together two brands that place intensity and excellence at the core of their identity.
Stake will play a key role in supporting the CS2 roster throughout the world’s most prominent international competitions. First, the brand will be featured across Team Vitality CS’s digital platforms. Second, the two brands will co-create premium content activations and provide fans with exclusive player access year-round. Lastly, Stake’s logo will appear on the front and left collarbone of the team’s official jersey.
PARTNERSHIP KICKS OFF IN COLOGNE
As the reigning champions of last year’s tournament, Team Vitality is launching this partnership at a pivotal moment in the competitive calendar. IEM Cologne is one of the most iconic and widely followed tournaments on the Counter-Strike circuit, with the 2024 edition attracting over one million viewers – making it the second most-watched CS event of the year.
This event gathers a passionate global audience and provides a powerful platform to associate Stake with the highest level of competition and emotion. It is a strategic opportunity to activate the partnership during a peak moment of tension, spectacle, and performance – creating a strong, authentic connection between the brand, the team, and Vitality fans worldwide.
“This partnership with Stake is historic: not only for its scale but also for its symbolic value. It reflects the success of our ambition to establish Team Vitality as a leading global esports brand, alongside the biggest names in their respective industries. At a defining point in our Counter-Strike journey, this collaboration will allow us to create innovative experiences, offer exclusive content around our team, and support our CS2 roster as it reaches new competitive heights,” said Vas Roberts, co-CEO of Team Vitality.
“This partnership brings together two industry powerhouses: Stake, a global leader in betting and entertainment, and Team Vitality, the reigning CS2 world champions. This collaboration adds esports to our globally renowned portfolio of sports and entertainment partnerships, with Team Vitality representing exactly the caliber of world-class partner we seek as we enter the esports arena,” said Akhil Sarin, Chief Marketing Officer at Stake.
The post Stake strikes international esports partnership with Team Vitality appeared first on European Gaming Industry News.
Asia
NODWIN Gaming Partners with Sony LIV for Streaming Rights of Esports World Cup 2025

NODWIN Gaming, South Asia’s leading esports and gaming company, has announced that Sony LIV has acquired the Hindi and English language media rights for select matches of the Esports World Cup (EWC) 2025, further amplifying the tournament’s reach and representation across India.
As part of the partnership, Sony LIV will stream select matches from the Esports World Cup in India, bringing the action to millions of fans in languages they resonate with. The Hindi-language broadcast will be available exclusively on the Sony LIV app and official website.
In addition, Sony LIV will also stream the weekly shows, behind-the-scenes features and player interactions spotlighting EWC athletes and teams, curated for both core and casual esports audiences. This collaboration follows NODWIN Gaming’s recent partnership with the Esports World Cup Foundation (EWCF) to manage media rights and regional distribution across South Asia.
Akshat Rathee, Co-Founder and Managing Director of NODWIN Gaming, said: “Our goal is to bring the Esports World Cup to as many passionate fans across South Asia as possible, and this partnership with Sony LIV is a major step in that direction. It combines Sony LIV’s incredible reach with NODWIN’s focus on building localized, fan-first esports experiences. With both Hindi and premium English content, we are creating a viewing experience that feels personal, immersive, and truly regional.”
With the addition of Sony LIV as the exclusive Hindi broadcast partner and NODWIN Gaming as the strategic regional media and marketing partner, the EWC is poised to reach unprecedented heights in South Asia. This aligns with the mission of making esports more inclusive, accessible and locally relevant.
With top-tier Indian talent competing across multiple titles, the Esports World Cup 2025 presents a unique opportunity to showcase India’s growing presence in global esports and to unite audiences around a shared national dream.
The post NODWIN Gaming Partners with Sony LIV for Streaming Rights of Esports World Cup 2025 appeared first on European Gaming Industry News.
-
Africa7 days ago
Altenar appoints Brendon Jeacocks as Regional Director in South Africa
-
Aquisitions/Mergers7 days ago
Pavilion Payments Acquires CasinoSoft
-
Africa6 days ago
Shaden Dre Shabalala (Captain of the MSSA Protea Esports Team for MLBB) will lead his brave, and dedicated, team against Madagascar on 23 July 2025 at 19H00)
-
Betpro7 days ago
Kambi Group plc signs Turnkey Sportsbook partnership with Latin American operator RedCap
-
EurAsia6 days ago
Groove Technologies Partners with “Azərlotereya” OJSC to Revolutionise Digital Gaming Experience
-
Australia5 days ago
Unibet Expands Partnership with Sydney Roosters to Support NRLW Team
-
Africa7 days ago
TigonBet Enters Kenya’s Betting Market
-
Compliance Updates6 days ago
MC Games Announces Ombudsman Channel for User Questions