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Indiana sportsbooks Make Huge Leap to $460M in October

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Indiana sportsbooks shattered the state record for betting volume for the second consecutive month by handling more than $460 million in October.

The surge in betting brought on in part by the year’s first full month of football also made Indiana just the fifth state to reach $5 billion in lifetime sports wagers, according to PlayIndiana, which tracks the state’s gaming industry.

“Five full weekends of the NFL and college football, the opening of the NBA season, and baseball’s postseason gave sportsbooks a rare convergence of betting inventory in October. To surpass the previous record by so much shows an increasing base of bettors, too. It’s hard to imagine a better start to the football season than what has happened in the last two months,” Jake Garza, an analyst for PlayIndiana.com, said.

Online and retail sportsbooks drew $461.1 million in October, easily surpassing September’s record handle of $355.4 million by 29.7%, according to official reporting released Friday. October’s handle was also up 99.7% from $230.9 million in October 2020. Bettors increased the pace of betting to $14.9 million per day over the 31 days of October from $11.8 million per day in September and $7.4 million in October 2020.

Despite the surge in betting, gross revenue fell 16.4% to $27.8 million from the record of $33.3 million set in September. Year-over-year, revenue was up 10.9% from $25.1 million in October 2020. October’s win created $27.6 million in taxable revenue, yielding $2.6 million in state taxes.

With five weekends of games, football betting jumped 18.4% to $175.8 million in October from $148.6 million in September. The opening of the NBA season led to significant action, too, jumping to $53.5 million in basketball betting from just $5.2 million in September. Parlay betting also rose to $127.6 million from $92.0 million.

The record month pushed Indiana into some rarified air among legal sports jurisdictions, joining New Jersey, Nevada, Pennsylvania, and Illinois as the only states to generate a handle of more than $450 million in a month, more than $5 billion in lifetime legal sports betting, and more than $400 million in lifetime gross revenue.

Since launching in 2019, Indiana sportsbooks have generated $5.1 billion in wagering, $412.5 million in gross revenue and $78.3 million in tax revenue.

“No state has capitalized on its potential as a sports betting market better than Indiana. As impressive as some of these records have been, it is also important to remember that Indiana as a market still hasn’t fully matured,” said Eric Ramsey, an analyst for the PlayUSA.com Network, which includes PlayIndiana.com.

Online betting drew $411.9 million in wagers, or 89.3% of October’s total handle. DraftKings led online operators in October with a $150.7 million handle, up from $130.4 million handle in September. Last month’s bets created $7.8 million in gross receipts, up from $7.2 million in September. FanDuel was next with $113.3 million in online wagering, up from $77.2 million in September. Those bets produced a state-best $9.2 million in gross receipts.

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BOYLE Sports opens 400th shop at Galway Racecourse under new deal

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The bookmaker signs an initial three-year partnership with Galway Races, adding an on-course betting shop and expanded sponsorship.

BOYLE Sports has signed an initial three-year partnership with Galway Races that includes opening its 400th retail betting shop on-site at Galway Racecourse in Ballybrit.

Under the agreement, BOYLE Sports will operate a dedicated on-course betting shop and expand branding and visibility across the Galway racing calendar. The partnership also includes additional race sponsorship opportunities, according to the company.

BOYLE Sports said the deal builds on its existing involvement at the venue, including title sponsorship of the Saturday at the Galway Races festival. Sponsored races include the €110,000 BOYLE Sports Handicap Hurdle and the €80,000 Galway Tribes Hurdle.

Sinéadh Crowe, Head of Irish Retail Operations for BOYLE Sports, said: “Opening our 400th shop here marks a major milestone in the BOYLE Sports journey and reflects just how far we’ve come since John Boyle set up his first shop in County Armagh in 1982. It’s a proud moment for everyone involved and underlines our continued commitment to retail, Irish horse racing and delivering a top-class experience for customers on race day.”

Michael Moloney, CEO of Galway Racecourse, added: “It’s a real privilege to have BOYLE Sports open their 400th shop here on-site as part of this exciting new multi-year partnership with Galway Races.

“We’re absolutely delighted to strengthen our ties with such a powerhouse brand with deep roots in Irish racing and we’re excited to build on that shared heritage as we work together to enhance the experience for racegoers over the coming years.”

The post BOYLE Sports opens 400th shop at Galway Racecourse under new deal appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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S8UL partners with AMD ahead of Esports World Cup 2026 campaign

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AMD Ryzen and Radeon hardware will be used across S8UL’s esports, streaming and creator workflows as the Indian org ramps up its EWC push.

S8UL has signed a strategic partnership with Advanced Micro Devices (AMD) ahead of its Esports World Cup (EWC) 2026 campaign, as the Indian esports and gaming content organization targets further international expansion.

Under the agreement, AMD will equip S8UL’s players and creators with AMD Ryzen™ AI 400 Series processor-based PCs, AMD Ryzen™ 9000 Series processors, and AMD Radeon™ RX 9000 Series graphics cards for gaming, streaming, content creation and general productivity.

The deal lands as S8UL prepares for EWC 2026 after being selected for the Esports World Cup Foundation’s Club Partner Program for a second consecutive year. The organization said it has already secured qualification spots in Apex Legends, Chess, Fortnite, Honor of Kings, and Trackmania, while continuing to pursue additional slots in other titles. The partnership also follows S8UL onboarding Campa Energy as the Title Sponsor for its EWC 2026 campaign.

“S8UL has always focused on both competitive success and content creation. As we prepare for the Esports World Cup, AMD’s technology will support our players and creators across competition, streaming and content production. We’re excited to work together as we continue to grow our presence globally,” said Animesh ‘Thug’ Agarwal, Co-Founder and CEO, S8UL.

“India’s gaming ecosystem is expanding beyond competition, with creators playing an increasingly important role in how communities connect and grow,” said Vinay Sinha, Managing Director, Sales, AMD India. “Organizations like S8UL are helping shape that evolution, and we’re excited to support their players and creators with AMD technology as they continue to engage gaming and creators’ communities in India and around the world.”

EWC 2026 is scheduled for July 6 to August 23, with the Esports World Cup organisers stating it will feature more than 2,000 players and 200 clubs from over 100 countries competing for a $75 million prize pool.

The post S8UL partners with AMD ahead of Esports World Cup 2026 campaign appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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Kaizen Gaming rolls out GenAI-powered Betano Trivia across 20 markets

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Kaizen Gaming has launched Betano Trivia, a live trivia product it describes as the world’s first fully GenAI-powered live trivia experience. The free-to-play game is now available across the 20 markets where Kaizen Gaming operates.

The product was developed by Kaizen Labs, the company’s innovation incubator. Kaizen Gaming said Betano Trivia uses generative AI to power the avatar presenter, create dynamic trivia content, and generate supporting audiovisual assets, positioning it as a new engagement format inside the Betano brand.

Players are invited to answer questions spanning sports, entertainment and pop culture and compete for prizes, according to the company. Kaizen Gaming also tied the timing of the launch to heightened global football attention, pitching the game as a second-screen-style entertainment layer for fans.

George Kourakos, Director of Innovation at Kaizen Gaming, stated: “Betano Trivia demonstrates how AI can be used to create entirely new forms of entertainment and customer engagement. At Kaizen Gaming we never use technology for its own sake. We have a clear goal to elevate the world-class gaming experience we offer to our customers. What makes this achievement particularly special is that it was developed entirely by our internal teams, combining creativity, engineering excellence and a shared passion for innovation across the board.”

Kaizen Gaming framed the release as part of its broader generative AI push, arguing that internal teams can use the technology to scale new product experiences across multiple regulated markets.

The post Kaizen Gaming rolls out GenAI-powered Betano Trivia across 20 markets appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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