Latest News
Chivalry 2: Over 1 Million Units Sold and Over 420 Million Knights Slain in Battle Since Launch
Developer Torn Banner Studios, publisher Tripwire Presents, and global retail publishing partner Deep Silver are proud to announce that the award-winning multiplayer hit, Chivalry 2 has sold over 1 million units worldwide since launching on June 8, 2021 with cross-play support on PC (via Epic Games Store), the PlayStation®4 and PlayStation®5 computer entertainment systems, the Xbox One family of devices, and the Xbox Series X|S console systems.
This incredible sales milestone marks the first million-unit selling title for publisher, Tripwire Presents, and takes the throne as developer Torn Banner’s fastest selling title, ever. This news follows the release of the House Galencourt update, the first in a series of planned free content updates, introducing two new maps, a brand-new 3-versus-3 gameplay mode, the return of the popular arrow camera feature from the original Chivalry: Medieval Warfare, over 60 customisation options, and more.
The Chivalry 2 community has been active and growing following the title’s launch, with over 8 million hours of playtime logged and over 420 million combatants killed in battle. To-date the most popular subclass amongst players is the Officer and the most popular weapon is of course, the mighty Messer. Please visit the press kit for an infographic detailing player statistics as well as an accolades trailer for Chivalry 2.
“Despite just launching in June, over a million people across five platforms have already played Chivalry 2, which tells us how much more potential the game has to grow,” said Steve Piggott, President of Torn Banner Studios. “We are so happy to have brought Chivalry 2’s unique experience of bloody, epic medieval warfare to so many people – and we’re already hard at work expanding the game much, much more.”
“Today we’re thrilled to celebrate the amazing milestone of Chivalry 2 selling over one million units in less than two months!” said John Gibson, Tripwire CEO. “We’ve been blown away by the response from players and critics alike, and the team is already hard at work on more great free content and adding highly requested features such as cross-platform parties.”
Chivalry 2 is a multiplayer first-person slasher inspired by epic medieval movie battles. Players are thrust into the action of every iconic moment of the era from clashing swords and storms of flaming arrows to sprawling castle sieges, and more. Dominate massive battlefields while catapults tear the earth apart as players lay siege to castles, set fire to villages, and slaughter filthy peasants in the return of Team Objective maps.
Improving on the original genre-defining Chivalry: Medieval Warfare in every way, Chivalry 2 invites players to master the blade with an all-new and improved combat system that combines real-time strikes and a free-flowing combo system to speed up the action and let players become a whirlwind of steel on the battlefield. Created with the ability to fight multiple foes in mind, Chivalry 2’s combat mixes the best of both FPS and fighting game genres for an unmatched melee experience.
Chivalry 2 has a £34.99 MSRP for the Standard Edition or £44.99 for the Special Edition, with a PEGI 18 rating. To stay up to date on the latest Chivalry 2 news, please sign up for the newsletter on the official website, follow Tripwire Presents, join the official Chivalry 2 Discord server, and follow the developers on Twitter, Facebook, and YouTube.
Chivalry 2 © ® 2020 Torn Banner Studios Inc. Tripwire Interactive are trademarks owned by Tripwire Interactive LLC. Published by Koch Media, Austria. Deep Silver® is a registered trademark of Koch Media in the USA and elsewhere.
Chivalry 2 will be released for PC exclusively on the Epic Games Store and through selected online retailers via Publisher Iceberg Interactive.
For more information check out Koch Media UK on Twitter, Instagram, YouTube and Twitch. For assets, trailers and product details please visit the Koch Media Press Server.
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Caspar Hobbs CEO of SWA
SWA, Sportradar Collaborate on First-of-its-Kind In-Play MMA Betting Offering
“Our science team has developed data driven bottom-up generative ai modelling that outputs tens of thousands of potential outcomes every second, pricing each one in real time.
This enables unlimited micro-parlay and social betting opportunities on the same platforms,” said Caspar Hobbs, CEO of SWA. “MMA has been one of the fastest-growing sports globally for many years, but its speed and complexity have made it difficult to model for betting. We are delighted to partner with Sportradar on this breakthrough MMA product and look forward to delivering wider combat offerings in the coming weeks, as well as expanding into additional sports.”
The post SWA, Sportradar Collaborate on First-of-its-Kind In-Play MMA Betting Offering appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Burst Games
Step into Royal Drop — Queen Lizzie’s Quest from Mirror Image Gaming
Royal Palace – 5,000x Jackpot
Underground – 100x Payout Multiplier
Big Ben – 50x Payout Multiplier Royal Guard – Squares the Payout Multiplier
Royal Carriage – 5x Payout Multiplier
Gray Wagner, CEO at Mirror Image Gaming, said: “Our Burst Games have taken online casino game lobbies by storm and in Royal Drop we have a title that celebrates the magic and majesty of the royal family while allowing players to unlock regal wins.
“Our Burst Games are incredibly fun and put players on the edge of their seats as they ride out the drop and collect as many prizes as they can on the way down. Of course, where they land determines the ultimate size of the payout.
“The heir to the throne might be shouting “Slow down mommy” but players will be encouraging Queen Lizzie to go faster and scoop up more of those coins and flags as she dials in on the landing zone.”
The post Step into Royal Drop — Queen Lizzie’s Quest from Mirror Image Gaming appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Booming Games
Booming Games upgrades senior management to support aggressive growth strategy
Max Niehusen, Founder of Booming Games, said: “We are pleased to announce these two promotions at a key moment in our growth journey. With extensive experience in their fields, Dan and Ramona have already made a significant contribution to the business, providing invaluable expertise. Their promotions reflect our longstanding commitment to retain and nurture top talent, in order to better serve our rapidly expanding customer base.”
Dan Paleu, Chief Operating Officer at Booming Games, said: “After joining Booming Games I quickly understood why the business has an unrivalled reputation in the industry for innovation. The business has set out ambitious growth plans and I am proud to be taking up the position of Chief Operating Officer to help deliver these. I look forward to continuing working closely with Max in the role, providing a market leading experience for our customers and players.”
Ramona Petrina, Chief of Staff at Booming Games, said: “Booming Games has built a powerful foundation, from its product vision and people to its ambition and execution. The scale we’ve achieved is the result of clear direction and strong leadership, and I’m excited to help shape the next phase of the company’s growth as we continue to expand and evolve.”
The post Booming Games upgrades senior management to support aggressive growth strategy appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
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