Latest News
Chivalry 2: Over 1 Million Units Sold and Over 420 Million Knights Slain in Battle Since Launch
Developer Torn Banner Studios, publisher Tripwire Presents, and global retail publishing partner Deep Silver are proud to announce that the award-winning multiplayer hit, Chivalry 2 has sold over 1 million units worldwide since launching on June 8, 2021 with cross-play support on PC (via Epic Games Store), the PlayStation®4 and PlayStation®5 computer entertainment systems, the Xbox One family of devices, and the Xbox Series X|S console systems.
This incredible sales milestone marks the first million-unit selling title for publisher, Tripwire Presents, and takes the throne as developer Torn Banner’s fastest selling title, ever. This news follows the release of the House Galencourt update, the first in a series of planned free content updates, introducing two new maps, a brand-new 3-versus-3 gameplay mode, the return of the popular arrow camera feature from the original Chivalry: Medieval Warfare, over 60 customisation options, and more.
The Chivalry 2 community has been active and growing following the title’s launch, with over 8 million hours of playtime logged and over 420 million combatants killed in battle. To-date the most popular subclass amongst players is the Officer and the most popular weapon is of course, the mighty Messer. Please visit the press kit for an infographic detailing player statistics as well as an accolades trailer for Chivalry 2.
“Despite just launching in June, over a million people across five platforms have already played Chivalry 2, which tells us how much more potential the game has to grow,” said Steve Piggott, President of Torn Banner Studios. “We are so happy to have brought Chivalry 2’s unique experience of bloody, epic medieval warfare to so many people – and we’re already hard at work expanding the game much, much more.”
“Today we’re thrilled to celebrate the amazing milestone of Chivalry 2 selling over one million units in less than two months!” said John Gibson, Tripwire CEO. “We’ve been blown away by the response from players and critics alike, and the team is already hard at work on more great free content and adding highly requested features such as cross-platform parties.”
Chivalry 2 is a multiplayer first-person slasher inspired by epic medieval movie battles. Players are thrust into the action of every iconic moment of the era from clashing swords and storms of flaming arrows to sprawling castle sieges, and more. Dominate massive battlefields while catapults tear the earth apart as players lay siege to castles, set fire to villages, and slaughter filthy peasants in the return of Team Objective maps.
Improving on the original genre-defining Chivalry: Medieval Warfare in every way, Chivalry 2 invites players to master the blade with an all-new and improved combat system that combines real-time strikes and a free-flowing combo system to speed up the action and let players become a whirlwind of steel on the battlefield. Created with the ability to fight multiple foes in mind, Chivalry 2’s combat mixes the best of both FPS and fighting game genres for an unmatched melee experience.
Chivalry 2 has a £34.99 MSRP for the Standard Edition or £44.99 for the Special Edition, with a PEGI 18 rating. To stay up to date on the latest Chivalry 2 news, please sign up for the newsletter on the official website, follow Tripwire Presents, join the official Chivalry 2 Discord server, and follow the developers on Twitter, Facebook, and YouTube.
Chivalry 2 © ® 2020 Torn Banner Studios Inc. Tripwire Interactive are trademarks owned by Tripwire Interactive LLC. Published by Koch Media, Austria. Deep Silver® is a registered trademark of Koch Media in the USA and elsewhere.
Chivalry 2 will be released for PC exclusively on the Epic Games Store and through selected online retailers via Publisher Iceberg Interactive.
For more information check out Koch Media UK on Twitter, Instagram, YouTube and Twitch. For assets, trailers and product details please visit the Koch Media Press Server.
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Asia
BMM Testlabs to Exhibit at SiGMA Asia Summit 2026
BMM Testlabs announced its participation in the SiGMA Asia Summit May 31-June 3 at the SMX Convention Center Manila.
Attendees can visit BMM Testlabs at Stand No. 2619 to learn how the Company supports suppliers, operators and regulators across regulated gaming markets worldwide through its comprehensive compliance and product certification services.
BMM will highlight its ability to test and certify gaming products to every regulator’s standard, anywhere in the world.
In the Philippines, BMM Testlabs is licensed to provide testing and certification services for slot machines, table games, electronic table games, iGaming, bingo, retail and online sports betting, poker and mobile gaming solutions.
BMM Testlabs’ Vice President, Business Development – Asia Jeffrey Fong said: “SiGMA Asia Summit continues to be an important event for the gaming industry across the Asia-Pacific region. We are proud to support suppliers, operators, and regulators with trusted compliance expertise that helps bring products to market efficiently and responsibly. Our global experience, combined with our strong regional knowledge, allows us to help our customers grow confidently in regulated gaming markets throughout Asia and beyond.”
BMM Testlabs continues to expand its support of regulated gaming markets worldwide through its global network of laboratories and technical experts, helping customers achieve faster market access while maintaining the highest standards of quality, security and regulatory compliance.
The post BMM Testlabs to Exhibit at SiGMA Asia Summit 2026 appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Amusnet
Amusnet Hosts Second Charity Run to Empower Bulgarian Athletes
For a second consecutive year, Amusnet united employees, families, friends and sports enthusiasts around a meaningful cause through the Amusnet Charity Run. It is a corporate initiative combining active lifestyles, teamwork and social impact. The event was initiated by Konstantin Ivanov, Director, Engineering Casino at Amusnet, and has quickly become a growing tradition within the company.
This year’s edition attracted nearly 200 participants, including representatives from almost every division across the organisation, with especially strong involvement from the technical, product, compliance and production teams. Employees took part alongside family members and friends, turning the event into a celebration of community spirit and shared values.
The initiative aims to support athletes from the National Paralympic Organisation in their preparation for upcoming national and international competitions. For every kilometre completed, Amusnet donated funds to the Organisation in support of the athletes and their future participation in competitions, reflecting the idea that sport unites people, builds resilience and drives positive change.
Participants collectively covered an impressive 960 kilometres, and the atmosphere throughout the event reflected strong engagement and enthusiasm across all levels of the company, from employees and specialists to division leads and management representatives. Many colleagues joined the initiative for a second consecutive year, further reinforcing the event’s importance within the company culture.
“This event is a sporting challenge for us, but also reflects the spirit of solidarity and responsibility shared across the company. Seeing so many colleagues and their families personally support this cause proves that when people unite around a meaningful mission, they can create real impact,” said Konstantin Ivanov, Director, Engineering Casino at Amusnet and initiator of the Charity Run.
Ilia Lalov, Chairman of the National Paralympic Federation, said: “Support like this is invaluable for our athletes. Beyond the financial contribution, initiatives such as the Amusnet Charity Run send a strong message of respect, inclusion, and encouragement to the entire Paralympic community. We are grateful to everyone who stood behind this cause.”
The post Amusnet Hosts Second Charity Run to Empower Bulgarian Athletes appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Amusnet Greece
Amusnet Goes Live with Superbet in Greece
Amusnet Greece has launched its portfolio on Superbet.gr, marking an important step in strengthening its presence in the Greek regulated market.
Through this partnership, the players can now enjoy a selection of Amusnet’s most popular and proven titles, known for their engaging gameplay, reliability and high-quality design. The rollout features 69 top-performing titles, providing a robust selection of content from day one.
The initial release for Greece includes world-renowned games such as Shining Crown and Shining Crown Buy Bonus, the 14 Golden Coins Link Jackpot titles and the popular “Hot” series featuring Super Hot, Power Hot and Burning Hot. These games offer players a balanced mix of classical mechanics and modern features, tailored to the local audience’s preferences.
“We are grateful to be part of Superbet’s entry into the Greek market and excited about the opportunities this partnership brings. With our strong local presence and proven performance in the market, we are confident we can support Superbet in building a competitive and engaging offering from day one,” said Jelena Stankovic, Director at Amusnet Greece.
“Partnering with Amusnet, a globally renowned provider with strong traction in the Greek market, marks another milestone in our ambitious growth journey, while elevating our commitment to delivering a next-level, immersive entertainment experience for our customers,” said Stathis Leontaritis, Casino Lead at Superbet Greece.
The launch further reinforces Amusnet’s commitment to expanding its footprint in key regulated markets while delivering tailored, high-quality content to local audiences through trusted partners like Superbet.
The post Amusnet Goes Live with Superbet in Greece appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
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