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MGA Signs MoU with Malta Business Registry
The Malta Gaming Authority (MGA) and the Malta Business Registry (MBR) have signed a Memorandum of Understanding (MoU) on cooperation and exchange of information.
The main aim of this MoU is to facilitate on-going close communications between the two authorities and to support the effective sharing of information on matters of mutual interest and policy areas. This MoU will further strengthen the mechanisms which allow both parties to detect and take measures promptly concerning any possible issue or issues of non-compliance with the applicable legislation, including gaming legislation as a means to preserve public order. The MoU came into force on March 30.
David Black Chief Growth Officer beBettor
iGaming in 2026: Emerging Markets, Changing Player Demands, and Winning Strategies
From shifting regulatory pressures and emerging markets to changing player expectations and the looming presence of AI, the iGaming industry will be a very different place at the end of 2026 than at the start.
For this roundtable, we have invited a group of industry professionals to discuss what markets are going to be the big talking points of the year, how player expectations will continue to evolve, and what strategies will best position you for success over the coming 12 months.
The following have all contributed to this discussion:
- Deborah Conte Santoro: Managing Director, ReelLink at Swiss Casinos
- Martyn Hannah: Co-founder and Managing Director, Comparasino
- Fiona Hickey: Managing Director, Games Inc
- David Black: Chief Growth Officer, beBettor
- Giorgi Tsutskiridze: Chief Commercial Officer, SPRIBE
- Jamison Selby: Chief Executive Officer, Rubystone
Which regions or markets do you expect to offer the most meaningful growth opportunities in 2026, and what makes them attractive?
Fiona Hickey: The markets everyone will talk about in 2026, Finland, Alberta, New Zealand, and the UAE, are attractive, but let’s be honest: once regulation lands, revenues drop. Taxes rise, RG tightens, marketing gets capped, and the commercial upside isn’t nearly as big as the headlines suggest. Great for stability, not great for margins.
The real growth, the uncomfortable kind nobody puts in a press release, will still come from unregulated and grey markets. Latin America, outside tightly regulated pockets, large parts of Africa, and India’s semi-regulated landscape will deliver higher yields and faster scaling simply because they’re less restricted, and operators aren’t drowning in 40% duties and endless compliance cycles.
So the honest picture is this: regulated markets offer credibility and long-term sustainability for large organisations, but unregulated markets offer commercial returns, and for many, this is hard to ignore.
David Black: Growth in that sense is limited to the total addressable market and associated market-share strategies. So the question deserves an answer around growth that moves the needle. The game changer always comes from innovation. It would be great to see the opening of new regulated markets as a means of driving growth. Still, both this and corporate consolidation, whilst always sound, appear to be relegated to second and third place, respectively.
First place, this year is how and when operators will introduce new edge-type technologies which enhance an entertaining and profitable player experience. It feels like we are in another phase of product innovation, which is very exciting. This will inevitably cycle to M&A in the coming years, but for now, it is all about innovation.
Jamison Selby: The most interesting growth in 2026 won’t come from the regions people usually name at conferences. The U.S., LATAM, and parts of APAC will all continue to expand, but the real upside is in how those markets are evolving, not simply their geography.
In the United States, the traditional regulatory map of betting has become an increasingly narrow lens. The real story is happening in parallel markets (sweepstakes, skill gaming, and prediction platforms) operating under entirely different regulatory structures. These categories scale faster than licensed products because they aren’t boxed in by state-by-state fragmentation. They offer national reach, healthier margins, and a player demographic much closer to mainstream digital entertainment. That’s where the opportunity is shifting.
LATAM remains attractive, but not in a monolithic way. Brazil will draw the headlines as formal regulation takes shape, yet Mexico and Colombia often present cleaner, more immediately scalable conditions. What unifies the region isn’t regulatory uniformity; it’s a young, mobile-native audience that treats interactive entertainment as a daily habit rather than an occasional activity. That dynamic alone makes LATAM a sustained growth engine. APAC, similarly, is not a single story. India’s scale, particularly within skill-based formats, creates an environment where even modest regulatory clarity can unlock enormous upside.
But the markets likely to shape the industry’s direction in 2026 aren’t defined by geography at all. They’re defined by the regulatory lanes that allow new product categories to emerge. Prediction markets, skill-based ecosystems, and hybrid entertainment formats are absorbing demand that once belonged exclusively to gambling. They’re doing so with lower acquisition costs, fewer structural constraints, and far more room for product innovation. That combination doesn’t just produce growth. It produces the kind of explosive scaling that reshapes industries.
The common thread across all these markets is simple. The operators with flexible product architectures, those capable of moving between regulatory frameworks rather than being confined by them, will capture the most meaningful share of that growth.
What changes in 2026 do you expect in player behaviour, product formats, and entertainment consumption that operators must prepare for?
Deborah Conte Santoro: Operators must prepare for several things:
Players see gaming as broader entertainment. Expect blended formats that mix casino, sports, live shows, social gaming, streaming and influencer-driven experiences.
Seamless, omni-channel continuity. Players expect the same favourites and progression across mobile and the casino floor, with no perceptible boundary. Technologies like ReelLink will be essential to deliver identical content and unified loyalty across channels.
Younger players demand modern UX. Instant load times, mobile-first design, social features, community tools and rewarding progression systems will be table stakes. They’ll favour experiences that feel fresh, discoverable and shareable.
New formats rise. Multiplayer, skill elements, live game shows, AR/VR lounges and metaverse-style interactions will gain traction for engagement and retention. Higher expectations on payments and onboarding. Instant KYC, fast payouts, local rails and compliant crypto options will dramatically impact conversion and LTV. Operators must treat content, data, and payments as a single, cohesive product experience, online and on the floor.
Martyn Hannah: Instead of looking at what’s going to change, I think it’s just as important, if not more so, to consider what’s going to stay the same. No matter what laws, regulations and tax requirements come into force, consumers are still going to want to play online slot and casino games. The question is where. Will players drift to the black market in search of bigger bonuses and higher RTPs, or will they favour licensed brands they trust?
Some players will knowingly turn to black-market sites, while others will stick with licensed brands they consider safe and reputable. But there’s a large cohort of players in the middle that don’t know the difference between the two, with many unknowingly playing at offshore sites. These are your swing voters, and with the right education and messaging, I believe many will swing towards licensed online casinos.
This, combined with effective enforcement action against unlicensed operators and the comparison sites promoting them, will stunt black market growth, improve channelisation to licensed brands and better protect players.
Jamison Selby: Players don’t want gambling. They want entertainment with stakes. This distinction will define 2026. The convergence everyone talks about isn’t casino-meets-sports. It’s gambling-meets-everything-else.
Traditional gambling’s biggest competitor isn’t another operator. It’s every other form of digital entertainment. When players can bet on their Fortnite matches, predict which TikTok trend will explode next, or wager on reality TV outcomes in real-time, is spinning a slot still fun?
We see a rising cohort of players who spend less time in single-session environments and more time in continuous, ambient ecosystems where their progression, status, and social capital persist over time and across products. Operators still building for the traditional “gambling consumer” are targeting a segment that’s rapidly ageing out. Operators that treat their platforms as entertainment networks rather than isolated casinos will win the battle.
The next generation doesn’t see boundaries between gaming, trading, betting, and socialising. It’s all just having skin in the game.
What strategic capabilities, across compliance, marketing, payments, or responsible gaming, will separate the winners from the rest in 2026?
Fiona Hickey: If I actually knew the secret formula for winning 2026, I’d already be on a yacht off my private island with a very smug LinkedIn bio, pretending my days were long and tough, so no, I don’t have the magic answer, but here are a few things I think are key;
All business operators and suppliers alike need a compliance team that understands the rules and the intent. People who can read between the lines keep you competitive and avoid the trap of over-compliance.
Instant payouts aren’t a nice-to-have; they are essential. Offshore sites pay in minutes; regulated operators need to stop pretending players won’t notice the difference.
Regulated ecosystems are crowded, slower, more restricted and, yes, getting duller. Players chasing excitement will drift elsewhere. Operators who ignore that are simply handing them over. If you are arrogant enough to think your brand is important to players and they won’t go elsewhere, you are in trouble.
Giorgi Tsutskiridze: The companies that succeed will be those that combine strong regulatory discipline with the ability to move quickly. Compliance can’t be an afterthought; it needs to be built into every part of the business, supported by real-time tools and responsible gaming systems that actually help players. Marketing will shift toward community and storytelling, not just performance-driven numbers. And payments have to be smooth and localised, no friction, no confusion. Ultimately, the winners will be the brands that can scale globally but still feel local, personal, and trustworthy to every player they reach.
Jamison Selby: The winners of 2026 and beyond won’t be the best gambling operators. They’ll be the best platform and ecosystem builders who happen to offer gambling.
Three capabilities will matter above all else:
Community building over customer acquisition: Traditional CAC and LTV metrics are being hammered by increasing competition and lower revenues. Winners will build ecosystems where players recruit players, where the product is the marketing. Pure product-community fit wins.
Regulatory-inspired innovation: Those who master building within existing regulatory boxes have a path. Those who use the regulations as a map to seek new verticals have a path. Those who are slow to adapt face a painful decline.
Multi-vertical brand elasticity: The ability to stretch a single brand across different regulatory structures and product categories. Traditional betting where it’s licensed, sweepstakes where it’s legal, same with prediction markets, skill gaming, and social casino. Same brand equity, different regulatory wrappers. Winners won’t be solely defined by their licensing but by their ability to meet players wherever regulations allow, in whatever form works.
The post iGaming in 2026: Emerging Markets, Changing Player Demands, and Winning Strategies appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Adam Lewis Chief Executive Officer at AxiumAI
AxiumAI debuts automated player engagement system boosting transactions 10%
AxiumAI demonstrates how applied AI can translate directly into material operational and revenue benefits. By delivering clear, insight-led narratives and individualised propositions at decisive moments, the platform enables intelligent interaction wherever customers engage.
Examples of these compelling and dynamic in-play narratives include:
- 0-0 Super-sub Henrique’s on!
46 mins – Flamengo bring on Bruno Henrique who’s scored twice in his last 3 matches – Fancy him to break the deadlock against Bragantino? Henrique to score next @ 4.28
- Bayern scores a 3rd – Munich goal-fest?
48mins and Bayern make it 0-3 against Augsburg. They scored 6 against Leipzig last weekend – Another rout on the cards? 4.5+ goals @ 3/1
Adam Lewis, Chief Executive Officer at AxiumAI, said: “Deploying Verso enables operators to finally deliver context-aware, personalised engagement at scale, driving incremental stakes, bets, and NGR. Contribution also rises materially, as Verso replaces bonus spend with intelligence, helping our clients thrive in an increasingly challenging regulatory and tax environment.
“Our proprietary technology is leading the industry into a new era of context-aware, intelligent UX, with its dynamic ability to produce informed, data-driven engagement and propositions at every relevant touchpoint.”
The post AxiumAI debuts automated player engagement system boosting transactions 10% appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Cubeia Originals
Cubeia Originals strengthens portfolio with Prediction Markets title
Cubeia, the Sweden-based iGaming software solutions provider, is predicting substantial returns from the latest release from its Originals Studio, Prediction Markets.
Cubeia’s new title launches a week before ICE Barcelona 2026 and challenges players to back their convictions to win wagers. The next-generation interactive product transforms live events into a social, competitive experience, blending prediction, strategy and crowd-driven gameplay.
A prediction market allows players to buy and sell outcome-based positions, with prices updating continuously to reflect the collective view of what is most likely to happen. As opinions shift, the market reacts in real time, creating dynamic odds and live gameplay driven by crowd sentiment.
Built around events spanning sport, entertainment and culture, players select an event, place points on the outcome they believe will occur, and watch as the market evolves. As more people make their predictions, odds adjust dynamically, offering a real-time reflection of audience behaviour. Once the event concludes, the correct prediction is confirmed and winning positions are determined.
Beyond the product launch, Cubeia will also host a headline VIP poker experience at ICE Barcelona 2025, delivered in sponsorship partnership with QTech Games. The exclusive tournament will be headlined by legendary Swedish footballers Henrik Larsson and Johan Mjällby, bringing together industry leaders for an evening of high-profile networking and competition.
Tobias Fogelberg CCO at Cubeia: “Cubeia Originals has evolved from a quirky napkin sketch into a dynamic and robust part of Cubeia’s proprietary product portfolio. Prediction Markets from the Cubeia Originals team is both revolutionary and a natural next step in that journey. It is a product where players can turn a prediction into a commodity. We are confident that the stickiness and intrigue surrounding this title will become another flywheel for the Cubeia engine. Once again, the simplicity of Cubeia’s integration gives operators access to the full breadth of Cubeia’s product landscape, including, of course, our new Prediction Markets offering.”
The post Cubeia Originals strengthens portfolio with Prediction Markets title appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
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